Showing Posts For Gideon.6742:

27/09 Fissure of Woe/Whiteside Ridge/Vabbi

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Posted by: Gideon.6742

Gideon.6742

Yawn… Guess vabs and wsr can thank anet for the bug… what a sham and joke this has turned out to be.

why should we thank anet for the bug??

we lost alot of time of fun fighting with idling instead

No more waypoints for you to bother with. A days worth of wvw gone tho I agree. Just dumb for those who actually spend time and gold upgrading (and don’t make easy pve gold). Have fun today bring out everything you have 7-8 PM GMT will be fun.

27/09 Fissure of Woe/Whiteside Ridge/Vabbi

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Posted by: Gideon.6742

Gideon.6742

Yawn… Guess vabs and wsr can thank anet for the bug… what a sham and joke this has turned out to be.

27/09 Fissure of Woe/Whiteside Ridge/Vabbi

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Posted by: Gideon.6742

Gideon.6742

Its gona be a fun final week!

Matchup.
http://mos.millenium.org/eu/matchups/map/1017

^_^

Leagues have been pushed back I do believe

20/09Fissure of Woe/Ruins of Surmia/Blacktide

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Posted by: Gideon.6742

Gideon.6742

I was commanding at FoW BL today and Fissure of Woe should be ashamed of themselves, today we were fighting back on their BL and several of their people hack their way into Bluebrair, teleporting everyone inside with portal. Made us loose all of our work within seconds (no the mesmer was not inside when we capped it).

Disgusting to say the least.

Can’t feel ashamed for something I wasn’t part of and also see no proof. Its unfortunate if it did happen but we report anyone we see hacking or exploiting.

WvW Blue Prints Achievements (read for more!)

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Posted by: Gideon.6742

Gideon.6742

uote=2916056;shabz.7258:]Yup, title says it all, i’ve been wondering for quite a while… like, ugh, well players tend to farm blue prints.. to use in wvw yah know what blue prints i’m talking about, from normal blue prints to superior to even omega golems, but like, the ones supplying them, they legit, gain nothing from them.
Look at the prices of them omega is nearly 2g, yet the ones that buys them / creates them / makes them, gets nothing out of it, i know for a fact i’ve placed over 80 golems, yet i don’t get on them because i don’t like controlling them.
I think, guildwars2 should make achievements for them like you must place & build them fully for it to count for example;
(example) I’ve placed a omega golem down, i must build it completely so it’s movable so that it counts as 1 omega golem built.
Achievements can be like, you must use a "catapolt against a tower this many times, or deal this amount of damage, it can even be, take down this many walls / gates.
It can also be, build this many golems or any of the blue prints, weither it’s normal, superior, or omega.
Achievements, and also some benefit for building the blue prints (THE SUPPLIER)
this only benefits the one that supplies and puts effort in either farming / creating / buying the blue prints.
this is my opinion, please don’t give me any hate or bash on this post, if you don’t like this idea please move on and don’t give me a bad post, but if you do like this post or agree please post something underneath to boost this idea it would help greatly and it’ll be awesome if this achievement would be done!
it could be under "WvW achievements saying “Seige master” or something catchy like that [/quote]

So everyone will fight and throw millions of siege down at gates and also waste all supply from s tower/keep no thanks.

WvWvW Quick Wins

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Posted by: Gideon.6742

Gideon.6742

mm point 1 & 4 OK. Caps are the same. You’re telling me if my server ranked 9 spots behind the server were facing competes and actually makes the matchup respectable should lose rating and reward the high ranked server token for “winning”… No thanks but don’t worry leagues are starting so they will. You can’t force people to move there will always be population imbalance.

Three leagues for EU is dangerous overkill.

in WvW

Posted by: Gideon.6742

Gideon.6742

I have the feeling ANet is somehow under the impression the lower tier servers are across the board more … “casual” in WvW than the higher ranked ones, and thus a suitable match for each other (and only each other) with the introduction of three leagues in the European territory.
But that is not the case. On those lower ranked server, there are many guilds that are dedicatedly involved in WvW (and GvG), often being the driving force behind the successes of those servers.
Personally, on my server standards are high enough that there isn’t a terribly wide gulf of the WvW pop being mostly upscaled complete randoms (they’re mostly regulars) and a few “hardcore WvW” guilds, as I witnessed in some other lower servers against which we played.
However, it is uncertain whether we will end up in league 2 or narrowly in 3. And that is where the crux of my fear lies.
It’s dedicated WvW guilds and players leaving for the upper leagues because the lowest 9 servers, unlike a league of 12 or 15, collectively don’t provide the population density (and professionalism) for competitive play.

In North America, 12 servers per league is a very healthy number. It provides variance, less predictability, lower servers can learn from the playstyle of upper servers, it provides opportunity to rise through the ranks and make comebacks. Ambitioned guilds and players will find fun, challenge and many bags.
9 servers for Europe is way too narrow, especially the lowest tier. In EU, the lowest 3 servers are effectively dead in WvW. Why why why just for those 3 dead servers split the league into 3 tiers and ghettoize each compartment, cement their standing? The gulf between each league will grow wider and wider, particularly as more guilds from T3 transfer to T2/T1. (From T2 to T1 I presume it will be much less pronounced because in the mid-tier atleast you will find people to fight against. But it will be still an issue there, so mentally apply the same arguments I make to those). And this will be a vicious circle. As more guilds leave, standards will sink, causing other guilds to leave. As guilds leave and standard sinks, even regular non-affiliated players will leave for the two upper leagues. Left will be a majority of upscaled, unorganized random players.
It’s just like the old bracket system again, but worse because the league system makes it more attractive to play competitively.

Now Devon said a while ago they can’t just merge those 3 servers because of WvW, underlining that WvW and it’s playerbase play a distant third fiddle in GW2. Well then merge them just for WvW. When a Vabbi players enters WvW, he is on the same side as e.g. Blacktide under one colour/tag.
Or make the lower league one of 15 servers.
As it stands now, the devs are sacrificing the health of all other EU servers, especially the lowest 6, some with vibrant WvW communities, for maintaining those 3 moribund servers.
(If someone from those three is reading, it’s not about you specifically, sorry if it sounds like I try to antagonize you. If there were still only two leagues your existence wouldn’t be questioned at all in this thread).

Maybe it was a grand plan all along to level those 9 servers to the same low standard at the expense of those server’s dedicated players and guilds? Well that would be very cute if it was really mostly due to skill levels, and not the fact that most of those servers have about the pop density of Mongolia.
I just hope in those coming few weeks we don’t get any lolrandom matchups against top 10 servers that set us back to 19/20 temporarily . If we end up in League 3 and don’t get out of it after the first season, this might very well be the end of our server’s WvW community, because you play this match only so many times on indeterminate timescales before getting sick of it.

TL;DR Leagues are a nice idea, but 3 leagues for Europe îs overkill and will lead to the last tier becoming a ghetto.

Which server did you want to stick into this “ghetto” war vabbi and???

Do Guilds need to quit for you to change WvW?

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Posted by: Gideon.6742

Gideon.6742

So if they removed the stat buffs and kept the capture points so that they still allowed you to capture 3 of them to get points per kill, would that be alright for all you guys who have problems with it?

I think the 3 points per kill introduces some really toxic incentives into the game. For example, if you are outmanned on a map, it no longer makes sense to have a skeleton crew there to cause some havoc and force the enemy to keep their team there – because getting killed while trying for objectives now feeds the enemy team points. A 5 man havoc squad getting caught and wiped at a tower might feed the enemy team as many points as you would have gotten stealing the tower in the first place.

The points on stomp punish risky play hard; they act as a strong incentive to not try when you are outmanned and any aggressive play has a good chance of you getting caught and killed. Tactical wiping is now extremely punishing, and engaging a bigger army than the one you have is sabotaging your team.

Basically, if you don’t own bloodlust, you should really be playing super passively – and that is not at all healthy for the game.

I think the points on stomp are a much bigger deal than the stats – and the stats are pretty comically stupid.

Nail on the head… typically I would run in with a banner to rez lord if close to tick with a small team vs many… now there is no point in doing so as they will stomp you can gain more points anyway.

13/09 Fissure of Woe/Whiteside Ridge/Vabbi

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Posted by: Gideon.6742

Gideon.6742

AND the thread goes quiet with the new patch.

Are you going to still play WvW?

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Posted by: Gideon.6742

Gideon.6742

This is what they want… They are secretly trying to get you into spvp so you can support their “esport”

Bloodlust [merged]

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Posted by: Gideon.6742

Gideon.6742

It was a terrible idea.

Bloodlust [merged]

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Posted by: Gideon.6742

Gideon.6742

amazing the amount of crying that goes on on the forums. Are we going to have another 10+ threads from the gvg crowd crying about the new buff now? (vocal minority and all, of course they will listen to you! /sarcasm off

Could care less about GvG… but facing a server with superior numbers already makes this near impossible. STRONG=STRONGER

13/09 Fissure of Woe/Whiteside Ridge/Vabbi

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Posted by: Gideon.6742

Gideon.6742

oh the fun steal of garri xD get nightzerged!

ditto touché ;p

13/09 Fissure of Woe/Whiteside Ridge/Vabbi

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Posted by: Gideon.6742

Gideon.6742

xD really had fun this night defending our home border against fow.

when i ran past a some with a kite some lovely just ran with me :c but others decided to kill me which was really saddening me xD. anyway that warrior that was there you pull on some nice damage i dont get that too often.

we really enjoyed the fight at durios ^^ , before i Always thought fow was all about numbers but now i really see you guys using some nice tactis too. when we were against blacktide we would wipe their even zergs so easily but with you guys its so much harder. idk if fow has Always been like this but nice to see you guys learned some things after going a tier higher. (i may have missed this before because we used to be outnumered quite alot before) and i hope fow is also enjoying this matchup against the ghost servers :P

Haha was a fun night all around. Well like with anything you get numerous ppl who don’t usually play wvw come in and zerg it up in giant pugs… so more than likely will be much easier to wipe. We do have a few smaller groups that actually run and use tactics other than im going to melee your gate and wait to get wiped ;p.

13/09 Fissure of Woe/Whiteside Ridge/Vabbi

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Posted by: Gideon.6742

Gideon.6742

Just a thank you to the WSR Commanders who were online today. I’m fairly new to WvW so it was good to have some ideas coming out about what objectives etc. to take. I last tried WvW after the big guilds moved onto more competitive servers, and couldn’t get anywhere without being jumped up and down on by several enemies. Much more fun today, so many thanks to all who participated from the three servers. I will definately be visiting the mists more often. Particular thanks to two WSR commanders who I ran with “Ugly Unicorn” and you with the latin sounding name “av ??”, sorry I can’t remember your full name, but I will recognise it next time I’m on.
Anyway if you’ve not fallen asleep reading this, good hunting & have fun to all.

P.S. Thank you to the Veterans who took me under their wing this morning, can’t remember your names but you might remember me by the daft “What do i do with blueprints?” question.

This is good to hear ^^ The smaller servers need more of this especially with this league concept coming up xD.

13/09 Fissure of Woe/Whiteside Ridge/Vabbi

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Posted by: Gideon.6742

Gideon.6742

T10? More like T OVER 9000. Yeah you better watchout FoW garri Haha

the only reason why FOW is on first place was because of that night zerg you pulled on us. you’d be wise to not underestimate wsr because we mostly got the upperhand during the day ^^.

although i must admit fow is more organised with guild teams. and thanks for the effortless high tier bay earlier <3

wsr commander Chimesha ~ WTI

Well that “zerg” of 10 faced a wsr “zerg” of 10-12 so not sure what to tell ya… Blame them for losing your t3 keeps as they were trying to defend with the same number we had. No excuses just enjoy the fights and matchup.

yeh you explain how 10-12 people get all borderlands vs 10 people?

im not making excuses

i dont want to jump the gun too but those simultanious vabbi and fow zergs in our borders raises some questionmarks.

Ok well in WSR we had an11 man team take the garrison and then were down to 10 when we took Bay. Which we then preceded to hold and screw around for a bit. There were around 10ish WSR there. I don’t know how many we had in other BLs.

13/09 Fissure of Woe/Whiteside Ridge/Vabbi

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Posted by: Gideon.6742

Gideon.6742

T10? More like T OVER 9000. Yeah you better watchout FoW garri Haha

the only reason why FOW is on first place was because of that night zerg you pulled on us. you’d be wise to not underestimate wsr because we mostly got the upperhand during the day ^^.

although i must admit fow is more organised with guild teams. and thanks for the effortless high tier bay earlier <3

wsr commander Chimesha ~ WTI

Well that “zerg” of 10 faced a wsr “zerg” of 10-12 so not sure what to tell ya… Blame them for losing your t3 keeps as they were trying to defend with the same number we had. No excuses just enjoy the fights and matchup.

13/09 Fissure of Woe/Whiteside Ridge/Vabbi

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Posted by: Gideon.6742

Gideon.6742

well we tried :P and we lost our tier 3 keeps this night ^^ i advice fow to keep an eye out on their high tiers every night now :P and to the SAB guildies are you new to fow? anyway like how sab plays good tactis etc. and you guys salute to the dead respect for that :P

anyway im having fun so far my aim is and will be to be first even if we are 500k points behind on friday!!

Thanks was fun. We are actually not new we just decided to get together instead of roaming solo.

06/09Blacktide/Ruins of Surmia/Fissure of Woe

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Posted by: Gideon.6742

Gideon.6742

Greetings to all Blacktiders for that victory! We defeated most trolling by night servers from bottom corner

:D

BT a high pop server beating (in score) a crippled RoS and then FoW congrats.. There’s a reason a high pop BT server is 2 tiers lower than they should be with the amount of people they have.

06/09Blacktide/Ruins of Surmia/Fissure of Woe

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Posted by: Gideon.6742

Gideon.6742

The truth is that in large scale (30+) open field fights (for this WvW was made) only BT exist on some decent level in this matchup. Nothing has changed about FoW, they are still bunkered in keeps with all zerg inside and tons of AC during daytime and make some points deep at night. I see no progress on this server, and we have faced them much too often during last few months:)

Sad to see RoS agony in WvW. Last time we met I told you guys that you will drop to our rank (you can check it in my posts), but you just dropped even below.

We tick over 200 most of the time during the day. RoS makes just as many if not more points than us at night… We wipe you without siege all the time…pay attention we pick and choose our times. Don’t be so sore because we don’t just hand you a t3 keep.

06/09Blacktide/Ruins of Surmia/Fissure of Woe

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Posted by: Gideon.6742

Gideon.6742

The matchup would have been a lot more fun if both BT and FoW didnt use huge blobs even for the slightest objective…Both of you seem to venture forth only when the odds are atleast 3:1 for you…even when in your own BLs…which is disappointing to a roamer/small scale player like me.

I’m not suggesting you should try to 5man SM…but 5 men flipping a sentry and a camp in your own BL should not require calling in half your WvW population in order to take it back. Its no fun for 30 ppl to try and tag 2-5 enemies and its no fun for 2-5 ppl to fight against 30 enemies. Both sides could be having more fun if zergs were used where zergs are actually needed.

The same 30 people can provide a greater service to their server if they split up in parties of 5 and hit multiple targets…like flipping all camps within 5 mins instead of being a huge blob and taking 20 mins to go around the whole map.

You don’t need to raise orange swords for 3 ppl….And you certainly don’t need to “accept” duels and then call in everyone to come and zerg the opposing side! [some FoW @ FoW BL a few hours ago – how cheap/sad is that? ]

Be more efficient (less zergy) and you will have more fun (and more scouts)…sure u will die a lot more in the beggining…but that will force you to fine tune your build and playing skills. Not to mention the fact that small scale will teach you why “u don’t need to be told to resupply…you just go and do it when the first opportunity arises.”, “weapons don’t deal damage to walls”, “you are better off guarding a ram than attacking the gate with your weapon”, “taking down cannons and oil takes priority over placing a ram” and other simple tactical details.

Ps. I’m not saying there are no roamers/ppl with class/skilled players out there from both BT / FoW just painting an overall picture from my experience so far. I’m sure there are plenty…but the bigger picture is more or less as i paint it.

Maybe that is because when we see camps flipped especially during the weekend we saw golem rushes soon after so yes we try to prevent that from happening. Keep it up. Also FoW runs in many small group the majority of the time unless we have to group together to fight say….BT with their massive zergs.

30/8 Drakkar Lake/Fissure of Woe/Arborstone

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Posted by: Gideon.6742

Gideon.6742

Best tactics I’ve ever seen more golems than defenders… must be fun.

Lag problems and trial accounts.

in Guild Wars 2 Discussion

Posted by: Gideon.6742

Gideon.6742

The lag is atrocious and unplayable

16/08 Fissure of Woe/Whiteside Ridge/Vabbi

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Posted by: Gideon.6742

Gideon.6742

Yea there were some nice large and small scale skirmishes today. BNF war in the camp give you props but once the few others decided to cc you instead of standing still… nice troll lol. I feel bad for your necro guildy tho poor guy got targeted immediately every time.
Again props on the camp made me laugh

05/07 Blacktide / Fissure of Woe / Vabbi

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Posted by: Gideon.6742

Gideon.6742

Way too much “political” talks going on. BT can work with vabbi they don’t care one way or the other… they know they will “win” the matchup. Lets just have fun primetime and beat the crap out of each other. Vabbi visitors can night cap no one cares its always a huge discussion on altering points during off hours… NA complain about oceanic and pacific island presence all the time too.

1. This matchup no matter what has been much more enjoyable even with the “political” crap than the past 2 weeks xD. Have Fun

05/07 Blacktide / Fissure of Woe / Vabbi

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Posted by: Gideon.6742

Gideon.6742

Yea everyone in EU goes to sleep and the Vabbi “visitors” go to work.

05/07 Blacktide / Fissure of Woe / Vabbi

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Posted by: Gideon.6742

Gideon.6742

I’d like to thank all those BT for camping towards the end of EB jp and killing everyone one by one. Thanks…real cool of you.