Its funny how my posts are getting shorter and shorter because in essence its all about 1 thing.
Fun, Replayable, Lasting Content. Not a farm, so whats left?
A challenge.The only replayable content that can remain a challenge even after you have done it many times already is PvP. In any PvE case, the challenge will be lesser and lesser on any subsequent tries. Unless someone is incapable of learning, of course.
That does not mean there shouldnt be PvE content like it.
It means it should get updates and patches more often, Just like they are doing with zerg farming events. And hell i would much wrather earn my gold via PvE content wich requires me to use my skills and utilities then in a mindless zerg fest. Especially if it grants me the same return rate in gold vs time spent.Ea. 1 boss takes 30 minutes, 30 minutes chestfarming grants howmuch gold on average? it should be the same. Doing mundane tasks shouldnt be the only way to increase gold capacity at a decent rate. And right now as it stands zerg farm content earns about 5/10 times as much then any single boss ingame. Just look at tequatl.
Killing a huge legendary dragon grants you the same riches as running around opening boxes with keys? Oh no wait, it grants you even less with a bonus RNG on skins. And its capped to once a day. And your event reward is almost the same as any other event at the same level. Be it helping frogs to killing any champ on the map.
The problem is obvious if you ask me.
OK. I will make a point. This kind of comment from you shows exactly why demanding more “pro” content threads are always about the same problem.
There is enough content out there. You Just do not use them. You go around and do SW chest farm and then complain about mindless zerging/grinding.
And you are not alone in this matter. Almost everyone feels this way.
But this is not about lack of content. This is about the rewarding system and the way we look into the content : As a Gold source. Thats why no body does TA AE Path. Because Gold/Minute is not feasible.
Anet doesnt need to add content, they need to rewamp the reward system and the current Wall Street Simulator TP, which forces players always go for best Gold/Minute and miss actually the content they are demanding here in forums.
This is not a ANET problem, this is a human nature problem. Look at LOTRO, gold is worthless there for most of what you need and how to get things and yet you still have a good number of people showing off how much they have or going to great lengths to get even more.
I agree. I actually had a thread about this :
https://forum-en.gw2archive.eu/forum/game/gw2/Main-Approach-of-Players-to-GW2/first#post4584530
But as human behaviour to show off, brag and bully wont change, and most of the MMO players tend to such behaviour, we cant expect it to change from itself.
Anet needs to intervene and free us from the shackels of Gold Farming, which destorys the feeling of accomplishment and rewards and forces boring farm minded behaviour. This bores EVERYONE not only “veterans”.
