Showing Posts For Junkpile.7439:

Does OS kills farm affect you? Sollutions?

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Do something. These kitten GvG server jumpers guilds come EotM and ruin good fights. I need to shoot cows inside their blob to get some kills.

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EU T1? Join OS now for Dominator farm

in WvW

Posted by: Junkpile.7439

Junkpile.7439

They should just remove whole title. First 10 ultimate dominators could keep it.

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[PvP] List Top Builds

in Elementalist

Posted by: Junkpile.7439

Junkpile.7439

People really wanna win so badly that they will sink low enough to use focus? Pointless even play ele if you use focus. Offhand dagger is whole point of ele.

I hope this is a joke. When you are playing a fresh air zerker build the focus is crucial to staying alive. the projectile hate makes sure you dont get insta-gibbed at range.

Not to mention how useful earth 5 is.

Yes like i said. You wanna win so badly that you are willing to play boring spec.

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[PvP] List Top Builds

in Elementalist

Posted by: Junkpile.7439

Junkpile.7439

People really wanna win so badly that they will sink low enough to use focus? Pointless even play ele if you use focus. Offhand dagger is whole point of ele.

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(edited by Junkpile.7439)

OVERGROWN - BALANCE EoTM pleace!!!!

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Sounds like L2P issue. Badlanders winning laika boss.

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Double teaming allowed?

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Matches would be more balanced if two losing server could only attack against leading server.

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Double teaming allowed?

in WvW

Posted by: Junkpile.7439

Junkpile.7439

That gw2wvw.net is some awesome kitten. Blob guilds blob together and outblob enemy PUG blob and then they whine that enemy using siege and defend keeps. Need to remember that they don’t care about PPT. Their guild blob just wanna fight against PUG blob even numbers because it’s not fun if you have even small chance to lose open field fight.

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Have warriors died?

in Warrior

Posted by: Junkpile.7439

Junkpile.7439

Warrior doesn’t have any weakness. No matter what situation warrior is always best.

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Excess T5 matts

in Guild Wars 2 Discussion

Posted by: Junkpile.7439

Junkpile.7439

Just do some damask and you don’t never have enough silk. Problem solved.

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Fresh air ele new meta?

in Elementalist

Posted by: Junkpile.7439

Junkpile.7439

Well full burst is kind of easy avoid and shorter burst works only against glass cannons. It take some skill use these combos and actually keep up what enemy doing at the same time. Every player can learn these combos, but good player actually know when to dodge, when to cancel burst and how to stay alive. I usually burst and after that i look if enemy is dead. Usually enemy will block or evade whole kitten and i have only auto attack left. I have always find S/D survivability to be kind of bad, but i don’t know how to play and i don’t have any healing power.

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Condition Duration Food

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Just make all conditions last 40% longer and remove +40% food. Problem solved.

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OVERGROWN - BALANCE EoTM pleace!!!!

in WvW

Posted by: Junkpile.7439

Junkpile.7439

I don’t think that color is problem. I win every fight no matter what color i am. I am so scary that enemy give up before fight.

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OVERGROWN - BALANCE EoTM pleace!!!!

in WvW

Posted by: Junkpile.7439

Junkpile.7439

It’s kind of lame fight against guilds in normal wvw because when you down some ele or necro inside guild blob he just get ressed. It’s pointless even try to kill heavies with couple friends because full berserkkers can’t hurt them. When you see guild group in EotM at least you can drop their players down. Guilds/blobs seems to be angry in EotM. You drop couple players down and they hunt you 2 hours.

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OVERGROWN - BALANCE EoTM pleace!!!!

in WvW

Posted by: Junkpile.7439

Junkpile.7439

You’re right they do need to balance EoTM

They can start by adjusting rewards. Removing WExp, Reducing exp gain by 33%, Reducing karma gain by 33% and by making it so you cannot join EoTM if you do not have Queues on all 4 maps so that the map is used as the overflow it’s supposed to be.

EotM is for players who like to fight. Normal maps for players who like to PPT. EotM is little bit like hot join. In hot join players fight and in unranked and ranked they sit inside circles. In HoT we finally get normal wvw map worth playing so maybe i play normal wvw then.

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(edited by Junkpile.7439)

WvW is so lagy.

in WvW

Posted by: Junkpile.7439

Junkpile.7439

They should remove stability. Stability carry bad stupid players. One static field should stop whole blob.

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Putting a computer together..

in Guild Wars 2 Discussion

Posted by: Junkpile.7439

Junkpile.7439

Something like this. Of course this is little bit over kill build if you only play GW2. You could use much cheaper GPU and processor.

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Praising God in chat offends me

in Guild Wars 2 Discussion

Posted by: Junkpile.7439

Junkpile.7439

Oh my lyssa you are kitten even dwayna would play better.

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Have warriors died?

in Warrior

Posted by: Junkpile.7439

Junkpile.7439

Warrior can’t really die. They have healing signet + huge amount hp and armor. You probably can’t even delete your warrior char if you try.

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3/27/2015 WvW report on Unplayable Skill Lag

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Works just fine in EotM. Maybe players don’t use auto 1111 macro there?

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Duels in the wrong place...

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Posted by: Junkpile.7439

Junkpile.7439

I always use siege weapons if i see duel close tower/keep.

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Ready Up next Friday: Desert Borderlands

in WvW

Posted by: Junkpile.7439

Junkpile.7439

OMG when they went to map view and zoomed out, I almost vomited!

At least try to do a better job of blending it in! You literally just copy pasted over the old borders!

Oh no they probably can’t change it anymore.

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Obsidian Sanctum Issues

in Guild Wars 2 Discussion

Posted by: Junkpile.7439

Junkpile.7439

~

Except… in this specific case… Ultimate Dominator is actually in the right place. People got it, through playing WvW properly, as early as mid-2013. It’s definitely achievable and quite reasonably so, unlike most of the others.

In fact, that’s why people are farming it, and not any of the others. The title is actually in reach, and so some people will stoop to any means to get it.

Back then guilds farmed 100man blobs in certain ways 2years later people farm in os with certain ways. i see no diff just that everyone agrees on it… agrees to fight or agrees to die who cares. its just a title anyways.

You don’t see any difference? My IQ is little bit higher than ameebas and even i can understand difference.

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Obsidian Sanctum Issues

in Guild Wars 2 Discussion

Posted by: Junkpile.7439

Junkpile.7439

It is the same thing with EOTM and wxp ranks. Some people are legitimate platinum and some are karma train platinum. One of these is tarnished.

My rank would be probably mithril something if i would have played normal wvw. Normal wvw i don’t waste time defending, but in EotM i often defend keep 4 hours because desolation upscaled wanna get xp. Defending is so much rewarding when enemy is desperate.

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Ready Up next Friday: Desert Borderlands

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Wonder if you can build trebs in some towers. It’s fun shoot cows in battlefield.

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(edited by Junkpile.7439)

Obsidian Sanctum Issues

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Funny part is that in wvw forum people seems to think that exploiting is ok and in PvE forum they don’t. I thought that these farmers were PvE players because it’s not hard job get ultimate dominator in wvw if you want it. PvE players seems to be much smarter than wvw players.

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(edited by Junkpile.7439)

Obsidian Sanctum Issues

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Maybe dying should cost something. Put 50 silver death penalty in obsidian sanctum and whiners can blame these idiot farmers.

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(edited by Junkpile.7439)

Suggestion: Desert Map in Overflow

in WvW

Posted by: Junkpile.7439

Junkpile.7439

I go do PvE first anyways.

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Kill/lootbag farm at Obsidian Sanctum

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Anet should give players some way to farm achs point without doing any PvE. For example one wvw kill could give 10 points. That would ruin ach points too and we could laugh ach point farmers.

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(edited by Junkpile.7439)

What Stab has done to GvG/fight guilds

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Wonder if any guild have actually try something else than follow one dude around in blob. It’s kind of easy cc enemy when they all are in same place.

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Double bow condi power hybrid trapper build

in Ranger

Posted by: Junkpile.7439

Junkpile.7439

Off-Hand Training?
You have no off-hand.
Hmm.

Little mistakes.

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Double bow condi power hybrid trapper build

in Ranger

Posted by: Junkpile.7439

Junkpile.7439

Haven’t tested this yet, but i think that this is new meta. I can’t think any situation when you could lose if you use this spec. What do you think?

http://gw2skills.net/editor/?fNAQJATVjMq0ua5K2rw1aA9gadA8AHQzfIbZmBpwJHpSrA-TlyBAB5pDQT1Vc4JAItyvKVpAgDBQ57PwsmgEuAAnpEkUAwsAA-w

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Kill/lootbag farm at Obsidian Sanctum

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Maybe i get some kind of gold reward, because i reported lot’s of these botters today.

Or you get banned for abusing the report feature. This is the same as Skyhammer for PvP so nothing will happen.

Nah i get precursor because i make anet work easier. If i see bots running around in orr same route whole time i report them. Same thing in obsidian sanctum.

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(edited by Junkpile.7439)

Kill/lootbag farm at Obsidian Sanctum

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Maybe i get some kind of gold reward, because i reported lot’s of these botters today.

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ReRolled [Re] - The Last Raid

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Well who we kill EotM now?

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Kill/lootbag farm at Obsidian Sanctum

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Let me guess, this was probably desolation players idea.

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(edited by Junkpile.7439)

[Video] Running out of Supplies in EoTM

in Community Creations

Posted by: Junkpile.7439

Junkpile.7439

Low level killing has always been main point of PvP. This game need factions and there should be some way to kill low levels in PvE maps too.

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Thoughts on the Recent Stability Changes

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Haha make heavies more naturally tanky. How to kitten you can make something more naturally tanky than warrior. I think that full berserkker warrior should have at least 3500 armor, +30k hp and healing signet should tic at least 1k/second without any healing power.

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A message to ArenaNet.

in WvW

Posted by: Junkpile.7439

Junkpile.7439

PPK problem is that players let blob guilds farm them. It’s much more entertaining make blob guilds bored. Go hit some tower and when blob guild come teleport away and continue doing this until they rage quit.

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Thief stealth mechanics are getting old

in Thief

Posted by: Junkpile.7439

Junkpile.7439

It’s just so entertaining use sic em against thief. That panic is hilarious when you take easy mode away.

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What Stab has done to GvG/fight guilds

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Skill > numbers —> that’s how things should work-

Problem just is that most of players in guild really aren’t any better than players in blob so why the kitten you should win against bigger blob? Just because half of your players are guardians?

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A message to ArenaNet.

in WvW

Posted by: Junkpile.7439

Junkpile.7439

You get all bandwagon blob guilds and now you wanna change game.

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Stab issue really a L2P issue

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Did it bruise the egos of the siege monkeys here to see a video of a guild so easily doing what you keep claiming was impossible? Here it is again.
http://www.youtube.com/watch?v=-L91Sq1zzAQ
Permanent stability was actually possible during this time. The guild I was in actually used to run it, but we didn’t become good enough to really win hard fights until we reduced our guardian count from 3 to 2 per party and ran more dps. No one was ever being carried by stability, but scrubs now are being carried by line cc.

If Anet wanted to increase counterplay to stability they should’ve increased its boon strip priority for common aoe boon strips instead of allowing cc to counter its own counter.

By the way, if any of you siege monkeys wants to say urrrrrrrrrrrr l2p adapt or die to me, take a look at my sig. I’m a lightning rod staff ele. This new meta is brain dead easy mode for me.

I don’t really get what are you trying to say. This just show how op stability was. They got big zerg defending and crappy bigger blob did still run through choke point like nothing.

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(edited by Junkpile.7439)

Stab issue really a L2P issue

in WvW

Posted by: Junkpile.7439

Junkpile.7439

The stab change was necessary on so many levels. Previously, it was just wrong that a group could just pop stab and run completely immune to CC the entire battle when rotated (which isn’t difficult). It required no skill what so ever. Now dropping CC on a group means something, where you manage to CC the group or not.

This makes battles more interesting now is it’s literally like a game of chess waiting for your opponents to make the wrong move.

The stab change without CC changes was terrible on so many levels. Currently, it’s just wrong that a group can just pop CC and completely stop any other group in it’s tracks. It requires no skill what so ever. Now stability means absolutely nothing because you can just CC every other group.

This makes battles boring as hell because it’s literally a game of tic-tac-toe where soon as you go for the win you immediately get blocked with Ckittenil both sides get frustrated that no one can win and leave because the only way to win is to not fight.

Get some PvE players in your guild. Dungeons teach players some basic skills like red circle = bad.

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Stability changes - general

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Posted by: Junkpile.7439

Junkpile.7439

You can move just fine if you avoid cc like you should. Stop following like sheep and use your own brain.

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So...this just happened.

in Thief

Posted by: Junkpile.7439

Junkpile.7439

So if thief use berserker armors he have to use berserker jewelery and weapons too?

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What Stab has done to GvG/fight guilds

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Maybe this NS guild players are just average players who did win because they were willing to use lame specs and tactics?

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What hammer trains look like now

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Posted by: Junkpile.7439

Junkpile.7439

One average thief would kill most of your players.

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Stab issue really a L2P issue

in WvW

Posted by: Junkpile.7439

Junkpile.7439

Well if you are noob enough lose stability you shouldn’t get it back. I don’t remember any situation when well of corruption would affect enemy zerg. Why even have these skills when they don’t do kitten? 40 man blob coming and i throw well of corruption they just run through it and zerg me down. What kind of game you don’t even need to avoid enemy utility skills?

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(edited by Junkpile.7439)

Stability changes - general

in WvW

Posted by: Junkpile.7439

Junkpile.7439

I hope that they don’t take any GvG heros in beta. They probably manage ruin whole expansion.

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A change to ranged CC attacks

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Posted by: Junkpile.7439

Junkpile.7439

Feels like this argument is between casual/roaming vs those in organized zergbusting guilds.

First group – change is great, you guys just need to L2P
Second group – change is awful, destroying our fun

I hate changes that are creating unnecessary arguments between players.

Yes it was fun spam skills without any fear of cc. Well if you got some soft cc it lasted 0.2 sec anyways.

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