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[Weapon Moveset] Halberd

in Suggestions

Posted by: Luisedgm.2375

Luisedgm.2375

Mesmer moveset: focus on interrupting the enemy and evading attacks to survive at melee

Slot 1 (3-attack sequence)
>Dazzling Thrust: pierce enemy inflicting Daze
>Elegant Thrust: pierce enemy inflicting Panic*
>Illusionary Swipe: A horizontal slash, gains Distortion for a short period

Slot 2 (12 sec cooldown, 1000 range)
>Elegant Leap: Leap forward spinning vertically slicing enemies on the way to the target location.

Slot 3 (8 sec cooldown, 500 range, 2 sec channel)
>Unfortunate Fate: Releases a flurry of 3 attacks per second randomly in a cone pattern, each attack launches a projectile that travels forward and inflict a different random condition from the list: Confusion, Weakness, Cripple, Vulnerability, Blindness, Bleed, Panic*.

Slot 4 (20 sec cooldown, 500 range radius)
>Dazzling Dance: Quickly teleports to and attacks inflicting Daze to random nearby enemies afflicted by conditions (up to 6 times, but less if not enough afflicted enemies are nearby), each enemy can be attacked up to the number of conditions they have, plus a final attack on the original target (even if the original target had no conditions on him), the Mesmer gains Distortion during this skill duration

Slot 5 (30 sec cooldown, 1000 range)
>Doppelleap: Summons a clone at your position that uses Elegant Leap on the target location while you go stealth for up to 6 seconds

Necromancer moveset: focused on keeping melee enemies away and finishing weakened foes

Slot 1 (1200 range)
>Reap: damage enemy and grants Fury for 2 seconds to the necromancer if the target hit is under 25% health

Slot 2 (20 sec cooldown, 200 range)
>Spiteful Strike: A slash that launches foes up and backward (600 range knockback) inflicting Panic*

Slot 3 (20 sec cooldown, 1200 range)
>Staggering Mark: Inscribe a mark that inflicts Immobilise (1s) on foes and leaves a persistent area that slows enemies when triggered by a foe.

Slot 4 (25 sec cooldown, 1200 range)
>Mark of the Vampire: Inscribe a mark that siphons life of foes when triggered, gains a decent amount of life force

Slot 5 (30 sec cooldown, 1200 range)
>Grim Strike: deals bonus damage equal to the percentage of health the enemy lost (100% health = 100% damage / 50% health = 150% damage / downed state = 200% damage), if the enemy is killed by this attack a Grim Minion is summoned from the corpose (max 2 at time)

*Panic: is a suggested condition that causes the afflicted to think he is taking twice as much damage than he actually is, a player affected by panic will see big numbers as damage taken, this effect is complete with a fast dropping health bar and all the visual effects you see when close to death, this illusion trick both mind and body, triggering any traits that are triggered when your health is low, also panic never shows for the target condition’s list, it instead spawns fake stacks of conditions like vulnerability and confusion, but you can still remove the condition with condition-removal skills

(edited by Luisedgm.2375)

[Weapon Moveset] Halberd

in Suggestions

Posted by: Luisedgm.2375

Luisedgm.2375

The halberd consists of an axe blade topped with a spike mounted on a long shaft. It always has a hook or thorn on the back side of the axe blade for grappling mounted combatants. It is very similar to certain forms of the voulge in design and usage. The halberd was 1.5 to 1.8 metres (5 to 6 feet) long. (from wikipedia)

Warrior moveset: focused on applying conditions, but its not necessarily a “condition damage” set

Slot 1 (3-attack sequence):
>Diagonal Slash: Slash enemies
>Diagonal Slice: Slash enemies
>Piercing Thrust: pierce the target inflicting Vulnerability if the target is Bleeding

Slot 2 (12 sec cooldown, 800 range)
>Impale: Leap to the target location and strike him with a piercing attack inflicting heavy Bleeding if the target is Crippled

Slot 3 (8 sec cooldown, 800 range)
>Wounding Wave: releases a shockwave in form of a horizontal slash that damages enemies on its way inflicting Cripple if they are Vulnerable

Slot 4 (18 sec cooldown, 6 sec channel)
>Spin Weapon: Spins the halberd in front of you blocking any frontal attack for 6 seconds (back is still vulnerable)

Slot 5 (40 sec cooldown, 3-attack sequence)
>Bloody Swipe: Leap to the target (400 range) and attack dealing 30% extra damage if the enemy is bleeding and refreshes the bleeding effect duration
>Crushing Slash: Leap to the target (400 range) and attack dealing 30% extra damage if the enemy is vulnerable and refreshes the vulnerability effect duration
>Crippling Thrust: Dash to the target (600 range) and pierce him dealing 30 % extra damage if the enemy is crippled and refreshes the crippling effect duration

Burst: (300 range radius circle)
>Brutal Whirl: Do a 360 swipe that deals damage to all enemies arround you and inflict conditions depending on the amount of adrenaline you have
lv1 – inflicts bleeding
lv2 – inflicts bleeding and vulnerability
lv3 – inflicts bleeding, vulnerability and cripple

Guardian moveset: focused rooting enemies in place by alternative means and stacking weakness/vulnerability

Slot 1 (3-attack sequence)
>Righteous Thrust: damage and inflict Weakness
>Righteous Slash: horizontal slash
>Righteous Slice: horizontal slash

Slot 2 (6 sec cooldown, 2-attack sequence)
>Binding Strike: Pierces the enemy and attach a chain on him, the chain fades after 6 seconds or if the line of sight between you and the enemy is broken (not by range)
>Pull Back: Pull the bound enemy back to you inflicting vulnerability to the foe and destroying the chain

Slot 3 (18 sec cooldown, 500 range radius, 2 second channel)
>Furious Vortex: Spins the halberd over your head creating a vortex that block enemy projectiles and pull nearby enemies to you, enemies stuck in the vortex are stunned until it ends.

Slot 4 (20 sec cooldown)
>Symbol of Power: Smash a mystical symbol into the ground that inflicts vulnerability to enemies and grant Might to allies, enemies leaving the symbol area before it expires are inflicted by a stack of Weakness

Slot 5 (25 sec cooldown, 2-attack sequence)
>Halberd of Bravery: Summon an Arcane Halberd to defend you
>Command: Command your halberd to pierce the target, damaging all enemies on the path, this destroys the halberd.

(edited by Luisedgm.2375)