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why people insist on camping the home point?

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Posted by: Lexiceta.4156

Lexiceta.4156

Not sure if this a trolling post or not. That being said it seems the same ones that complain about someone guarding a point are the same ones that complain when no one does.

So what builds are considered "hard?"

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Posted by: Lexiceta.4156

Lexiceta.4156

easy to hard
engie
ele
ranger
warrior
necro
mesmer
thief
guardian

Dishonor not having effect

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Posted by: Lexiceta.4156

Lexiceta.4156

Not on? How can you test something without turning it on?

Midair Immob Bug = unable to use abilities

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Posted by: Lexiceta.4156

Lexiceta.4156

Idk the jump that he got caught in was totally unnecessary, that form of random jump served no purpose.

Anet Make people care about winning.

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Posted by: Lexiceta.4156

Lexiceta.4156

WTS tournament is a poor example of what the solo experience is like, first tournament play is about kills and kills lead to points, that is not true in most non tournament games. Tournament games have more teams fights also not true in most normal matches. Solo matches are about your effect on the map and not the tournament standard of kills.

Dishonor not having effect

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Posted by: Lexiceta.4156

Lexiceta.4156

It seems the dishonor system is not having the desired effect, more 4v5 3v5 and 2v5 than ever, perhaps a new approach is needed this is not working, in my experience perhaps others have had better results.

"Favored to win"?

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Posted by: Lexiceta.4156

Lexiceta.4156

I would guess it would be your odds of victory. Since all the phrasing coming from Anet does not use the word team

Perma Invis-New Meta?

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Posted by: Lexiceta.4156

Lexiceta.4156

Hahaha I doubt it is a bug, happens way to frequently, besides they do patches to change the color of the chat in balloons. I doubt they would let a game breaking bug go on this long, probably something to do with expansion.

(edited by Lexiceta.4156)

so how many games do you have to lose

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Posted by: Lexiceta.4156

Lexiceta.4156

What kinda matches are you in that someone can try to solo lord at 0-0 takes almost 40 sec to run there plus door time and the score is 0-0? i feel for ya

Abnormal Rank Points

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Posted by: Lexiceta.4156

Lexiceta.4156

Yes, their team was down a player for a limited time is one possible cause

Perma Invis-New Meta?

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Posted by: Lexiceta.4156

Lexiceta.4156

Sooner or later someone will use it to farm gold then they will, but i am sure they do not know about it. Been around now for weeks and they haven’t said anything so i am sure they do not know or it really is intentional idk which to believe

(edited by Lexiceta.4156)

Perma Invis-New Meta?

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Posted by: Lexiceta.4156

Lexiceta.4156

I am sure it is a new feature or something, i seriously doubt they would let a game breaking hack like this go on and on like this for 3 weeks now, if it was not intentional

Perma Invis-New Meta?

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Posted by: Lexiceta.4156

Lexiceta.4156

They can cap they use skills they can do anything you have to be visible for, they do can do

Perma Invis-New Meta?

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Posted by: Lexiceta.4156

Lexiceta.4156

So, just had a match with 3 perma invis players. It seems this hack is becoming the new meta.

Just go back to mmr based lb?

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Posted by: Lexiceta.4156

Lexiceta.4156

Well you are wrong they have everything to do with each other

Just go back to mmr based lb?

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Posted by: Lexiceta.4156

Lexiceta.4156

That’s as simple as i can make it, sorry you don’t understand

leaderboard points have nothing to do with mmr. the 2 are separate numbers, is what i read

Just go back to mmr based lb?

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Posted by: Lexiceta.4156

Lexiceta.4156

I thought so too but if you believe that MMR doesn’t play a part setting the odds of winning or losing or in the points awarded. Or that it is used to establish the matches themselves well if you believe all that there is no way i can convince you other wise. But you are right very funny

Just go back to mmr based lb?

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Posted by: Lexiceta.4156

Lexiceta.4156

So you are saying the MMR is not used for matchmaking? Thats new thinking i guess. so MMR is not used for matchmaking and high MMR players are low ranked because they don’t play? Ok well that’s some unique thinking, Idk what would prevent a high MMR player from queuing 2 games an hour like everyone else. Leaderboard poiints have everything to do with MMR without matchmaking the leaderboard would be all over the place, as no one would play even close to their level. Odds of winning would be impossible to calculate, the whole system is dependent on MMR. To suggest the two are separate and unrelated is well——- not worth thinking about

(edited by Lexiceta.4156)

Just go back to mmr based lb?

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Posted by: Lexiceta.4156

Lexiceta.4156

So your saying based on past performance we can just skip the matches and declare a winner, Fine by me. It is relative skill not intended or designed to be a end all and be all ranking system, but ranking system for matches. I am not arguing players near the top are good players i am saying the current system is hiding good players at low MMRs because the current system doesn’t promote winning or MMR

(edited by Lexiceta.4156)

Just go back to mmr based lb?

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Posted by: Lexiceta.4156

Lexiceta.4156

Chess is a ELO system although similar not the same and MMR is for exactly what it stands for Match Making Rating not measure of skill but a measure of relative skill not a scoreboard of skill. My point wasn’t that, it was the MMR is defeated by the current system it self the promotes neither MMR or winning.

(edited by Lexiceta.4156)

Just go back to mmr based lb?

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Posted by: Lexiceta.4156

Lexiceta.4156

No, the person that plays the most games in not necessarily better, but neither is a high MMR an indication of skill. The current system is not about winning and increasing MMR it is about points, the two are not mutually exclusive. Trouble with a MMR based leaderboard is the seasons and the reset of MMRs, it takes weeks for MMRs to settle down and you the matching is bad now wait till you see it with everyone at 0.

How to defeat: Riffle Cele Meta Engi

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Posted by: Lexiceta.4156

Lexiceta.4156

Long duration condis overwhelm their mediocre condi clear, burning is good one.

So what are the current rules?

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Posted by: Lexiceta.4156

Lexiceta.4156

This changed, that changed, this is not working, this is currently disabled, Who even knows what the rules are now? The should get a competitive events guy to type up the current rules

so how many games do you have to lose

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Posted by: Lexiceta.4156

Lexiceta.4156

In season 1 it was easy to tell basically you lost until you won matches but got no points , they changed that so now wins award a point, making telling when your MMR is low enough is more difficult but basically you lose until you lose a game and lose one point meaning you’re almost there a couple more losses and you all set. If i remember right it took a substantial number of matches. Remember it is about points not winning.

(edited by Lexiceta.4156)

ANETS idea of "Favored" is abysmal

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Posted by: Lexiceta.4156

Lexiceta.4156

I think you may be interpreting this incorrectly, you may be have been favored does necessarily mean your teammates were also favored.

Can we activate dishonor?

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Posted by: Lexiceta.4156

Lexiceta.4156

I am sure this will be activated in future test seasons. Since this is only the second test there must be many more to come.

Just go back to mmr based lb?

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Posted by: Lexiceta.4156

Lexiceta.4156

Who? Is that a reference to me? I doubt it, my Leaderboard rank is about 95% usually. Useless you think that is at the top, but i think there are about 2000 people above me. But yes a MMR leaderboard is much easier to manipulate. Lets not forget that season was 1 yr or more longer.

(edited by Lexiceta.4156)

Perma Invis Ele

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Posted by: Lexiceta.4156

Lexiceta.4156

I have heard nothing official about this. one must assume Anet does not know or does not care, either way their communication on a game breaking bug is mystifying. It makes me think this is not a bug but as suggested in other posts a new feature.

Just go back to mmr based lb?

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Posted by: Lexiceta.4156

Lexiceta.4156

The top players are those with the highest mmr.

I have to disagree with this, The highest MMR players have the highest MMR that does not make the the best players, as anyone who has played the game knows an individuals team MMR is always higher than their solo MMR, hence so called high MMR players QQing on how they can’t solo que because they get matched with so low MMR players they can’t carry their fellow players. Stating that players that team more often are the best players is wrong, they maybe the best players but the assumption is incorrect

Someone approximately 80-120 is in top 200

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Posted by: Lexiceta.4156

Lexiceta.4156

the current w/l ratios are not in anyway connected to effort or skill or any but getting points there nothing that encourages a large win %, matter of fact for point production that is exactly what you should avoid,

Someone approximately 80-120 is in top 200

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Posted by: Lexiceta.4156

Lexiceta.4156

WL ratio is a large indicator of skill given a large sample size.. 200 games definitely shows there’s a lack of skill on the player’s part.

I disagree there is nothing atm that encourages winning, if however the leaderboard were win% based i would agree but you are using numbers from one purpose( to get points) for another purpose (to get wins) they are not mutually inclusive.

(edited by Lexiceta.4156)

What class next?

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Posted by: Lexiceta.4156

Lexiceta.4156

Revive the old decap engie, good damage, high irritation value, good for team

Just go back to mmr based lb?

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Posted by: Lexiceta.4156

Lexiceta.4156

Yea reset everyones MMR and make it MMR based, a couple weeks of confusion and bad matches and then people will relax, although neither MMR or current leaderboard use win % i am never sure why people keep bringing this up. If win % is your idea of “top tier” then it is hard to beat the guy who is 1-0

(edited by Lexiceta.4156)

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

Majority? OK well i give up, i must be wrong, I know my rate is about 100 solos for every 1 team que be that 2 3 4 or even 5 . I refer to solo as exactly that- solo.

(edited by Lexiceta.4156)

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

Your Team MMR is higher than your solo MMR since this game combines them. The resulting MMR is higher than the solo MMR would be if it were a separate calculation.

(edited by Lexiceta.4156)

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

I think it is pretty simple you don’t solo que enough the MMR is matching with low MMR players your MMR is artificially high for solo. Solo requires a lower MMR, as your MMR diminishes the quality of teammates rises. Many games have two MMR or ELO one for team and one for solo for just that reason. Conversely as solo player almost exclusively I find on the rare occasions i do queue with a full team I find the games way to easy.

(edited by Lexiceta.4156)

Competitive 5v5 Needs Pause Function

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Posted by: Lexiceta.4156

Lexiceta.4156

Not unusual for a Dota 2 match to last 30-45 min GW2 matches are only 15 min long at best with avg guessing about 12-13 min in my experience. I am not sure a pause feature would be a benefit to such a short game mode. Plus only be able to queue 2 or on rare occasions 3 matches per hour, plenty of downtime already.

(edited by Lexiceta.4156)

invisible opponent, bug?

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Posted by: Lexiceta.4156

Lexiceta.4156

Been going on for weeks, assuming they do not know about it or are choosing to ignore it, but yes some stay invisible while casting powers and stay that way the entire match.

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

It doesn’t screw high MMR players at all, they simply have to let their MMR adjust, something they refuse to do, so yea if they never solo que yes the MMR stays high and they can complain how unfair it is that they are not on top by default, Truth is MMR is not static if they soloed more and got matched with low MMR players they would lose, adjusting their MMR and leading to better matches for all. Basically high MMR players are trying to have their cake and eat it too.

(edited by Lexiceta.4156)

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

Because without an MMR odds are they won’t fight Adjured or worse yet Orange Logo any more often than the other guy.

(edited by Lexiceta.4156)

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

I haven’t seen anyone defend the current system or the old one for that matter, To me the best would be a win % system with no MMR at all and a minimum or games played,

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

No, hundreds that’s laughable ,more like thousands and i said the old system was replaced because others complained, as they are now. Honestly i ground ranked games for a year before i even could access the leaderboards matter of fact before i even knew there were leaderboards. Why are you making this personal? oh yea pvper everything’s personal, my apologies.

(edited by Lexiceta.4156)

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

I didn’t deny anything and i was very happy with my position on the old leaderboards. As far as my current standing idk what it was until someone pointed it out to me on this forum.

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

Throw out the MMR totally, that way everyone plays everyone make ladder based on Win% for both team and solo, with a nominal minimum game requirement say 1K or so. That would be fair to all.

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

Wins and skill are two different matters, if you wanna win based system that’s easy most wins —-- wins But that seems to be be why everyone is complaining, So skill based system, gl on that since there is no measure of skill. So i get the feeling everyone wants a win % system that should be easy, although the already small community will become even smaller as full team will be required to achieve the top ranks,

(edited by Lexiceta.4156)

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

No i assume the game retains the odds of victory, since this change required no patching it must have already been available. Composition would not be needed after odds are calculated. And since system already used these odds, assigning new values would be a simple matter.

As to the win percentage matter yes you can the idea is keep your MMR moving down, not sideways and not up. always down. This assures maximum points. out of the total of games available although i doubt anyone could play them all.

The old leaderboard was not win % based, it was MMR based there is a differnce.

(edited by Lexiceta.4156)

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

Wait neither system counts win percentage. I play for points as the leaderboard is designed if they designed it for win percentage i would play for that. But it is not, so a large win percentage is not optimal for a point based leaderboard. Win % can be manipulated as easily as points hence problems with last system

(edited by Lexiceta.4156)

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

I am unsure what you are trying to show by highlighting win % since niether system would take that into account

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

Wait MMR leaderboard reset without resetting MMR seems blaintly unfair. So lock people in only certain postions within the leaderboard based on only one season?

Ladder Test Season Changes - 3/27

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Posted by: Lexiceta.4156

Lexiceta.4156

Are you kidding? So opinion is the guy at the top of the leaderboards with a grand total games played of 45 was the best solo player? Ok, well, you Sir. are one of the few that thought so.