Showing Posts For PawPrince.5719:

Guild Wars 1 names still reserved?

in Guild Wars 2 Discussion

Posted by: PawPrince.5719

PawPrince.5719

Yes, exactly. I’ve done the same.

I wondered why they were still locked, one of the names I desperately want is tide to my second GW1 account and since there is no way to link more than one account to your GW2… you see where I’m going with this. -.-

Option to Key-bind Loot/Interact

in Guild Wars 2 Discussion

Posted by: PawPrince.5719

PawPrince.5719

Yea, I had considered that but figured it would be easier for them to add the key-bind option than to try and code a priority system. I agree though that an additional key-bind option for Revive and/or Item Interact would also be nice. At least it makes some sense for Interacting with an NPC and an Item to be on the same key, annoying as it might be sometimes, but I don’t think Looting should have ever been bound to the same key, at least not without an option to change it.

Field of View.

in Suggestions

Posted by: PawPrince.5719

PawPrince.5719

Agreed. This would be very nice to have.

Underwear

in Charr

Posted by: PawPrince.5719

PawPrince.5719

I was just curious, why is it that when creating a Male Charr his underwear changes color as you change the fur color, but when creating a Female Charr it remains the same regardless?

:)

Grenade skill #1 needs hard target

in Engineer

Posted by: PawPrince.5719

PawPrince.5719

Agreed. I love grenades but avoid using them in PvE because it gives me carpal tunnel spamming 1 repeatedly. The #1 should work like it does underwater.

Agreed. I might actually use them a lot more if it was less inconvenient.

Option to Key-bind Loot/Interact

in Guild Wars 2 Discussion

Posted by: PawPrince.5719

PawPrince.5719

The biggest issue I’ve had with GW2 is that ever since Beta has been No Option to Key-bind the Loot and Interact keys separably. I literally end up cursing at the NPCs in the game when trying to loot near them, as in my experience it seems to always Interact first and foremost and from a greater distance than you can Loot. This may not be true, but it seems as such.

Having to deal with the frustration every time I need to loot near NPCs has really bothered me, much more so than all the other issues and bugs (past and present).

Is there Any chance we might ever see an option in the Key-binding section to separate Loot and Interact? You can leave them both bound to F by default if you like, so that those who don’t want to change anything don’t have to, but adding the ability to select a separate key for each would be taking a Huge step closer to perfection, in my opinion. Anyone else agree?

Thanks.

Issues with the guild system: please post here [MERGED]

in Bugs: Game, Forum, Website

Posted by: PawPrince.5719

PawPrince.5719

Created a guild for my boyfriend and I, but neither of us have been able to “Represent” from the very start, clicking it simply does nothing.