Showing Posts For Fryggenbart.3907:

12/7 FSP/Gandara/Kodash

in Match-ups

Posted by: Fryggenbart.3907

Fryggenbart.3907

the half of gandara seems to prefer jp-camping instead of fighting
but as u see, we can outman you even in jp :P

Reta del Bratfish
Piken Square [EU]

(edited by Fryggenbart.3907)

12/7 FSP/Gandara/Kodash

in Match-ups

Posted by: Fryggenbart.3907

Fryggenbart.3907

is it really possible? new opponents? wow!

may be an interesting week – we´ll see

Reta del Bratfish
Piken Square [EU]

Vizunah Square / Seafarer's Rest / Kodash

in Match-ups

Posted by: Fryggenbart.3907

Fryggenbart.3907

greetings from AofT and the rest of Kodash

Attachments:

Reta del Bratfish
Piken Square [EU]

Vizunah Square / Seafarer's Rest / Kodash

in Match-ups

Posted by: Fryggenbart.3907

Fryggenbart.3907

Reta del Bratfish
Piken Square [EU]

Vizunah Square / Seafarer's Rest / Kodash

in Match-ups

Posted by: Fryggenbart.3907

Fryggenbart.3907

like every french server we´ve met so far, the average vizunah-player seems not to be a good fighter.
i think that everybody on kodash knows, that we will loose that matchup, but nevermind… vizunah is the last top-10 server we´ve never fought till now, so we look forward to a (more or less) interesting matchup against a new opponent and we´ll try to have some fun.

AND: if we will not be able to hold against vizunah, we can at least hunt the KoAs from SFR

Reta del Bratfish
Piken Square [EU]

New matchups ARE today - see latest

in WvW

Posted by: Fryggenbart.3907

Fryggenbart.3907

but there is no sun Oo
it´s raining these days

Reta del Bratfish
Piken Square [EU]

New matchups ARE today - see latest

in WvW

Posted by: Fryggenbart.3907

Fryggenbart.3907

for kodasch it is desolation (green) vs kodash (blue) vs seefarer´s (green) – looks like nothing but the colors changed
bug or just a bad joke… don´t know

Reta del Bratfish
Piken Square [EU]

T2 - Deso / SFR / Kodash 24/5/13 - ???

in Match-ups

Posted by: Fryggenbart.3907

Fryggenbart.3907

deso builds more arrow carts in open-field-fights than jade did^^

Reta del Bratfish
Piken Square [EU]

T2 EU: Seafarer's vs Jade vs Kodash 17.5-24.5

in Match-ups

Posted by: Fryggenbart.3907

Fryggenbart.3907

believe me: kodash would like to “lose” the jades to t1

Reta del Bratfish
Piken Square [EU]

T2 EU: Seafarer's vs Jade vs Kodash 17.5-24.5

in Match-ups

Posted by: Fryggenbart.3907

Fryggenbart.3907

round two in a – so far – very nice matchup

Reta del Bratfish
Piken Square [EU]

T2 EU: Seafarer's vs Jade vs Kodash 10.5-17.5

in Match-ups

Posted by: Fryggenbart.3907

Fryggenbart.3907

I think it would be ok, to fight SFR for 4 or 5 weeks or so
At the moment we have the old and well-known kodash-problem that we lost 75% of our players to the new PvE-Content^^

Reta del Bratfish
Piken Square [EU]

T2 EU: Seafarer's vs Jade vs Kodash 10.5-17.5

in Match-ups

Posted by: Fryggenbart.3907

Fryggenbart.3907

can someone of u frenchies tell my why ~50% of your players dance on corpeses of foes that got killed in a 1vs10 fight?

Reta del Bratfish
Piken Square [EU]

T2 EU: Seafarer's vs Jade vs Kodash 10.5-17.5

in Match-ups

Posted by: Fryggenbart.3907

Fryggenbart.3907

omg, it´s a new matchup Oo

Reta del Bratfish
Piken Square [EU]

Traps+Get More Out of WvW

in WvW

Posted by: Fryggenbart.3907

Fryggenbart.3907

please anet, do not do this!
as we all know, it is very unlikely that you will manage it to make those traps well balanced

more important is the problem with lags
it feels like you reduced server capacity by 50% since the last patch…

Reta del Bratfish
Piken Square [EU]

Game Crash in WvW

in Account & Technical Support

Posted by: Fryggenbart.3907

Fryggenbart.3907

short update from my side:
haven´t had the crash for a while
ok, i have not been fighting inside the bay very much (where it occured most often), but as it seems the fix had been successful

Reta del Bratfish
Piken Square [EU]

Game Crash in WvW

in Account & Technical Support

Posted by: Fryggenbart.3907

Fryggenbart.3907

a new day, a new crash…

full map, zerg jumping into the water in dreadfall bay going to cap it → crash
seems like it has to do something with the bay – most times it happens there

Reta del Bratfish
Piken Square [EU]

Game Crash in WvW

in Account & Technical Support

Posted by: Fryggenbart.3907

Fryggenbart.3907

375BFDF4 0000003c 375bfe10 00b3d31f 017288b8 <…..[7……r.
375BFE04 00b339b5 3d5cb582 00000038 375bfe34 .9….\=8…4.[7
375BFE14 00411f5c 3d5cb582 0a219f1c 375bfe70 \.A…\=..!.p.[7
375BFE24 0000000c 3d5cb582 3d656042 3d656042 ……\=B`e=B`e=
375BFE34 375bfe7c 004157ff 3d5cb582 00ae78bf |.[7.WA…\=.×..
375BFE44 06fac4e8 06fac0c0 00000001 00000002 …………….
375BFE54 00000002 00000008 375bfe78 06fac4e8 ….....×.[7….
375BFE64 00000001 06fac3e4 00000000 0a219f1c …………..!.
375BFE74 06fac10d 00000000 375bfee8 00ae3c9f ……….[7.<..
375BFE84 06fac0c0 06fac114 0a219f10 00000008 ……….!…..
375BFE94 375bfebc 06fac4e8 00000001 03485ce0 ..[7………\H.
375BFEA4 7756439b 770c10c0 00000000 00000000 .CVw…w……..
375BFEB4 d91865e1 0000013c 00000038 00000000 .e..<…8…….
375BFEC4 7ffe0010 00000001 7ffe0008 76ff8e76 …………v..v
375BFED4 66a6ac74 00000005 00002710 00000000 t..f…..‘……
375BFEE4 ad78a15d 375bff20 00ae3ff9 ad78a095 ].×. .[7.?....×.
375BFEF4 00000001 1ada7e6c 03485ce0 1ada7e34 ….l~…\H.4~..
375BFF04 80000003 375bfef0 375bf338 375bff68 ……[78.[7h.[7
375BFF14 008e5450 9b7e50ed 00000000 375bff40 PT…P~…...[7 375BFF24 00ae40cf 00000000 071affb0 0068f91f .…………h.
375BFF34 00000000 03485ce0 00000000 375bff78 …..\H.....×.[7
375BFF44 008e52ed 071affb0 ad78a0cd 00000000 .R........×.....
375BFF54 03485ce0 03485ce0 375bff4c 375bff4c .\H..\H.L.[7L.[7
375BFF64 375bffc4 375bffc4 008e5450 9b7fa665 ..[7..[7PT..e…
375BFF74 00000000 375bff84 008e5395 00000000 ……[7.S……
375BFF84 375bff90 76ff8543 03485ce0 375bffd4 ..[7C..v.\H…[7
375BFF94 7756ac69 03485ce0 f1299953 00000000 i.Vw.\H.S.)…..
375BFFA4 00000000 03485ce0 50d6f2ef fffff801 …..\H….P….
375BFFB4 00000000 00000000 375bff9c 00000000 ……….[7….
375BFFC4 375bffe4 775f35f2 b1278e87 00000000 ..[7.5_w..’…..
375BFFD4 375bffec 7756ac3c 008e5313 03485ce0 ..[7<.Vw.S…\H.
375BFFE4 ffffffff 775e1d8e 00000000 00000000 ……^w……..

—> Error Logs <—
e ‘fxwristl’, there’s no bone with that name.
Model ‘0×0066f4’: Missing anim or fallbacks: ugtrunfidl
Material ‘0×034fc5’ is missing textures.
Model ‘0×006e1b’: Can’t link child ‘0×00db85’ to parent bone ‘skillfx’, there’s no bone with that name. Linking to root instead
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Model ‘0×006e1b’: Can’t unlink child ‘0×00db85’ from parent bone ‘skillfx’, there’s no bone with that name.
Model ‘0×005eff’: Can’t link child ‘0×00d28d’ to parent bone ‘kneel’, there’s no bone with that name. Linking to root instead
Model ‘0×005eff’: Can’t link child ‘0×00d28d’ to parent bone ‘kneer’, there’s no bone with that name. Linking to root instead
Model ‘0×007209’: Missing anim or fallbacks: wwmstowtwo
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Model ‘0×08223a’: Can’t unlink child ‘0×010a48’ from parent bone ‘lholsterhip’, there’s no bone with that name.
Model ‘0×08223a’: Can’t unlink child ‘0×00f5d9’ from parent bone ‘rholsterhip’, there’s no bone with that name.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Model ‘0×082239’: Can’t link child ‘0×00f1a4’ to parent bone ‘lholsterhip’, there’s no bone with that name. Linking to root instead
Model ‘0×007209’: Model has an unexpected compute reference count 3

—> DirectX Device Info <—
VendorId = 0×1002
DeviceId = 0×6739
Version = 8.17.0010.1172
Description = AMD Radeon HD 6800 Series
Compat = 0×00000000
VidMem = 4095 MB

Reta del Bratfish
Piken Square [EU]

Game Crash in WvW

in Account & Technical Support

Posted by: Fryggenbart.3907

Fryggenbart.3907

this is the log from the latest crash

—> Crash <—
Assertion: Model has an unexpected compute reference count
File: ..\..\..\Engine\Model\Model.cpp(568)
App: Gw2.exe
Pid: 1004
Cmdline: -isRelaunch
BaseAddr: 00400000
ProgramId: 101
Build: 17583
When: 2013-04-09T19:12:00Z 2013-04-09T21:12:00+02:00
Uptime: 0 days 0:38:39
Flags: 0

—> System <—
Name: BRATFISH_PC
IpAddr: 192.168.178.23
Processors: 4 [GenuineIntel:6:10:7]
OSVersion: Windows 6.2 (64 bit)

—> System Memory <—
Physical: 4387MB/ 8104MB 54%
Paged: 4703MB/ 9320MB 50%
Virtual: 1726MB/ 4095MB 42%
Load: 45%
CommitTotal: 4616MB
CommitLimit: 9320MB
CommitPeak: 6023MB
SystemCache: 3816MB
HandleCount: 27927
ProcessCount: 59
ThreadCount: 880

—> Process Memory <—
Private: 1926MB
WorkingSet: 1832MB
PeakWorkingSet: 1892MB
PageFaults: 2749881

—> Game Context <—
MapId: 95
Flags: 0×241
ElapsedTime: 00:16:09

—> World State <—
<WorldState BufferCapacity=“58980352” BufferUsed=“35752438” DrawCalls=“1877” Fps=“20” EffectLights=“0” ImageMemory=“28203376” Lights=“36” Materials=“658” OcclusionQueriesOccluded=“0” OcclusionQueriesStalled=“0” OcclusionQueriesUnoccluded=“0” Particles=“9957” Submodels=“1876” TextureLoadsPending=“97” TextureMemory=“-2089546851” Triangles=“637726” VerticesSoftwareTransformed=“0” VideoMemoryTotal=“164629948” CameraPos=“-19773.3, -752.726, -317.484” CameraFwd=“-0.402683, -0.810159, 0.426015” MapName=“wZY+N.9QGsZ” MapNamespace=“+q8TU” MapSector=“IJwR+.Cc8Vk” MapType=“WvwGreenHome” MapFloor=“1” MapId=“95” MapTimeOfDay=“0.926389” PlayerFacing=“-0.430685, -0.902502, 0” PlayerPos=“-20014.9, -1238.82, -9.37498” PlayerVelocity=“0, 0, -0” />

[DbgHelp.dll is C:\WINDOWS\SYSTEM32\dbghelp.dll]
[DbgHelp.dll version 6.2.9200.16384 (64/32-bit compatible)]

—> ClientContextThreadProc Thread 0×3ad4 <—

—> Trace <—
Pc:00827abe Fr:375bfd58 Rt:00828ebb Arg:23ac8b20 375bfd98 0082597e 00000001
Pc:00828ebb Fr:375bfd64 Rt:0082597e Arg:00000001 252a9f90 00b4b6e9 00000000
Pc:0082597e Fr:375bfd98 Rt:00b401dd Arg:00000001 13bf83f0 375bfdbc 00b4022a
Pc:00b401dd Fr:375bfda8 Rt:00b4022a Arg:00000000 00000001 221b20c8 375bfdf8
Pc:00b4022a Fr:375bfdbc Rt:00b3d10a Arg:00000001 06fab6d0 0172891c 00000038
Pc:00b3d10a Fr:375bfdf8 Rt:00b3d31f Arg:017288b8 00b339b5 3d5cb582 00000038
Pc:00b3d31f Fr:375bfe10 Rt:00411f5c Arg:3d5cb582 0a219f1c 375bfe70 0000000c
Pc:00411f5c Fr:375bfe34 Rt:004157ff Arg:3d5cb582 00ae78bf 06fac4e8 06fac0c0
Pc:004157ff Fr:375bfe7c Rt:00ae3c9f Arg:06fac0c0 06fac114 0a219f10 00000008
Pc:00ae3c9f Fr:375bfee8 Rt:00ae3ff9 Arg:ad78a095 00000001 1ada7e6c 03485ce0
Pc:00ae3ff9 Fr:375bff20 Rt:00ae40cf Arg:00000000 071affb0 0068f91f 00000000
Pc:00ae40cf Fr:375bff40 Rt:008e52ed Arg:071affb0 ad78a0cd 00000000 03485ce0
Pc:008e52ed Fr:375bff78 Rt:008e5395 Arg:00000000 375bff90 76ff8543 03485ce0
Pc:008e5395 Fr:375bff84 Rt:76ff8543 Arg:03485ce0 375bffd4 7756ac69 03485ce0
Pc:76ff8543 Fr:375bff90 Rt:7756ac69 Arg:03485ce0 f1299953 00000000 00000000
Pc:7756ac69 Fr:375bffd4 Rt:7756ac3c Arg:008e5313 03485ce0 ffffffff 775e1d8e
Pc:7756ac3c Fr:375bffec Rt:00000000 Arg:008e5313 03485ce0 00000000 00000000

—> Thread registers <—
eax=375bf908 ebx=00000000 ecx=00000000 edx=00000044 esi=00000000 edi=00000000
eip=00827abe esp=375bfd24 ebp=375bfd58
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00200246

eax-32 375BF8E8 00000000 00695525 00000000 375bf960
eax-16 375BF8F8 763a4b62 375bf960 763a4b32 375bf908
eax 0 375BF908 80000003 00000000 00000000 763a4b32
eax
16 375BF918 00000002 00000002 108dc110 008e8ea7
eax+32 375BF928 375bfa10 00000280 15922050 00000044
eax+48 375BF938 375bfc90 375bfa10 375bf964 008e8ef3

—> Code <—
00827A9E 01689412 26016a02 56e8b42c ffff83c4 .h..&.j.V..,….
00827AAE 14683802 0000ba20 b83d01b9 c0c53d01 .h8…. .=….=.
00827ABE e81ddce6 ff8bcfe8 4618efff 8b4f0485 ……..F….O..
00827ACE c975116a 4aba3c21 2601b930 212601e8 .u.jJ.<!&..0!&..
00827ADE fedbe6ff 8d4f04e8 4643e6ff 3bc3750a …..O..FC..;.u.
00827AEE 8b178b02 6a018bcf ffd08bbe e8000000 ….j………..

Attachments:

Reta del Bratfish
Piken Square [EU]

Game Crash in WvW

in Account & Technical Support

Posted by: Fryggenbart.3907

Fryggenbart.3907

fantastic… 1hour of waiting to play 15 minutes till the next crash -.-

Reta del Bratfish
Piken Square [EU]

Game Crash in WvW

in Account & Technical Support

Posted by: Fryggenbart.3907

Fryggenbart.3907

gw2.exe crashed EVERY day and it happens ALWAYS during wvw-primetime when i have to wait ~1 hour
hope u fix this soon, cause this is bullkitten

Reta del Bratfish
Piken Square [EU]

No Ascended Gear Through WvW.

in WvW

Posted by: Fryggenbart.3907

Fryggenbart.3907

it must be a bad joke that we still don´t get ascended gear for wvw, but some crappy skins…

Reta del Bratfish
Piken Square [EU]

Kodash[DE] WvW-Trailer

in Community Creations

Posted by: Fryggenbart.3907

Fryggenbart.3907

About five days ago i´ve made this short wvw-trailer for my homeserver Kodash
Most people there liked it, hope you like it, too

Reta del Bratfish
Piken Square [EU]

(edited by Fryggenbart.3907)

Piken Square WvW is full

in WvW

Posted by: Fryggenbart.3907

Fryggenbart.3907

whatever the server is you will choose, i hope that we (kodash) will meet you again as soon as possible. consider this when coosing the new server

sad story, that you see yourself forced to change because of that free transfers

Reta del Bratfish
Piken Square [EU]

Use "unknown" to identify inactive members?

in Players Helping Players

Posted by: Fryggenbart.3907

Fryggenbart.3907

may be possible – have to check that after the next update

Reta del Bratfish
Piken Square [EU]

Use "unknown" to identify inactive members?

in Players Helping Players

Posted by: Fryggenbart.3907

Fryggenbart.3907

The last-online-status is a very often requested feature here. But as we don´t have it (yet), there is need for a replacement.
There was the discussion in our guild chat if you can use the “unknown”-status in the memberlist to identify the inactive members of someones guild.

So my question is:
Does anybody know how when and why someone is displayed as “unknown”?
Is it set after every game-update or after a specific amount of time – lets say 3 weeks of being offline?
Hope someone can answer me that question.

Reta del Bratfish
Piken Square [EU]

Deso/Millers/Kodash

in WvW

Posted by: Fryggenbart.3907

Fryggenbart.3907

As a Kodash-player I have to say that I am very unhappy with things like that happening.
The greatest parts of our server support fair play, so please don´t damn whole Kodash for that stupid Mes

Reta del Bratfish
Piken Square [EU]