Showing Posts For Senryi.4897:
There is a merchant in Hunter’s Pitfalls called Thorgan. While his model is a Norn his audio dialogue is Charr.
Stop posting about a LFG in-game tool.
They said that they’re working on it…In the meantime : http://www.gw2lfg.com/
I know that they are adding it in, but what kind of LFG tool is what I would like to discuss.
I know i repeat myself
but grouping tool like in DDO will be perfect.the group initiator open a group when he declare the purpose of the group (dungeon, fractals, WWW etc)
then select the minimal level of the players, and can add some text.people who looking for group, open the group panel , and can join his group. when the group reached five people it deleted automatically from the list. etc
This sounds really good. Did the groups tend to act with animosity towards each other, or was there more camaraderie?
dude right now ANY kind of lfg instead of none i dont care as long i get one i feel stupid spaming in tows to get one instance done
I wouldn’t want a LFG tool if that would make players act with resentment toward one another. I would keep the current system rather than have that.
Hello forum members, I wanted to start a discussion about Look For Group (LFG) tools. It has been my experience that with “standard” LFG tools the players in the group tend to act with animosity towards each other.
In my opinion this is due to the fact that the players have zero investment with the group. They player merely selects a role (which in GW2’s case will most likely be what conditions/boons can be provided) and presses a button. They then wait until there is a pop-up on their screen to join a group of other similarly selected individuals and dropped into content. This process, while efficient does not provide any sort of camaraderie among the group members.
I would propose a different type of LFG tool. Instead of a player merely queue-ing up for content they would browser through a window similar to a server browser found on many First Person Shooter games. A player would start a group by selecting content, it can be any thing, dynamic events, dungeons, renown hearts, map completion, jumping puzzles, etc. When the player creates the lobby their current build will be listed with the “lobby”. Other players would be able to apply filters to their searches until they find a group that would be adequate for what content they are looking to do, and join those “lobbies”.
So fellow forum members, what kind of LFG tool would you propose?
I’d rather have cold scientific fact other that a poorly drawn picture as proof in this matter.
The picture has references at the bottom.
Tails, and the ability to have a FLUFFY tail.
I just want to preface this saying I am no way trying to be rude.
1. This seems like a good idea, but then it would render the karma vendors’ weapons’ useless. This would have to balances such that the weapon would be slightly weaker than weapons that would be available at that given level.
2. A duel system would be awesome. The bets can be don’t through chat though, so no need to put a completely new system into the game for it.
3. I believe ANet have specifically stated that sPvP will remain isolated form PvE and WvW so that sPvP is much easier to balance and maintain. If you feel that there are no rewards for you then PvP might not be for you.
4. ANet has a lot of opportunities to add in all kinds of areas in expansions and content updates. If we ever get back to Elona it would pretty cool if there were raid carried out from Istan on the mainland.
5. I had a friend tell me that one of the female charr’s faces changes the voice of the character. So it might be dependent on that, but I have no way to confirm it.
6. This is what dynamic events are for. Renown hearts are meant to be for your own character. It could be easily exploited as well. Just have three people stand AFK in the area while one or two people complete the heart for them.
7. I would like to see the big baddies in an area drop some more interesting stuff. I just don’t want them to drop gear that will cause people to continuously farm them. May be they could have a higher chance of dropping some crafting mats? The Oakhearts for instance could drop wood specific to the area/level range.
8. Mounts are made useless by the waypoint system that they have in place.
9. I would play around if some of the other heavy armor skins. You might find some thing you like!
I was uncovering Rata Sum on my Warrior earlier today when I ran in this (see attachment):
I don’t know if this is a play on the Asuran engineering practices, or if the dialog has not been loaded when you first talk to the npc. The dialog after the initial window is normal (see second image).
Largos, yes please.
Just curious, but where did you see this in Tyria?
Edit: Please give specific examples.
Because your forum login is the same as your game login, and it would not be a good idea to stick it in a cookie where it’s easily compromised?
Yes, quite.
I think this touches on a deeper issue than what these forums can handle.
I agree that the trailer did not portray Guild Wars 2 effectively. Do you guys remember the “Get Ready” trailer from June? I think a trailer with that kind of theme and pacing would be better.