(edited by HackerTeivospy.2031)
It doesn’t stop heals, some heals are instant. It stops 1 shot combo on allies, revives, stomps and casts which can be a heal.
Is Head Shot worth it to use the initiative to prvent a revive? rarely, if you have an AoE option like D/D, S/D or Shortbow it is better just to AoE damage the downed player and the person who is reviving him.
Is Head Shot worth it to use the initiative to prevent a stomp? yes, you are preventing the death of your team mate and you can control the stomper for 2-3 sec if you time it right so you get a lot of value out of your initiatve.
Is Head Shot worth it to use the initiative to DELAY a cast, since the cooldown won’t be triggered? rarely, I haven’t experienced many situations in which the target has a certain health value which demanded me to interrupt his heal with a Head Shot instead of just finishing him with Unload before the heal cast time would be over.
Is Head Shot worth it to use the initiative to prevent your ally from getting 1 shotted by quickness Pistol Whip or Hunderd Blades? if they have a stunbreaker or evade ready for immob? no. If they don’t? yes.
Head Shot has its uses, but it is not good enough to compete.
rofl, this guy
I agree headshot is useless but only when using PP set up. Headshot is without a doubt the best interrupt in the game but PP is so bad that it makes headshot just a waste of initiative just like unload
If you think its a bad skill, I think you just don’t know how to manage initiative or you’re too slow to use HS / you don’t delay your lotus strike to get the HS in on an incoming skill you can predict
PvP
I’ve used dagger pistol since BWE3, the thing with dagger dagger is that it is just doesn’t do anything if you’re being kited by someone (try it 1v1, short bow #1 #3 and #5 flat out counters any dagger OH build)
also initiating on someone with the burst combo at full intiative:
DP
Smoke + HS + Steal = 6 overal cost
DD
CnD + Steal = 6 overall cost
This is simply because Steal doesn’t proc the +3 initiative since you’re already at max initiative until you hit CnD, which comes after the steal. This is only for initiating of course though. Not for actual fights
Overall I think DD and SP thieves are really really 1 dimensional and easy to counter with proper play. Even in closed spaces DP can stand up to DD toe to toe just because of blind and headshot utility
Not feeling the Thief in PvP: Far too focused on cookiecutter builds.
in Thief
Posted by: HackerTeivospy.2031
dagger pistol 10/30/0/5/25, really strong and gives amazing utility
learn to experiment before acting as a relevant authority after you do something someone else spoonfed to you
clusterbomb does a lot of damage aoe, there are definitely times to use it outside of keep defense… 2 examples:
mesmer
enemy shadow refuge
you guys should try it out and think about situations before saying its unusable
hey thats me in that screenshot
personally I think the front looks way off but a billion times better than anything I’ve seen anyone else come up with. The back looks really good though, especially with the red and white dye I used