Showing Posts For Minae Iss.7054:
So my theory has been that Scarlet, with all her brainpower, weapons and armies could start a war against a dragon. Now, it wasn’t making much sence before, because of the sheer madness she seemed to be. But now with this patch it seems to make more and more sence.
So, Scarlet: the mad genius but in the end protector of the whole of Tyria ?
You could also use a program to rebind keys like shift, control , chapslock, … These programs wont pass the primary key and only let the game know the key you bond to it instead. Eg the game wont even know you pressed shift…
So dulfy made a list and these two:
“All chests and dig spots are now account bound daily to prevent mindless farming.”
and
“You are going to die alot and waste alot of lives so you will need to farm baubles”
are confusing me… You cant farm , yet you must farm ?
So I get that you will die alot. Fine with me. But if you need to farm a day to have 1 or 2 tries …
Another two things, Josh said these himself:
“lives are extremely cheap, and you blow through them. Lives are like HP in an RPG or ammo in an FPS. You go in EXPECTING to lose a LOT.”
and yet a few sentenses further on:
“So part of preparing for a TM run, you’ll be ‘leveling up’ your ‘life meter’ by collecting as many lives and Continue Coins as you can.”
Now this last was from a post explaining why this is a good thing. But I am not convinced. Farming to have a shot at something were you know you WILL die. I mean. The dying part itself is raging enough. Im willing to accept 500 deaths. Im not really ready to farm 5 days to have 10 shots at world 1 zone 1.
So I never really salvaged alot, I mostly vendor it. Now with the next update I will probably fill the 300% bar up. But why do you have to click trough the "Do you really , really want to salvage this worthless green item ? Accept – Cancel " with every green item ?
Greens aren’t worth that much more than a blue yet it’s so much more annoying to salvage 50 greens than it is salvaging 50 blues…
An option to disable that would be great.
(I hope it isnt there already ? :s)
You can indeed get another by just talking to Vorpp, you dont even need to rewatch/redo the closing cerimony.
No , every single overflow created within 10 minutes after the start of an invasion will host the invasion events too. You just need to be there when it starts.
The events occur in maps level 25 and higher, not lower. The clockwork chaos tab of the dynamic UI in the topright corner of your screen will tell you were to go. But you have to be there in time, 10 minutes after the start new overflows will no longer host the event. Overflows created within 10 minutes of the start of the event will have the event going when you join those.
Most other threads ended in a hate the devs, or hate the other players in the thread kind of thread… Ill try around, still I think thieves arent hit as hard as the rest of us are with the patch.
So they ‘nerfed’ Dunwell. Not by using a nerf they know that worked before with subject 7 and reduce the rewards, no they try something new. Now most classes that used to farm him are annoyed by this. I couldnt really do it like I did on my warrior anymore , and guardian reflect is taken care of too.
But thieves. They just go and farm as if nothing happened ! Why do they get the chance to farm like crazy while the rest of us is punished ?
If you nerf, do it so that everyone is getting goldblocked and not so that some can make great profit and others are left out ( wich, in fact, was already the case. But not as hard as now…. )