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Seriously guys it can’t be our blob tonight. We don’t have any huge group on our BL atm and still Millerzerg disconnected 2 times and we 1 time. Also we got massiv framedrops and skilllags even when there is no big fight
Seriously could it be a problem with the traps? It feels like massiv framedrops and skilllags,
We crashed on our(AM) border in bay too. WTH do you Millerguys do? Stacking buffs like a boss so the server can’t handel it?:P(just kidding). Really strange to see this because yesterday we had a big fight in bay with way more players without any problem.
Well you guys blobbed together on some occasions too. So i think we’re even for this evening.
No it’s real. Everyone was able to see it in the two livestreams^^
Congratulations to you Sacrx!
Always enjoyed watching RGs gvgs and daily raids. Kinda sad to see RG go and I’m kinda sad I won’t be able to get wiped by you guys again:D
Still only few of them are in range of DTK/IF/ZORN when it comes to combat experince and tactics and numbers. I don’t think that most of your guild could compete with them tbh. Oh, and i think you mean “nord” instead of “NoDo”, but afaik they are more a big PvE guild and some of them like to do wvw and do it together as a group sometimes. Might be wrong though.
I’m going to admit that I was hoping to fight you (AM) this week, but not for the good reasons, I wanted to fight you because I’m experimenting on you, since you are a weaker version of RS (no offence) I test out different methods against you to see if they work, then I perform the same methods on RS
Well tbh Riverside is still different. I have the feeling that we don’t use our PUG-zerg potential like we did some time ago though I won’t go further into it in this topic as it is more of a server-internal thing. Also RS is quite different with more guildgroups and better organised PUG-zergs and some other sneaky little differences which can ruin your day. They also have a quite different style of server-organisation.
Uh… If i played on Abablob and we attacked a paper tower with a full zerg and 2 golems and we failed i would delete all my chars and uninstall GW2. Dont want to flame but what Abablob is doing is just simply pathetic, we all know how bad Abablob is when it comes to tactics…
Yeah because every “Abablob” is the same…NOT!
During the day most of our zergs only have a small percentage of TS-Users so that’s just like the random-zerg every server has(esp. on EB as you mentioned Anza).
The “real Abablob” of 80-90 players and nearly all of them in TS is something completely different. It takes more than what you mentioned to kill that zerg;) And as I mentioned it in my post above(yeah that little wall of text right there): We only have this kind of zerg during reset or raidevents.
Back from work and got some pizza so it’s time to post!
We were up against VS (and others). Most of us that were on FSP since the beginning remember how the blobs were in the days when we were in the upper tiers.
This is why most of the wvw veterans from FSP do not want our server to climb higher in the tiers.
Saying that people are crying just goes to show how clueless you and other trolls like you are.
But then again, what can we ask from a server where the trolls are stuck at the level where all they can do is post youtube crap.
Weak
Unless you transfered from another server to FSP and had your high tier experience on that other server I have to say that you guys don’t know how it is to play in a high tier at the moment. Looking at FSPs matchhistory (http://mos.millenium.org/servers/history/23) your last noteable current-high-tier enemy(except Piken) was Jade Sea in mid december so there is quite a lot of time were a lot of changes could have happened in high tiers(and I’m quite certain they happened). Including the Jade Sea match in december your enemies were(with number of matchups):
Jade Sea(1), Drakkar(4), Underworld(7), RoF(2), Dzagonur(3), Ranik(10), Miller(4), Gunnar(6), AG(4), AM(10), Gandara(5), Arbor(1), Piken(1)
So when we define “high tier” as the top 10 servers we would get this list atm:
Vizu, Elona, Baruch, SFR, Jade, Deso, Kodash, Riverside, Augury, Piken
From this list you encountered the following “high tier” enemies since december(in order of matchups):
Jade Sea(1)(December), Piken(1)(June/last week)
AM encountered the following “high tier” enemies since the same december week you faced Jade Sea(again in order of matchups):
Augury(1)(December), Jade Sea(5)(during their rise around December-January), Riverside(1)(February), Riverside(3)(May), Augury(1)(June), Baruch(1)(June), Riverside(1)(June), Elona(1)(June)
Now if we reduce this to recent matches since FSP and AM were stuck with Ranik in the same matchup for a couple of weeks:
FSP: Piken(1)
AM: Riverside(4), Augura(1), Baruch(1), Elona(1)
So I’m sorry but I really doubt that you guys know how it is to play against “high tier” servers at the moment.
Fighting in big scale is fun if is like 80vs80 like yesterday AM garrison, because i had pretty much no lag for some strange reason and because we were matching enemy number, Ag can pull that off sometimes but we need like 2 guild group together plus the pugs.
Well, but that’s the thing: We rarely have severe skilllag even against the higher servers because most of the time we nor the enemies don’t run that big groups of coordinated Zergs(and coordination is the reason for lags because everyone uses his/her skills at almost the same time when two deathballs clash). Although you like to say that we constantly run these numbers with coordinated players: The fact is that these coordinated masses only happen on a) reset, b) raidevents, c)SM(though thats EB so that doesn’t really count because it’s not that coordinated but rather 3 sides clashing in one tiny room).
Believe me: We don’t like the skilllag either and we certainly don’t “use it as a weapon”. Most of the time there is no skilllag for the majority of the players.
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If corpse wouldn’t despawn nobody could walk through our garrison now. Nice fight AG very nice! Don’t know if it will survive the night but it certainly is quite a tough keep!
Well most of them are people who can’t play fully active at that moment. So they’re eating/chatting/whatever and watch for attacks while they do that. ANd yeah some of them are just hardcore and do it cause they like to defend a certain tower(one ouf our players really likes NE-tower for example and is famous for defending it).
Well GvG in GW1 was nice and stuff but some of you guys take this “GvG” definition way to tight. This style of GvG is more the GvG style from games with large openworld PvP. It’s different from the GvG mode in GW1 but it IS GvG(Guild vs Guild).
Well you guys run in groups greater 5 most of the time too(20-40 people average I guess) so we would profit from it too(perhaps more than you).
Don’t worry we gonna visit Aurora again now. They tryed to golem-rush our precious hill!:(
if you mean the two golems in AG borderlands, then that was me and another commander, if you mean the 11 golems attacking your keep while FS attacked SM, then that was me as well, quite a lot of the stuff on this thread I have done, try and guess which ones were me
I guess I missed these two attack. No it was an attack by AG on AG-BL at hill. You had ~10 Golems or something like that. It was quite close to the time i posted that post there.
Concerning the trolling:
We tried to explain ourselves and we tried to discuss in a respectful manner for weeks now. Most of us still do it actually. But after such a long time some people really get bugged and start trolling a little bit I guess. That said you guys got some trolls too so it’s not a onesided contest.
Don’t worry we gonna visit Aurora again now. They tryed to golem-rush our precious hill!:(
Nah, we had two blobs: One on FSP and the other one on Aurora. The blob that came to FSP now is the one from Aurora.
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Actually in the future wvw will be mostly PUGzerg/commander dominated because guilds might stop playing/switch game but randoms are always gonna be there.
A rough quote from a player from a hardcore wvw guild when I told him that some(IMPORTANT: most of them didn’t) BB/AR players complained about our blobs(the bigs 70+ ones): “Indeed they cry cause at that point they can’t farm you for bags anymore.” So yeah so much about some of them complaining. And they had big numbers too so they had no reason to complain. And as you said yourself: AM and ever server above us is able to blob up most of the time.
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If on AM you run with a Group of 60-70, ER couldn’t send double of that to you, because there is a map limit, so you got outmanned much much less.
Probably aganist ER you didn’t get outmanned most of the time or if you were outmanned was like 60vs80 so is MUCH easier to fight like that, and you can still have fun, Skill lag was probably maxium level, but you had fun and you keep going.
Well that’s the funny thing about our last matchup: Lots of players stayed away so we actually had outmanned buff on our homelands quite often and most of the time we were only able to attack on ER or RS BL with “success”(aka: one keep+ spawntower dropped. sometimes some more stuff dropped) when it was primetime and the bigger guilds started their raids.
This is what happened on a roughly daily basis on our BL against ER/RS early evening/evening/primetime: We only had garrision + 2 norther towers left and our garrison got capped sooner or later by ER. After that garrison was more or less flipping every few minutes while our 30-40ish PUG-Raid got wiped by ERs big groups. We bunkered down in the northern towers and often could defend them for quite some time(esp. northeastern tower) but without a guild helping our PUG-Raid we couldn’t wipe most ER groups because they were ~70ish+ but we still had fun. RS groups were kinda hard to, though we were able to wipe some of them cause they too had smaller numbers because of the matchup. So we KNOW how it is to fight a way bigger opponent. We know it since we played against jade sea back then when they rised(yeah this story is getting old…:/). We saw it again against Baruch/Augury in the evening were our BL/our PUG-Zerg was basically a farmspot for their guildraids. Indeed we ad fewer numbers because of these hard matchups but most people who still played had fun in these matchups.
EDIT:
I also agree with Moerscho and Sirana: We don’t have and never had 70+/100 Zergs “all the time”. These big zergs only form when we got some public raidevent or on matchreset and we only have few of them every week (average is 2 per week).
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In my opinion a lot of the stuff said about “NA servers” kinda fits to some/most of the german servers.
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I kinda agree with Dayra: National servers are more about playing as a server while the international servers are more about playing in guilds. I(from Abaddon) have discussed that point dozens of times in our Matchup-Topics against FSP/Gandara/AG. If you see players on german servers in the middle of the german-ngith or morning then these guys are a) dedicated or b) have different work-shifts(night-shift) so they can play at that time.
And just as a little correction: All EU Servers are located in Frankfurt(Germany) and only the Login-servers are in the US(and the US servers indeed)
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Well I don’t think that the majority of us(AM) cares for raiting either. I enjoyed the last matchup anyway cause it was a very nice uphill battle. And I guess everyone who played wvw last week against the big elona forces got some good combat experience and might have learned something altough it was hard. So the last matchup still was a blast.
Guys I’m sorry… really:/
@ Gaberen
Oh yeah, I remember that one. Actually I always feel a little bit sad about our(AM) friday slackness when I see this score.
Blob, more blob, awesome blob! <-this match in a nutshell so far
So, just one last comment here:
New Matchup for AM: Abaddon vs Elona vs River
So I think some of you may want to scream something like “Karma!” or “You get what you deserve!”;)
I’m kinda excited! So: FORWARD INTO DEATH AND BLOBBHELL!
Serious Question to Abbablob, if you had to pick a fairly recent opponent as the most boring to fight. Who would it be and why? Just curious if other DE servers find Riverside’s style completely snooze inducing.
No enemy was boring for me so far tbh. Well a long time ago we once fought against Arborstone while they dropped down the ladder and it was kinda boring because there were nearly no actions by them because they were very few but the matchup was still okayish cause of our other opponent(no idea which server it was).
Thx for all this nice repsonses;) I always(ok most of the time) try to write something useful regarding any topic that I have interest in.
Oh and i really liked these two songs which got posted. Someone has to make a karaoke version of that stuff.
@natzmc
Well, I guess you can compare it with sports-derbys like Manchester City vs. Manchester United in soccer, etc.
So here is part 2!:
I just wanted to add, that all servers have blobs, thats the casual randoms that pop into W3 for some “fun”, but some of the ranks you guys have no way thats the casual play, that someone playing for 6/8 hrs a day in WvPvD by now you are supposedly hardcore and should not have to “mass up” since you are not that little newbie coming to wvw for the first time wanting to learn, you are choosing not to learn to play differently, you are scared to leave that comfort blanket that surrounds you.
Never ever try to define a casual player just by the time he spends ingame or the way he plays. There is and will never be a absolute definition of what makes a player a casual. A very good player may only play a few hours a week because he get’s everything done in that time while a average player with no interest in serious buildcrafting might play for many many hours during a week. Just don’t try to push people into this categories because it just doesn’t work.
And next:
AM used to be more fun to play against before ADAC and that other guild transfered to AM,
[…]
And i also hope that in the end AM will realize its not all about the points.
Well, that’s kinda funny because with ADAC, CE and fX we got quite experienced players and most of them know their stuff from what I can tell. We already blobbed heavily before they joined us and they run solo quite often(actually more often than most of you other guilds from what i can tell).
And while we sometimes claim that we just care about winning or points or rankings or whatever: In my opinion in the end these goals aren’t that important for us. We don’t play for the goals but for us the way is the goal. We just want to play together as one server to reach whatever goal we want. Sometimes it’s ranking points, sometimes we want to win the matchup, sometimes we just want to perform as good as we can against a strong enemy and sometimes we just want to karmatrain like hell and lough a lot. I didn’t care that i got wiped almost always when I was leading some TS-Players + more randoms for two days in the last matchup against Baruch and Augury during primetime. And most of the other players didn’t care that much either. We even laughed about the situation and made jokes and guesses about which guild we would encounter on our way to a camp to get some supplies. Sometimes we even guessed right but it ended in a wipe anyway;).
->I don’t care if I die or lose as long as I can say that I’m proud of being a part of this awesome community! (attention this sentence might contain some serious amount of serverpride)
So good luck and have fun to everyone. I’ll have fun for sure!
So, this is gonna be a quite long post with a lot of quotes. You guys just write way to much while I’m at work;).
Actually i have to split the post because i just can’t reach the maxium length of 5001…:/
Nauda! I miss you! And all the times my guild would ignore groups and come straight to hunt you down <3 You were our favourite AM
I miss you guys too<3. I’m actually kinda sad that i won’t get hunted down by you:(. Well, at least Hamodi killed me last week while we played against BB! \o/
[…]drums Far Dramapeaks TADA!
Well it’s your choice but I kinda like it;)
Anyway let’s get down to our daily blob-discussion:
[…]i think you belong against more populated servers but i don’t see why anyone should moan about your server for “blobbing” you just have more population than us and they’re enjoying the game ^__^
[…]and i couldnt find a fight with numbers smaller than 20.[…]
I think these 2 quotes kinda describe the core problem: AM seems to be to “big” in population for you guys. The reason why we never got a higher ranking may very well be that we are a “one language server” and lack coverage because of this. Our weekend performance proofed that in most of the last matchups. The transfers from Kodash to AM kinda “helped” to overcome this “problem” by providing us with even more players in primetime and additional players in outside of primetime. When we played against BB and AR last week it was quite a surprise for all 3 server how we performed(I guess this because of some posts in that matchup and because of our performance). While we still have less population than these two server, we’re still closer to them populationwise than to servers like AG, FSP or Gandara. We’re also kinda used to play against servers with bigger populations in general. Which bring me to the next point(the next quotes):
[…], and sorry for you seeing the ugly blobbs FSP was running but in a way you should now see how it can be for us all the time…
Concerning this post i kinda agree with manudiao:
we don’t complain about blobbing. we have seen it on every server we faced.[…]
We’re just used to it. We faced Jade Sea when they started to rise to the top tiers(AG acutally was with us for some of the matches) and we faced other servers with big population or better coverage(bigger groups of enemies in our off-peak time). Last week we played against BB and boy they got a really heavy nighttime coverage. Also Kaleygh talked about “numbers smaller than 20”. Well, nearly every guildgroup from BB or AR we faced last week was 25+(actually most of them were ~30 olayers) and full of quite strong players. So it would be a nightmare for you guys while it is just normal for us to face groups of this size or bigger. And to come back to manudiaos post: We just accept this. Most of our long time WvW-players got hardened by playing against superior enemies for quite some time(superior in size or skill or both) and we just don’t care. Most of us still play in this situation(seriously if we ever play against Vizu I’ll try as hard as i can to make our garrison or hill last as long as possible against them). There is always a goal to reach. You just have to define it four yourself. Our community can grow stronger through challenges like this in my opinion.
Lol Norreka this video… priceless!
Amelia watch this video(first few seconds) and you know what we on abaddon think about that name they gave us: https://www.youtube.com/watch?&v=NHzCZ-gM7aU
;)
Let’s be honest guys: Red Guard would still wipe that guild;)
As an Abaddon’s Mouth player I can say that last week was a surprising successful week for us. We played against Baruchs and Augurys vers good guildgroups(esp. RG, BuLL, etc.) and Baruchs strong nightforce(sooooo many players! it’s crazy!) and in my opinion it was hard but it was till a lot of fun and only made us stronger in the end. And we performed better than we or they or the ranking expected. Yeah we lost till the end of the week but we were quite on the same level with them at the beginning and were even leading during the first days. For us it was a very awesome match although we lost. This week looks kinda easy at first but we know from previous matches that Gandara and FSP start gaining points during the week and we lose our weekend coverage so nothing is set at this point. So far the new system was really nice for us and i think i speak for most Abaddon-Players when i say that we’re excited to see who we’ll face next.
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Riverside doesn’t hate us for our playstyle. They hate us because we’re german and we hate them because they’re germanXD. Baruch didn’t really hate us anyway.
Well i don’t know anything about what exactly happened there but i can say that we don’t support any kind of hacks, bugs or similar stuff. Every server has players that use this stuff sadly. It’s not nice but it happens.
As i almost never play on EB i don’t know if this gate also has a gap above the gate(can’t see for sure in this screenshot). If it has a gap: Read my post above.
Well if it was close to the gate it can hit quite easy through the gap above the gate. esp. with extended range and radius
Where was the AC?
Sometimes gw is nothing but a Big Party
Look OK, i get what you are saying its for fun, totally get that and support that. However, what about the fun for everyone else in the game that likes to play wvw in a way that it uses more tactic thinking, more brain involvement. Fact is AM is a hated (it is not nice but it seems to be the case)server. And not just by Gandara and FSP, every server match you have been in recently there has been hatred directed towards AM, even from Riverside a fellow German server. It underlines a problem.
Look fact is, AM keep saying not enough wvw guilds etc but in reality you are just as organised as fsp, maybe 1-2 less guilds. But you do have good guilds. And you could be more organised if you made an effort. Right now you have only been against servers that prefer tactical play and splitting (ofcourse zergs happen too but not on the scale) Eventually you are going to come across servers like Vizunah and you will understand how boring and disheartening it is to play against swarms.
When it comes down to it, if you really say its about fun, then if you are a fair community you would understand that it is not fun for the other 2 servers against you, and for the sake of decency maybe adapt play style, have more gvg events with us, communicate with us and organise thing so then it is fun for everyone.
Unless wxp is more important to you but that is really not why I play gw2.
I think maybe call a ceasefire on any insults now and talk constructively. AM want us all to understand their point of you and I ask that AM try to understand everyone else’s as well.
Well AR and Baruch were kinda relaxed about us. And most of us didn’t cry because of Baruchs nightraids or all the guildgroups from Baruch and AR which wiped us constantly in the evening. We just accpeted our enemies-playstyle. Vizu would indeed wipe the floor with us but i would take it as a challenging week and try fight them as good as i could.
EDIT:
Oh, and that stuff about Riverside and us: German servers don’t like each other. It doesn’t matter which servers play against each other it almost always causes flames on the forums.
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@Nauda blobbing is a choice, gandara did it with Yolobus long time ago. They just choose not to do it because of lag, playstyle, whatever.
Yeah and like we heard from Zeti on page 2 who was on Gandara: Only a few people on Gandara care for their randoms. I call that a bad servercommunity. But whatever floates you boat I guess…
Well if most of your zergs/groups would be randomzergs/mixedzergs it could make sense to split into equal sized zergs perhaps to creat even fights. But as most of you guys run in guildgroups it would in fact become a “20-30man guildgroup farms 20-30 randomgroup” and that wouldn’t be fair nor would it be any fun for us.
So, let me get this right, instead of trying to improve your teams and organization you rather double your numbers.
No comment…
No instead of isolating ourselves in guildgroups we invite every player casual or hardcore to play together for the server. So i can only say again: we can’t rely on coordinated groupplay only because the playercomposition that plays together changes ever day if not every few hours. You can’t organise these zergs like you can organise a guildgroup that plays together every day.
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Well if most of your zergs/groups would be randomzergs/mixedzergs it could make sense to split into equal sized zergs perhaps to creat even fights. But as most of you guys run in guildgroups it would in fact become a “20-30man guildgroup farms 20-30 randomgroup” and that wouldn’t be fair nor would it be any fun for us.
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Well my reply was more directed at Nauda who was referring to the event and comparing it to the TUP video. Tbh theres some bad play in there and saying we ‘dont have to use them in such a large and tanky group’ isn’t much of an excuse for playing badly imo.
Looked fun anyway, some of the issues i’d criticise were unavaoidable due to group size, some could be due to lack of familiarity with the class.
tbh i wasn’t referring directly to the TUP video. I was quoting Limm and referred more to his points about combat"tactics"(or whatever we want to call it) than to the stuff he said about the TUP video. I would never doubt that guilds like TUP are more coordinated than our Zergs. It would be shocking if they weren’t more coordinated. But i also mentioned why some stuff isn’t as important or possible in a zerg of this size.
The difference between them two videos is so spectacularly massive … I just dont know how you can compare them
When you buff fire fields at the start of fights your only getting 9-12 stacks of might. Considering your group size thats not very good.
EDIT: And as i said it in my last post(got kinda suppressed by the video) i do agree with Tongun: Nice defense at your NE tower:D
You dont use veils
You lack stability
You dont flank the enemy you just charge straight into them (and their static fields)
You dont move out of their aoe spike, you just tank it and push through them
[…]
Well that might/swiftness/whatever-via-combofield-stuff is a problem of big zergs: The combo-effect gets applyed randomly to 5 players in range. So what actually happens: Some people get 25 stacks of might and more(timer gets refilled) while others only get low might. Happened to me and a friend during that event a couple of times. One of us got really high stacks of might while the other one sometimes only got a few stacks. It’s nothing new for us but i guess because you guys never run in groups of this size so you never encounter this problem.
And why use stuff like veil, stability or flanking when it’s not needed? Would be some serious overkill(though if i remember correctly we used some veils during this event) to use this stuff during every small fight. And indeed, as i mentioned in my post before, guilds got way more practice together so some things work better while most people in this video don’t play together on a daily basis and a lot of them didn’t even play the class they’re used to because it was mainly a warriorevent. So yeah it’s more or less a big TS-PUG like you said but that’s what this is all about. Let me quote Zeti from page 2 as he made quite a good comparison:
i can somehow understand Gandara – since i played on that server for several months.
They actually have a few decent wvw guilds but they lack of support from casual wvw players.
For example: the unselfish jobs like guarding objectives, escorting “bessies”, tapping siege,
upgrading objectives and so on are kinda neglected on that server.
They wanna roam around with their guildgroups and encounter opponents (but preferrably
less or the same size tho) – but its more like “closed community”. There is (or better was) no one
“in duty” to motivate the casuals.Abaddon is different:
- wvw community (incl. commanders) always welcome new players and casuals and let them be involved into the
action – our wvw guilds know that they are a very important force.
- even casuals do the unselfish jobs of guarding, escorting and such since we see the wvw community as a whole
- there are 400+ ppl on TS3 at reset weekend with musicbots and lots of nonsense too XD it’s more like a big and often hilarious party!
- running in a big group can be really funny – despite the lag that occurs now and then…and we just play for fun!
- last but not least: we dont take it too serious if we get wiped or lost important objectives…
we try to learn from it but we dont blame others for that (we will strike back insteadAbaddon is a middle populated server but my rough guess is, that almost every 2nd Player on there is at least
a casual WvW Player. And this is what makes the difference in style of play. You chose the way of
“closed community” and we have chosen the way of “everyone is welcome” – makes it harder for the commanders concerning tactical gameplay,
but the the benefit of having a big force and all the fun that comes along with this style more than compensate for this.My suggestion: at least try it once to recruit and integrate casual wvw players and stop blaming
others for their more broad community biased style – its a Win-Win…believe it or not!
Big zergs aren’t perfect but they fit to our unterstanding of a good servercommunity where everyone can be a part of it.
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Correcting you, since you’re wrong. First off, you can observe the skillbar of the guardian who recorded the fights. Watch his use of his utility skills, dodge rolls and weapon swaps. Those are_deliberate_ and not just spamming as 1-pressing would imply. But that’s just one guy. The important bit is the way the group runs.
The game is not simply about which skill to press when. A lot of the group-fighting is about positioning and movement. If you watch the fights somewhat closely, you can clearly see how they use the terrain to their advantage, how they re-position themselves to avoid the hard-hitting AoEs, how they disengage and re-engage and how their melee-train sticks tightly to the guy with the target. You can also see them working the downed people you can see the deliberate use of combo-fields rather than the accidental occasional Water+Blast you get with zerglings. I could go on here but I won’t.
That is not the same as having everybody loosely running after one guy while pressing one!
Well the thing is, that it’s actually not that difficult from what i can tell. At least for the “normal” guy following the commander/guildleader. It get’s harder against groups of enemies which are bigger than your own group or very organised but otherwise it’s not that hard from what i saw myself and from what i got told. When i discussed our blob-style with someone from another server who didn’t like it he said that we should create more guildgroups. I said that i doubt that most of our players want to play in a more “hardcore” and organised way with specific builds etc. His answer was(roughly): It’s not really difficult for the normal player tbh. Only the leader has to be good while the rest just has to perform basic actions(combofileds, follow commander, stack up etc)
And after our warrior event yesterday i know why most guilds play the meleetrain and i kinda agree with him: It’s so kitten easy cause you got plenty of everything: might, fury, explo combifinisher(lots of additional heal, swiftness, might), swiftness, high hp and toughness, decent condition remove. We had events like this for most classes(i think only engi and necro and ranger are missing) and guardian was already kinda easy but warrior yesterday was sooo easy that we only really wiped when we tried to capture norther tower and garrison cause of the ACs(nice defense at northeastern tower btw). In every other situation there were like almost no or no dead players on our side. And while our blob is more coordinated than some randomzergs without TS it’s not as coordinated as a guild group i guess but i still think that ~90% of the players followed the orders of our commander most of the time. So it was really easy to get some waterfield heals and stuff. So yeah fighting against a larger group takes some more coordination and practice but your general playstyle(meleetrain with some caster support) is kinda easy tbh…
(edited by Nauda.3678)
C’mon don’t make a fuss about FSP or any other Server blobbing too. We all know that every server got it’s blobs so we don’t have to note it when they do it. Yeah some of them like to deny it but i guess we’ve learned by now that they won’t stop with that anyway.
It was a good week for [WAR] and we wanted to thanks both servs for the good fights u gave us.
Long movies ( 27 and 24 min ) from the current matchup as 25 man.
Hope you’ll enjoy
As the AM commander who was leading the random-zerg in most(if not all) of the fights it really hurts to see again how few players of the zerg were in TS and/or listening to my commands. I can clearly see how the guys in TS and I try to engange while 90% just stand around like NPCs…:/
But it’s nice to see how we finaly get coordinated help by LNS around 16.40. Thanks to them. But we really have to get more people in TS again on our homeland.
