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You’re missing out on the group of people between the every-point-leaderboard types and the casuals who just want the laurel.
If you just want the laurel, this change should be unnoticed by you. You still just do your same options and get the laurel. I’m not suggesting any change here.
As I read your system, you’re asking to cap the AP from dailies, albeit at higher than the five points minimum current to get the laurel. You’re also asking to defer any reward until one’s put in all the time needed to reach the daily chest amount. So a player could do all but one point’s worth, have to leave, get past reset, and get -none- of the points they did the tasks for (or not have to leave, but get caught by reset).
I will admit, this is not a point I had considered. For me achieving 5/5 for the daily chest has never been a challenge so I do not currently have a solution here. People who would be missing out due to only doing 4 or less dailies with my suggestion would actually be missing out on even more (say 15) achievement points with the current system there is now.
@OP:
The only thing I understand in this topic is:
“I’m top tier with my AP, but I don’t want to spend so much time anymore but nobody should be allowed to get more AP than I have”
Please give me a concrete answer in 1 sentence with a valid reason why it should be changed the way you want it to.
It’s like wanting to remove the acquisition of ascended weapons after I finally got mine.
I’m sorry you feel that way
“For this solution to work, on the PvE side, the number of dailies that need to be completed may need to be looked at. Would five dailies still be the correct about to get the chest if it now contains say 10-20 achievement points? I think the number could be increased to 8-10 without causing too much problem, but I don;t want to increase the time it would take a casual player.”
This is merely just a thought for discussion. Would that number need to be raised if people are getting more for less? Like I said, I don’t want to increase the time it would take for the more casual player. Casual in this case could strictly mean a casual achievement hunter or someone who doesn’t focus on dailies.
“I think the number could be increased to 8-10 without causing too much problem, but I don’t want to increase the time it would take a casual player.”
Please reread my full comment which I have kindly quoted in it’s entirety above.
So let me get this straight, you want all of the people who could care less about ap to have to do more to get the daily chest? The only reason I even do the daily at all is for the laurels. The fact that you feel compelled to do every last daily is your problem not mine.
I’m sorry sir, you did not “get this straight”.
Something I would like to bring up is that dailies did not always take as much time. When we started achievement hunting, they took 20min. Later on they took 30-60min. These days depending on which ones are active, it can take 2+ hours.
There seem to be some people focusing too much on the “lack of effort” for suggesting change to the 2+ hours time spent. Most of these people are not putting in this “effort” themselves, but are ok with suggesting it is perfectly fine. There is so much more to the achievement hunt than just the time we spend doing dailies. please stop thinking that dailies are directly connected to the efforts we put in.
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Do I think there are to many ap for each day? Of course I do. I thought that 8 months ago. A problem some may have with the proposed changes is now that some have reaped the benefits of the current laborious grind. They are requesting changes. Denying others of exactly what they have done to get where they are.
It seems some at the top are accusing those lower on the boards of wanting to catch up. And some lower are accusing those higher than them of not wanting them to catch up. However I believe (for me anyway) there are many that the amount of achievements have nothing to do with the board but with personal satisfaction. I feel it is this group of people that like the current state. For them the amount they acquire is entirely their choosing, and when changes suggested will affect the way they play is where resistance comes in. Finding a way to satisfy this group of people I think will greatly benefit your cause.
If changes made do not deny others the ability to play the game as their predecessors, then by all means Anet should make the change. Any change that would benefit the entire community, I could not see being unwelcomed.
Just to be clear, my suggestion isn’t to limit the amount of achievement points someone cap get each day. It is simply to move that total into the daily chest rather than for each achievement. This should actually help the more casual players achieve more points without feeling they need to change the way they play. Basically, they will notice more rewards for their play, not less.
As far as removing the option to get more points, I did go a little into detail about this in my post. Basically I feel the stage you should chose at is logging in to do your daily chest. I know people have gotten use to the idea that there are extra dailies, but does it need to remain that way? I’m trying to limit people as little as possible.
(Good points btw)
Most valid reason:
Just because YOU don’t want to put this kind of effort into it doesn’t mean OTHER PLAYERS shouldn’t be allowed to.
Still avoiding my questions, so I will ask again. Is the time spent doing dailies, which once took only 20-30min, the only part of achievement hunting that you consider effort?
When pvpers wanted a soloQ due to being destroyed by teams in teamQ was this simply “their problem”? Should they not have raised this as a concern?
The point isn’t to not “allow” other players to do this. The point is to steer the achievement hunt in a slightly different direction. If you can, please take the time to consider all aspects of our request. You seem to be stuck on one point that you can not defend very well.
isn’t the problem more yours rather then the daily system…..you want to complete them so you’re responsible for your own actions, asking to make them easier defeats the whole point of them.
I believe I have addressed this in my comments above. What I would like to ask is why do you feel the dailies, and the amount of time it takes to do them, should determine the level of difficulty? I’m not saying the achievement hunt as a whole should be easier. I’m saying the focus strictly on dailies is not the path to go down. For me, dailies should be a bonus for logging in each day, not the focus.
By pointing out that I need to “invest” time in dailies, or removing them would make it easier, you are actually proving the point I have been trying to make. You are saying they aren’t needed, but then you are saying they are need if I am to work hard or invest. So do you feel the focus should be on dailies, extra dailies, and what is your reasoning for this?
For the record, I am looking for anyone and everyone’s opinion. Just make sure you have reasons behind what you say, as I will debate back and forth to find the best answer. Please try to keep things positive though.
Ultimately if the conclusion to this is that I am just burnt out and everyone is just fine with the daily grind increasing, so be it, I will move on. I am however going to fight for what I love, at least to say I gave it my all.
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Nobody is forced to. If you want something special you have to invest something. I know people doing all dailys everyday – most of them don’ even need 2 hours. Some enjoy it, others make it for the sake of the points. If you don’t want to grind 2+ hours a day – simply don’t.
You are kind of avoiding my question there. These people doing the dailies each day everyday would have to be some of the highest ranking people on the leader boards. I have made sure to contact several people on there before making this thread. Would you mind telling one of the people you know to take a look at the thread, or message me their name? I would love to get their opinion and see where they are coming from.
If you want to stay at top you need to invest the time If it’s not worth for you, just do what you want and look at other people passing you.
Are you or do you know anyone who enjoys spending 2+ hours grinding out daily achievements each day? I’m struggling to find anyone who says they love this part of the game.
Are you suggesting that without dailies taking 2+ hours each day, that those of us at the top, are not investing the time? Is there a specific amount of time for dailies that is require for us to be considered investing in this?
Addressing limited daily, or time gated, material is almost another issue to be addressed. I can see your reasoning behind this as well, and this could be something for you to suggest to them. For me, I feel a little rework to their current system might be the best, most likely way of making a change.
They should just scrap the leaderboard idea period… keep it around for pvp or whatever but get rid of the achievements part.
Several people are saying this, but do you have reasoning to back this up? I like to hear peoples suggestions, but post just seem like empty suggestions that they either didn’t think about, or do not actually care. (or a few that secretly care and wish they were on the boards, but as they are not, wish that no one is).
I have created my suggestion thread now. It is quite lengthy so I will apologize in advance.
Please leave any feedback and let me know what you think. (try not to be too negative)
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Extra Details
As i have already been discussing my solution with players from all areas of the game, several questions have already been raised. Here are a few of them along with my responses:
Q: Wouldn’t more dailies give players the ability to catch up to those on the leader boards?
A: I do not believe this to be true. For those of us at the top of the leader board, we are doing all the dailies anyway. If there are 5 options of 19 options, we do them all. If anything the people who do not have the majority of the “permanent” achievements done are going to have an even harder time. They will need to focus more of there time on dailies and will not have as much freedom as we had to play the rest of the game.
Q: Shouldn’t people have the option to go for more achievement points if they want to?
A: This is only my opinion, but I think it should be less about how many daily achievements you individually complete. If you truly want to get those extra achievement points, choosing to log in each day to do your daily should be where you decide to go for achievements. I think the completion of the daily, getting the daily chest, should be the focus.
Q: How does this help people catch up to the people on the leader boards?
A: Sadly it does not. To be honest, if you want to be on an achievement board, in just about any game, you need to decide to do so early on in the games release. With the way Guild Wars 2 uses dailies, monthlies, and limited time content, there really is no catching up. Some have suggested that more dailies would cause those at the top to grow bored and slow down, maybe even quit. If this is how you are looking to get ahead, I’m afraid you are driven by the wrong reasons.
Q: Are you just looking to make it easier to stay at the top?
A: I can see how this can be taken in that way, but no, that is not my reason behind this. I love this game, but the daily grind is not where I expected the achievement hunt to go. It is possible that I am just getting burnt out, in which case I will make the hard decision to step away. Before this is to happen, i really just want to know I fought for the game I love.
Closing
If you see any reason this method will not work, please let me know. I will gladly debate back and forth to find the best solution. I am looking for a solution to make as many people happy as possible, and will change details to my solution, or further explain things as needed.
If you are not someone who cares about any of this, or this in no way affects your gaming, please do not come in here with negative comments. We, or at least I, am looking to keep my enjoyment of the game. I know some will not understand, and that is ok, but please don’t disregard how others play the game.
We are all playing the same game, some of us play a little differently, but we all share the same passion.
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Edit: Sorry for the wall of text! I might care a little too much!
Intro
I would like to make a suggestion for a quality of life adjustment for the daily achievements. This change will main affect those of us who are completionists or holding high ranks on the leader boards.
I understand that we will get a lot of hate, as we are not a very well respected group of people. We choose to play the game for different reasons than most, but please respect that we are some of the most passionate players you will find.
About Me
I am in no way looking to gloat here, but I think some of these details may be important to know where I am coming from.
I am currently rank 2 on the North American achievement boards. I talk to several others in the top 10 to see what their thoughts are on the game. I have been taking part in the conversion about more dailies being added , which has brought of some great points.
Hopefully some of these details make me qualified to discuss this topic.
The “Problem”
As each new “option” for the dailies are introduced, there is an increasing amount of time it takes to complete all of the dailies. Now, I understand that these are optional for most, but for completionists/achievement hunters they are not as optional.
Back when we started our achievement hunt, dailies would only take us 20-30minutes. Now, it is understandable that the game would change or evolve over time, so I am not asking for this to return to the way there were. The problem is, we are getting to the point where dailies can take 2+ hours and we are looking at more being added.
For those of us on the achievement boards, the daily grind is not how we were expecting to “compete”. We would much rather our daily focus be on the achievements from playing the actual game, not just the dailies. The daily grind is starting to get draining, and I have already seen a number of people fall of the boards or quit the game entirely.
Why do we feel compelled to do all dailies?
Achievement points have a limited number of ways to be acquired, and are fairly sought after for a number of reasons. There are achievement chests, leader boards, and completionists. Unlike aspects of the game, achievement points have a limited number available from a limited number of methods. If I miss the experience from a daily, well, I can get experience in so many ways that it does not matter.
If you miss out on your dailies, you end up missing out on points you can no longer acquire. From a leader board perspective, you are going to be driven to get every possible point that is made available. Obviously this is something we have chosen to go for, but when we chose to do this, dailies were not nearly as much of a grind.
My Solution
Let’s keep dailies as optional as possible for all players. The casuals, the hardcore, and all those in between.
What I would like, is to have the daily achievement points be given out in the daily chest rather than for each daily completed. This way we are truly just looking at each daily being an “option” even for the more hardcore achievement hunters or completionists.
With this method I also think that the PvP and PvE chest could be merge into one. Just let people get the chest from the method they chose. You have two ways to complete it, but you still gain the rewards for your account.
I believe this solution will also be a little more casual friendly. You can get more achievement points for your game time, and get closer to those achievement chests.
Now, there are still the extra dailies so what should happen to them? I believe we should switch their reward to some silver and experience/glory. This way you still get a little bonus for completing them, which is nice. Does this mean a completionist needs to get them? I don’t believe so. You get gold and experience in so many ways that you will not feel like you missed some exp you can’t make up later. Achievement points give a sense that you missed something you can never get again.
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Any chance there is new information on this or people who have found a way to get the achievement?
One of my thoughts about dailies, are that they are a simple little thing you can do each day to get a small reward. For me personally, I think it is more about deciding to log in each day and do those quick dailies. I don’t believe dailies should be something that take much, or be the main focus of my time in game. I’m not going to argue the “optional” aspect of it because people are either willing to understand, or they just aren’t going to.
For me, i think the catching up, i think they push to try and “compete” should be deciding to do your daily each day, not do you want to spend x amount of time to do this each day.
Has anyone else had better luck with the “Shockwave Skipper” achievement?
I just had a really good run with a group where we burned down the Berserker really fast. I stayed far enough away to not get hit by any of the shock waves and I didn’t notice one in my combat log, which sadly I can;t scroll far enough back to see the entire fight. The only thing I can think of that I didn’t do was “evade” a shock wave. I had just avoided them all.
Who has gotten this achievement, and are there any details you can share?
Ewon, I can only speak for myself and that is one I would certainly be fine with. It may be contrary to some of those who dropped out of the race because of the grind. Denying them points they would have obtained had the grind not increased every time we turned around. And a cap had been in place from the beginning. But imo that would be their problem since they didn’t stick it out.
Since I no longer chase them, it would actually benefit someone like me. I spend 80% of my game time on tp anyway. It was just some of the reason I seen about capping sure rubbed me the wrong way.
Thank you for your opinion. I’m looking to put together a suggestion thread that is much more detailed, so each opinion helps. Currently I don’t see how my suggestion would negatively affect people, but I might not be thinking of the correct things. For those who already quit, well, they kind of made that call already. You gotta fight for what you love, you just got to.
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The cap doesn’t have to limit the amount of AP players get. Please look at my suggestion and let me know if you see a way it is not fair for everyone.
I’m actually suggesting its not a cap but rather say 20AP are given out with the daily chest. This would actually help those doing the minimum. This would make the “options” actually options for the AP hunters/completionists too.
It seems people are agreeing that cap/no cap there is no catching us…. soooo can I have my QoL fix :P
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If someone wants to suggest a method so other people can catch up, I’m all ears, but don’t deny us QoL just because no such method exists.
I currently have 6,987AP just from dailies. Those can no longer be obtained. Unless you decided long ago you want to get a higher spot on the AP boards, you are not going to catch up.
EDIT: BTW, please n oone take my comments as an attack on anyone. I am just very Passionate about this and would love to brainstorm a solution to make people happy. I will debate back and forth although i know some people are not too fond of this.
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For some a 10k or 15k chest is a milestone. Would putting a cap decrease the time it would take them to achieve that? Or in other words, would they be able to acquire points to that goal at the same manner of speed those who already got it?
Finding a fair way to put a cap is not going to be easy. But I have to disagree, when some say, " doesn’t affect other players." Would not any change to the game affect everyone either directly or indirectly? Since any change would be applied to all players regardless of their playstyle.
If the total Daily AP was given out in the daily chest, and the dailies were all just simply options, I believe this would keep things fair for all/unnoticed by those not seeking all AP.
BTW, there was a time when 35 AP points were given out daily for like 30min work. This gave those playing before a huge advantage.
I am not suggesting anything but if you want to race you should put some effort into it.
FYI, I only have about 6k AP and I couldn’t careless who is on the Leaderboard. From my point of view, if I saw someone who is on the Leaderboard I want to believe that guy is nut and not someone who win the race by autopilot.
I don’t believe the time it takes to do dailies are the way to do that. I wouldn’t say I got to the top without any effort either :/
It doesn’t help but let say if I am in the top 500 and you are not. And I only need 20mins per day to keep you out of the Leaderboard forever. How is that sound to you?
If it’s 20min or 2+hours I’m doing all the dailies. The 20min option is something we can both easily do. The 2+hours option is being suggested to tire me out. Is that how you want to beat me?
Part of my thought is to have the dailies a less important role. I would rather the achievements that are actually part of the game to be the focus.
Let’s say we understand your problem. You want to be at the top of the leader board and you want your life easier. So what will happen if they put a cap on Daily AP? You will be able to get your Daily AP in just 20mins of playing game everyday and the reward is that you will keep your rank safe forever and nobody is going to be able to beat you. And how is that fair for anyone who is trying to get a spot on Leaderboard too?
It only took 20min to do before. How is increasing the time for dailies to 2+hr going to help someone catch up?
Everyone suggesting the added dailies will help people catch up are assuming the people at the top are going to quit or not go for all AP. Is this really how you think a leader board should work? Rather than people working for a position at the top, we just add more and more grind until the people at the top get tired and the next person can take over?
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awww come on people . Cant we all just get along . More dailies for all YAY!!!!!!
That is why we, or at least some of the top AP hunters, are suggesting a solution that helps the hardcore AP hunters, and doesn’t affect other players.
It seems only 1st place worlds got an exotic weapon. This is so dumb… These rewards can be obtained in a fraction of the time it took to get the achievement through champion farming. Anet needs to think about this stuff before putting it out….. The very fact that they gave greens is disappointing.
I think one thing people should keep in mind is that releasing rewards that everyone gets at the same time can be damaging to the economy. Something account bound like achievement skins might have been a good option for them, but its not like they were going to flood the market with exotics.
wonder if they messed up the finisher distribution. Seems odd that bronze league gets nothing, and people who got 2nd in a league get no finishers
Only 1st place in each league receives a stack of finishers. The guy from Bronze that said he didn’t get finishers above corrected himself.
Why is there “Second place trophy finisher” locked in finisher tab?
For 1st in silver league
At this moment, I really would any dev to talk about this..maybe they have a solution for our problem and if they wouldn’t have, I think it’ll be good some words…
ps: I hate some sentences in english, I don’t know how to put correct sequence of words =) sorry
It would be nice to know some of Anet’s intentions behind the leader board, and if this is something that is considered when releasing content. It looks like they have been trying to add more around the other leader boards. WvW now has seasons to make things more interesting, and the PvP board is getting reworked. I’m curious if they have any plans for the future of the achievement boards.
The WvW Season 1 event is set to end today. I’m guessing that when the weekly reset happens later today chests will be awarded. http://wiki.guildwars2.com/wiki/World_vs._World_Season_1
I have a feeling the rewards won’t be released right at the end of the season.
I wouldn’t mind a 10 point cap. Reason I stopped chasing ap was they kept adding more. And it was easy to see what would be required to maintain.
But to say that no one can catch up to the top is untrue, sure most never will. But if those at the top started slacking (some) could in time.
And putting a cap would prevent that. I would think there are those seeking to gain a higher position on the board, just waiting for those ahead of them to burn out or quit because of the frustration.
For the sanity of some people, I think a cap is a good idea though.
Although I do see your point, I don’t think waiting until someone burns out and quits is really the best idea for a “competitive” leader board. Now this could in fact be Anet’s intent with the increasing number of dailies. We will not know their true intentions behind it, but I have a feeling that they really don’t factor in the AP leader boards/hunters with these sorts of decisions.
For those suggesting that we do not need to get all dailies, I would like to point something out. We may not “need” to get them all, but with a leader board, AP totals, and AP reward chests in place, they are certainly promoting the idea of chasing all AP available.
However, if they added a TON of daily APs, there would be a chance, and the competition would be more interesting as people would have to optimize their AP/hours played.
Which means those of us at the top get to stay at the top for longer. Do you really think we haven’t optimized our AP/hours played?
Those who go to forums to complain are often referred to as a “vocal minority,” and many people only come to the forums when they want to complain. One thing we don’t know is how many among those who do all the dailies all the time are not coming to the forums because they enjoy the system the way it is. In other words, if a cap were put in, would these people suddenly descend on the forums and demand the cap be removed — and if so, how many are there?
There have already been quite a few people who are among the top AP hunters who have come to this thread and voiced their opinion that they would welcome this change. I have multiple friends who are in the top 100 who are starting to tire of the continuous grind and who fume to me whenever more mindless grinding AP’s are added.
Of course top AP hunters will want a cap: that makes it harder for people below them to catch up to them.
Why do so many people think we are just not wanting people to catch us? Do you guys not understand that the more time they add to dailies the HARDER it is to catch us? It once took us 20min to do dailies. Now it can take 2+ hours. We had soooo much extra time to get more achievements. With the time it takes now, its going to be harder to catch us.
in that case leaderboard toppers don’t need to worry if they add more daily options, coz most of us don’t really care about leaderboards, we just want APs to unlock those chests….
Then the changes we request will not even be noticed by you. In which case, why do you care if we get a QoL change?
Those who go to forums to complain are often referred to as a “vocal minority,” and many people only come to the forums when they want to complain. One thing we don’t know is how many among those who do all the dailies all the time are not coming to the forums because they enjoy the system the way it is. In other words, if a cap were put in, would these people suddenly descend on the forums and demand the cap be removed — and if so, how many are there?
There have already been quite a few people who are among the top AP hunters who have come to this thread and voiced their opinion that they would welcome this change. I have multiple friends who are in the top 100 who are starting to tire of the continuous grind and who fume to me whenever more mindless grinding AP’s are added.
Of course top AP hunters will want a cap: that makes it harder for people below them to catch up to them.
Why do so many people think we are just not wanting people to catch us? Do you guys not understand that the more time they add to dailies the HARDER it is to catch us? It once took us 20min to do dailies. Now it can take 2+ hours. We had soooo much extra time to get more achievements. With the time it takes now, its going to be harder to catch us.
more dailies pls so that i can unlock those AP chests faster….
the hell with leaderboards, i don’t care….
So very selfish :/
Do you do every daily every day?
FWIW, I hope you guys get the cap on daily AP’s you seem to favor. However, I’m not convinced that there aren’t players who chase AP’s that would not be in favor of such a cap. I also suspect that ANet would not favor a cap, but I’d be happy to be proved wrong about that, too.
The thing is, those of us who chase AP were not expecting to do this through a dailies grind. No I can’t speak for everyone and I haven’t said my rank yet but I think it’s time I do. I am rank 2 NA, and I talk to several others in the top 10. I can tell you that we are not looking to compete at the dailies game.
I know some think we don’t want people to catch up, but guess what, people are not going to catch up anyway. We already have too much of a lead with the way this system works now.
Something I would like to point out is that there was a time when PvPs were requesting a soloQ as solo queue team area was not working out well. There were many people against this saying that they were just complaining. People need to start seeing that this isn’t just complaining, but rather people who care about the game they are playing, and want to keep it fun.
Yes there are people on the forums who just complain about everything, but there seem to be far more people who just take everything as a complaint.
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Question for the higer ranked AP hunters. (Im just under 1k ) Are most of your points from monthly and dailies because I know mine are.
Here is my break down:
Permanent: 9,649
Daily: 6,935
Monthly: 1,418
Total: 18,002
Alright guys, lets not start talking about what formats are more skilled. This thread is about Daily AP. Lets try to keep it there. These thread are usually negative as is.
“Isn’t it funny that those who do not care about AP become mad if you suggest changes around the AP reward?”
Did I get mad about changes to the AP rewards? Its possible I did, not sure what your referencing here.
I don’t mind one way or another if it’s changed, my guess is it won’t be. I used to chase these a lot more than I do now. It’s burn out or whatever on my end. But I’ve felt this way since AP rewards were implemented. I do like the rewards though.
Sorry, i wasn’t targeting you there. I think the line I quoted from you is so true. Some people are mad about changes requested when it in no way affects them.
It’s not limiting in the sense that you can’t continue to play you just don’t earn APs from more dailies.
Isn’t it funny that those who do not care about AP become mad if you suggest changes around the AP reward?
Gotta say, you AP hunters make a decent argument, I’m starting to see where you’re coming from. It’s very easy for the vast majority of us who don’t AP hunt to have no problem with daily AP cap, because odds are we will never hit it anyway, so who the heck even cares.
Thank you for seeing this.
Where you lose me, and most other people in this forum, is the fact that this is a chosen gaming lifestyle.
I can’t speak for all AP hunters, and you know what, some are requesting changes that I do not agree with. I don’t want to limit the rest if the player base. The changes I’m looking fro should only be noticed by the AP community. Much like I would expect PvP changes to only be noticed by PvPers.
Yes, this is a chosen gaming life style, but I picked GW2, out of all the games I could have picked form. I picked it back during beta for specific reasons. If back at the start of GW2 there would have been 2+ hours of dailies to do, i would NOT have chosen to compete on the AP leader boards. I those to do this at the time, although there wasn’t actually a leader board, because dailies were less of a grind for all daily AP. I believe most of us at the top of the boards can agree that grinding out daily AP was not what we were expecting to do.
If the changes to the dailies are suggested in a way that they will not affect you, please do not deny the AP hunters a QoL change just because you think poorly of us.
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Whether or not you hunt for achievement points is a personal decision. A cap, of any kind, is unnecessary. In fact they should add more dailies.
My suggestion isn’t actually capping anyone out.
I’m attempting to find a solution that would keep all parties happy. It has become more and more clear that you are unwilling to step in someone else’s shoes. Im sorry, but I shall move on now.
We are not talking about people getting bored. We are talking about the daily time required if someone is to go for all achievement points. This has been increasing over time and some people would like this to stop.
But you CAN stop. Just do not do them.
and I will stop when it gets to the point I lose interest. I would much rather state my opinion now in hopes that things can change. Don’t just give up right away. Things can change, state your opinion.
While I am not a hard core AP hunter I disagree with the sentiment of not adding dailies for PvP and adding cap limits to everyone because a group of people feel something has become to tedious and unfun. Some people might actually want to hunt all the points available in any given day because they find it enjoyable or don’t get to play every day.
You feeling like its unfun does not mean it should be limited so you don’t feel like you HAVE to do it when others might want to. Because the reality is, it isnt required of you in any way, it is something you have imposed on yourself and want to limit the experience of others to keep that obligation to yourself easier to maintain.
If limiting what other people can accomplish in any given day is required for you to be satisfied with the game and what you accomplish, you are a selfish player.
If I were to suggest the daily AP be added to the daily chest rather than for each daily, this is not limiting anyone. This would still allow options for every player, and would make it less of a drain on the AP hunters.
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Take it from an ex-achievement pointholic. You are better off letting go.
Whether they add more or less daily ap is irrelevant. The LS AP, also irrelevant. If you are not enjoying the game and what it has become for you, is time to move on. You are exactly where I was 3 months ago. I suggest you take a break from the game.
I did that not long ago and left the game for 3+ months after constantly hunting down achievements became an overbearing burden. I felt the need to do my dailies, in their entirety every single day. The outcome of that is that I no longer play the game. I played the achievement point learderboard, and I will tell you, that is one boring game.
I’m going to disagree. If you enjoy a game, but there are changes or aspects of it you are not liking, voice your opinion. We are not talking about people getting bored. We are talking about the daily time required if someone is to go for all achievement points. This has been increasing over time and some people would like this to stop. There are many ways this could be solved, and limiting players not what we are requesting.
I find it odd that there are people who love to be negative to AP hunters, yet they post on threads that will in NO way affect how THEY are playing the game.
Voice your opinion of the things that affect you, and respect how others play the game.
those who want limited amount earned for dailies are the same people who have grinded for hours, are now tired of it, and don’t want others to catch up.
I’m sorry but I very much disagree.
I haven’t read through the entire thread, seems like there is a lot of hate, but I’d like to step in as another top AP grinder.
Yes, we happen to have a different style of play than many of you, but please understand that we are not suggesting ways to limit the rest of the players. We find fun in different ways, such as 100% completing games. When not playing GW2, I’m usually trying to 100% various handheld games.
When I got into the achievement hunt in GW2, it only took like 20minutes a day to finish my dailies. That left lots of time to work on the other achievements, and didn’t feel like such a grind. I understand that they game is going to evolve over time, but the amount require to get all daily achievements just keeps going up. Depending on which ones are active, who is on my friend list, how my server is doing in WvW, what living story ones are available, it can sometimes take 2+ hours just to get dailies done. I get that people want options, and I know some people will point out that we do not “need” all the dailies. We don’t need anything in the game, we don’t need to play the game. I’m simply pointing out that I had fun with an aspect of the game that has been changing to something that now feels more like a grind.
If you do not respect our style of play, I can understand that, but if QoL changes for us will not hinder you, please don’t point out that they are not “needed”. We are just trying to keep achievement fun a little interesting for ourselves.
(edited by Ewon.5903)
I’m going to form a team to do this on NA now if anyone wants in.
Took us 2 attempts but we were able to get it. On the first attempt we got him to 19, and he did hit over 20 1 time. This attempt failed.
After that we tried again without letting him hit the 20+ point and it worked fine
(edited by Ewon.5903)