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gf left me coz of ladderboard

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Posted by: Khalifahaze.6045

Khalifahaze.6045

such gold in this post hahahaha

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

I haven’t logged into gw2 in a few months, so some things may need to be adjusted. I should have some time this weekend.

Wow.

You getting back on a team for real, or just popping in to see what has changed?

Not quite sure yet, I’ve been itching to play recently. I’ll have to see what’s good with the game now to decide.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

I haven’t logged into gw2 in a few months, so some things may need to be adjusted. I should have some time this weekend.

QT Khalifa [Cute] – Necromancer

Zombify Twitter and stream

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Necro power! I approve <3

WTF, where have you been you turd? I have missed you!
COME PLAY.

Soon my young vain, soon!

QT Khalifa [Cute] – Necromancer

Zombify Twitter and stream

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Necro power! I approve <3

QT Khalifa [Cute] – Necromancer

Dagger necromancers

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Posted by: Khalifahaze.6045

Khalifahaze.6045

I’m about to start playing again, ill breathe some life back into dagger necro!

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Since its been bumped i though i d ask…
Khalifa any changes in your build over the last few months that you d like to share?

Also what do u think about WH instead of dagger? I might have missed it, but i dont think u ever commented on that.

Builds still the same as listed in the OP. Haven’t really felt the need to change anything.

As for WH offhand it can have its uses in pvp. I’ve said already in this thread that dagger offhand is just what I prefer. I feel that the condi transfer and the extra aoe from dagger 5 are much better options that WH.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Why would someone bump a 6 month old thread just to tell one of the better necros around that he’s doing it wrong? Troll?

pretty much this lol. 0/10

QT Khalifa [Cute] – Necromancer

Hardest class to play.

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Posted by: Khalifahaze.6045

Khalifahaze.6045

all about that d/d necro

QT Khalifa [Cute] – Necromancer

Someone pick me up (Necro NA)

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Khalifa vs. High Warlord Sikari from [tTG] Naow!

lolz……..

QT Khalifa [Cute] – Necromancer

Someone pick me up (Necro NA)

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Posted by: Khalifahaze.6045

Khalifahaze.6045

pretty much down to give anything a try just want to start playing again lol

QT Khalifa [Cute] – Necromancer

Someone pick me up (Necro NA)

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Posted by: Khalifahaze.6045

Khalifahaze.6045

I’m Khalifa I’m looking for a team. I have over 2000 tournie wins on this character. Currently playing d/d power necro but I can play pretty much any necro spec effectively.

I’m available anytime after 9pm EST.

If any team is looking for a solid necro please message me in game or on the forums.

QT Khalifa [Cute] – Necromancer

Highly Skilled Thief Looking For Tourny Team!

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Posted by: Khalifahaze.6045

Khalifahaze.6045

QT Caed imo…….

I would like to see this personally.

Can I get official QT k pop??

I might be making a team i miss me some gw2

QT Khalifa [Cute] – Necromancer

Highly Skilled Thief Looking For Tourny Team!

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Posted by: Khalifahaze.6045

Khalifahaze.6045

QT Caed imo…….

QT Khalifa [Cute] – Necromancer

But of Corpse: July 25th - Live at Five PST

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Posted by: Khalifahaze.6045

Khalifahaze.6045

What is khalifa’s secret, tell me please!

swag on blast

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

D/P thieves can be tough just because of the constant blinds/dazes. In all honesty it comes down to how much life force you have. With a half full to full bar of life force thieves don’t stand a chance, you lock them down with one good root and they will die. On the flip side if they catch you off guard with no life force you’re most likely going to die. It’s more or less the large amount of burst damage that thieves do, it can be rough at times.

In general I would say remember that you don’t need to stay in dagger#1 range constantly. Even in a power build necros still have a decent amount of ranged options available to them. You should really only be going in to the 130 dagger range when you have a burst combo lined up.

QT Khalifa [Cute] – Necromancer

Rank 1

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Get it sataar #1 awww yea

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Khalifahaze.6045

Well of Suffering is my go to, I won’t run a power necro without it. It just offers way too much damage to give up. Sure sometimes people can avoid it but speaking in general it’s just way to effective to give up.

As for Well of Corruption it is a good tool, but it’s just a personal thing I guess I can’t justify putting it on my utility bar.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

I’ve been running a defensive variation of your build in tPvP and it’s been working for me. Granted, I’m pretty average as far as tPvP goes and I don’t run with a team, but I feel confident in all 1v1s and even some 1v2s. Was wondering what you would think of it. I run Staff and D/D with the PVT amulet and gem. I use bloodlust/energy on the daggers and energy on the staff. I use Runes of the Ogre (Rock Dog is OP). I take Well of Suffering, Well of Corruption, Signet of Undeath, and Lich. (Switch Signet for BiP for hotjoin fun!)

Spite: 30 (V,X,XII) I don’t see many people get the instant retal, but it helps me out a ton against any class with burst that can evade/dodge most of my damage. It just takes some practice to get the timing right. And since I’m trying to outlast rather than burst, I don’t really need the might stacking.

Curses: 0 Giving up all crit damage.

Death Magic: 20 (I, II) I’ll explain the Dark Armor in a bit.

Blood Magic: 20 (II, X) the move speed from X is really just a nice perk, and I could probably use a better trait there. Not really sure. Probably Mark of Evasion with the extra dodges I have from sigils? I could remove 10 points from Blood, but I’m not sure where they would be better used without moving 15 points around.

I take Dark Armor because it works so well with Bloodthirst. It makes your effective hit points much higher and helps you outlast your opponent. This is really why I feel the build “works”, otherwise I’d just go full burst with your build. The extra boon duration also helps me keep regen up for most of the fight which helps out a ton. I know the dev’s were talking about how they didn’t like how Greater Marks was basically mandatory, so I’m hoping I’ll eventually be able to use the Dark Armor/Bloodthirst combo while still having enough points left over to invest in crit. I can dream right?

What do you think? Ever tried anything like it? Am I missing something that only becomes apparent at high levels of tPvP?

Overall will a build like that be successful? The answer is most likely. The thing about powermancer in my opinion is that is is best suited for a certain play style. I have found you can bring the most devastation to enemies by going all out on the offensive side. While you may lack some of the defensive abilities a build like yours may grant you, you can make up for that with positioning and general map awareness.

You gain some survivability by going more into death and blood magic, but you lose the crit from curses and all the benefits that soul reaping gives you. In my opinion I would still say that a 30/15/10/0/15 will bring you more success but to each their own. Every person has their own play style and if this is better for you it can work. You will find that you will live longer, but your damage will be substantially lower.

To touch on a few of your choices I will say that retal on DS from the spite tree is very nice and would work well in a build like yours. The reason I chose the might stack per life blast trait was because life blast is a main source of your damage when you tilt towards a more offensive build. Mixed with blood is power you will constantly be might stacked increasing your overall damage.

Dark armor is nice, but I think you will find that it isn’t as great as it sounds. I feel that you won’t notice the increase in toughness saving you all that much. It goes back to the fact that vit>toughness for necro.

Double wells are pretty nice for some good burst damage, but you will find that you seem to be a one trick pony in a sense. You burn both wells and you are left with no utilities for a long period of time. This is why I found blood is power to be a better choice, it has a relatively small CD and increase your overall damage by a lot.

Overall I think a build that yours could work well, it’s just I feel that a condi necro is better suited for a defensive style build. Power necro as I have said many times needs to be play offensively to punish your enemies.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

But still… furious demise = 5 seconds of Fury. If I go into DS it seems like a waste to not DS#1 at least once for the might from Reaper’s Might and vulnerability from Unyielding Blast and also to use DS#2 to gap close and get a chill on the target to set up the dagger spam and then of course possibly fear to make dark pact land – after this the 5 seconds of fury is down to like what? 1 or 2 seconds? I could very well be missing something here which I why I’m bringing it up. This is all in addition to the fact that DS is one of our most valuable defensive options and therefore there is a cost to using it offensively. Just curious about the rationale behind the DS use in this build.

As far as deciding when to pop in and out of DS for the fury boon so you can use it on daggers, or when to stay in DS and use that fury for some masssive life blast crits is really just a judgement call on your part. You wouldn’t sit there and cast some life blasts if you don’t have a full LF bar because that would just be a waste generally speaking.

On the other hand say that you are engaging a fight with a full bar of LF. It’s not such a bad idea to pop something like Blood is Power and use the fury for 2 or 3 big life blast crits and then go in with you daggers/staff. Daggers will still hurt even without fury and you will crit a lot.

I would also wait until the fury ends to use dark path for the chill if possible. This will allow you to start kiting enemies until you can line up a burst. Don’t blow it right away and waste the fury.

I also understand your concerns about using DS offensively when it is our sole defensive tool. You must understand that sometimes the best defense is offense. The damage you put out in DS from life blast and life transfer can be pretty impressive. Sometimes sacrificing a chunk of your LF to throw your enemy on the defensive side is the best choice. Again, it’s all a judgement call that you will learn through practice.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Couple questions 1) Would you consider dagger OH to be a preference? It seems to me this build would work just as well with focus 2) I’m skeptical about Fury on DS as a means to increase dagger burst because it forces you to put DS on cooldown when it is often very needed later as one of our survivability options… thoughts?

Appreciate you taking the time to put together this guide!

Dagger OH is my preference as I have stated many times, but overall in tpvp scenarios I feel dagger OH just fits in better. Condi Transfer+Blind and weakness from dagger #5 are amazing. Every time I play with focus I regret it immediately, that being said focus can work it’s just less effective imo.

As for the 15 pt curses trait for fury it is my personal opinion that you should pick this up in a power necro build. My crit is at about 50% normally so when I pop in and out of DS for fury its basically 5 seconds of guaranteed crits. This alone adds so much burst potential. As for worrying about DS going on CD for fury it isn’t such a problem imo. Generally speaking you would pop in and out when you have all your burst skills lined up for a nice extra chunk of damage. Just keep a good eye on your surroundings and you will get a good feel of when is a good time to give yourself fury and when it is a bad time.

Not saying that a 30/0/10/0/30 build is bad because it isn’t. Both are solid builds but I always feel like I’m losing too much damage for the 30 pt SR trait. Then again this is just what I have had the most success with and meshes with my playstyle the best.

QT Khalifa [Cute] – Necromancer

PvP Death Shroud nerf?

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Posted by: Khalifahaze.6045

Khalifahaze.6045

I think it’s just you, a warrior landing 100b will always eat all your DS.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Khalifa, wondering about your sigils and runes in the latest update. How come you dont have bloodlust on staff for swapping when stacking like before and instead put force on the offhand for 5% more damage?

As for the runes, why is this set-up with eagle better than for example thief or ogre set 6/6?

I just felt it was easier overall to swap the bloodlust to dagger so you don’t have to swap weapons on kill, and the 5% more damage from force sigil will help staff do a little bit more damage which can help.

You will get roughly 10% more crit damage with eagle vs thief and your crit chance will stay the same. In the overall picture the 10% crit damage is better than 10% damage when behind a foe imo.

As for ogre though, you can really use any of these the results will all be similar. The layout I have right now is just what I prefer.

QT Khalifa [Cute] – Necromancer

RISING LIONS Recruiting All Levels

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Posted by: Khalifahaze.6045

Khalifahaze.6045

only if i can be simba

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Khalifa, Have you ever thought about trying a 30/25/0/015 build?

Staff is necessary for tpvp imo, it’s easily the best weapon we have. Not taking greater marks trait makes staff pretty worthless though. I would love if I didn’t have to spec 10 points into death magic to pick up that trait but without it staff just isn’t good.

A spec like that would give you more damage from the 25 point trait in curses but like I said 10 pts in death magic is a must.

Why not give up soul reaping then, and doing a 30/25/10/5 or something down that line?

Giving up what 15 pts in SR gives you is not worth it for the maybe 8-10% dmg increase you will have on some targets when they are fully condi stacked from the 25 pt curses trait.

Just my preference but 30/15/10/0/15 is the best we can do if you want a staff/dagger power build.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Khalifa, Have you ever thought about trying a 30/25/0/015 build?

Staff is necessary for tpvp imo, it’s easily the best weapon we have. Not taking greater marks trait makes staff pretty worthless though. I would love if I didn’t have to spec 10 points into death magic to pick up that trait but without it staff just isn’t good.

A spec like that would give you more damage from the 25 point trait in curses but like I said 10 pts in death magic is a must.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Hey Khalifa, I was wondering what your thoughts were on this off shoot build from yours

http://en.gw2skills.net/editor/?fQAQNAW4YjMaZ6dbKbMcKCpCPDqw7jUcMlR9Yds7cA;TsAA2CooqxUjoGbNuak1soYQwmAA

It is mainly for spvp and not tpvp. I sacrificed a little bit of damage to gain stability on DS and more survivability. I don’t plan on this being a pure DS build, but the traits are there to not lose that much damage when I do go into DS. The first 2 utilities are mainly for fighting against bunkers

Build seems a little weird, not to say it won’t work (I would have to test it out first) but I feel there are just better options.

As far as your utilities go I can see why you would take well of corruption to kill bunkers etc, I still feel well of suffering is a better choice for running one well only. Not to mention that you have taken spectral wall (never been a fan of it, a good player will just not walk through it). Combining spectral wall +well of suffering will yield a high amount of vuln which is always nice. For spvp (hotjoins) signet of the locust can be helpful to keep you in range for dagger attacks although with some practice getting kited is rarely an issue. Generally speaking for tpvp signet of undeath is a must, it is far to valuable to your team to give up.

For your traits I’m not gonna say this can’t be effective I just think that as a power necro not going 30 into spite is a bad idea. Spinal Shivers+Close to Death are way to good to give up imo. Going 30 into SR is really nice for the stability, I just personally was never a fan of it in a power build. I always feel I give up too much.

Runes/Sigils seem fine, I would throw a berserker jewel in your knights amulet.

Overall can this build work? Probably. I just think you will find a 30/0/10/0/30 or 30/15/10/0/15 will give you better results.

Power necro needs to be played very very aggressively to be effective, this build seems to me as more of an in between build not sure what it wants to be.

QT Khalifa [Cute] – Necromancer

(edited by Khalifahaze.6045)

The Epidemic Nerf

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Yes, Please change the cast time.

Before when epidemic couldn’t be blocked or dodged and you didn’t even have to be in LOS the 1 second cast time was fair (even though it was still difficult then to land a solid epidemic before condi clear). Now that all these were changed 1 second is just far too long in any competitive pvp match. It’s close to impossible to land a huge epi now.

I agree a simple fix for this would be just to slightly reduce the cast time.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Thank you for the wonderful build Khalifa. My guild just recently started doing tournaments, so I decided to try your setup, and it’s fantastic. It does take some practice like you said, and it works great with DS. Fearing to get behind for that 10% damage increase, and Lich Form pounding 3-4k crits on groups of enemies from a distance is tons of fun. I was reluctant to use dagger offhand but it really does work work. My team won 6 free tournies in a row this morning, and it’s the best we have ever done. The only traits ive changed are Spiteful Spirit to Reapers Might, and Spiteful Makrs to Chill of Death. Chill of Death is perfect because it gives you that boon removal when you really need it to get the kill, and you don’t have a focus to do it.

Glad you like it, and the most updated version of the build is exactly what you said. I switched spiteful spirit to reaper’s might and spiteful marks to chill of death. After the patch those two will yield you much more overall damage. I also changed sigil of rage to sigil of air.

Is Sigil of Air a better choice than Sigil of Fire. I remember reading the damage is very close on a single target, but you obviously get AOE with Fire.

Edit. Just did some tests on the target golems, and the damage is almost exactly the same.

Air sigil has a 1.1 damage coefficient while Fire sigil has a 1.0 damage coefficient and a blast radius of 150.

They are pretty similar whatever you use is up to you both are fine.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Thank you for the wonderful build Khalifa. My guild just recently started doing tournaments, so I decided to try your setup, and it’s fantastic. It does take some practice like you said, and it works great with DS. Fearing to get behind for that 10% damage increase, and Lich Form pounding 3-4k crits on groups of enemies from a distance is tons of fun. I was reluctant to use dagger offhand but it really does work work. My team won 6 free tournies in a row this morning, and it’s the best we have ever done. The only traits ive changed are Spiteful Spirit to Reapers Might, and Spiteful Makrs to Chill of Death. Chill of Death is perfect because it gives you that boon removal when you really need it to get the kill, and you don’t have a focus to do it.

Glad you like it, and the most updated version of the build is exactly what you said. I switched spiteful spirit to reaper’s might and spiteful marks to chill of death. After the patch those two will yield you much more overall damage. I also changed sigil of rage to sigil of air.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Insane burst damage (lich form, daggers with haste) will make boons not that big of a deal. We run a super heavy burst comp. People underestimate the damage a power necro puts out. It is on par with warrior/thief etc it’s all how you build your character.

So what do you do when people have brains and dodge your dark pact, which has a long enough cast time, and proceed to walk out of your well? There went most of your damage. Dark Pact even has, what a 600 range? What opponent seeing a dagger necro coming won’t just stand beyond that range and pummel you while kiting?

A pistol/shortbow thief alone will spam unloads on you and just stealth cleanse conditions if you happen to close in and reset range. Amesmer will just blink out of the root or Phase Retreat. A warrior will shake the root off or endure pain/shield stance the moment you try to lay your combo down.

Hell in WvW all a thief or dd ele needs to do is reset the fight and waste your well. The come back when you’re out of your well cooldown and they’re healed and muscle you down. If they’re any good you just can’t autoattack them to death with dagger.

There more you pvp you will learn how players on certain classes react and how to react to them.

Dark pact getting dodge is hardly and issue (fear-> dagger #3) there you go , or just wait till after a dodge roll and make sure you enemy doesn’t have vigor before you root. Also you want anticipate evades, invulns etc because enemies with those abilities will usually pop them when rooted. So instead of just going in kitten mode and poop your well out you need to pay attention wait a second and make sure it’s the right time to drop a well.

As for getting kited, it’s hardly an issue for a necro that knows how to use his skills. We have plenty of access to chill not to mention a chill+teleport. If you’re getting kited that means you have a slowing condi on you, so what does a good necro do? Well you can use one of you 2 condi transfers or you heal to either give it back to your enemy or clear it off yourself.

Root is hardly the be all end all of this build, it’s more of a gimmick to help land burst. The more time played with this build and the more you pvp in general you will learn to work around it. Necro has access to plenty of ranged damage.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

30/0/10/0/30 is more bursty, 30/15/10/0/15 is more sustained damage.
@Ferik Focus is terrible due to cast times and unreliable projectile.

Yeah Pretty much this Ferik, focus tends to have large cast times and I just can’t bring myself to use it over dagger offhand. Every game I run with focus I keep wishing I had dagger equipped.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Did you come to any conclusion regarding build, sigils and other things you may have switched around?

Only things I have changed recently were the following:

-Air sigil instead of Rage sigil

- Took Reaper’s Might + Chill of Death vs. Spiteful Spirit + Spiteful Marks

- I have been favoring using Blood is Power vs. Spectral Walk recently

- 5/6 Eagle Rune 1/6 Divinity Rune vs. 6/6 Thief Rune

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Interesting build. I tried it, but didn’t like it. Way to squishy without the necessary mobility to make it work.

I think the major reason it works for Khalifa is because he has a team there to support him. In any other situation you are going to be targeted and destroyed in a matter of seconds. Especially when you pop lich form. This is a team fighting build, so if you don’t have a team to play with, this build most likely won’t work.

I actually had the pleasure of fighting Khalifa several times over the last 3 weeks. Hes a good player, make no mistake, but when I face him on my thief he doesn’t stand a chance against me if I catch him far enough away from his teammates. Of course any time he has teammates around he has the advantage. His team is very good at calling targets, focus firing, and getting people off the ground compared to the PUGs I always play with. On the flip side of things, every time I encounter his group when I am playing my necromancer, he absolutely destroys me in every fight.

Without a coordinated team, this build isn’t very effective IMO.

Actually i run berserker and I only feel slightly squishy. Usually I keep off the points/AOEs and use daggers when I am comfortable to land dagger 3. The extra HP from Knights isnt much, imo.

Dagger MH for necros lack the necessary mobility to help get in range (Dark Path is quite unreliable). It would be so much better if dagger 2 were a reliable gap closer. It also depends too much on dagger 3 to get your auto attack off, dagger 3 is easy to dodge due to long and obvious cast animation, and easy to counter even if you manage to land it.

Running into melee range runs the risk of getting focused fire, necros are usually targeted due to the lack of escape skills. I would agree that this build relies on a good team support to cover you, and to capitalize on the immobilize.

When I run this build I sorely miss corrupt boon/well of Corruption bombing/epidemic in bunker and AOE dominated meta, and this and the above reasons are why condition builds are still dominant.

Would love to see good power necros on videos though, and learn how to improve my play.

I was actually messing around using berserker ammy yesterday and I took some footage I will have to put together soon. The damage is noticeably higher with berserker so it can be pretty fun, but as soon as I ran up against a decent group of players I noticed the difference between using knights. The extra HP may not seem like much but it can be life vs death in certain situations.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Interesting build. I tried it, but didn’t like it. Way to squishy without the necessary mobility to make it work.

I think the major reason it works for Khalifa is because he has a team there to support him. In any other situation you are going to be targeted and destroyed in a matter of seconds. Especially when you pop lich form. This is a team fighting build, so if you don’t have a team to play with, this build most likely won’t work.

I actually had the pleasure of fighting Khalifa several times over the last 3 weeks. Hes a good player, make no mistake, but when I face him on my thief he doesn’t stand a chance against me if I catch him far enough away from his teammates. Of course any time he has teammates around he has the advantage. His team is very good at calling targets, focus firing, and getting people off the ground compared to the PUGs I always play with. On the flip side of things, every time I encounter his group when I am playing my necromancer, he absolutely destroys me in every fight.

Without a coordinated team, this build isn’t very effective IMO.

Yeah pretty much, it’s a high risk high reward team build very fun with a coordinated team – not so much solo haha

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

After doing some games with the 30/0/10/0/30 I still prefer 30/15/10/0/15. It just feels like I crit so much less without curses traits/fury.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Crit chance drops to 43% from 50%(70% from fury), but your crit dmg goes from 30% to 45%. I still have to try it out and see how it feels to see if I would stay with it or not. You will get larger crits when you do crit, but you will crit less. I think it would even out but again I have to try it out for a bit.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

I switched to air for now, rage is pretty lackluster after the nerf. Going to be trying out the 30/0/10/0/30 build for a bit. One of the main reasons for going 15 into curses was for the fury to get as many rage procs as possible.

QT Khalifa [Cute] – Necromancer

Khalifa's PVP D/D Necro Build [Updated]

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Is this build still relevant? We’ve had some patches.

yes.

QT Khalifa [Cute] – Necromancer

BOC Tournament Necro Questions

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Would you pick certain utilities for certain maps? ie Swapping in Spectral Grasp for Spirit Watch to pull orb runners back.

I tend to just swap utilities depending on the build I play, speaking from experience spectral grasp is garbage and almost never worth putting on my bar.

QT Khalifa [Cute] – Necromancer

BOC Tournament Necro Questions

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Same question from me as last time in terms of pvp, how much is the lack of non-transformation stability hurting necros?

I take foot in the grave in my condi build so it’s not so bad I have pretty good access to stability. That being said if you are running a build without 30 in SR it can be pretty tough to kill classes like ele, engi, guard etc.

QT Khalifa [Cute] – Necromancer

BOC Tournament Necro Questions

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Posted by: Khalifahaze.6045

Khalifahaze.6045

1) What made you pick powermancer over conditionmancer or hybrids?

2) What’s the #1 advantage a necro have in 1 vs 1?

3) What’s the #1 disadvantage a necro have in 1 vs 1?

4) If Anet lets you pick one major change for the necro, which change would you want?

I can touch on these real quick.

1) Powermancer is probably the most fun thing to play in this game imo, conditions while in certain situations can be more effective it’s pretty boring to play imo. I feel like a turret I just sit there and spam condi’s.

2) I would say some of biggest advantages necro’s have in 1v1 is the ability to absorb damage with DS, and control conditions. Being able to let you enemy stack condi’s on you just to send them right back is awesome.

3) The biggest disadvantage we have I would say is probably lack of mobility. If you aren’t running with foot in the grave for stability and you time a dodge badly it can be pretty harmful.

4) If Anet would let me change one thing it would certainly be how life siphon works and scales. Right now it’s down right pathetic and I wish it would actually function like it’s supposed to. Right now the healing you get couldn’t keep you topped off with just a few condi’s on you.

QT Khalifa [Cute] – Necromancer

[sPvP] Misconceptions about necro.

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Nothing wrong with necro, power/crit daggers or s/d terror builds both fine and viable in tpvp.

If you’re having trouble I would suggest stick with it and practice, it will come in time.

QT Khalifa [Cute] – Necromancer

QT Vain's thoughts on GW2

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Posted by: Khalifahaze.6045

Khalifahaze.6045

come back and play vain I need peels :P

QT Khalifa [Cute] – Necromancer

SAtaarcoeny's balance view

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Korea is OP.
More Soju pls.

Yours truly,

Vain

A wild vain appears! ….kitten out of pokeballs

QT Khalifa [Cute] – Necromancer

SoTG: Necromancers have a lot of builds?

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Necro’s have so many variations of pvp builds that you can use. Some more successful than others but you can do well with a ton of different things. Here are a few of the builds I play in tpvp with incredible success.

Terror/Corruption: http://tinyurl.com/bqf35du

Power D/D # 1: http://tinyurl.com/byj5vnd (more bursty)
Power D/D # 2: http://tinyurl.com/co97ebq (might stack)

QT Khalifa [Cute] – Necromancer

(edited by Khalifahaze.6045)

SotG drinking game

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Posted by: Khalifahaze.6045

Khalifahaze.6045

best thread ever, I’m going to be wasted.

QT Khalifa [Cute] – Necromancer

Post Your Build Thread

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Posted by: Khalifahaze.6045

Khalifahaze.6045

Throwing my d/d power necro thread into there so it doesn’t get lost in the forum mess.

https://forum-en.gw2archive.eu/forum/professions/necromancer/Khalifa-s-PVP-D-D-Necro-Build-2/page/2#post1608420

QT Khalifa [Cute] – Necromancer

2-Team Tournament Map Rotation

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Posted by: Khalifahaze.6045

Khalifahaze.6045

It blows my mind honestly that we can’t just have random maps or even a different map everyday. Every other game has been able to generate maps randomly it can’t be that hard.

Did they ever say that they actually can’t do random maps or is it like this for a specific reason?

I would imagine they can’t figure it out, why else would you force players to run the same map 7 days straight.

QT Khalifa [Cute] – Necromancer

2-Team Tournament Map Rotation

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Posted by: Khalifahaze.6045

Khalifahaze.6045

It blows my mind honestly that we can’t just have random maps or even a different map everyday. Every other game has been able to generate maps randomly it can’t be that hard.

QT Khalifa [Cute] – Necromancer