Showing Posts For RedOwl.7496:
So often I am at a Black Lion or Banker NPC, especially in Lion’s Arch, and there always seems to be a Warrior casting “For Great Justice!” over and over. It is so regular it is obvious they are using a macro to cast it. It is so annoying. A few have stopped when I ask but most just ignore me.
Is doing this ok? Doesn’t seem fair they can do this in pvp or pve. And even doing it in a city would keep them logged in unfairly.
So should I just report them for botting?
You glass cannon, ranger glass cannon , he hit you 1st, you no dodge, or move left right left right, you die he happy.
Basically ranger is uunder power. Pls . No complain about ranger… Make many ranger angry.
LOL!
I’d agree with almost all of these ideas…even removing thieves since I am so sick of them.
But if I had to pick one it would be some sort of ranking system. Even if it was only titles, some sort of progression in WvW would help keep players doing it long after they get bored of WvW.
No telling how many DAOC kept playing RvR trying to get RR12 long after they were bored with it. I’d bet a lot.
Of course the realm abilities often made the RR12s overpowered. But no reason they couldn’t do things like reward you as you go up in rank with abilities that do things like reduce the cost of siege. Reduce armor repair cost. Build siege faster. Allow you to carry more supply. All kinds of things they could do without making characters unbalanced.
Rift failed because it was a PVE-centric game.
I was thinking the other day, ‘If only Rift had WvW something like GW2 it might have done so much better.’
There are a lot of things I like better about Rift than GW2. If Rift had WvW I’d probably still be playing Rift.
I am still amazed it took so long for a dev to finally make a game with a system similar to Mythic’s Dark Age of Camelot with its RvR (WvW). Not even Mythic had the brains to copy their own system in Warhammer. Guess they all looked at DAOC numbers in 2002 when maybe they had 300K users max, and then look at WoW’s millions and think they have to keep making WoW clones to try to get the millions.
‘Since DAOC only had a few hundred thousand, it must not be what players want’ must be what they are thinking. I think Anet has been surprised how successful and loved WvW by a lot of their players. Hope they keep making it better.
@ Littlefeather
Well I have to give you a lot of credit for taking criticism so well. Most don’t take it so well including myself. I woke up read your post before I had my second cup of coffee and couldn’t help being over critical I guess. In my defense I am a grumpy old man. But I fully expected to come back here later and get flamed for it. Not often will someone respond to with a “you are right” to a post that criticizes them. That alone earned you my respect.
Nothing wrong with being proud of your guild or its accomplishments. Just rather see more of the post be about pride in the server as a whole or whatever I guess. Give more props to ones that help you and they probably will do the same.
Seems too often a lot of guilds are fighting among themselves on DH. The only players that benefit from that is the ones on the other servers. The game should really be named ‘Server Wars’ or something. Though that sounds like terrible name . But it sure ain’t about guilds fighting each other.
In other news I played during the daytime some today. Guess about 8am EST to 4PM. Lot of new players and guilds I have never seen before. Lot of arguments for awhile in chat…but we went from having almost nothing, after Dragonbrand overran everything, to getting a points lead in late afternoon. Wish I could remember commander name now but around noon to 2 I think it was he did a pretty good job. “Omen” guild leader I think. Was very surprised to see decent size population for awhile on DH. Maybe sign things could improve with better daytime coverage.
Of course he left and soon after it petered out to like 6 at best. We were able to keep points lead for awhile just defending towers and retaking camps. Nice day for DH overall.
Not sure how we are going to stop the Dragonbrand zerg from wiping out everything each night. Be interesting to see what the score is at reset Friday for sure. This matchup is so much better that the last couple it doesn’t matter really. But of course I’d like to see DH win it!
“RE was defending Keeps against DB and NSP simultaneously a few times lol”
I guess there were no other guilds or Darkhaven players doing the same? Getting tired of you going on about “RE did this” and “RE did that” and “RE is great!” The game may be called Guild Wars. But WvW is not really about guilds fighting other guilds. It is about one server beating 2 other servers each week in case you don’t get it.
Is Darkhaven better off with a large guild like RE on the server than without? Sure…numbers mean a lot in WvW. But where would RE be without all the other guilds? Quit acting like your guild carries the whole darned server.
Guess I find it more annoying since we (by ‘we’ I mean Darkhaven) held off an attempt by NSP to take the DH garrison. Then someone from RE acted like we should be thankful cause they and RE were the reason. Yeah sure…none of the other players building and manning siege, repairing doors, fighting, etc had anything to do with it. Probably was you….have an alt named “Gearhead?” Or something weird like “GE aR hEa D”
Most, if not all, Darkhaven players that make posts here talk about what we as a server did or didn’t do. With you and some other RE players, it is always about what RE did. Get over yourselves already…please!
Another thing I have noticed that differs between DH and Maguuma is defense. If you walk into the lord room at a garrison, or especially Stomemist that Maguuma has held for a long time, you will often find 6-8, sometimes 10-12 pieces of seige in the lord room. A lot of them usually superior. Walk into the same situation on DH and you are often lucky if you have one piece of seige. Rarely ever see DH use any superior. DH might start thinking about building seige when the inner gate is almost down…if you are lucky. On a scale of 10, Maguuma is like a 9 or 10 for defense and DH is like a 1 or 2. A few keep trying to make DH better at defence but not having a lot of success. (Grimmerwald or whatever his name is comes to mind) Seen Maguuma wipe DH at east keep so many times with a much smaller force. I don’t get why so many on DH can’t seem to learn from it and copy it and do the same thing. Guess it would take admitting that someone is better at something than you before you can learn from it. And it would take a commitment to defending and that is something few DH players seem to want to do. Most only want to be on the karma train…but karma trains don’t work well against servers like Fort Aspenwood.
I’ll give Seal credit for seeing how Maguuma used portal bombs in our first matchup and then spent a lot of time getting some DH players to learn to do it and use it. He got a lot of flak for doing it to much one night. But they didn’t get he was doing it for training purposes most of time when using it when it was not needed. It must have worked cause there were several times where we used it Friday night against CD to wipe their siege at garrison gates. And Seal has been gone for almost 3 weeks.
I know other DH commanders may do it some. But Seal was also very good at getting a team to do something on the map to create a diversion while he accomplished something else. I don’t see this enough from most DH Cmdrs. Maguuma does it all the time. So much so, that whenever they have a big force in one place, you can almost bet there is another team somewhere taking their real objective. Maguuma overall just seems to be able to get whoever they have on a map to work together as a team much better than DH. I don’t know why. But I bet having a large percentage of their players in one voice comm is a part of it.
I really, really like a lot of the people on DH. And I love a few of the commanders. But I am sadly thinking of moving to Maguuma permently. Going to try to give DH one more week. But all these DH guilds are going to have to learn to work together better in WvW . While hopeful, doubt it will happen.
I decided a couple weeks ago to get a second account. My intention was to use one account mostly for using the trading post and maybe use some character slots to store stuff. But Darkhaven was always full when I tried join it with 2nd account.
So I decided to join Maguuma. I actually had the intent to maybe do a little spying for DH until I could move. I am an ex EVE player afterall. But I hate spies and just couldn’t bring myself to do it. And 90% of the time you don’t really need one anyway. It is usually obvious where the enemy is and where they will go next. Maybe spying would help divert sneak attacks or help with finding Mesmers. But I just don’t want to do it.
So I made a few alts on Mag second account and started playing them. I bring them out to play in WvW sometimes. So I joined Maguuma’s public mumble.
Find out most of Maguuma is actually pretty good guys. Rarely have I seen any big arguments over anything. No big egos or drama. Probably does or has happened. But Mag chat is like 90% about the game and WvW strategy. And they have some really good commanders.
“You do have some sort of voice communication, right?”
Yes DH has a public mumble. Were using Seal’s vent. But I guess too many wouldn’t join it because of personality clashes or egos…or whatever. Seal was always posting or having someone post vent info in chat to try to get them to join. Then there was a big push to start an alliance of guilds and get everyone on a DH public mumble. It worked somewhat better and a lot of guilds joined it. But still a few large guilds that wouldn’t use it for whatever reason. Egos clashing seemed to me. No matter how much it was advertised in chat, people don’t want to join it seems. I know I have seen Banana Bagel spam it in chat a lot.
So at best I think I have seen DHs mumble have 40-50 in it. Maguuma often has 100-120. Most of the time now DH has like 15 at best while Maguuma has 50-60. At least late at night when I play the most. I think at reset Friday, DH didn’t even have 40 in chat…which is pathetic IMO. Think Mag had like 130. 130 vs 30…which is more effective?
So DH mumble isn’t really doing a lot. Seems to be more of a guild chat room to talk about everything but the game more often than not. So much so that I have had trouble breaking into the conversations to relay something important like “water gate at garrison is almost down.”
I listen mostly and cannot talk much due to girlfriend sleeping in same room I play GW2 in. But I find Maguuma’s mumble so much more useful to find out where to go and what to do. I don’t really care to use voice comm software, But there is no denying how much it can help in WvW and how fast info can be relayed to a large number of people.
This alone is actually making me consider switching to Maguuma from DH. More to come…
“About the only exception is the north east borderlands tower as you can target the area of the door with balistas up on the cliff”
Every tower and keep needs a spot like this to make attacking it a challenge for the attackers. It should be a challenge. But now everyone just moves between garrison and tower and puts up a few catapults to take down the wall.
The NE tower is one of the easier to defend in the game if enough siege is up. But it still hardly slows down a 50 man zerg for long.
So much money gets spend on siege and upgrades and it all usually means next to nothing. I think it should change. A fully upgraded tower should be a scary thing to attempt for even a 50 man zerg. Then more would spend time and money upgrading it and defending it. And servers would have to try hard to keep that from happening.
I love karma trains as much as anyone, especially when leveling alts. But towers and keeps change hands way too fast and easily for me.
“Where the hell are all these big blown up Mag/DH fights going on that nobody has seen but you. "
Just because it may not be happening right at the moment you are talking about, does not mean it hasn’t been happening. That’s my point…why fight each other anywhere really since all it does is make things easier for CD to keep the lead. Both sides having everyone fighting CD constantly makes things tough for them. DH and Mag fighting each other makes it easier for them to spread out and take our stuff instead of being bottled up defending.
“Leave it to the 3rd place team to attack the 2nd place team, insuring the lead for the first. Happens every game. Ugh.”
Yep. At least someone gets it! Also, the 2nd place team thinks…“let’s attack the 3rd place team since they are easier and weaker and we can ‘win’ second place.” Guess my brain will never be able to embrace this sort of logic.
To each his own I guess. Play however you want. Just don’t understand some players approach to winning WvW.
2nd place is not a win. The goal should be knocking off the 1st place team out of 1st place. The ultimate of course would be to win by 5 points at reset Friday after being behind the whole week. I’d love to see that at least once.
“Here’s an idea, use a side exit. It’s there for a reason.”
It still amazes me the number of idiots who will continue to go straight out the middle to die over and over to spawn campers. Apparently looking at the map and seeing there are two other ways to exit is beyond their mental capabilities.
“Why do you care so much about points?”
I guess I would have to ask, why are you playing WvW if you DON’T care about points? If points don’t matter to you, then you should never bother taking a camp, tower, or keep again. Just fight out in the open field only I guess. Or why not just go play sPvP?
“Maguuma rarely gives a crap who comes in first (unless it’s a close match).”
That is exactly why I was asking why Mag and DH are fighting each other so much! Anytime we are fighting each other is time we aren’t putting pressure on CD. Last week I think FA had like a 100K lead in no time and DH had like 4k. It was hopeless. CD has about a 35K lead right now over Mag. I consider that a close match. A lead that can be overtaken IF both DH and Mag fight CD mostly. Fighting over who gets seconds just seems dumb to me.
I bet a lot of Maguuma players do care about coming in first. But yet you speak for the whole server and say they don’t give a crap. Are you really that certain?
CD is probably going to really kitten us (DH AND MAG) during the weekday mornings where I know DH is weak and I assume Mag is also. Thanksgiving could help us…or hurt us if few play. But I assume not a lot of asians celebrate thanksgiving and CD supposedly has a large asian morning zerg. A lot of Americans will also have Friday off. Something to think about.
I’d rather see Mag win over CD even if DH comes in 3rd. But that could just be me. Ideally, of course, I’d rather see it go DH, Maguuma, Crystal Desert. I just do not want to see Crystal Desert win. They are only winning so far only because of their large morning zerg IMO.
“oil is completely worthless. not only because of its HP, but also the fact that anyone who tries to use it will be AoE’d to death the instant they get close enough to use it. cannons suffer from the same problem. they’re not defenses, they’re traps. once the attackers are at the gate, the prebuilt defenses are immediately abandoned in favor of player built siege.”
I completely agree. Beside the boredom of defending, Anet has made it so hard to defend that many don’t bother. If you could use siege like oil and cannons without getting nuked to death people would defend more. Taking a tower SHOULD be MUCH harder than it is right now.
You should not have to spend so much time and money trying to place arrow carts and balistas in a perfect spot that is out of aoe range. Maybe the solution is make players AOE spells do like 75% reduced damage to siege and to a player that is controlling siege. No idea how hard to code but sounds easy enough to me.
Oil needs to be about 10 times harder to take out. An a user should have some sort of shield that absorbs about 90% of incoming damage so they can actually operate it. This would at least allow a small force to keep rams off the gate long enough for more defenders to arrive.
Some wouldn’t like it but I also think they have a limit on number of rams you put on a door. I think you should only be allowed to have one ram hit door. Maybe 2. Slow down the nightcapping of zergs against doors and allow a handful of defenders to actually defend against a zerg for awhile. Now the doors are down with 4 or 5 rams before a defender can move to a tower to defend. The doors melt with 4 rams on them so fast they my as well not be there.
Same for catapults and trebs on a wall. Allow only one to hit the wall at a time.
Someone mentioned murder holes. Loved the way there were in DAOC. You had slots above gate and on sides where you could attack from. And defenders had to stop you to protect the ram users and in doing so put themselves in danger.
They need to make a Captain or something that is in charge of all the Commanders. So darned many now it is ridiculous. Make it cost 2000 gold and require achievements. Have to capture and DEFEND x amount of keeps/towers/castle.
Doesn’t mean they will good at it. But 100g certainly does not ensure someone is competent at leading.
@Rhyis
Yes there have been numerous times when Mag has been in DH BL. Usually just a couple towers and camp and an occasional keep. But to say, “hard pressed to find 10” Mag in DH would be wrong. Maybe not at the time you play however.
There doesn’t need to be some formal alliance. And if there were, there is absolutely nothing wrong with doing that to fight an opponent that is beating you. Just being smart. But I am from the old DAOC days where a realm would be dominant for MONTHS, even years, at a time and the 2 weaker sides often had to band together to have a chance.
How does it make sense for Mag and DH to fight over a few thousand points to get 2nd place, when all we really accomplish is letting CD expand their lead? They are 30K ahead. The more we fight each other, the bigger CDs lead gets. No one should really give a crap about who comes in second IMO. Does anyone ever remember who came in second place?
Make CD fight on 2 fronts on every map and we could reduce that lead and then maybe Mag and DH can win instead of being the first loser!
At least avoid each other in the morning hours when CD population is at a peak. It is almost as bad as Fort Aspenwood was last week.
Speaking of FA, any Darkhaven find it rather amusing that the players who jumped ship from DH to go to Sorrow’s Furnance early in the matchup last week, are now getting their butt whopped by Northern Shiverpeaks just as badly as FA did to us?
Guess I never quite get why servers do the things they do in some of these matchups. If DH and Mag spent most of their time fighting CD, then it would be hard for CD to maintain their lead and finish number one. The more DH and Mag fight each other, the easier we make it for CD to win in the end.
I guess it seems easier to go take stuff in the 2nd or 3rd place teams BL to get ‘easy’ points and think you are winning. But would it not make more sense to constantly put pressure on the server leading in points, even if it is much harder because you are outnumbered or out played, than spend time fighting each other to ensure the number one team wins?
Why not have DH stay out of Mag BL and Mag stay out of DH borderlands unless the score is close? Both go to CD and sort of stay on their side of the map and MAKE CD divid their forces to try to defend on two fronts. This will also help keep them out of DH and Mag borderlands.
EB can be a free for all….but why not mostly avoid each other if in 2nd or 3rd place and focus on beating the team in 1st.
Guess it is the same reason no one listens in chat whether in game or on voice. “Ohhh a shiney! Kill it!” “Look a Red player!”…let’s have 12 people chase it across the map even though it accomplishes next to nothing towards winning the match. Dumb or no long term strategy.
Am I missing something?
" DH and Maguuma are on good terms"
“No we’re not.”
Maybe not…but I think we mostly respect each other. I for one am thankful for our last couple of matches. No side greatly outnumbered the other and I think DH learned some things from Maguuma. Just wish DH would learn some things about defense from Maguuma. I am on DH…but Maguuma is much better at defense than us IMO.
Question is…do we fight each other while we get steamrolled by CD like FA did to us this week? Or do we leave each other alone mostly and focus on keeping CD’s forces divided trying to fight on two fronts on every borderland?
Which choice seems smarter to you? Holding onto some personal grudge against Maguuma? Or beating CD? Or at least keeping CD from scoring 400K?
If I remember right didn’t Crystal Desert beat Darkhaven pretty soundly not so long ago? I mention it because it appears they will be in DH’s next matchup along with Maguuma.
We have had some great fights with Maguuma. But since Crystal Desert is dropping down a tier, they are a big threat to Maguuma and DH for the win. No need for an alliance…but I suggest Darkhaven and Maguuma agree to focus on Crystal Desert most of the time when possible.
If anyone knows Maguuma friends, and it is something DH wants to do, time to discuss it before reset. Just don’t want to get steamrolled like we did by FA again this coming week.
@Littlefeather
Seal the Deal wasn’t around during the awesome matchup we had last week when we won. Him not being around this week has nothing at all to do with DH being in a losing match.
I am fairly new to HvN but I know he had said he had to travel to NYC for his job and would be gone for a couple of weeks before Sandy hit. His trip was delayed because of it but a few days later he did leave. Sadly I think Worban was supposed to lead in his stead but I have not seen him around either for whatever reason.
I don’t know all the history between Ethersin and Seal or why they don’t get along. I do know that Seal and HvN is NOT the only guild that has trouble getting along with Ethersin. Why do you suppose that is? I do know that Seal is really good at getting random players and PUGS to follow him and try to do whatever he wants. I only see Rethesis following Ethersin most of the time. I wonder why? Getting huge numbers of players that aren’t part of your guild to follow you sure makes it seem like Seal is the more loved leader.
Whatever the reason Seal and Ethersin clash, all the guilds on DH need to learn to TRY to work together for the good of the whole server so we can win, or least put up a better fight against matchups like we have with FA. The FA guilds certainly seem to be working together as one...instead of bickering and trying to see who can pee the farthest off the top of Stonemist.