Showing Posts For Kendu Kuzal.3985:
Give the option to hide names or create a generic name. Then those people worried about being killed or killing have the option. I bet you’ll see most players running around with their real name displayed though. It brings a lot more fun/rivalry/sport into it.
Only rifle is single target. You can hit several people with the GS. When played right, that’s a very effective build, it’s just so overused and easy to play that you rarely see good players using it. I’m really not an advocate of it but I also don’t discredit it.
Been posting this build in a few places, but what do you think about this for survival? Also makes it beneficial to stay closer to your group members. Totally different playstyle, and I’m not heavy into WvWvW yet.. But I think this is what I’ll be using. Maybe I’ll get destroyed… I dunno.
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It looks pretty durable but I’d swap the rifle for a sword/warhorn so you can get away when things get rough. If you’re in a situation where you need to use a ranged weapon such as attacking a keep you can always switch at that time to it. You might want to check out the Healing Signet too, paired with the Adrenal Health and any regen buff you might get you’ll have some strong ticks on you.
This is something that I’ve been looking into myself but with 10 points in Discipline for lower Signet CD so I can keep fury up more often. I’m also interested in a toughness/power gear set where I’d be giving up precision either for vitality or + healing, not sure yet. With fury and a little bit from gear I would be happy with a 30%-35% crit chance. I was also planning on going with chance on crit to steal life and next attack grants life on weapon swap.
I had healing signet on too but figured it wouldn’t protect me as well from burst damage. If I have healing surge I can recover a lot of health, plus I’ll be healing off all my shouts. I suppose there are pros and cons to both methods.
I was hesitant about the rifle too. The two big factors I took into consideration were the sheer power of the Kill shot with a 100% critical on weapon switch, and also the ranged cripple. I think your idea of switching from that to sword/warhorn based on situation is a good idea as well.
It works with people around you to support you. Without the full setup I think you’ll find it lacking.
To the point of the way the hammer faces.. I would also think that it would be more beneficial to the user to have the head pointing down when pulling it from the back or “equipping” it. It would probably be more natural, and quicker in battle.
Lohengrin. Your build works for you. It may be decent, but it doesn’t address the survivability problem. I think that’s what people are trying to say. It’s also not perfect, and it definitely isn’t “the best”.
Been posting this build in a few places, but what do you think about this for survival? Also makes it beneficial to stay closer to your group members. Totally different playstyle, and I’m not heavy into WvWvW yet.. But I think this is what I’ll be using. Maybe I’ll get destroyed… I dunno.
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Lohengrin. You made yourself look like a the “nob” by saying that this is “the best way to play your class”. Anyone that has played this game and has a valid opinion understands there is no “best way” to play any class.
You also said “pown”. Fail.
If you want survivability, and still be able to do some damage:
You’re not gonna be downing people left and right, but you’ll survive longer than most builds. You get a lot of support this way and its beneficial for not only your survival but the group’s as well. A lot of healing, revives/etc. As well as crowd control. Good setup for distanced finishers and closing the distance with ranged cripples.
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I’m doing neither
I’m running mace/shield – rifle. Steady damage output, great support, heals, survivability and methodical gameplay. Feels kind of tanky, but you also are helping yourself and your team with plenty of utility. Rifle is really only to have a defense at a distance. Has a ranged cripple plus a great finisher.
Try that. Copy and Paste into browser.
Shields are great for PvE with interrupts/stun and the projectile reflection. It’s all in how you play. Shield builds, unless done with sword, aren’t made for the same direct damage. Control, countering, support and survival become your strengths in a build that utilizes shields properly.
Also the trait lines that boost your condition damage are also the same two that boost your precision and power. You might as well just go burst dps at that point, otherwise you’re investing the same amount of points for less reliable and less potent damage.
I think the hard part with condition damage and warriors is keeping your survivability up while still maintaining a decent amount of damage. The condition builds aren’t quite glass cannons, they’re more like glass .50 Cals. A good punch, but not as devastating as a straight burst DPS and their survivability really isn’t much better if you’re trying to get the most out of the conditions.
Very very helpful Sami. I appreciate you checking that out. Makes perfect sense. The warrior GS builds just got very boring very quick and I really wanted something different. What do you think about Sigil of Water on Mainhand just as a small boost to those nearby?
I’m still getting used to all sigils and skills (I’m only level 35 but thinking towards endgame) and didn’t realize that there was one for 100% crit on switch.. That justifies the rifle even more for me.
Yes, meant to add the elite banner.. I’ve just been evolving a build I thought of yesterday and missed that
You need to CC and dodge 100b. You can render the attack useless if you can tell when its coming. Once activated the warrior can’t really move or it breaks the attack.
Well, Guardians, I believe got a taste of the nerfburger. Could be wrong, but my friend said they aren’t as good now?
Nvm, found soldier.. And that looks like where I’ll be looking to spec.
Here is the revised build after seeing your aurodus:
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I like your Build Aurodus. I think on mine I’ll switch to the cleric’s jewel across the board, but keep the Dolyak suit. Keeps me at 28k HP – 3320 Attack and 3687 Armor. Gives me about 950 Healing Power.
I’ll stick with the Mace and Shield though for CC. Not sure what to do about secondary. It’s hammer atm, but could probably do GS or a ranged. I like rifle because you get a ranged cripple and vulnerability shot.
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Where is Superior Rune of the Soldier? I see Sup. Rune of the Fighter under power that offers power/tough and 20 might on every healing skill. I used Sup. Run of Dolyak which gives, Tough/Vit and a gain on health regen.
Well.. that’s completely dependent upon your build… Which is?
Been wondering the same thing, and this is what I’ve come up with:
Copy and past that link into your browser.
Offers tons of health, heals, lots of crowd control. Could also switch up the shout abilities with banners. Good team utilities.
Mace/Shield primary with Hammer secondary.
Check it out, let me know what you think.
After some additional theorycrafting.. I’ve come up with this build:
Copy and paste to browser to see it.
Extra tanky, high toughness and hitpoints, massive healing capabilities.. Great support. Maybe I’m getting over excited for this build, but I really feel like this could be a great support build with alright damage. Good for holding a point or backing up a squishy for indefinite point contention.
Any Thoughts?
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Just as the title says.. Looking to create a build that will give an experience similar to that of the “Chosen” warrior/tankish class in Warhammer Age of Reckoning. I ran a sword and board combo that wasn’t quite tank and it wasn’t quite DPS and it offered tons of party/group buffs via Auras.
The class wasn’t necessarily the best at anything in comparison to other classes, but it brought damage and survivability together in a nice way. It made for an extremely good duelist, very few opposing classes could outlast me 1 on 1 but I wasn’t overpowered vs multiple opponents. I could be in the thick of battle and keep my health at a manageable point while dealing a steady damage but nothing too explosive. Also gave some minor buff auras for myself and party members. It allowed me to wear down the opponent faster than they could wear me down. As long as I stayed on top of all my skills, I never really had to worry about my health in PvE. Kind of like a “slow and steady” wins the race type of warrior that was just above average across the board but not excellent in any single area.
I was considering a mace/shield build or perhaps even a hammer build to emulate the playstyle.
This is what I came up with: (YOU HAVE TO COPY AND PASTE THIS INTO YOUR BROWSER BAR)
Anyone familiar with the Chosen from WAR? Or does anyone have some suggestions on that build?
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You guys have convinced me to start getting involved in WvWvW… I’m a Maguumian
Well I run a control/support warrior build so if nothing else I’ll provide people with easier targets and some condition reduction lol
I was afraid that the condition builds weren’t as viable. This discussion, although brief , has driven me to make the decision of Mace/Shield or Hammer build. I just want something more than what the GS builds offer in terms of strategic play. They get so boring, and very quickly. At least the mace and hammers give a lot of control. Now to decide which one.
Well, maybe I’ll give it a go at the next log on. I had just assumed I’d get pwned and be more of a burden at level 35.
I think I’m gonna avoid bleed builds for the time being and go with a Mace/Shield primary build. I just want something different than GS, and I really hate the warhorn aesthetic lol
I really need to get to a viable level for WvWvW. I used to lead tons of successful warbands in WAR and I’m really excited to get to a point where I’m useful in GW2 out in the field. I’m on Maguuma and I wasn’t aware that we’re so underpopulated in comparison to other servers. I have heard that we have a lot of quality players though, and although underpopulated we show a lot of potential. Maybe in a month or so the worlds will balance out a little more.. I think when the dust settles with the whole free server transfer deal, we will see players coming back to these less populated servers to have a challenge.
The power trait line adds condition duration though. I think you could make a viable bleed spec that used precision/condition damage and power/condition duration lines. You would be squishy in comparison to taking just precision/condition damage though since you wouldn’t be able to do much for defense.
Copy and paste the link into your browser bar. It won’t work directly from here.
Kind of in the same boat. I came up with this build:
Copy and paste address, otherwise it won’t work.
I wanted a tanky/steady damage build. I ignored the power traits and tried to build up to be bleed focused with good protection. Got the power from items and condition damage as well. How bad does this look? Should I try to spec more condition damage or prec and cut out power entirely?
Fantom, please quote where anyone said sword is a defensive weapon.. Is any weapon truly defensive? Unless you consider the best defense a good offense, then weapons are OFFENSIVE.
Nobody said they were hung up on a single weapons set either. A good specced warrior specializes in an area just like any other profession. Each weapon has its particular mechanics and a GOOD player will spec accordingly to make those mechanics work their best. Nobody said anything about standing around either. People are looking for good survivability with moderate-steady damage. Nobody said they want the most defensive class either.
Are you inferring that you use every weapon available to the warrior? I’d really love to see your build and effectivity.
By your logic warriors shouldn’t have a sword or shield at all.. They shouldn’t be defensive, or take damage.
It sounds like you’re the one that shouldn’t be playing a warrior. Try Thief?
Or maybe just learn that this game was designed to allow freedom within your builds and cater to MANY play styles. This isn’t WoW. Cookie Cutter mindsets will put you in last place.
Some people get bored with 100 blades builds. Especially when everyone runs them. There is hardly any thought in those buils. Moar power, moar damage. Have fun.
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Alright here is the GW2db calculator’s version. It seems to be missing some items like the Shaman’s Jewel and it isn’t adding things correctly in equipment.
Not really sure why. These stats look abysmal compared to the ones on gw2skills.net.
Here it is anyhow.
I also considered 0/25/25/20/0 but after a closer look, this looked good too.
I used Shaman’s Jewels on the other calculator and 5 superior runes of the Engineer. With 6th Rune from Toughness.
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Oops, this link should work
This is the build I came up with.
High Hit Points, High toughness/armor, high power, massive healing with shouts and regen, and great Crowd Control:
Copy and Paste to View.
Built this with a heavy support role in mind. I’ve wanted something with unbelievable survivability, and support features. This build offers several CC options with Mace and Shield and ranged options with Rifle. It also offers several self heals and Buffs/Boons with shouts etc. Good synergy throughout the build. Great distance finisher with 100% Crit on switch to Rifle too.
Maybe I’m missing something here. I don’t plan to be a high damage dealer, but more or less some sustainable damage with great survival tools and a good addition to a group. In lieu of a lot of complaints I have read about WvWvW survival, this might be one answer.
Totally different way to play a warrior though..
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I think I’m going to do a Sword and Board Bleed Build. Good Survivability and steady damage.
I think a big part of it, at least in my case, is the fact that using signets/GS is an easy way to get acquainted with warrior. It makes for an incredibly good leveling build for solo play. I’m only level 33, but so far the build has treated me well. I’m thinking of going more tanky though once the precision bump starts to wear out. I’m slightly bored with the setup anyhow.
It makes leveling and killing countless mobs a little more mindless sure, but I have every intention of switching down the road. I pick up mechanics quick and I’m not doing anything major yet. I haven’t even run AC or a dungeon and I have only partied once and that was with a friend. I’d be appreciative if you didn’t write me off for some idiot swinging a big hunk of metal around. The DPS is substantial in comparison to many other classes at my level and my survivability is pretty good as well. I can see where this won’t be the case later though.
I think that many people have stated it right in this thread. A bad player will be a bad player with any build. Signets probably lend themselves better to bad players because they don’t require as much tactic, but that doesn’t mean that decent or good players don’t use the same build for their own purpose. There are also a lot of people that don’t group EVER so if the build fits their personal desires I don’t think they should be condemned for it. The beauty of this game is that you can play a class in so many ways. Pure DPS warriors are one of them.