If the PvP reward track is the most profitable method, its kinda hilarious.
Nothing against the pvp reward track, but it isn’t even a Wintersday activity.It’s really not.
Winning a hotjoin, or losing an unranked/ranked match gives you 500 points (assuming the game lasted at least 7 minutes, you get less points if the game ends sooner than that), so it takes 1.5 hours to get through two tiers that way; if you look at the 2015 reward track that’s 31 gifts for the first 1.5 hours, another 32 gifts for the next 1.5 hours, 53 after that, and 160 when you finally reach the end of the track for a grand total of 276 gifts.
That’s a minimum of 6 hours for 276 gifts, 4 if you pop a PvP reward booster.
You can cut the time by a third if you manage to win every unranked/ranked match, but that’s still 1.3~2 hours for 276 gifts; you’re obviously not going to win every match though, so it’ll be more like 2~3 hours.
Conversely someone who’s good at the JP can complete 12~16 jumps in half an hour, so by the first hour they’d already be sitting on 240~320 gifts (plus another 3~6 personalized gifts for completing the JP 15 times), in the second hour they’ve already left the best PvP player behind with 489~652 gifts.
The sole exception to this is if the PvP player spent 2~3 months saving the potions they get from PvP dailies, in which case they’ll be able to instantly complete the Wintersday Reward Track 45 times to get all the gifts they need for 10k drinks. That information is useless to you unless you have a time machine, of course.
I saved all the pvp potions for about half a year to prepare for HoT. I had ~400 potions and it got me 5 reward tracks (the 4 HoT ones and 1 halloween completion)
So I was looking around for someones calculation on this.. There was none, so feel free to spread this.
Would like to Credit Errant Venture.9371 for a rough drop rate, and Altair.8402 for catching my mistakes and fixing the jumping puzzle calculation.
•Every Cycle of the Bells is (18Bags/7mins),
•Most people say they can average 11 cycles of the Jumping Puzzle an hour,
(11cycles*10bags = {110Bags/1Hour}*{1hour/60mins} = 1.83333 * 7minutes = 12.83Bags ). So if we reverse that you need (18Bags/7min = 2.5714Bags/min*30min round = 77.142 Bags/30min) Meaning you need too do 8+Cycles to match Bells.
•Someone earlier mentioned (50Bags/Dungeon), too make it worthwhile you’d have to do the dungeon in 28minutes. (50bags/18bags = 2.777777)
•Don’t do Toypocalypse its not worth it.So if you can’t do the 16cycles or more of the jumping puzzle. I highly suggest bells.
“10k drinks * 1.2 bags/drink (80% drop rate) = 12,000 gifts” – Errant Venture
12000Gifts / 2.5714Gifts/mins =4,666.71Mins Or 77.78Hours Or 3.24 Full Days30Songs = 3Large Bags from the achievement which I find seems to drop at least 4 drinks, 30Songs / 6Songs/Cycle = 5 Cycles which means 4Drinks/5Cycles * 5Cycles/90Bags = 4Drinks/90bags, {1bag*.8Drop = 0.8Drinks/Bag}
90Bags *.8 Drinks/Bag = 72Drinks+4Drinks = 76Drinks/5Cycles = 15.2Drinks/Cycle which results in 10,000Drinks / 15.2Drinks/Cycle =
658 Cycles of Bells. Too complete the achievement.@current market value of 7S.72C. the value of 12,000Gifts is (7.72*12000Gifts = 926.40 Gold)
@current market value of 7S.28C. The value of 10,000Drinks is (7.28*10,000Drinks = 728.00Gold)
I did a math post about it but it got merged with the QQ about doing all that work. Seems pretty accurate but 1 round of bells is actually 10 minutes because of either the downtime between rounds or you trying to get into a world without bugging out a bunch first.
Hmm interesting that everyone just assumes this is about Winter’s Presence and using it as a justification.
OP here, it’s about Winter’s Presence.
That doesn’t change the fact that there are other reasons for completing this.
You can get the meta achievment without this, so unless youre unable to do complete the bell choir AND the 3 jp runs. Winter’s Presence + the title are the only rewards youll get out of this.
It is an expensive item but it’s expected. Where it fails though is the constant “world is full” messages you get with the 2 main farming spots: bell choir and JP. Yes the bell choir can get that message all the time (at least I do).
I’ve heard these shoulders are a gold sink, but they really aren’t. Were just moving gold from one player to another. If this is to truly be a gold sink, the drinks should be account bound, while we have the option to just buy the shoulders outright for say 800g.
I am one of those 10% that can farm the JP, but I know doing that till the end of the event isn’t feasible. I am sitting on 10.5 million karma as well and I don’t see buying the gifts as a viable way to spend it. There must be a better way to convert it to gold.
Its a gold sink because of the way the TP works, if 10.000 per skin is traded on the TP thats 800g wich translate to roughly120g in taxes. (40g (5%) listing fee + 80g (10%) exhange fee). You can convert karma to gold by buying mats for it, wouldn’t recommend it cus if you want maximum profit, you need to buy 4 karma armor pieces, convert them to 1 armor piece (you cant salvage karma armor) and then salvage that. It’s rougly 1g per 10k karma but it takes for. ever.
You want cool, shiny item, you buckle down and pay. I have 40g, went broke ‘cause of raids, couldn’t afford the skin even if I wanted it, didn’t get it. /shrug
Suck it up.Im not complaining, I don’t mind a grind. Im making the statement youre better of buying the drinks with gold farmed elsewere. It’s simply faster.
Edit- The only complaint I do have is that they want you to do the same jp 1200 times, or play the same 6 songs for 100 hours. Wich by then you could probably do them blindfolded.
They don’t want you to do it. YOU want to do it. It’s different.
Well, no because anet decided upon 10.000 drinks NOT ME. And the only way to get those is trough gifts that they give out at a moderatly slow rate (compared to the 12.000 youll need for 10.000 drinks). Or, and this is the real reason they set it so high, buy them of the TP.
No YOU. You want it now so you said you have to do jp 1200 times but it’s because you want it fast and this year. The skin can be a long term goal, you know. You can still have it later. It’s a skin with shiny and good looking effect like legendary weapon.
What did you expect? Have it day one doing easy stuff?
Never did I state anywere that I want it day one, or at all for that mather. I titled this Lets do the math, because that is all I did. And concluded that if you wanted the skin, youre better off farming 800 gold elsewere.
To go off topic and reply to the rest of your comment, yes it can be a long term goal. But this is a festive skin, and should be obtainable during said festival. Who wants to walk around with snow mid summer? I like long term gold btw, I took 3 years to craft 1 legendary, because I didn’t grind for it. I just played the game the way I liked and stored stuff for it on the bank untill I was able to craft it.
Hmm interesting that everyone just assumes this is about Winter’s Presence and using it as a justification.
OP here, it’s about Winter’s Presence.
You want cool, shiny item, you buckle down and pay. I have 40g, went broke ‘cause of raids, couldn’t afford the skin even if I wanted it, didn’t get it. /shrug
Suck it up.Im not complaining, I don’t mind a grind. Im making the statement youre better of buying the drinks with gold farmed elsewere. It’s simply faster.
Edit- The only complaint I do have is that they want you to do the same jp 1200 times, or play the same 6 songs for 100 hours. Wich by then you could probably do them blindfolded.
They don’t want you to do it. YOU want to do it. It’s different.
Well, no because anet decided upon 10.000 drinks NOT ME. And the only way to get those is trough gifts that they give out at a moderatly slow rate (compared to the 12.000 youll need for 10.000 drinks). Or, and this is the real reason they set it so high, buy them of the TP.
(There are some theories that the choir is actually faster because you can join on the middle or later songs wich give 3 or 5 gifts were the first 2 songs only give 1 gift each. But on avarage I think it’s about the same as your mediocre JP player.)
Does that account for the time wasted by free play?
Yes, because as soon as you finish the last song you leave the instance, then go find another world. bug out a few times and hopefully get into a world thats either ready to start or even better already halfway. The theory holds up if you join at the last 2 songs more often than you join a server thats in free play (costing you more time because then you have to either wait that out or leave and find another world, get bugged out a few more times and then hopefully get in a good world.)
In my experience it doesn’t really work out that way. I tried that for the 500 notes achievement. Sometimes it will put you into a new instance but other times it will put you into another one that is already in free play as well. Wasting time doing the search or standing around during free play is about the same. Though in comparison to the JP I guess there is a bit of a delay at the start too.
Thats why it’s a theory and I didnt state is as fact. I find it faster, and far less stressfull to just stand around in freeplay, often the round resets with 2-3 minutes left on the clock.
I’ve gotten 3k drinks down from doing the JP alone.
Your math is off by a lot though, 300 gifts / hour might be a little much at the start when you’re getting the timings right, but you should reach 200 easily, with a good chance at 250-300 per hour eventually. I can do more now, if i have a good run.
You also get candy canes and minipets to sell, which you can convert into booze, so that pulls the time down a little too.
So what youre saying is, if youre not a robot…….. see 2nd paragraph…….. you get less………. but if you become a jp robot………… 250-300 is right………. see 1st paragraph…….. so you say im wrong then emediatly say im right? I dont get it.
Well if you consider that a ‘robot’, but I think you are exaggerating your point. You certainly overused your points there.
I actually still enjoy doing the JP, must have a good emotion chip installed.
Youre doing the same exact task for about ~40-60 hours, mindlessly because you do it so much. Yes I call that a robot, because you might aswell be a robot at that point. Thing is you said my math was wrong, then 2 sentences later you confirm my math, so I didnt get your point. Also as I stated before, I don’t mind the grind, it’s just that youre better of farming gold and buying the drinks because thats simply more efficient. Since anet wants us to be robots for the skin…
I was stating that 150/h is far too little to be ‘realistic’ and that I don’t like to be called a ‘freak of nature robot’.
So no, I neither confirm nor approve your what you call math. And with that the discussion is for my part over.
Do the words" Your math is off by a lot though" ring any bells? 150 drinks, not gifts, and that was for mediocre players at that. Don’t get mad if sombody calls you out on your bullshi.
I’ve gotten 3k drinks down from doing the JP alone.
Your math is off by a lot though, 300 gifts / hour might be a little much at the start when you’re getting the timings right, but you should reach 200 easily, with a good chance at 250-300 per hour eventually. I can do more now, if i have a good run.
You also get candy canes and minipets to sell, which you can convert into booze, so that pulls the time down a little too.
So what youre saying is, if youre not a robot…….. see 2nd paragraph…….. you get less………. but if you become a jp robot………… 250-300 is right………. see 1st paragraph…….. so you say im wrong then emediatly say im right? I dont get it.
Well if you consider that a ‘robot’, but I think you are exaggerating your point. You certainly overused your points there.
I actually still enjoy doing the JP, must have a good emotion chip installed.
Youre doing the same exact task for about ~40-60 hours, mindlessly because you do it so much. Yes I call that a robot, because you might aswell be a robot at that point. Thing is you said my math was wrong, then 2 sentences later you confirm my math, so I didnt get your point. Also as I stated before, I don’t mind the grind, it’s just that youre better of farming gold and buying the drinks because thats simply more efficient. Since anet wants us to be robots for the skin…
Won’t the achievement category be retired after Wintersday making the Imbiber achievement impossible to get?
No, and they stated that the Imbiber achievement would stay on after wintersday. I already reached this conclusion beforehand because the shoulder skin is a collection achievement and not a wintersday achievement.
I’ve gotten 3k drinks down from doing the JP alone.
Your math is off by a lot though, 300 gifts / hour might be a little much at the start when you’re getting the timings right, but you should reach 200 easily, with a good chance at 250-300 per hour eventually. I can do more now, if i have a good run.
You also get candy canes and minipets to sell, which you can convert into booze, so that pulls the time down a little too.
So what youre saying is, if youre not a robot…….. see 2nd paragraph…….. you get less………. but if you become a jp robot………… 250-300 is right………. see 1st paragraph…….. so you say im wrong then emediatly say im right? I dont get it.
(There are some theories that the choir is actually faster because you can join on the middle or later songs wich give 3 or 5 gifts were the first 2 songs only give 1 gift each. But on avarage I think it’s about the same as your mediocre JP player.)
Does that account for the time wasted by free play?
Yes, because as soon as you finish the last song you leave the instance, then go find another world. bug out a few times and hopefully get into a world thats either ready to start or even better already halfway. The theory holds up if you join at the last 2 songs more often than you join a server thats in free play (costing you more time because then you have to either wait that out or leave and find another world, get bugged out a few more times and then hopefully get in a good world.)
That is STILL 40 HOURS OF JP!
That’s only ~1.5 hours a day on average from the start to the end. Once you’ve done it several times, it’s effortless. I personally run it just because, usually manage 14-16 runs a match and all while watching a TV episode. I prefer Bell Choir, but wish it had an alternative harder option.
16 run in 30 minutes is less then the 2 minutes it takes to do the jp, and without falling once… 40 hours would be robot mode, realisticly youre gonna fall a bunch, mostly by bad RNG on the boxes exploding, something that skill cant prevent.
I played a fair amount of guitar hero and I would love an expert mode on the bell choir with much greater rewards.
Getting 16 is quite doable but yeah, I doubt it’s sustainable when trying for that over a long period of time. The RNG really isn’t that bad if you manage to get into a bugged instance and everyone leaves. Even if you can’t, as long as you jump immediately when the one present spawns, you should be fine 99% of the time.
In a perfect world, yes. The thing is a bugged instance starts spawning the blue gifts making phase 2 a lot worse to do. I’ve done the JP about 30 times now, and im to bored with it to ever do it again I guess.
That is STILL 40 HOURS OF JP!
That’s only ~1.5 hours a day on average from the start to the end. Once you’ve done it several times, it’s effortless. I personally run it just because, usually manage 14-16 runs a match and all while watching a TV episode. I prefer Bell Choir, but wish it had an alternative harder option.
16 run in 30 minutes is less then the 2 minutes it takes to do the jp, and without falling once… 40 hours would be robot mode, realisticly youre gonna fall a bunch, mostly by bad RNG on the boxes exploding, something that skill cant prevent.
I played a fair amount of guitar hero and I would love an expert mode on the bell choir with much greater rewards.
Just face it, the event as it stands is just as ‘profitable’ or better for those who farm it as for those that spend all their time in SW hopping from map to map.
Those that are good at the JP will earn the most, especially if they’re not going for the shoulders but just want gold.
At roughly 300 gifts/hour, if your math is correct, they make 300x price on TP (around 8s/ea) = 2400s = 24G/hour. (not opening them)
It’s a pure farm event driven by that one pretty useless ‘skin’ which might or might not look good on your char(s). If you enjoy yourself, so much better, if not, move on because while you’re spending time there, you’re not doing anything else or playing another game.
In a perfect world, were you get 2 30 minute maps in 1 hour (and the stupid world is full bug doesnt exist) and doing the JP takes you 2 minutes, you would get 30 runs = 300 gifts without the karma and achievement ones. So if you have trained your muscle memory to robot like skills then that would be the math, yes. Im not bothered by the farm, Im bothered they designed this on purpose. If this is the direction Anet is going for, Ill put on some old kitten skins and call it a vintage look and be done with it.
You want cool, shiny item, you buckle down and pay. I have 40g, went broke ‘cause of raids, couldn’t afford the skin even if I wanted it, didn’t get it. /shrug
Suck it up.
Im not complaining, I don’t mind a grind. Im making the statement youre better of buying the drinks with gold farmed elsewere. It’s simply faster.
Edit- The only complaint I do have is that they want you to do the same jp 1200 times, or play the same 6 songs for 100 hours. Wich by then you could probably do them blindfolded.
(edited by LastHope.8127)
You have a year to buy what you need after the holiday farm is over.
But you will not be able to farm the gifts after, therefor stopping the suply thus increasing the price if demand stays the same.
So getting 10.000 drinks, without buying them. It is roughly estimated by many players you need around 12.000 gifts for this.
The JP.
Lets asume you’re a JP robot and you run the JP 15 times in 30 mins, so 30/hour = 300 gifts + some bonus gifts from the achievement and karma that you use to buy more gifts. That is roughly (RNG cant math) 250 drinks/hour. Assuming youre a JP robot that is.
That is STILL 40 HOURS OF JP!
Now more realisticly, you’re not an robot, so you can do roughly 15 runs/hour (if you cant do 15 move to bellchoir, see below). Now because you do less runs, you have less karma, wich means even less gifts. This translates in roughly 150 drinks/hour
THAT IS STILL 66 HOURS OF JP
The bells be tolling.
Okay, so you belong to the 90% of players who can’t farm the JP, thats ok bellchoir is nearly as good. nearly.
First thing first, MUTE YOUR INGAME AUDIO. Trust me on this one.
Then, make sure you have your keybinds set so you can use 1-4 6-9 so it’s easier to do.
NOTE that you don’t need to 100% the songs, as long as you don’t die you get the rewards.
Doing a full run of 6 songs will net you 18 gifts, or 10-15 drinks. Lets say 15 because were amazing at RNG and unrealistly hopefull because tis the season. A full run will take you 7,5 minutes + 2,5 minutes of getting into a new map (still getting send back to dr a bunch at random) = 10 minutes a run.
So that is 90 drinks/hour from just the gifts. You will get more from the karma (rougly 75k karma/hour) and the repeatable achievement gifts. With the added karma gifts Id say you net 100 drinks/hour
THAT IS STILL A 100 HOURS of playing the same 6 songs over and over and over again.
(There are some theories that the choir is actually faster because you can join on the middle or later songs wich give 3 or 5 gifts were the first 2 songs only give 1 gift each. But on avarage I think it’s about the same as your mediocre JP player.)
Im pretty sure you can farm more then 8g/hour (800g worth of drinks in 100 hours) in pretty much anything else in this game besides sPvP so you’re far better of just playing the game and buying the drinks over time.
Seriously Anet, what were you thinking. If more people did the math nobody would be farming the gifts. (beside maybe the jp freak of nature robots). Is that why the hardest part of farming the gifts is getting into the maps?
I think the ‘magic equation’ for the third pip comes from all of the above mentioned contingencies being met, on top of your “weaker” team managing to come back from a detriment. I was hating life in the second-to-last tier with 2 pips to go on a 1:3 WL rollercoaster back closer to 50% again, in yet another match where the balance was just epic and we were getting rolled. Got frustrated at like 70-120, and just started hammering the far node. The enemy team kept stacking their bunker ele and a ranger (not druid) on me, allowing my team to gain 4v3 advantage. I stuck it out on far, ended up with a score of only like 90 and with a couple deaths, we won and viola, got 3 pips. We did not gain the lead until after both teams had broken 300, so I can only assume that the third pip came from being the weaker team coming back to win from behind.
I don’t think the system is complicated enough to give more pips if a team came back from behind. I think the amount of pips won/lost is predetermined when the match up is made.
To get 3 pips you need to catch Pipboy himself and don’t let him score anything.
Seem legit.
To deliver that burns, bleeds, torment I have to land all my weapon skills and burst skill but a Revenant should only toggle 8, 9 and Elite then they have all their confusion/torment stacked.
Saying the 8 and 9 skill doesnt realy make sence cus you can chose what skill you want in what slot :p but I get your point.
According to the recently updated wiki matchmaking article, to get 3 pips you have to win a match that the system predicted you having over an 80% chance of losing. As for why they’re so rare, I would guess that the system doesn’t actually put you in matches you have over an 80% chance to lose unless there simply aren’t enough people in queue for a fairer matchup. I’ve seen had 2 3 pip wins so far this season, but I mostly play off hours, so that might have something to do with it.
One of the devs said that table on the wiki, as well as an alternative table, was wrong.
and rock beats scissors..
leaving paper to beat rock..
what beats diamond skin bunker tempest?
Is it Rev, or has the nerf hammer beat him into submission?
I have found mesmer and ele bunkers to be free kills on cele/marauder druid (cele is actually easier cus of some (minimal) condi damage). They take maybe a little longer to kill but im talking 1 minute fight tops, in a strictly 1 v 1 situation.
As i conceive that just if your team has a really unlike chance to win a game and you still win without technical issues (disconnect, worth ping..) or social issues (players decide to give up during the matches, have some agreement with there opponents because they are still friends and so on..) on both teams.
Extreme Sample: Like a full day one PvP Player Team beats some of the Devisions above with many played games.
Realistic Sample: A Team with weak classes or Builds, beat a Team with popular established Meta-Builds.
I am not sure but i think that when every one in your team beat and master a lot 1vs2 fights, this will increase your chances tor ern more.
You never see so much 3 pips wins because the system try to avoid it and keep it rarely.
But the variety of scores I’ve gotten that resulted in a 2 pip wins makes it almost seem like they removed 3 pips. I also don’t think builds factor at all in wether you get a specific amount of pips. If that were true I’d be running some random bullkitten build since this game is not about winning but staying on points and decapping undefended ones stealthly.
So I just had 5 games in a row were I got 2 pips (won all 5). Usualy they were 5 man teams and Im solo queuing. Ive won a fair share of the games with 500 to 100-300 and they were all 2 pips. So what qualifies as a 3 pip win?
As a cele druid I laugh at bunker mesmers as I watch them strugle to survive.
Ps: saddened for the spelling mistakes because I am French.
Being French is no excuse to be bad at English, just because your government isnt forcing you to learn English like most EU countries do, doesn’t exclude you from learning English on your own. There is a reason English is used everywhere in the world, it’s super easy to learn!
It is not easy to learn English. Lots of illogical, weird structure in it!
Thats because French has illogical grammer, but youre used to that. (I speak Dutch, I was forced to learn both French and English in school). Im not saying English is super logical but it is pretty easy to understand.
It would be nice if they brought back the mystic forge. (for those of you who didn’t play at launch, there used to be a mystic forge right in front of the windows to the right of the new league vendor). Especially because you gain a crap ton of loot from the reward tracks. I like tossing in lvl 80 yellows for a change to get an nice excotic
Ps: saddened for the spelling mistakes because I am French.
Being French is no excuse to be bad at English, just because your government isnt forcing you to learn English like most EU countries do, doesn’t exclude you from learning English on your own. There is a reason English is used everywere in the world, it’s super easy to learn!
I have lost a game without losing a pip before, if the other team is heavily favored to win that can happen. If I would have won that match I would likely have gotten +2
I’ve seen some really strong warriors beasting it up as well as thieves absolutely kittening our team/carrying mine. Obviously it sucks that they have a harder time than other classes right now, but such is meta (how long has ranger been super subpar in the pvp meta?)
Rangers? Since launch pretty much.
STOP MAKING THIS ABOUT DRAGON HUNTER TRAPS
The constant pain of nerfs in pvp, im a masochist who enjoys darksouls, wich at this point is easier to play then ranger in pvp
I see you never played against a chrono well bunker… Else your list would consist of nothing but that one build.
I concider that support mesmer, wich is listed.
So if I get this straight, you hate pvp, you never play it. And somehow you wonder why you keep getting on the losing team? YOU’RE THE REASON YOUR TEAM IS LOSING!
Those keybinds tho.
I’ve got it all mapped to my kinect
Kappa
I’m sure DH can be toned down a bit to raise the skill floor, but a straight damage nerf to traps is not the answer to the “1 shot trap” problem. The class is already barely viable at the top.
I’m already derailing this topic so I wont go into details here lol.
The main issue I have with dh traps is that they lie around for 5 minutes and when you go decap a point with nobody on it and suddenly you get half hitted by invis traps before you dodge, youre severly disadvantaged when somebody comes to defend the node. You can call that tactic or a l2p issue (like learn to dodge into an undefended point because the risk is there?) that doesnt make it any fun to play against. And that is what this treat was about.
Stop making this treat about dragon kitten traps please, it’s part of the issue but not the main focus of this treat, plenty of others to be found elsewere.
oh my kittening god they banned the word hunt art (when spelled right)
Stop making this treat about dragon kitten traps please, it’s part of the issue but not the main focus of this treat, plenty of others to be found elsewere.
1 shot trap guard is not fun at all, press 2 buttons and gg
Are you saying you don’t like seeing you killed someone while you were off doing something else? Otherwise you need to read the post again, I said fun to play with but not against.
You guys foccused to much on making every class fun to play WITH you forgot they have to be fun to play AGAINST too…
A list of “fun” classes to play with but not against:
d/d ele
evade thief
support mesmer/condi mesmer/shatter mesmer
1 shot trap guard
-insert every necro build ever here-
1 shot rifle warrior
hammer engie
sinister / power rev
bunker druid / longbow ranger
On another note, you might aswell change the game title to cc wars 2 because if you dont have stability youre in a constant state of knockdown/stun as soon as you run out of dodges.
Those keybinds tho.
Disagree.
~Your dear Ranger.
I would pay good money to go back to the old trait system condi ranger (the one nobody played cus condi wasnt op, unless at the right hands (mine))
I realy enjoyed PvP when the old trait system was still in place, you know, the one that took a bit more work to make builds cus it needed some form of skill to create a build. Now you just pick one of 3 wichever suits your build idea the best and let the game play for you insted.
So basicly when the leagues came out I started solo queueing ranked.
I won the first 7 matches in a row and after that I havn’t won a match since. I got paired with good and bad players on the first 7 wins but after that all I’m getting is people who don’t even know the basics of conquest. For instance, I get paired in a team with 4 other solo queuers, or even party of 2-3. They take close with 2 people, ignore the treb, go for svanir on spawn, go 3 to far even tho nobody is there etc. etc. Am I stuck at an MMR where Im supposed to teach new players how to play or carry? Since I have an higher MMR? Cus im now 10-15 loses in a row and I still get the same teams. Im not hating on noobs here, everyone has to learn the game. But this is getting frustrating as hell.
would be fair if other classes would have acces to chill does damage too.
wow, unbelievably good logic here. hey why don’t we also give necros invulns, cause that would only be fair. but Then we could give death shroud to thieves cause reasons and then…
Youre confusing unique game mechanics to a condition….
would be fair if other classes would have acces to chill does damage too.
A lot of the thief (in general) got nerfed when it was verry strong. They buffed everyone else over the years but forgot to un nerf thieves. I switched to ranger a while back, but lets not even begin talking about ranger hate.
