hmm seems like flamethrower isn’t that good.. I like it tho.. any ways to improve it? in terms of build..
bunker down and 1 point in power tree with flamethrower is good for tagging……. for a power build….. you get to loot lots of bags and lots of boom boom
6-8k damage one round of flame channeling that’s times the number it hit….
the point is flamethrower has always been a utility instead on damage and people complains all the time it does minimal damage… but not so with 25 stacks of might… that’s gotta hurt in aoe..
on the bright side guys who reads this….. if u see an ele casting Meteor shower, u can pretty must troll them
flamethrower blind
Dank is right about rifle
it has a blast finisher! k now I will be using rifle…ye I know flamethrower is just for utility. But a power build flamethrower has a kick in it to damage in zergs…in the past people complain about flamethrower not doing much damage but now….25 stacks of might!
we’ve been given the wonderful Rune of strength with 45% might duration and might on hit. Add that with sigil of Battle, sigil of Strength, and then equip flamethrower drop a fire field- (bombkit) big 0 bomb- then shield 4, rocket boot and in a fight u can get 25 stacks of might.. that’s just wat the flamethrower needs? more damage…Im planning to use this in zerg along with this build.
Hey guys I was wondering how a Mesmer disappeares so many times when I come across a Mesmer…. other than stealth is there a way for Mesmer to suddenly disappear?
get the condition removal mantra
after the critical damage nerf, i just cant do damage with shatter Mesmer in spvp…..to npc and golems.. Can you guys still do damage?
I see its a choice maker, but wont both fear and confusion be cleansed together?
for perplexity rune it gives 8 sec confusion on 6th rune… my fear can cast 4.5sec fear… does it make the rune useless?
hey guys ever since the patch for april 15th, the sniper build for warriors have been nerfed.. my friend’s auto attack used to be 2k now its 1.2k…. my question is, will sniper build still be good in wvw ? and zerging..
I don’t really understand..Is there a more simple explaination..I don’t read well.. . Thanks
Hey so gw2 is about to use a Megaserver system soon… But won’t this lag out most people? as gw2 developers may use very high-end computers to make the game and they know the mass people won’t lag the game, but it definitely will lag-out most people …. In wvw it’s already like this… I really think this Megaserver thing needs a rework before making it permanent… As when we bought this game it says minimum-Recommended Requirements….It didn’t say we need good computers… I thank anyone reading this as it is an issue needed to be addressed… If an anet stuff could read this its the better…. I look to reading replies as soon…
ok I didn’t know thank you for telling.
Hey so gw2 is about to use a Megaserver system soon… But won’t this lag out most people? as gw2 develops may use very high-end computers to make the game and they know the mass people won’t lag the game, but it definitely will lag-out most people …. In wvw it’s already like this… I really think this Megaserver thing needs a rework before making it permanent… As when we bought this game it says minimum-Recommended Requirements….It didn’t say we need good computers… I thank anyone reading this as it is an issue needed to be addressed… If an anet stuff could read this its the better…. I look to reading replies as soon…
just want greatsword and hammer tanky build mainly seeing that my greatsword doing lots of crits in zergs
in this build stand abit behind front lines, toggle signet just before clashing in zerg fight, hammer earthshaker the enemy and carry on to dps the enemies…
hey guys I made a zerg warrior which is rather tanky and has 100% crit chance for the fun
which uses fury too.. its a hammer and greatsword build..
I see…ty for ur help
Guys was wondering if Charr Elite skill “Warband support” is usable in WvW. IF so please teach me how may I apply it.. Is it worth for 30seconds with 240 seconds cooldown?
Hey I need help , im searching for answers and I have to ask…. Is there a way to 100 Blades in a zerg? hitting enemies without most of them moving away.. like aoe 4-5… I know sword flurry can immobilize 3 targets by tapping and swapping to 100 blades…
hey guys, as the april change is approaching and critical damage is reduced by 10% overall, is sniper build still available? I do know it will be reduced by a lot in damage.
tell me what u guys think..
Hey there guys.. I just made my guardian build which is version 1.. It consists of altruistic healing + shouts.. which I can heal myself constantly in zergs. cos in a fight u wanna be alive than being dead.. I heal with all my attacks, dodges, healing skill, all utilities, elite skill, f1-f3 skills….which is good sustain.. and for my healing skill I use shelter which gives me 2 sec block which is 32 sec cooldown and heals 5k.. this skill is good cos if u are being focused, u pop it to heal, it blocks lots of damages… I added rune of altruism which with altruistic healing adds hp to me cos of boons to myself and allies…. so I have 1.5x heal instead of a 1x healing skill.. and more to add..
ye this makes the toolkit a must then
for its 3sec block and a pull CC.. and initial 2 dodges, vigor trait..
Carp can u explain how u survive a back stab :P hows the damage u do like
guys whats the survivability of SD burst engineer? in roaming and zerg
oh nice, I tend to wanna run static burst engineer for roaming and zerging.. zerging as in picking off squishies.. what u guys think
….. I thank you guys for replying me as you don’t only help me but also answers to future people seeking help.
Guys I know there’s static discharge burst engineer build. Is it still around? Its so cool the way it works.
what I meant was how an engineer holds the weapon and spin fast forward
hmm let me try
I’ve seen engineers spin far underwater but I can’t seem to find the skill…. can u guys tell me how :P , ty
15 sec aoe cripple?
Hey guys was wondering if necromancer’s warhorn can be improved further than the trait to increase duration and reduce cooldown? I’m liking my warhorn a lot and hope you guys can help me
are u saying my poison fields are touching the zerg’s water field? if so, I don’t actually use it when our zerg is casting water fields.. don’t really understand
and blasting this causes AoE weakness, leap causes attacks to do poison, whirl causes aoe poison
I can cast lots of it during zerg fights, the thing isn’t really about damage…. it causes enemies to heal 33% lesser causing them to die quicker..i told this to a regular commander, he says it will work.
yes going into a zerg blob alone is suicide, my idea is during a zerg fight, ppl will scatter out instead of being a tight pack, during this time ill position my self to use minion. or commander says, lets leap!,move pass them, when enemy hp is around 60% and below, ill drop my minion and detonate immediately.
this above build is only first idea build, its not much finalized as I just only got my build recently. u guys can try dire/rabid trinkets
in the next reply ill post my build , Well if the zerg doesn’t listens to commander and fields down anywhere its really bad tho.. they have to be in-sync with commander. when I use my poison fields I make sure theres at least no water fields.
Yes i will post later when i’m home, i agree zerg will stranggle me if i screw up their water field. there is a time for everything, when commander says we need to reset/heal, will not cast poison field..
if u guys are interested I give the current build