Showing Posts For Kormeg.2469:

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

Yes I see that but how is it fair to me? Why should I have to pay more money while new players don’t? Why am I getting punished for buying the core game when it released?

How are you being punished? You played the game for three years. New players won’t be getting everything you got. You can continue to play just as you are, not buy HoT, and still be better off than the F2P players.

It is not the F2P I have a problem with. I think it’s a great idea. My problem is that new players can buy both the core game and HoT for HALF the price of what I paid for my games. How is this fair?

Because they aren’t getting the same game that you paid for. There will be no Living Story and those 40 other updates we had over the last three years. What do they have to pay for with GW2 Core?

The entire story for the core game that I also paid for? The living story was great and all but it was free so it shouldn’t even be brought into the picture. The core game is still a game with a storyline.

It’s not free for new players.

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

Sorry I was so sceptic. I have just created the F2P account and it looks like everything will be fine. No bot spamming, no gold selling, no changes to major things in trading post. I really like it. The restriction for free players are not restricting them from enjoying all the aspects of the game…. and if they want to join the community, they can either level up their ranks and levels, or buy the game.

Bravo ArenaNet.

I just shared this post with the team. Thank you for looking at this objectively and for sharing your thoughts. As one of our team said, “We really did think about this a lot.”

Objectively because it’s pro FTP or in general? Looking at this from my pov as objectively as I can it seems incredibly offensive. I purchased a GW2 collector’s edition at launch (pre order) and have bought an account for my wife (not $10) and we’re asked to purchae HoT for the same price as a new player who’ll get GW2 and HoT for the same money, while you now give away GW2 for free.

Going free to play while selling a paid expansion and continuing your gem store centrism feels shady. I haven’t pre purchased and I’m now glad I didn’t if I buy HoT I might do so through a box retailer, sure I’ll lose my free character slot but it will profit Anet less than buying digital it’s a small thing but it’s how I’ll show my displeasure should I continue

I really really don’t get this mentality. You paid for something and have been using it fine for 3 years, they now offer a restricted/incomplete for free to other ppl as a means to get them interested and you are ‘offended’.

Really, you take offense to other people being given something nice that won’t significantly affect you?

You’ve had a 3 year leg up on them, and have received content updates for free that they’ll have to pay for to experience. Whatever. People will find anything to be ‘offended’ by nowadays.

I paid for lifetime access paid for those “free” updates I cannot stand when someone confuses a BTP with a FTP model, I received nothing in GW2 for free.

Ok, fair point. But now HoT is here, and you haven’t paid for that yet, but what…you deserve that for free too? Or at a discount? or not even, just as long as those new players pay just as much as you did on a depreciated product. That’ll make you feel better.

What I own, my lifetime access which is what B2P means is now worthless and you think I’m jumping in the HoT train? I’ll wait

I really don’t care what you’re decision is regarding HoT. All i wanted to figure out is if there was any motive to your original comment besides not wanting new people to save money. Apparently not.

Your lifetime access allowed you to get living story season 1 and 2 – something free players won’t have unless I’m mistaken. And you were never supposed to have ‘lifetime access’, at least not in the sense of anything other than the core game. If that’s what you thought you should have been complaining that HoT wasn’t just free right off the bat.

If you don’t care don’t comment. My opinion as paying customer is my own. I paid for lifetime access which was the only reason I was able to play GW2 now it’s FTP what did I pay for?

I don’t care about your plans to buy the game or not. I did care about your stance on why you think you deserve more/ new players deserve less.

And as of today’s developments you paid for being able to play the game for the last 3 years, LS S1 and S2, and an unrestricted account.

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

You’ve had a 3 year leg up on them, and have received content updates for free that they’ll have to pay for to experience.

Why are you wrongfully assuming everyone began playing GW2 three years ago?

I’m not. I’m specifically responding to that guy’s comment that said he bought the game at launch…

(edited by Kormeg.2469)

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

Sorry I was so sceptic. I have just created the F2P account and it looks like everything will be fine. No bot spamming, no gold selling, no changes to major things in trading post. I really like it. The restriction for free players are not restricting them from enjoying all the aspects of the game…. and if they want to join the community, they can either level up their ranks and levels, or buy the game.

Bravo ArenaNet.

I just shared this post with the team. Thank you for looking at this objectively and for sharing your thoughts. As one of our team said, “We really did think about this a lot.”

Objectively because it’s pro FTP or in general? Looking at this from my pov as objectively as I can it seems incredibly offensive. I purchased a GW2 collector’s edition at launch (pre order) and have bought an account for my wife (not $10) and we’re asked to purchae HoT for the same price as a new player who’ll get GW2 and HoT for the same money, while you now give away GW2 for free.

Going free to play while selling a paid expansion and continuing your gem store centrism feels shady. I haven’t pre purchased and I’m now glad I didn’t if I buy HoT I might do so through a box retailer, sure I’ll lose my free character slot but it will profit Anet less than buying digital it’s a small thing but it’s how I’ll show my displeasure should I continue

I really really don’t get this mentality. You paid for something and have been using it fine for 3 years, they now offer a restricted/incomplete for free to other ppl as a means to get them interested and you are ‘offended’.

Really, you take offense to other people being given something nice that won’t significantly affect you?

You’ve had a 3 year leg up on them, and have received content updates for free that they’ll have to pay for to experience. Whatever. People will find anything to be ‘offended’ by nowadays.

I paid for lifetime access paid for those “free” updates I cannot stand when someone confuses a BTP with a FTP model, I received nothing in GW2 for free.

Ok, fair point. But now HoT is here, and you haven’t paid for that yet, but what…you deserve that for free too? Or at a discount? or not even, just as long as those new players pay just as much as you did on a depreciated product. That’ll make you feel better.

What I own, my lifetime access which is what B2P means is now worthless and you think I’m jumping in the HoT train? I’ll wait

I really don’t care what you’re decision is regarding HoT. All i wanted to figure out is if there was any motive to your original comment besides not wanting new people to save money. Apparently not.

Your lifetime access allowed you to get living story season 1 and 2 – something free players won’t have unless I’m mistaken. And you were never supposed to have ‘lifetime access’, at least not in the sense of anything other than the core game. If that’s what you thought you should have been complaining that HoT wasn’t just free right off the bat.

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

I dont have a problem with f2p, I think it’s a fantastic idea. I don’t have a problem the base game not getting any future updates because the base game is basically finished. Ofcourse I also bought HoT.

As a veteran gw2 player I have had to pay for two games. The base game and HoT. That is perfectly fine. What I don’t understand is that new players only have to pay for one game while I have to pay for two games. This makes me feel like I have wasted my money because I did not wait until all the expansions came out so I could save a bunch of money. I think it is really unfair to the playes who purchased the game when it came out.

New players should pay for both games, not just one.

It’s a means of getting everyone to play together, and to make new players feel as though they aren’t the ones losing money, by paying for a base game that they dont really want compared to the expanded version.

One reason I never got into WoW is cuz I didn’t want to have to by like 3 expansions even though I just wanted to get to the last one to play with my brother. If Blizz had done what Anet is doing now, then the way would have open for me.

Yes I see that but how is it fair to me? Why should I have to pay more money while new players don’t? Why am I getting punished for buying the core game when it released?

You aren’t being punished. New players are being given a gift.

Actually no, I wanna hear this. How are you being punished exactly? I’m curious

By paying for 2 games where the f2p just need to pay for one?

New players had to wait 3 years to only have to buy one game. I guess theure being punished too

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

I dont have a problem with f2p, I think it’s a fantastic idea. I don’t have a problem the base game not getting any future updates because the base game is basically finished. Ofcourse I also bought HoT.

As a veteran gw2 player I have had to pay for two games. The base game and HoT. That is perfectly fine. What I don’t understand is that new players only have to pay for one game while I have to pay for two games. This makes me feel like I have wasted my money because I did not wait until all the expansions came out so I could save a bunch of money. I think it is really unfair to the playes who purchased the game when it came out.

New players should pay for both games, not just one.

It’s a means of getting everyone to play together, and to make new players feel as though they aren’t the ones losing money, by paying for a base game that they dont really want compared to the expanded version.

One reason I never got into WoW is cuz I didn’t want to have to by like 3 expansions even though I just wanted to get to the last one to play with my brother. If Blizz had done what Anet is doing now, then the way would have open for me.

Yes I see that but how is it fair to me? Why should I have to pay more money while new players don’t? Why am I getting punished for buying the core game when it released?

You aren’t being punished. New players are being given a gift.

Actually no, I wanna hear this. How are you being punished exactly? I’m curious

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

Sorry I was so sceptic. I have just created the F2P account and it looks like everything will be fine. No bot spamming, no gold selling, no changes to major things in trading post. I really like it. The restriction for free players are not restricting them from enjoying all the aspects of the game…. and if they want to join the community, they can either level up their ranks and levels, or buy the game.

Bravo ArenaNet.

I just shared this post with the team. Thank you for looking at this objectively and for sharing your thoughts. As one of our team said, “We really did think about this a lot.”

Objectively because it’s pro FTP or in general? Looking at this from my pov as objectively as I can it seems incredibly offensive. I purchased a GW2 collector’s edition at launch (pre order) and have bought an account for my wife (not $10) and we’re asked to purchae HoT for the same price as a new player who’ll get GW2 and HoT for the same money, while you now give away GW2 for free.

Going free to play while selling a paid expansion and continuing your gem store centrism feels shady. I haven’t pre purchased and I’m now glad I didn’t if I buy HoT I might do so through a box retailer, sure I’ll lose my free character slot but it will profit Anet less than buying digital it’s a small thing but it’s how I’ll show my displeasure should I continue

I really really don’t get this mentality. You paid for something and have been using it fine for 3 years, they now offer a restricted/incomplete for free to other ppl as a means to get them interested and you are ‘offended’.

Really, you take offense to other people being given something nice that won’t significantly affect you?

You’ve had a 3 year leg up on them, and have received content updates for free that they’ll have to pay for to experience. Whatever. People will find anything to be ‘offended’ by nowadays.

I paid for lifetime access paid for those “free” updates I cannot stand when someone confuses a BTP with a FTP model, I received nothing in GW2 for free.

Ok, fair point. But now HoT is here, and you haven’t paid for that yet, but what…you deserve that for free too? Or at a discount? or not even, just as long as those new players pay just as much as you did on a depreciated product. That’ll make you feel better.

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

I dont have a problem with f2p, I think it’s a fantastic idea. I don’t have a problem the base game not getting any future updates because the base game is basically finished. Ofcourse I also bought HoT.

As a veteran gw2 player I have had to pay for two games. The base game and HoT. That is perfectly fine. What I don’t understand is that new players only have to pay for one game while I have to pay for two games. This makes me feel like I have wasted my money because I did not wait until all the expansions came out so I could save a bunch of money. I think it is really unfair to the playes who purchased the game when it came out.

New players should pay for both games, not just one.

It’s a means of getting everyone to play together, and to make new players feel as though they aren’t the ones losing money, by paying for a base game that they dont really want compared to the expanded version.

One reason I never got into WoW is cuz I didn’t want to have to by like 3 expansions even though I just wanted to get to the last one to play with my brother. If Blizz had done what Anet is doing now, then the way would have open for me.

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

Sorry I was so sceptic. I have just created the F2P account and it looks like everything will be fine. No bot spamming, no gold selling, no changes to major things in trading post. I really like it. The restriction for free players are not restricting them from enjoying all the aspects of the game…. and if they want to join the community, they can either level up their ranks and levels, or buy the game.

Bravo ArenaNet.

I just shared this post with the team. Thank you for looking at this objectively and for sharing your thoughts. As one of our team said, “We really did think about this a lot.”

Objectively because it’s pro FTP or in general? Looking at this from my pov as objectively as I can it seems incredibly offensive. I purchased a GW2 collector’s edition at launch (pre order) and have bought an account for my wife (not $10) and we’re asked to purchae HoT for the same price as a new player who’ll get GW2 and HoT for the same money, while you now give away GW2 for free.

Going free to play while selling a paid expansion and continuing your gem store centrism feels shady. I haven’t pre purchased and I’m now glad I didn’t if I buy HoT I might do so through a box retailer, sure I’ll lose my free character slot but it will profit Anet less than buying digital it’s a small thing but it’s how I’ll show my displeasure should I continue

I really really don’t get this mentality. You paid for something and have been using it fine for 3 years, they now offer a restricted/incomplete for free to other ppl as a means to get them interested and you are ‘offended’.

Really, you take offense to other people being given something nice that won’t significantly affect you?

You’ve had a 3 year leg up on them, and have received content updates for free that they’ll have to pay for to experience. Whatever. People will find anything to be ‘offended’ by nowadays.

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Kormeg.2469

Kormeg.2469

Raid will kill GW2, please stop it before it’s too late.

No. No it won’t.

I play in raid game, i had go to raids to my character does not become to a useless character. Raids kill game, or game kill raids. There is no third.

I’ll use FFXIV that I’ve been playing recently as an example to why you’re dead wrong.

The newest expansion came out about 2 months ago. Currently in FFXIV the highest “gear level” is 210. then there’s 200, and 190. All of these tiers are behind lockouts of varying length and how they’re implemented. The two raid versions award the 210 and 190 level gear, and playing other non-raiding modes award you the 2nd highest 200. None in the game has a full set of 210 gear, and honestly it doesn’t really matter because you can just get the 200 gear anyhow.

My point? FFXIV is a game with hardcore raiding, lockouts, the whole shebang. And yet you are not required to raid at all to still be competitive.

Why can’t gw2 achieve the same?

Please don't lock Mordremoth behind a raid

in Guild Wars 2: Heart of Thorns

Posted by: Kormeg.2469

Kormeg.2469

He’s part of the main story, why would they do that? Especially considering the player base they know they have.

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

Why though? Isn’t the stigma against free accounts because people don’t want to be spammed by RMTs?

As far as I can tell right now that would be very cumbersome for sellers to continuously do based on the restrictions.

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Kormeg.2469

Kormeg.2469

Raid will kill GW2, please stop it before it’s too late.

No. No it won’t.

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

Giving f2p accounts log-in rewards is a serious slap in the face. :/
We need an official statement about this that includes all the details.

That’s why THEY DON’T GET THEM.

https://help.guildwars2.com/entries/95982157

I posted my comment BEFORE that went live.

Then why rush on the forums to post that? What exactly was the point of your post?

Because there was a blog post that detailed “all” of the restriction and yet made no mention of that?

Why rush to accuse him? What is the point of your post?

Point out where I accused anyone. Please.

And the point of my post was to figure why exactly he, and others, are doomsaying before they know what is even going on.

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

People are raging because that’s what the people that play this game like to do. People were complaining about how everything is going to fail and crash and die before reading any information on the new decisions.

Logic and reason for your question will not come.

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Kormeg.2469

Kormeg.2469

They missed some great opportunity to make their raids available to a lot of different skill levels but anyway we will see how they are when we see them.

I don’t understand what you mean?

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

Giving f2p accounts log-in rewards is a serious slap in the face. :/
We need an official statement about this that includes all the details.

That’s why THEY DON’T GET THEM.

https://help.guildwars2.com/entries/95982157

I posted my comment BEFORE that went live.

Then why rush on the forums to post that? What exactly was the point of your post?

Play for Free Confirmed [merged]

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

Literally no one in this thread has any foresight beyond what they want for themselves…

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Kormeg.2469

Kormeg.2469

I’m pretty excited to see the new Legendary Armor, Legendary Pre-cursor Armor, and the journey/process to obtain and craft it. =)

Yep. But You know what I’d more than love to see? It’s unlikely I know, but Imagine Class specific legendary armor. Like unique set for each class, giving it it’s own identity, kinda like how armor was back in gw1.

That’s something I kinda miss.

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Kormeg.2469

Kormeg.2469

I would rather have 1 detailed and complex raid at start, than 3 mediocre ones, quality over quantity.

And 10 man is perfect.

I agree, anything passed 10 starts heading into zergfest/bumrush territory.Cohesiveness is much better for a raiding experience imo

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Kormeg.2469

Kormeg.2469

I missed that my bad. Regardless, I’m so freaking happy right now. I’m probably actually going to come back to the game now because of this news

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Kormeg.2469

Kormeg.2469

How are you sure it’s 10-man?

I Just Purchased Heart Of Thorns...

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

Hey guys, I’ve been a bit out of the loop regarding the HoT pre-purchasing. What exactly is the OP doing now that you get upon pre-purchase? It’s not a beta wknd I don’t think, and looking on the wiki I don’t see what immediate benefit he might be talking about.

The OP never said anything about “immediate.”

But with Deluxe you do get an immediate title and mini to use (and a glider skin that you can add to a beta alt if you save it in the bank), and with Ultimate you get those as well as 4000 gems at half price, albeit after a few days to make sure you’re not a fraud.

I think what the OP gets is the joy of knowing it will get to play HoT for sure.

Oh.

I just assumed that the ‘soooo good’ feeling stemmed from actually playing some new content or something.

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Kormeg.2469

Kormeg.2469

However I think most of us are sceptical that the challenge part of the CGC won’t actually be challenging, due to the way the game caters to the casual gamer.

Oh, don’t worry. It will be challenging. Just not necessarily to you.

Which is why to discuss that would pointless, because difficulty is relative. All Anet has to do is make the content more challenging than what already exists, anything else would defeat the entire point of them naming it Challenging Group Content.

The degree to which they do that is what’s important, but they need to find a happy medium in which the venn diagram with the intersection between players that find it too easy and too hard is much bigger than the proportion of people in only the outside circles.

Guards shield is still terrible?

in Guardian

Posted by: Kormeg.2469

Kormeg.2469

Hey all, I’ve out of the game a while, so I’m just looking for some understanding/clarity regarding this.

Mostly I want to know if there have been any unofficial ideas or leaks or anything that point to changing guardian shield abilities in general. Warrior and engi have from day one had better use of the shield than a guard does, and the new revenant and chronomancer skills look ok and awesome in my opinion.

Is there anything at all being said about helping guard not be the absolute worst shield class? Considering they should be far from that, considering the whole support/protector thing….

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Kormeg.2469

Kormeg.2469

dungeons and fractals aren’t challenging though…

No matter the content, it won’t be challenging enough for someone. Unless you expect the content to be made for Usain Bolts of GW2? It would be a really empty part of the game…

Besides, no matter how hard it is, it will eventually get nerfed so that a large part of population will be able to run it.

Wooden potatoes had a great idea I think for allowing players to set their own difficulty. A ‘skulls’ system borrowed from Halo i think, where different challenges can be activated in instances to increase challenge and reward per skull activated.

I think that’s in the realm of great compromise.

I Just Purchased Heart Of Thorns...

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

Hey guys, I’ve been a bit out of the loop regarding the HoT pre-purchasing. What exactly is the OP doing now that you get upon pre-purchase? It’s not a beta wknd I don’t think, and looking on the wiki I don’t see what immediate benefit he might be talking about.

No, I am not okay with this.

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

I know this thread kinda ran it’s course and a lot of discussion was had, but take a look at this video: https://www.youtube.com/watch?v=PEgazaOtjqY

In it Wooden Potatoes gives an interesting solution to our dilemma here. Basically individual challenge options which give more rewards per challenge added.

An awesome system doesn’t have to be the exact suggestions he made, I doubt he even considers it so, But I think the overall system is a great compromise between what people want. The video itself talks about a lot of what we’ve been discussing too.

What’s funny is that idk if it’s even a compromise since everybody gets what they want in increments added at their own discretion.

(edited by Kormeg.2469)

No, I am not okay with this.

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

It just makes sense and it increases the longevity of the game because there is actually a reason to try and get better.

A lot of these people don’t want to get better. I had trouble wrapping my head around this too. Some of these folks want a fantasy simulator they play can after work and relax. The point you’re making is lost on them.

(edited by Kormeg.2469)

No, I am not okay with this.

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

The problem with this game is not easy vs difficult content, it’s rewards.

Personally, I don’t care so much about rewards as much as being satisfied in putting forward the effort to accomplish something significant. There are also existing avenues in the game to great rewards. An example of this is World Bosses, they can give some of the best loot in the game, despite being some of the most uninspired encounters also. So no, I disagree that that is the apex issue

No, I am not okay with this.

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

Bible of Text

I actually agree with a surprising amount of what you said, which is odd for me, because you state a lot of your opinions as if they were facts, which I usually can’t tolerate.

Regardless, I think you have a pretty good grasp of what the issue and its underlying components are. I think you have one thing a bit wrong though.

The extent of difficulty and commitment that you think most of the proponents of harder content want, is pretty extravagant.

Idk if you were just using numbers for an example or what, but myself personally, I’ve been playing MMOs for 9-10 years now, (my very 1st being the original Guild Wars). I have never ever, not even once raided, been part of a raiding guild or other scenarios that demand ridiculous amounts of preparation, explanation and participation. It’s way too much of a commitment for me. And at the same time I want harder content in GW2, for a lot of the reasons you’ve stated.

What’s my point here? I think you are dealing in extremes as to what ppl actually want. I don’t consider myself hardcore, but at the same time I don’t want dungeons where I don’t really understand the mechanics of the instance, or even all of my abilities, but I can still do fine because I can just dps down the hunk of meat and telegraphs that is a majority of this game’s bosses. There is a middle ground of player I think you are confusing for ‘h@rdkorE’, and yeah we just want some diversity in what the game offers, instead of what they’ve been doing so far which seems to be solely catering for only one end of the spectrum.

No, I am not okay with this.

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

I do agree that there should be difficult content for the elitists but on other hand cutting out the casual market is a bad idea and has killed more mmos than I care to list.

How does wanting to play something where you actually have try and put out more than the bare minimum amount of effort make you elitist? I demand perfection just because I want instances that don’t have you just wail on the boss from beginning to end???
I can’t speak for everyone of course, but A lot of people would just like something where you can put the skill and effort in to feel satisfied that you’ve just finished something significant, instead of just a time commitment to get some dungeon currency.

Obviously as time goes on ppl will get used to it and it won’t be that hard anymore, but maybe that’s the problem, Anet takes so kitten long to add content like this. When was Aether path added, over a year ago?! That’s not even a full dungeon and that’s the last significant even moderately hard content they’ve added. ( I think).

Also I dont get what the argument against harder content is? Cuz 1) no one is suggesting to completely overhaul GW2 into a hardcore game and 2) Adding some challenging instances isn’t going to ruin your causal after work fun time.

Edit: what people like me want is for SOME more challenging options in this game thats really lacking it. Why are you fighting against that?

(edited by Kormeg.2469)

No, I am not okay with this.

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

Apparently asking for the game to have some difficult portions to it is too much to ask for, and that if you want that then kitten you. this is Easy Wars2.

How the hell is telling ppl to go pvp a solution to pve being too easy? Really?

I absolutely hate it when ppl dismiss others concerns as unimportant and not worth mentioning, while spewing their own.

No, I am not okay with this.

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

^Pretty much.

If you look at the comments in this thread there are WAY too many people that attribute a challenge with being some kind of hardcore gamer lifestyle where you spend hours everyday doing encounters.

No, ppl would just like more content that is even moderately difficult. We’ve had a staunch lack of that for a very long time.

No, I am not okay with this.

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

I mean, how would you reward people based on merit and/or accomplishments, without some of those older mmo problems reappearing in this game?

Smaller instanced content, relative to the rest of the game. Let them be like dungeons, but maybe smaller/shorter and focus on higher skill/effort play. An example I guess could be Trials from FFXIV, those are essentially instanced fights where it’s just a boss involved in a heavily mechanical fight requiring group cooperation.

It doesn’t have to the main focus of the game. They certainly aren’t even in FFXIV, but they are an option for people looking for some challenge where you don’t have to take 1-2 hours to get to the good part, where it’s just a dps race anyway. Just content where effort is necessary rather than time availability.

(edited by Kormeg.2469)

No, I am not okay with this.

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

My main concern is that Anet’s idea of “more difficult” seems to be 200% health, which is frankly just a more boring version of what we have now.

Right? Just because it takes long doesn’t mean it’s a ‘hard’ fight. I think the idea they have of their player base it that everyone deserves to be rewarded if they spend X amount of time playing, instead of being rewarded based on merit or accomplishments.

No, I am not okay with this.

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

The fact that the OP needs to keep reiterating what his post is actually about speaks volumes about how the MMO community as a whole is used to hearing the same arguments and stances over and over and over…..

It’s not hardcore vs. causal… (those are largely time commitments honestly).
What I’m getting (and I guess @Teon now too), is the game LARGELY lacks any difficult content – casual or Hardcore aside.

My favourite content addition in the game to date was the launch of the Original Aetherblade dungeon in season one. Dat kitten was CHALLENGING. And it caused such an uproar because ppl didn’t like the fact that they had to TRY. The dungeon wasn’t a matter of how much time should be expected to put into it, but instead how much effort or skill you had. And as time went on, runs became faster and easier as more ppl LEARNED and got BETTER. For a game where it shows up so much in pvp, pve does very little to test skill.

It was hard and I died a lot. But it felt AWESOME when you beat it.
GW2 needs more of that is what I think OP is saying

Get Rid of Stacking.

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

A much larger percentage of the game’s population uses stacking. As other defenders in this same thread have stated that’s cuz it’s the best (fastest) way to do most of the game’s content, because of the benefit of being able to give and receive party-wide buffs, among other things.

And I haven’t seen many suggestions here about having more options, if that was the case I wouldn’t even feel the need to comment. What i am seeing is a lot of people saying that there’s nothing wrong with stacking, because it’s the best way, and if you don’t like it then tough.

I find it weird is all that people defend it only because it’s efficient. Is that all you’re after? If you wan’t to separate fun from rewarding fine. Why don’t we just lump them both together as ‘enjoyable’. Do ppl find fighting dungeon bosses, where stacking is the best method of doing so, to make for enjoyable experiences?

Get Rid of Stacking.

in Guild Wars 2 Discussion

Posted by: Kormeg.2469

Kormeg.2469

So am I understanding this correctly that most people in this thread defending stacking enjoy that kind of gameplay? If you do cool, but I just feel that this isn’t very challenging. Outside of a few crucial moments the majority of boss fights in the game now could be done with parties full of GW1 henchmen – albeit with AI for AoE avoidance added in.

I mean I don’t particularly agree, but I want to understand. Are dungeon runs with bosses that you can just might stack and continuously dps down, a rewarding experience for you guys?

Looking for a shield/mace build for Dungeons

in Guardian

Posted by: Kormeg.2469

Kormeg.2469

I know shields suck. Keep that in mind when posting please.

Well then what’s the purpose of asking for a build that uses it?

For the same reason that not every single person plays warrior.

Not every single person plays warrior because there are optimal compositions that don’t involve playing warrior.

Guardian shield has no use in an optimal composition because it is the worst weapon in the game.

And yet people play classes that aren’t ‘optimal ’ in such situations. Guess what dude, I’m just trying to have fun. From what I’ve been hearing shields being the worst, dont make them nonviable. Ill be enjoying myself doing that then, you can go ahead and play what people tell you is the best way to play.

If you want to use a crappy weapon, then fine. But if you go looking for builds anyone worth their salt is gonna tell you that you should ditch it for a focus. It just seems highly counter-intuitive to go around asking for a good build but then constraining it to your bad requirements. If you want to run a bad build, at least have the sense to make it yourself.

The very very first thing I said in my original post is that I know it sucks. I want to use a shield. Cuz i like how it works. You seem incapable of discerning that for yourself, and decided to present well known, tried and proven, beaten to death facts that I apparently did not explicitly state that I understood in my post well enough.

I want to play my guardian with a shield. That’s it. Cuz I think it’s cool. I don’t get why you’re posting at all considering I already knew this. Then saying i should come up with my own build, like asking for help is something i should only do if it makes sense to you? What?

Looking for a shield/mace build for Dungeons

in Guardian

Posted by: Kormeg.2469

Kormeg.2469

I know shields suck. Keep that in mind when posting please.

Well then what’s the purpose of asking for a build that uses it?

For the same reason that not every single person plays warrior.

Not every single person plays warrior because there are optimal compositions that don’t involve playing warrior.

Guardian shield has no use in an optimal composition because it is the worst weapon in the game.

And yet people play classes that aren’t ‘optimal ’ in such situations. Guess what dude, I’m just trying to have fun. From what I’ve been hearing shields being the worst, dont make them nonviable. Ill be enjoying myself doing that then, you can go ahead and play what people tell you is the best way to play.

Looking for a shield/mace build for Dungeons

in Guardian

Posted by: Kormeg.2469

Kormeg.2469

I know shields suck. Keep that in mind when posting please.

Well then what’s the purpose of asking for a build that uses it?

For the same reason that not every single person plays warrior.

Looking for a shield/mace build for Dungeons

in Guardian

Posted by: Kormeg.2469

Kormeg.2469

Thanks everyone for all your replies, you’ve all helped me IMMENSELY.

Looking for a shield/mace build for Dungeons

in Guardian

Posted by: Kormeg.2469

Kormeg.2469

. A lot of ppl are changing their build or weapons several times inside a single dungeon to adapt to a specific situation.

SO what you’re saying is that just do zerkers and be done with gear stats, and look to traits and weapons for diversity. That’s a breath of fresh air from what i thought of the situation before.

Looking for a shield/mace build for Dungeons

in Guardian

Posted by: Kormeg.2469

Kormeg.2469

Well thanks for the lengthy explanation, i don’t think i fully understood why zerkers was the absolute best way to go

Looking for a shield/mace build for Dungeons

in Guardian

Posted by: Kormeg.2469

Kormeg.2469

So that’s it then, full zerker or nothing. It’s the be all, end all gear for everything, or at least pve?

Short of a real expansion drastically changing the design it’s unlikely to ever be fixed either.

Holy kitten that’s horrible! I knew it was popular but this kittening sucks! Never seen anything like this in an mmo. Hopefully the ‘big news’ form PAX south is something to look forward to.

Looking for a shield/mace build for Dungeons

in Guardian

Posted by: Kormeg.2469

Kormeg.2469

So that’s it then, full zerker or nothing. It’s the be all, end all gear for everything, or at least pve?

Looking for a shield/mace build for Dungeons

in Guardian

Posted by: Kormeg.2469

Kormeg.2469

I know shields suck. Keep that in mind when posting please.

I have a full set of soldier’s exotics and im not really sure what i shd do about weapons since my armor isn’t also zerkers.

I guess what im really asking is what sigils and accessories/trinkets should i be running if i want to mace shield + w/e already having soldier’s stuff.

Thx