Skins for pets would probably be pretty awesome. I’m sure people would be willing to pay for them with gems. HINT HINT ANET
Just wanted to post this here. Pretty much addresses my concerns with the current end game.
I wanted to create a topic to get the community’s opinion on the current status of the PvE endgame, and their hopes for the future of the PvE in GW2. Before reading this post please keep a couple things in mind. This post is purely my opinion, so if you’re not mature enough to have a civil discussion with someone whose opinion may not agree with yours, then please do not post. I’m currently sitting at ~150 hours, and I don’t have a single 80 yet. I currently have a 65 ele and a 40 ranger. Why do I mention this? I feel like it’s important since I personally haven’t experienced the end game myself, so this post is purely based on what I’ve researched and from talking to the people who are currently 80 in my guild. (We have 300+ members with easily 100 or more at 80, so the pool of opinions I’ve gotten is quite large.) And also to show that I’m not someone who rushed to 80 in the pre-release weekend thinking this was a typical MMO. I actually agree with the statement that the game begins at level 1, but it also shouldn’t end at 80. Even though the game starts at level 1, players will spend most of their time at level cap. If progression ends at 80, players can only entertain themselves for so long. And yes I will be comparing this game to World of Warcraft. I haven’t played WoW in over 3 years, but there is a reason why it has been the top MMO for almost a decade.
Plain and simple, people enjoy progression. Call it a carrot on a stick or whatever you want, but people enjoy getting better skill wise and gear wise, and being able to tackle a dungeon or raid that they previously could not. Loot has been one of the most important factors of MMO’s and RPG’s in general, and this is where I feel GW2 is at it’s worst. Let me just say I love everything about this game so far, especially the difficulty of the dungeons I’ve done. Explorable mode is a true challenge, and one that I look forward to overcoming, but the rewards for doing so at this point are severely lacking. But Merc, you should do it because you want to, not for some virtual reward! What’s wrong with wanting an awesome piece of loot that makes your character not only look awesome but also far more powerful. Hasn’t that been the basis of RPG’s for years? This is where I want to bring in exotic gear. One of the major problems with it in my opinion is that each dungeon drops separate tokens, and each piece of gear costs 100’s of tokens. What does that mean? I have to grind the same dungeon for 100’s and 100’s of tokens to get gear……mostly for looks? And then what do I do with said gear? Sit in Lion’s Arch and screenshot my character for Facebook?
So how do you guys feel about the current status of PvE, and are you hoping for a more progression based model in the future?
Also like I said I haven’t experienced end game myself, so if I’m completely wrong in my assumptions please let me know, just please try to keep it civil. Respect my opinion and I’ll respect yours. Thanks!
(edited by Mercucial.6759)
Is there any?
I guess what I want to know is there any sort of actual progression at endgame?
Yep. For a “pvp focused” game, the current sPvP set up is downright horrible.