Showing Posts For JusticarArkiel.1564:

Militia Cooperation: tactics and styles

in WvW

Posted by: JusticarArkiel.1564

JusticarArkiel.1564

i usually command in eotm (yes, let the hate flow that it’s not commanding, its being a glorified placeholder :P), and i find that the best strategy imo after a wipe or two is to just find a place that one of the other sides is trying to take from us, hunker down, and utterly wreck them. usually boosts morale right back up. also, this whole thread is pretty good, giving me all kinds of tips and help on commanding.

Fix what you have before you build something new

Order Of Whispers Light Shoulders Disappeared

in Bugs: Game, Forum, Website

Posted by: JusticarArkiel.1564

JusticarArkiel.1564

it does show up elewhere, its the apprentice shoulders.

Fix what you have before you build something new

Sylvari heavy armor not glowing

in Bugs: Game, Forum, Website

Posted by: JusticarArkiel.1564

JusticarArkiel.1564

i believe this is working as intended, if i remember right, the only plant armor that glows is the heavy armor set from TA. could be wrong though

Fix what you have before you build something new

Adventurer's Scarf/Goggles glitch

in Bugs: Game, Forum, Website

Posted by: JusticarArkiel.1564

JusticarArkiel.1564

not a glitch, its working as intended. each set is for the one armor class, so it’s just doing what its always done for things like the monocle.

Fix what you have before you build something new

Bagpipes intrument in gem store!

in Guild Wars 2 Discussion

Posted by: JusticarArkiel.1564

JusticarArkiel.1564

While we’re on it, also the abc system from LOTRO that let’s you play premade songs.

do this too anet
and @ roseofgilead: bagpipes played well are great, clearly you were standing by somebody who plays them poorly

Fix what you have before you build something new

New Conjure: Halberd

in Guild Wars 2 Discussion

Posted by: JusticarArkiel.1564

JusticarArkiel.1564

it seems to be a good idea, but they probably wouldn’t implement it, since so far the conjure skills have been based on weapons that are actually in-game (i.e. hammer, shield, bow, etc). for this to occur, they would have to put halberds/spears as a land weapon

Fix what you have before you build something new

Bagpipes intrument in gem store!

in Guild Wars 2 Discussion

Posted by: JusticarArkiel.1564

JusticarArkiel.1564

Watched a vid of flute and guy suggested bagpipes. Man is a pure unadulterated long eared genius! Add them. NOW. And jackalope pet for ranger!

No need to thank me for 200% increase in revenues, just passing along good advice;)

do this anet. NOW.
but include preset loops, cause i still can’t figure out this bloody music system XD

Fix what you have before you build something new

Minions

in Bugs: Game, Forum, Website

Posted by: JusticarArkiel.1564

JusticarArkiel.1564

this never happened to my necro before the festival of the four winds patch, but now my minions stand around doing nothing as well. this is especially annoying when flesh golem is your best elite for what you’re doing, and it just stands there, even after being ordered to use its charge.

Fix what you have before you build something new

Bug Elixir X (engineer)

in Bugs: Game, Forum, Website

Posted by: JusticarArkiel.1564

JusticarArkiel.1564

elixir x is not affected by potent elixirs, only by elite supplies, as it doesn’t truly count as a standard elixir like elixir r or c. it is also unaffected by fast acting elixirs, as once again, it is not truly a standard elixir

Fix what you have before you build something new

tequatl server issues

in Bugs: Game, Forum, Website

Posted by: JusticarArkiel.1564

JusticarArkiel.1564

And before anybody posts this, if anybody posts on this thread at all, yes, I realize an option to fix this is to stop doing teq -_-

Fix what you have before you build something new

tequatl server issues

in Bugs: Game, Forum, Website

Posted by: JusticarArkiel.1564

JusticarArkiel.1564

I know this isn’t really a bug, but I feel it should still be addressed. For the past few nights, I’ve been doing teq on an organized megaserver, and every single 24:00 attempt at him has resulted in a disconnect from the server. I realize that the sheer number of people, plus the skill effects, plus teq will cause this, but that’s not the issue. The issue is wasting all the time for preparing for teq, waiting for teq, and then doing your job during the event, then disconnecting and finding out all of a sudden your party’s server is maxed so you can’t go back until teq’s dead. Shouldn’t there be some sort of system in place that “saves” a spot for somebody who disconnected, since Anet knows full well that teq causes massive amounts of d/cs from their servers? Doesn’t have to save the spot for long, just 30 seconds maybe.

Fix what you have before you build something new

Mistforged Particle Effects Missing?

in Bugs: Game, Forum, Website

Posted by: JusticarArkiel.1564

JusticarArkiel.1564

the red spatter effect for the sword happens with any sword, but only if it’s being used on a warrior, and its usually just the first skill. tested it with every sword i have available, its just a unique particle effect for warrior’s with swords.

Fix what you have before you build something new

No Reward from WvW Season 2

in Bugs: Game, Forum, Website

Posted by: JusticarArkiel.1564

JusticarArkiel.1564

i’m having this issue as well, my world placed 4th and i haven’t gotten any rewards. i’m on Ferguson’s Crossing, and reset is done
Edit: and yes, meta is done, i finished it day 2 of the tourney
Edit2: i checked my achievment panel and it has the achievment for 4th place, which is correct, but it says i already have the box, which is not correct

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Fix what you have before you build something new

(edited by JusticarArkiel.1564)