Showing Posts For Guattanator.1524:

Increase objects hit box.

in Suggestions

Posted by: Guattanator.1524

Guattanator.1524

I also support this, not just for PvE but WvW too, all too many times in WvW I’ve been able to see a straight line to a pot of oil or a trebuchet’s top yet I get the “Obstructed” of doom because I need to hit it’s base. There have been times in Dungeons and PvE fields where I have been unable to hit my target due to disproportionate hitboxes as well.

Wearable trophies

in Suggestions

Posted by: Guattanator.1524

Guattanator.1524

Cosmetic differences are almost always nice, though I’d rather them implement more useful back items before trophies dangling from our wait/neck. But it’s a cool idea none-the-less

Add Duels/Inspect People

in Suggestions

Posted by: Guattanator.1524

Guattanator.1524

I do think Duels would be fun, as other’s have said they would require you to be allowed to say “auto deny” if people could randomly duel you in the street or be in a separate part of “the mists” where you go just to duel. I’d like to duel some of my friends for fun.
Inspecting is fine, would be nice to see someone else’s gear as they run by but you don’t catch their name but it isn’t a big deal to me if we never see it.

WvW - Whos Idea Was This?

in Suggestions

Posted by: Guattanator.1524

Guattanator.1524

That’s the point of orbs, to make them important enough to want to keep, protect and obtain. It’s to tip the balance in your favor. The out manned buff is a bit silly though, it doesn’t do much for you and I’ve never notice it really help even when we took a tower and some supply points with it active. Unfortunately WvW is SUPPOSED to be the strong get stronger and the weak get pushed into the gutter, it is supposed to simulate a war after all.
So basically, Orbs are fine but the out-manned needs to be “fixed.”

WvW: Auto-loot

in Suggestions

Posted by: Guattanator.1524

Guattanator.1524

I’d like to suggest that when you kill something instead of getting a loot bag at your feet it notifies you via a pop up thing similar to an achievement get that you have loot waiting for you. You then would have to pick it up from a WvW “loot holder” NPC in Lion’s Arch near the portals to the Mists. That way no one looses out on their loot because of the importance of dodge-rolls/movement skills and constant movement in battle. Not to mention if you are on an arrow cart and kill a TON of people you can’t claim your loot without getting off the cart and even then sometimes the loot is under the cart and unreachable causing it to vanish before the cart does. <-this is most likely due to arrow carting in the Stonemist Castle Lord’s room.

Repairs, why do we have them?

in Suggestions

Posted by: Guattanator.1524

Guattanator.1524

I honestly agree that armor repair is stupid, mostly because it’s just an extra sink. As mentioned we already have the Waypoint payment during death we do not need another money sink.
Side note: With all the recent nerfs to selling buying and making items account bound more often than need be it seems as though Anet is trying to keep us from earning as much in game money as possible.

Keeplord Invulnerable

in Bugs: Game, Forum, Website

Posted by: Guattanator.1524

Guattanator.1524

It seems like the Keep Lord is invulnerable to damage when he’s out of his room, I think it’s to prevent kiting/pulling but if that’s the case it’s a horrible feature since he can wreck entire groups. If he jumps out to fight someone who poked him with ranged he WILL NOT go back in until someone drags him back in, and then it’s usually after everyone has pushed into the room/specified area. Honestly he should either not be invulnerable at all anywhere or he should be forced to stay in a specific area. I’m more for the never invulnerable since forcing him into an area would allow ranged to exploit his limited movement.