Showing Posts For RageQuit.5687:

Official **Make Ecto a Drop Petition**

in Suggestions

Posted by: RageQuit.5687

RageQuit.5687

They should have a chance of dropping inside dungeons, so people stop skipping all freaking enemies.

It’s really annoying trying to play when everyone just wants to run straight to the next chest.

That’s being efficient. The mobs in dungeons rarely drop useful stuff. So you chest hop until the final boss.

You are probably unlucky enough to get into speed-run parties.

There are plenty of people the do dungeon’s the “intended” way by doing everything without skipping. It’s personal choice.

Easy with the perma-stuns

in Suggestions

Posted by: RageQuit.5687

RageQuit.5687

If possible, it would be nice if you’d move away a bit from the perma-stun->kill mechanic for a while.

It’s not fun with the Karka (the jump actually stuns you even if you dodge it with the champion) and it’s not fun now with Toy Golems.

To be honest, a lot of utility skills are left untouched because I’m forced to bring stunbreakers for anything worth fighting.

It’s no fun to have to sit behind your pc, waiting until you can finally move again, and it’s not fun to get killed instantly if you fail to dodge a singel stun attack (or as with the champion karka, still get stunned even if you did dodge the attack).

So please, be creative and find a different method of implementing difficulty for a change.

Stability skills dude. Or kite them. Works for me therefore will work for you.

Official **Make Ecto a Drop Petition**

in Suggestions

Posted by: RageQuit.5687

RageQuit.5687

You do realise Ecto’s are exotic materials right? Meaning they are one step above rare.

If anet do make them available as drops, you must realise their drop % will be that of exotic items. If you are finding hard to gather rare items and salvage ectoplasm from them, think about how much harder it’ll be making them drop as exotic materials on their own. You are therefore effectively asking to make Ecto’s even harder to come by.

This is one of those scenarios where people who don’t invest the time to farm want gameplay changes that will remove the need to farm, and they can still get the mats other people work so much harder than them for.

(edited by RageQuit.5687)

A client for Linux

in Suggestions

Posted by: RageQuit.5687

RageQuit.5687

@RageQuit:
nVidia’s drivers are fine. It would be nice if they’d open them up (both for them and for everyone else), but they work perfectly well.

What you’re having issues with is WINE’s DirectX->OpenGL translator. I wouldn’t be suprised if that’s the biggest bottleneck in playing on Linux atm.

See L4D2 for an example of performance for something that isn’t using that.

Apologies, I did make a mistake on that statement. I am kitten off though… Linux is such a great system, the lack of games for it inexcusable..

A client for Linux

in Suggestions

Posted by: RageQuit.5687

RageQuit.5687

Valve are doing that, but rolling in the hardware as well. Look up SteamBox.

Personally, I don’t like that idea. Too many ways it can go wrong. Not to mention I detest rebooting my computer. Haven’t done that in months.

Then again, I estimate it would take all of 20 minutes after that was released before I could just “emerge GW2” on my machine.

I tried GW2 on my rig using *nux. But due to the abysmal support from NVidia for linux drivers, I lost ~40fps.

After 2 hours of screwing around I managed to get it to run. And where I used to get 60 fps constantly on Ultra High, GW2 on Linux was struggling past 20fps, on all lowest settings.

Linux is by no means gaming-ready yet, and probably won’t be in the coming years, but once it becomes a system we can run triple A games on, it’s bye-bye windows for me.
[Mind you I have heard some users are getting excellent FPS on Linux, so it’s a so-and-so situation.]

From the dev’s standpoint, there’s so little support from hardware vendors it’s just not feasible to dedicate resources for Linux yet. Which is sad.. Somewhere.. A bearded penguin is crying…

Starting out and making money

in Players Helping Players

Posted by: RageQuit.5687

RageQuit.5687

I was reading that farming for vials of blood was a good method to get money, I haven’t tried it yet, or if its even viable anymore. The guide might be old.

You don’t get a huge profit from blood vials at lower levels. Perhaps a couple of silver per vial. The T6 vials sell for like 30s last time i checked.

Best way to get a lot of cash early on is:

Don’t do equipment hopping. – Buy a set and make it last as long as humanly possible, when you see you get mauled by mobs, then upgrade but try and get a good quality vs price deal on the new set, thus saving money.

Sell materials at the TP and all weapons up to and including masterwork to NPCS -
When you do quests or whatever you will get trophies, and crappy weapons/armor which will 90% of the time never be better than what you are carrying, but in bulk, they will get you some extra cash when sold in TP or NPC. (Sell mats only at TP)

Do event chains – The added benefit of this is that you walk away with tons of stuff, which you can sell on as well as XP.

The higher your level the more money you will make.

Bankrupt

in Players Helping Players

Posted by: RageQuit.5687

RageQuit.5687

I’d suggest farming Orr/Frostgorge, but it’d take a bit to get to them without wasting money on the waypoints.

Southsun Cove is where you might want to go; you can take the ship from lion’s arch there for free. Are karka shells still selling well? Even if they’re not, you can get some orichalcum ore there (especially if you can sneak to the rich node) plus mithril, ancient wood, cypress.

This only works if you can afford the gathering tools though.

On the note of Orr/Frostgorge: Farm what? Most of the materials I seem to get either sell for vendor price, or drop infrequently and sell for less than 1s. (IE Potent blood)

This has been said before, but get your char in a party in Cursed Shore, run penintent campt and Shelter’s Gate a few times, sell the mats you get, you may actually get some rares or exotics, as well as a good amount of Heavy Moldy Sacks, which you can either sell for 2s a pop, or open and hope for rare mats like Vials of blood that sell for like 20-30s a piece.

I will sound nasty, but there is no “bankrupt” in this game, you just did not try hard enough, and did not invest time. This game has no hand-outs. Blood, sweat and tears baby.

How will my new PC run Guild Wars 2?

in Players Helping Players

Posted by: RageQuit.5687

RageQuit.5687

I play hi res, but when huge zergs or armies vs each other I usually lower everything to low, not that huge of a difference, only textue res is what I notice when I change, also shadows is noticeable

Remember the Karka one time event? Don’t know how it was in other servers but in DB, it was massive. Well above 70 people killing the ancient Karka at the same time.
No kittens given.. Ran pretty smooth.

Some people tend to add supersampling instead of native, which like cuts your FPS in half. Don’t do that. Not that much of a difference.

How will my new PC run Guild Wars 2?

in Players Helping Players

Posted by: RageQuit.5687

RageQuit.5687

This game needs more CPU than GPU and SSD does not make a big difference.

The the OP:
I hate how people keep getting tricked into buying bad video cards just because they put 2Gb of memory on them. However, the game should run fine, at least for normal PvE; WvW or huge events in Orr I can`t be sure about but I`m guessing u`ll see some FPS drops.

Sandy bridge i5 quad or above and the game will run fine in wvw.

How will my new PC run Guild Wars 2?

in Players Helping Players

Posted by: RageQuit.5687

RageQuit.5687

Hey there, just a quick question.

Recently, I purchased a new PC I’m going to install this weekend, and I’ve been wondering how (if) it will be able to run Guild Wars 2. I don’t exactly expect a stunning performance (read: I’m fine with low graphics settings), but it should run at least fluently. Looking back, I have honestly no idea how I’ve been able to consistently play with 15 frames per second.

Anyways, here are the specs:

Intel Core i7-3770-processor (Quadcore)
8 GB RAM (though I can upgrade to 16 GB)
NVidia GT 640
I’ll probably be using Windows 7.

I’m not entirely sure what else I need to specify, so let me know if something’s missing please.

GT 640 ? So a laptop then?

I don’t understand why people keep buying gaming laptops.. It’s so much more satisfying to build a gaming rig… And it comes out being more beastly..

Sorry forgot to add something of use for the future:

For games, 3 factors influence performance (a very simplified run-down)

1: CPU – It handles complex calculations like physics (if you have no dedicated physics processing cores in the gpu or a physX gpu as a separate and dedicated unit) as well as governs things like background/non-visual related processing. Resource loading (coupled with HDD/SSD)

2: GPU, all visuals you see in games and all the fancy effects are thanks to the GPU. The better the card, the more eye candy you can handle.

3: Hard Drive / Solid State Drive: This part oversees the speed at which stuff loads in games, like character models, items, textures, and other game file related stuff/ The faster the drive, the faster the load times.

90% of the time a system bottleneck is the HDD, the other 9% it’s the GPU, and very rarely it’s the CPU.

These statistics are personal experience fyi.

(edited by RageQuit.5687)

magic find or no magic find?

in Players Helping Players

Posted by: RageQuit.5687

RageQuit.5687

the difference between mf gear and other is only like 300 total stat points out of like 3000 (this is because you have a LOT of base stat points). sure, this means you are 90% as effective, but if you get 2x as much loot, it’s a fair trade-off.
that said, I still switch to pvp gear in tough situations

u dont get 2x as much loot, u get 2x chance of getting better loot.

This.

You need to take into account the fact that she just got lucky and got rares where she would’ve had masterwork instead. Conversely, if you are getting less rares, it’s just crap luck because your MF is probably giving you greens or blues where you would be getting blues and whites.

There’s good days and bad days.
I can go into a farm run one day and walk out with 7-10 rares and a few exotics, and the other day, with more MF (guild banners) I will walk out with 2 million porous bones and wasted time…. Cest la vie…

UK players - recommended ISPs?

in Players Helping Players

Posted by: RageQuit.5687

RageQuit.5687

Virgin media here. Never had any issues whatsoever. Upload could be more, but at the moment i am running a media server, and three other pc’s in the house, and the current test was run while stuff was in use so it gives you a pretty good idea of what it is.
This is on their L package. XL is 100mbps D advertised but keep in mind residential broadband connections are not X speed up/down. Upload is always minuscule compared with download speeds unless you are running a leased line or a corporate one (or a private lesser known provider).

Apart from their abysmal customer service, I never had issues with the broadband itself.
If rating purely on the product 9.5/10.

Attachments:

how do i powerlevel to 80 ASAP?

in Players Helping Players

Posted by: RageQuit.5687

RageQuit.5687

I’m level 7 now and I’m sick of the empty worlds which is understandable as majority of the population is now doing endgame content. I want to get to 80 in under a week. How do I do this as quickly as possible?

Please don’t troll… I’m looking for serious/helpful answers.

Thank you in advance.

If you have gold, then you can do 80 in a day roughly.
Crafting everything to lvl 400 will get you there.

Took my alt Guardian from 30 to 75 in two and a half crafting professions, the rest I levelled in Orr in about 2h roughly.

If you don’t have gold, do event chains.
Up to lvl 20 – do divinity’s reach : Champ Troll > Queen Wasp > Champ Boar > Defend Farm

Up to 30/35 (35 is pushing it) do the Kessex Centaur Lieutenant runs.

Then craft, or do Harathi Runs up to 50.. There’s plenty of guides on google you know.

GW2 not the game I'm looking for?

in Guild Wars 2 Discussion

Posted by: RageQuit.5687

RageQuit.5687

To be honest, it sounds like you just need a guild.

No, he’s onto something here. There should be a 1v1 or team pvp arena’s where you could challenge people and if they accept, just duke it out for reward points.

Shut my character up. Please.

in Suggestions

Posted by: RageQuit.5687

RageQuit.5687

After all this time playing I don’t even notice it anymore. And don’t argue with me, “might makes ME right”.

New Product idea

in Suggestions

Posted by: RageQuit.5687

RageQuit.5687

From the famous Skittles candy to be known…

I present “Skrittles” !

Taste the Shinies!

I’ll let you decided what “Skrittles” be used for in the game. My gift to you Arenanet.

This. A thousand times this.

Sugestion regarding movement speed

in Suggestions

Posted by: RageQuit.5687

RageQuit.5687

I for one would be against this, and while I can see the appeal of this option, the exploration part of the game will suffer. You increase character speed, therefore you increase the speed at which they explore, therefore they can outrun mobs faster, get into fights less and gain world completion quicker.

As “convenient” it may be, it just removes that element of danger and fun.
Nobody likes being zerged by a group of mobs on their way somewhere new, but increase the run speed and you can easily outrun them to the point where you will no longer need to fight to get to a waypoint, POI or vista.

At the current rate you need to plan your route more if you are in an area which has stronger monsters than you, you also get the chance of enjoying the scenery more.

ANet didn’t spend all this time to create the environment just so you could rush past it.
:)

[/my opinion]

Build Pre-sets and hotswapping

in Suggestions

Posted by: RageQuit.5687

RageQuit.5687

Hi,

Not sure if this was posted before, but I had this in mind ages ago, and while not an earth-shattering change, personally I would find it useful, and possibly a few other people I know would too.

The idea here is to “untie” skill re-sets from a NPC, and make them a menu option with an internal cooldown (say 10-15 minutes when used without NPC).

This would then allow for my second suggestion – a menu in the character screen to create named skill pre-sets for example:

Preset 1 – “Farming” – 30/30/0/0/10
Preset 2 – “Slaying” – 0/30/10/30/0

And so forth.

With this menu people can create their own skill distributions and use them as and when needed. The added benefit of this to players is they don’t need to memorise or write this down somewhere. The preferred skill distribution is already saved in that menu. When they want to switch between the set of skills, they either visit the NPC or Open the menu, upon accepting the skill change, they pay the same fee as the NPC charges. Bang, done.

Again, this is a very humble change, and not one that will give anyone an extra advantage over the others, but merely a more convenient solution.

Regards,

RQ

(edited by RageQuit.5687)