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If GW2 really does aim towards Casuals

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Sleuth.7964

If GW2 really does aim towards Casuals

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Posted by: Sleuth.7964

Sleuth.7964

The casual of this game is sickening to be honest. If the development team is really aspiring to make a casual MMO (Which is a contradiction in itself) why wouldn’t they just make an I-pad game or something.

Uh…I suspect that there was an element of business strategy involved. From the looks of it, I would say that it was a good business decision.

I guess thats why Arena Net laid off all those employees and Ncsoft was breathing down their necks, because they were making SO MUCH MONEY and making GOOD DECISIONS

Umm, according to Eurogamer interview with Anet less then 2 weeks ago, Anet has 250 employees, the same number of people when the game launched. So no, they did not have any lay offs. http://www.eurogamer.net/articles/2013-07-03-its-unlikely-guild-wars-2-will-ever-get-an-expansion-pack

Where are you getting your information about Anet layoff?

If they had 250 employees this game would have a lot more features then it does now. Like trading a year into release.

If GW2 really does aim towards Casuals

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Sleuth.7964

Go solo Arah.

People have done it. It’s possible. You’re just too casual.

To receive 17 blues and 3 greens? Its you who should go solo it cuz its so kitten worth it. Soloing crap will never come close to being as epic as doing something challenging with friends or a group in general. The problem is that there’s absolutely nothing. Nothing challenging is in the game and nothing challenging planned for the game (as far as i know). Instead we’re getting that box thingy AGAIN….

I laughed at this soo hard. 3 greens and 17 blues? You can make 10g an hour with the invasion events and get 200 greens by zerging like a minless zombie horde.

If GW2 really does aim towards Casuals

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Posted by: Sleuth.7964

Sleuth.7964

Go solo Arah.

People have done it. It’s possible. You’re just too casual.

To receive 17 blues and 3 greens? Its you who should go solo it cuz its so kitten worth it. Soloing crap will never come close to being as epic as doing something challenging with friends or a group in general. The problem is that there’s absolutely nothing. Nothing challenging is in the game and nothing challenging planned for the game (as far as i know). Instead we’re getting that box thingy AGAIN….

You dont get any extra from when you would do it with a group of 5 people the time and effort is not worth it. That’s not REAL hardcore content. Thats artificial difficulty. Theres no rolling so even with it was only you its still the SAME if it was with 5. Please your not fooling anyone.

If GW2 really does aim towards Casuals

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Sleuth.7964

It just baffles my mind when people say GW2 is for “casuals” …

Are we even playing the same game?

Yes and anet themselves stated its more for casuals

Adding a trinity to Guild Wars 2

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Sleuth.7964

Seriously, if you cannot accept the “lack” of this feature after a year (and countless futile discussions about it), it is really time for you to move on to another game.

how is it not a lack when the devs themselves said they wanted some sort of role for players?

Adding a trinity to Guild Wars 2

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Sleuth.7964

The toughness stat is already weak enough and you want to curse it with more aggro??

Then add changes to make it more viable!

If GW2 really does aim towards Casuals

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Sleuth.7964

Herm,how do you make a boss super hard….Herm give him a very kitten large health pool.Erm he one hits every time so you gotta be very good at dodging.Nerves all skil except normal attacks.Needs the whole server to defeat him.Take forever to kill.Yeah after killing it i feel rewarded ^^.

This is what this game is doing right now. Super big health pool needs server to defeat

and what does kitten mean? in this

If GW2 really does aim towards Casuals

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Sleuth.7964

SAB: Back to School has Tribulation Mode, said to be to JP’s what Liadri and the Gauntlet was to PvE combat. Test yourself against it when it comes out.

Read my post and you’ll see thats not what i asked for.

And if the King Toad/Storm Wizard skins are only available from doing SAB in Tribulation Mode?

Thats a start!

Adding a trinity to Guild Wars 2

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Posted by: Sleuth.7964

Sleuth.7964

The trinity is training wheels for those that can’t get out of the fire.

Ironically, most could say the same for the only role in the game we have currently; DPS.

+100

Adding a trinity to Guild Wars 2

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Posted by: Sleuth.7964

Sleuth.7964

The trinity is training wheels for those that can’t get out of the fire.

Not true because even in games with trinity heals cant heal past the fire it drains there resource to quick people have to get out or they can wipe the group.

Adding a trinity to Guild Wars 2

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Sleuth.7964

When the devs were making this game they said they would have a trinity but it wouldn’t be the holy trinity it would be Support, Control, Damage, I have yet to see this so I was hoping if in the future they could add something for people who want to help allies and want to protect allies as a job.

I came up with this that might be able to help with the suuport control and damage.

1. Allow toughness stat to increase the chance of mobs attacking a player
2. Give players a new trait to allow their class heal to be able to be used on other players along with making new weapon sets be purely for supporting players. Then allowing to switch do a different weapon set to keep damaging .

This video helps describe more to what I’m trying to get here. http://www.youtube.com/watch?v=BBxStGB6-UE

Hopefully with these changes maybe Anet could add large scale dungeons and less of clustered instances for players who seem to complain about that

1) Toughness does increase aggro from mobs…
2) Guardians and other classes do have AE heals (such as well for necro and breeze for guardian…) for their heal6 skill not to mention traits/utilities that heal/provide boons.
3) There are already support weapon sets that people swap to. For example, staff or mace/shield for guardian.

1. Im glad this is true then
2. Its not enough as the video states all the boons only make it more viable for everyone to just dps the boss down as fast as possible.
3. Not every class has this ranger doesn’t only the horn and that only grants swiftness and might its not as nearly good as say elemetnalist or a engineering.

Basically im saying there just needs to be more. As now seen the abilities are not as important because as you can see this game is a huge zerg. It’s not as much as anet said they would have. We all know pure zerg DPS is sadly the most efficient thing in this game so far.

(edited by Sleuth.7964)

If GW2 really does aim towards Casuals

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Sleuth.7964


For the new ascended armor that’s coming soon as well I don’t want to just earn it by doing dailies or crafting I want to earn it by doing difficult content, epic boss battles where my group fails over and over again until we finally kill it and have the best feeling of reward in the game.

All I get out of this post is: I want them to add gear that takes lots of time and skill to get so hardcore gamers can lord it over the casuals.

Most people that play will agree having skins/titles added to more difficult content so you can challenge yourself is great. Adding actual gear and stats to it is not. I find it funny how often people who ask for more challenge immediately follow it up by asking for better rewards too. Wasn’t the challenge itself what you wanted?

I the video i posted the guy says also being able to sell that gear to people who want to farm for it or buy gems for gold. And yes I want gear to where i can say I earned this and people will notice me for working hard.

And no If there was no reward for the challenge the challenge would be pointless. Even you HAVE to see this is somewhat true. Which is why people who say GO SOLO ARAH are clueless. The challenge itself isnt enough there needs to be greater rewards.

(edited by Sleuth.7964)

If GW2 really does aim towards Casuals

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Posted by: Sleuth.7964

Sleuth.7964

SAB: Back to School has Tribulation Mode, said to be to JP’s what Liadri and the Gauntlet was to PvE combat. Test yourself against it when it comes out.

Read my post and you’ll see thats not what i asked for.

Adding a trinity to Guild Wars 2

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Sleuth.7964

Trinity doesn’t solve anything though. Adding a trinity will just dumb down the game even more. The solo lupi warrior video didn’t prove anything but that the player was skilled enough to understand and dodge all the mechanics the boss threw out. Something trinity implemented games probably couldn’t do but in a group of 5, it would be a billion times easy than a group of 5 currently. So what’s your point? add trinity so the game gets dumb downed even more but at least people are forced to group up and worship tanks and healers? or instead, people still have to group up to finish a dungeon but some elites c an choose to solo a dungeon and taking 10x longer.

I disagree with many things anet has done but this is NOT one of them.

Oh btw, the real problem is crappy mob ai and cheap boss mechanics like high HP which is causing people to go the DPS route.

Also if you disagree that trinity will dumb down mechanics and dodging isn’t viable with a trinity take a look at Wildstar. Though I still do not want a holy trinity something should be there for all players to do

Adding a trinity to Guild Wars 2

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Posted by: Sleuth.7964

Sleuth.7964

Trinity doesn’t solve anything though. Adding a trinity will just dumb down the game even more. The solo lupi warrior video didn’t prove anything but that the player was skilled enough to understand and dodge all the mechanics the boss threw out. Something trinity implemented games probably couldn’t do but in a group of 5, it would be a billion times easy than a group of 5 currently. So what’s your point? add trinity so the game gets dumb downed even more but at least people are forced to group up and worship tanks and healers? or instead, people still have to group up to finish a dungeon but some elites c an choose to solo a dungeon and taking 10x longer.

I disagree with many things anet has done but this is NOT one of them.

Oh btw, the real problem is crappy mob ai and cheap boss mechanics like high HP which is causing people to go the DPS route.

Adding trinity doesnt dumb down anything especially a soft trinity. Holy trinity maybe I dont know. But what is really dumbing down is everying DPSing.

Adding a trinity to Guild Wars 2

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Posted by: Sleuth.7964

Sleuth.7964

Trinity doesn’t solve anything though. Adding a trinity will just dumb down the game even more. The solo lupi warrior video didn’t prove anything but that the player was skilled enough to understand and dodge all the mechanics the boss threw out. Something trinity implemented games probably couldn’t do but in a group of 5, it would be a billion times easy than a group of 5 currently. So what’s your point? add trinity so the game gets dumb downed even more but at least people are forced to group up and worship tanks and healers? or instead, people still have to group up to finish a dungeon but some elites c an choose to solo a dungeon and taking 10x longer.

I disagree with many things anet has done but this is NOT one of them.

Oh btw, the real problem is crappy mob ai and cheap boss mechanics like high HP which is causing people to go the DPS route.

I for one really want to play as a support but this game wont allow even though it should

Adding a trinity to Guild Wars 2

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Posted by: Sleuth.7964

Sleuth.7964

Trinity doesn’t solve anything though. Adding a trinity will just dumb down the game even more. The solo lupi warrior video didn’t prove anything but that the player was skilled enough to understand and dodge all the mechanics the boss threw out. Something trinity implemented games probably couldn’t do but in a group of 5, it would be a billion times easy than a group of 5 currently. So what’s your point? add trinity so the game gets dumb downed even more but at least people are forced to group up and worship tanks and healers? or instead, people still have to group up to finish a dungeon but some elites c an choose to solo a dungeon and taking 10x longer.

I disagree with many things anet has done but this is NOT one of them.

Oh btw, the real problem is crappy mob ai and cheap boss mechanics like high HP which is causing people to go the DPS route.

But they said they wanted some sort of soft trinity like support control and damage not NO trinity at all.

Aggro?

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Sleuth.7964

For some kitten backwards reason, ANet thinks that only “tanks” pile on armor. And so they apparently made having a high defense a mob magnet.

But not everyone put on armor for that reason. Some do so because we do not have the connection and reflexes to save ourselves from slip second, out of camera view, dodge or die attacks.

But because more armor means we get more mob attention, putting on more armor is basically futile in this game…

honestly if you want to build tanky then you shouldn’t have a problem with taking more hits. You should try and get better and work on the reflexes other then just trying to damage with toughness gear on while not doing that much to help the team.

If GW2 really does aim towards Casuals

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Posted by: Sleuth.7964

Sleuth.7964

this video also explains what im saying here

Adding a trinity to Guild Wars 2

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Posted by: Sleuth.7964

Sleuth.7964

high end dungeons “holy trinity” = guardian + dps class + mesmer

basically

Adding a trinity to Guild Wars 2

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Posted by: Sleuth.7964

Sleuth.7964

I would like to see healing be a more viable playstyle. I would love to see more traits and weapon skills aimed at being a primary healer. I think this would help WvW a lot, if skilled healers could keep groups up versus unskilled zergs.

Not exactly a “primary” healer but a like support class like a moba game. But yeah zergs gotta go.

Adding a trinity to Guild Wars 2

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Sleuth.7964

At least they could add some synergy to professions just one reason to bring anything else than berserk warriors just a little more than only dps. Stop nerfing all abilities unique to professions until we are left with only autoattack and everyone will be warrior. Just a couple useful support spells.
Mobs got 60k+ hp and they 1-3 shot you with pretty fast attacks. protection could make you survive 2-five(5 is censored) hits instead but you are still gimping you’re party trying to heal instead of just hitting 30k with hundred blades.
There is just no room for support in this game, and barely room for control.
one of the most useful skills is temporal curtain and time warp.
Trash mobs that die in 2 seconds can be pulled but where its actually needed they are immune to all CC.
Just some skills that amplify damage a reason to bring something else than warrior which have the 3 most useful support abilities, might, vulnerability, fury.
No need for a trinity but something more than only a dps race.

Either way its a still a trinity i’m just asking for a soft trinity not the holy trinity like games like WoW or SWTOR. Even Wildstar. If it was there we could really see anet adding better boss battles and such.

Adding a trinity to Guild Wars 2

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Sleuth.7964

Anet said they wanted support control and damage right now its purely damage as seen from the video. Just watch it and don’t accuse me of trying to make this game like WoW. WoW isn’t the only game with a trinity Jesus people. I want to play a support ranger but I cant all I can do is put my hearing spring down and no one even cares they just continue to zerg the bosses. That isn’t engaging or fun. Every class should be able to take hits or help team mates. That isn’t a HOLY trinity where its just people clicking on the group tap spamming their heals.

Think of it as a moba where there are bruisers and there are supports.

Adding a trinity to Guild Wars 2

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Posted by: Sleuth.7964

Sleuth.7964

No?

Bad idea is bad. This isn’t WoW, thank you. Not to mention it has already been discussed over and over. And also it’s a suggestion, so it should have been posted in the Suggestion Forum (aka our Oblivion Forum).

Did you watch the video?

Adding a trinity to Guild Wars 2

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Posted by: Sleuth.7964

Sleuth.7964

When the devs were making this game they said they would have a trinity but it wouldn’t be the holy trinity it would be Support, Control, Damage, I have yet to see this so I was hoping if in the future they could add something for people who want to help allies and want to protect allies as a job.

I came up with this that might be able to help with the suuport control and damage.

1. Allow toughness stat to increase the chance of mobs attacking a player
2. Give players a new trait to allow their class heal to be able to be used on other players along with making new weapon sets be purely for supporting players. Then allowing to switch do a different weapon set to keep damaging .

This video helps describe more to what I’m trying to get here. http://www.youtube.com/watch?v=BBxStGB6-UE

Hopefully with these changes maybe Anet could add large scale dungeons and less of clustered instances for players who seem to complain about that

If GW2 really does aim towards Casuals

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Sleuth.7964

As long as more difficult = purely cosmetic rewards (skins, titles, minis) I’m happy to see those who want to be challenged challenged.

Me, I’m too old and too laid back to do some of that stuff myself, but I don’t mind watching the replays on you-tube .

They already said that just purely cosmetic inst working which is why they made ascended.

If GW2 really does aim towards Casuals

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Sleuth.7964

More challenging content with difficulty settings, please. “Pro” players are happier and easy-going players still get to see the content. Win-win.

hardcore players are not pro players

Call whoever you want whatever you want, still make hard content with difficulty settings.

As long as the more difficult it is the more rewards they offer because right now the only real difficult thing is high level fractals buts that’s not enough. That’s been around for a long time we need something new. I don’t like spamming the same thing for hundreds times over and over again even traditional raids are not that tedious

If GW2 really does aim towards Casuals

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Sleuth.7964

More challenging content with difficulty settings, please. “Pro” players are happier and easy-going players still get to see the content. Win-win.

hardcore players are not pro players

If GW2 really does aim towards Casuals

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Sleuth.7964

Go solo Arah.

People have done it. It’s possible. You’re just too casual.

Did you read what I said. I don’t want to solo and do artificial difficult things such as soloing instances that’s not real hardcore and you don’t even get more rewards as well. Your just purposely making the game hard for no reason.
I’m asking for hard group content that offers aw some rewards to feel like you earned something and to also give hardcore players a fun and challenging experience.

If GW2 really does aim towards Casuals

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Sleuth.7964

What about hardcore players or players who want a real challange.

Currently as getting the second best in slot weapons ascended is acquired by crafting. Aka grinding T7 mats (not actually hard).

Can Anet make new hard content like 10 man or 20 man dungeons that offer really cool rewards for tactical and hardworking players?

For the new ascended armor that’s coming soon as well I don’t want to just earn it by doing dailies or crafting I want to earn it by doing difficult content, epic boss battles where my group fails over and over again until we finally kill it and have the best feeling of reward in the game.

People complain about games that are “Too hardcore” are almost like a job and they don’t want a job they want fun. But my perception of fun is a challenging “real” challenging game that offers great rewards for completing really hard content with a larger then 5 number of players (not zergs). Am I the only one who feels this way?

Because if everything is so easy to get and is all aimed towards people who want a free ride whats the point of even playing there’s no real investment as saying “I earned this gear or I earned this loot through hardwork and that really hard boss fight” I cant really say “I earned this loot by doing my dailies or by farming T7 mats”

So in the end I hope i’m not alone here because I feel like Anet is only looking at people who don’t want a real challenge or to people who only have an hour or so to play a day.

Raids and housing coming to GW2!

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Sleuth.7964

Raids and Housing? THANK YOU JESUS.

Open world Duels [Merged]

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Sleuth.7964

It’s absolutely necessary for a MMO to have it.

No, it’s not.

Ok, ok, let me word it differently. Its absolutely necessary for an MMO to have it if it wan’ts to be taken seriously. Because many people don’t take this game seriously for reasons such as this.

The very people who don’t take this game seriously because it doesn’t have dueling are the very people we don’t need in this community.

I think it is because they stop crazy fan boys from ruining this game

Hey, that’s pretty funny. Good job!

THX I stayed up real late trying to figure that one out.

Open world Duels [Merged]

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Sleuth.7964

It’s absolutely necessary for a MMO to have it.

No, it’s not.

Ok, ok, let me word it differently. Its absolutely necessary for an MMO to have it if it wan’ts to be taken seriously. Because many people don’t take this game seriously for reasons such as this.

Nonsense. Many people like this game in part because there is no dueling. This thread is full of them.

I’ve yet to see a post by anyone who has categorically stated “No dueling under any circumstances!” Everyone who is generally anti-dueling seems to be fine with dueling arenas.

Even Blizzard has no dueling in cities. Therefore Goldshire and the gate of Stormwind is full of idiots measuring their kitten. “Dool meh, Brah!”

Do you not like seeing other MMO players? Who cares what they say BLOCK and AUTO DECLINE DUELS there you go no more complaints, really dude.

Open world Duels [Merged]

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Sleuth.7964

It’s absolutely necessary for a MMO to have it.

No, it’s not.

Ok, ok, let me word it differently. Its absolutely necessary for an MMO to have it if it wan’ts to be taken seriously. Because many people don’t take this game seriously for reasons such as this.

The very people who don’t take this game seriously because it doesn’t have dueling are the very people we don’t need in this community.

I think it is because they stop crazy fan boys from ruining this game

Open world Duels [Merged]

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Sleuth.7964

It’s absolutely necessary for a MMO to have it.

No, it’s not.

Ok, ok, let me word it differently. Its absolutely necessary for an MMO to have it if it wan’ts to be taken seriously. Because many people don’t take this game seriously for reasons such as this.

Open world Duels [Merged]

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Sleuth.7964

I just can’t rap my mind around people who say “NO DUELING NO AND NO”. It’s absolutely necessary for a MMO to have it.

No, it’s not, especially in MMOs that don’t balance for 1v1 situations.

Really well I remember playing WvWvW and I would go jumping puzzle. We would add opposite team to party and we would duel. There was NO issue and NO balancing problems who won was the person who evaded better and played outright better. So I don’t see how your comment relates to GW2. And sure they’res bad balancing but there always will be in a MMO all triple A titles suffer from this too its a outgoing problem. And again if you don’t want to duel because of balancing. Let the rest of us, you don’t have to or are forced to in anyway to do so.

Open world Duels [Merged]

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I just can’t rap my mind around people who say “NO DUELING NO AND NO”. It’s absolutely necessary for a MMO to have it. The only reason why a person would say no to it in my opinion (which are hardy valid is).
1. GW2 who hate all MMO’s including WoW who say. "NO BECAUSE WoW HAS DUELING AND “I” DON’T WANT THIS GAME TO BE A WOW CLONE".

2. Players being just bad at this game and don’t like being beat along with being selfish honestly this is the only valid reason I can think of along with 1.

First of all people complain about messy areas and atmosphere why? You can’t even see anyone with the heavy culling they have in this game.

And yes if they add dueling OF COURSE they would add a auto decline option.

And why would people be mad in the first place? People spam their abilities and costume brawl all over the place and last time iv’e checked Iv’e seen no END COSTUME BRAWL threads at all.

I just don’t understand how people would say no to dueling in a freaking MMORPG they’res option to make it so you don’t need to duel it’s all OPTIONAL.

Culling sucks

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I thought they were suppose to end culling. I guess they meant only in WvWvW. But it’s really strange when I’m in Lions Arch and it looks completely deserted but when I walk up to the bank 20 people magically appear on my screen. I was laughing at how bad it was the other day.

However I just wanted to know if they plan on removing it in PvE also because it kinda takes away or really takes away the MMO feeling when I can’t see anyone until I’m right up to them ya know? I don’t know if this has already been discussed though.