Showing Posts For OlliX.1705:

[Death Shroud] Show Skills 6 -10 Cooldown

in Profession Balance

Posted by: OlliX.1705

OlliX.1705

I support this. I can see several situations where this would be useful.

[qT] Necro main.

Devs: Verata's Seared ring @ Laurel vendor?

in Bugs: Game, Forum, Website

Posted by: OlliX.1705

OlliX.1705

It unlocked for me when I bought it.

[qT] Necro main.

low level Necro needs help

in Necromancer

Posted by: OlliX.1705

OlliX.1705

When I leveled my first character, a necro, I just used minions and let them do the job for me. Never felt underpowered.

[qT] Necro main.

Error code: 42:0:9001:4409

in Account & Technical Support

Posted by: OlliX.1705

OlliX.1705

I have this problem too. Happened to me 3 times so far today, but have been able to get back on after waiting a while… 30 minutes or so.

ISP: NextGenTel
Region: EU (Norway)
Server: Vabbi

[qT] Necro main.

PvE Necro builds?

in Necromancer

Posted by: OlliX.1705

OlliX.1705

I still roll necro in dungeons and fractals, haters gonna hate.

[qT] Necro main.

Power necro> easiest build in gw2?

in Necromancer

Posted by: OlliX.1705

OlliX.1705

Oh, right. PvP it is then. I see you edited the OP. I’m sorry if you were offended by me bringing in PvE, I did not know any better.

So… what I’m getting from your post is this:
Facetank all damage, auto attack, win.

My question to you then is this:
Who are you fighting in PvP? Zombies?

[qT] Necro main.

So...Marjory using Greatsword

in Necromancer

Posted by: OlliX.1705

OlliX.1705

Greatsword on necro sounds fun. Though I’d be more interested in seeing less common weapons used, like torch, mace or hammer. Hopefully something with cleave and useful skills for a party setting, maybe even some mobility.

[qT] Necro main.

Power necro> easiest build in gw2?

in Necromancer

Posted by: OlliX.1705

OlliX.1705

At first I was wondering if this was PvE or PvP. Then I realised it doesn’t really matter. You’re doing it wrong either way.

3-4k life blast crits is pretty low for a fullglass PvE necro. And just facetanking damage is not gonna work in PvP.

Guess 3-4k is reasonable if you’re in lower level areas – but any class is easymode in low level areas.

[qT] Necro main.

Some ideas to make necro more viable in PvE

in Necromancer

Posted by: OlliX.1705

OlliX.1705

At first I’d like to mention that I’m mainly a PvE player. My first character to hit 80 was a necromancer, and it’s still the class that I enjoy playing the most. Sadly, it seems to be the least desirable class to run with for PvE content.

Lately I’ve been thinking of a few ways that the necro could be “fixed” so that it would actually be desirable to bring along in dungeon runs and similar content. Some of the ideas a pretty small, but important changes, while some of my other ideas might be a bit more gameplay changing. Some might just be my preferences, but I’d say most of them are an improvement over the current status of this profession.

Skills:
- Blood is Power: This would be more useful if it granted might to your party as well, 10 stacks on you and 3 for the rest of the party maybe, or 5 stacks party wide.
- Well of Power: Nothing major, but I think it should be instant-cast.

Traits:
- Any trait that activate on entering Death Shroud should apply to the party. Foot in the Grave gives party stability, Spiteful Spirit gives party retaliation, Furious Demise gives party fury, and Shrouded removal cures one condition on allies, etc.
- Reaper’s Might affects allies? Might be a bit OP, but could be altered to work for allies only every other attack, or every 3 attacks or something like that. Maybe at reduced duration.
- Passive ability similar to Empower Allies, Strength in Numbers or Spotter that grants a party wide bonus to condition damage.
- Trait that grants life siphon to allies ever so often, maybe every 10 secons or something like that.
- Trait that grants buffs to allies while in Death Shroud, maybe in form of boons, or possibly a merge with one of the ideas mentioned before?

Death Shroud:
- In the party interface, give the necro two healthbars, one for life force and one for health so other party members don’t think you’re dying when you’re really just running out of life force.
- Possibility to be healed while in Death Shroud, but at reduced effectiveness. 50%, or maybe even less?
- Dark Path: This skill would be much better if it functioned more like Rush on Warrior greatsword, or Fiery Rush on the Elementalist Fiery Greatsword skill. Could then be used as an escape as well as a gap-closer.

Weapons:
- Axe: I’d suggest making it work more like an extended melee weapon. Let the auto-attack hit a certain amount of enemies within an arc in front of you, kinda similar to staff on Guardian. This can be applied to skill 2 on the axe as well. The result is an axe that is actually useful.
- Warhorn: I really like the warhorn, but I think it could be nice to make skill 5’s swiftness apply to allies as well as yourself. Skill 4 could possibly grant vigor to yourself while also dazing enemies like it does now.
- Dagger: I’m generally quite satisfied with dagger, but skill 2 could channel faster. Skill 3 is useful in some cases, but could be more useful if combined with a blink effect?
- Make the Spear work on land?
- New weapons are always welcome, maybe something that adds mobility, or some blocks, or something that helps the party in some way.

I realise there are other weapons too that I did not mention. This would be because I can’t think of any specific ideas for them.

What do you think of these ideas? Any additional input, anything you disagree with, any ideas of your own? I’d like to hear what thoughts other necromancers have on this issue.

[qT] Necro main.

Need advice building my engineer

in Engineer

Posted by: OlliX.1705

OlliX.1705

Thank you very much for the help.

Guess I’ll get two sets of gear then… was hoping I could get away with one set for everything. :p

[qT] Necro main.

Need advice building my engineer

in Engineer

Posted by: OlliX.1705

OlliX.1705

I was going to make a thread like this myself, but then I found this one… so I’ll just bump this instead of making a new one just like it.

Was thinking of trying out an HGH build, is that any good? I think I read somewhere that Rabid gear was recommended for that, but I’m not too comfortable with giving up all my direct damage. Is Rampager gear viable for this kind of build?

How does it compare to a max dps Berserker build?

Any general Engineer advice? ^^

Thanks.

[qT] Necro main.

Hostility in PvP

in PvP

Posted by: OlliX.1705

OlliX.1705

First time on the forums for me. Just on here to see if I could find some helpful advice for PvP, as the players in game only seems to be capable of spewing out insults. Was going to start a thread similar to OP’s, but I’d just be repeating most of the things he’s alrady said.

Just started doing solo arena a few days ago, as I hadn’t tried it before and want to see what the game has to offer. It went pretty well, and it’s usually a lot of fun, so far I’ve won more matches than I’ve lost.

What really annoys me though is when people start spewing out insults in the team chat. And fine, I’m new, I get that – but insulting me is not going to make it better. Here’s someone who genuinely wants to be good in PvP – not necessarily a professional, but I do want to be an asset to my team. I don’t get why people have to be so hostile. I’ve played 20-something matches in solo arena so far, and this has happened maybe 3-4 times(?), so it’s not like it happens all the time. Still really annoying.

[qT] Necro main.