Showing Posts For Liquicity.3621:
Bad idea. Say you run all physicals. You have a 16.67% chance to recharge all of them. Your suggestion gives a 20% chance to recharge one of them. That is a huge nerf. I agree it should be changed somehow, but not like that.
Its a nerf to all those who don’t even have HoT far more damaging a nerf than removing an OP ability to reset an entire bar. Improv change was bad
Edit: Or to those who don’t even use physical. Was a nerf plain and simple needs reversed or rethought
Bad idea. Say you run all physicals. You have a 16.67% chance to recharge all of them. Your suggestion gives a 20% chance to recharge one of them. That is a huge nerf. I agree it should be changed somehow, but not like that.
I meant slots not types. not reset traps but reset ability #7 or ability #8 make the rng a base 20% if it rolls that a skill gets reset it randomly picks one slot to reset regardless of it ability type, no more all skills reset if they are the same type only one period is what i mean
Or augment what abilities it resets. Why not just a flat 20% reset chance for one slot on your bar. Not a type but just a slot.
Improvisation isn’t about being random like a twitter girl. Its about using what you have ON HAND or around you.
Not "hmm did i bring an extra trap?! … Nope… bugger I don’t even use those.
All the recent change has done is make it mathematically more useless, and potentially straight nerfed anyone who doesn’t have HoT.
Edit: spelling
(edited by Liquicity.3621)
you get heavy armor and the staying ability no thief has, argument invalid. Running is all the devs seems to give thieves. That and stealth nerfs described as buffs..
Can we at least get a dev to tell us why they nerfed us again?
(edited by Moderator)
I hope they either reverse this ill thought out change, or just rework it entirely. Favorite “grandmaster” trait… but not useful anymore.
I’ll admit i can’t find it online, but i’m fairly certain if you hover over Unhindered Combatant it shows 2 functions: the Unhindered Combatant function, and the Dash function. I think its the Dash function that gives the distance and animation. Which i feel like it showed the Dash function of this ability to have an internal CD. But I’m going off a brief memory of what i saw when I respent my points before heading to work
i’m not at home atm, but i thought that trait had like a 3/4’s CD on it. Maybe thats whats happening?
id rather be able to enjoy my play style and the raid/fractal/dungeon/w.e than worry about preforming in a numbers game, i’ve got dodging to do
This is a nerf…. not a buff… thanks devs…one more reason to try another game/class
Please no… That just increases the RNG of this ability… If it must be included.. change it so it will be more reliable too