(edited by SmirkDog.3160)
I agree.
Just another thing that segregates and causes people to discriminate, like a number of other things they’ve added to the game.
But as people told me when I mentioned this sort of thing back before HoT – that won’t happen! GW2 is the friendliest MMO in the world!!!!
Yeah right.
Yeah I haven’t experienced these friendly people everyone talks about. However, I was in the Black Citadel the other day by the home instance, and a new charr player came up and started talking to me. They were nice, but they were also new. That niceness gets beaten out of you by all the rude people and elitism.
People say just to block them, but I don’t think they understand how many people are really, really awful. I have only one chat tab with map chat in it, and I only check it when I think there might be something important (like about an event or something), and that’s because it’s extremely difficult to avoid seeing awful stuff from awful players. I check it to see if anyone’s organizing for Teq and I see stuff like “lmao you don’t have a legendary weapon yet are you autistic lol” and really racist/homophobic/transphobic/etc. things and I can block them all I want, but it doesn’t make me unexperience it.
Related, someone harassing me or others for our mastery level or AP can’t be undone just because I blocked them. I still feel crappy. I still lose my motivation to play for that session, etc.
Having the option means they don’t know. They can’t be certain. Since they have no proof, their insult or point is unfounded. Again, it’s like how I appreciate no one knowing how good my gear is, so if I die in a dungeon or event people won’t be like “omg you only have exotic gear? lol noob no wonder you died”. They don’t know, and that’s what I want.
Because quite often claims of people being harassed because of their gear are over-exaggerated. The same goes for AP and most definitely mastery points. Outside of this thread, I have never ever seen players discriminated based on their mastery points.
I’d prefer development resources be spent elsewhere. Players can already block players that harass them or just create their own LFG if they don’t meet the requirements of specific groups. Even if something like this was implemented, you’re not going to prevent players from harassing others over something arbitrarily.
“I haven’t seen it so it doesn’t exist”, huh? And “claims of people being harrassed […] are over-exaggerated”? Very nice.
Also I seriously doubt it’ll take up all their precious development resources to add something like that. It’ll be no harder than allowing us to toggle viewing our own names.
It’s weird how angry people get about some people just wanting the choice to do something like this.
I wish we could hide both AP and mastery points because they encourage elitist behavior.
I was gonna say the exact same thing
See there you go. I’m not the only one that would like this option.
People keep saying “just block them” and for some reason blaming me for ever getting harassed, when I simply asked for the option? I just want to be able to not have it visible. I didn’t make this thread to cause an argument, I wanted to suggest a possible feature for players that want it.
I like that I don’t get yelled at by ‘pros’ for not having full ascended gear and stuff because they have no way of knowing what kind of gear I’m actually wearing, and I would like to also have that with my mastery level (and AP like Mea said).
Instead of having to block every jerk that feels like harassing me, why can’t there be a feature that prevents them from giving themselves a reason to harass me in the first place?
… and then it would just look like you don’t have HoT and they would just yell about that
and if it just hides everything then they would just yell about the fact that it is hidden
You are just wasting your time with that type of people. The simplest solution has always been “don’t play with those type of people”
I don’t think “don’t play with those type of people” works when you’re just hangin’ in LA and someone starts giving you crap for not playing 24/7 and getting everything as soon as it’s available. Like, it’s not who you hang out with, and some things can’t be solved by avoiding certain people.
And I’m not saying to make it look like you don’t have HoT, I mean just hide the number. Again, it could just have the mastery symbol and —- after it or something.
I’d rather be yelled at for hiding my mastery level than get yelled at for only being at mastery level 50 almost a year after HoT came out. And maybe some people with the highest possible mastery level would want to hide it so people don’t think they’re jerks that do that sort of thing.
The key here is the option. Don’t make us stuck with one option.
I find it odd that in Core Tyria maps anyone with a Mastery rank does not get their number scaled down like everyone 80 and below do. I wonder why the exception.
They do, it’s just covered up by the mastery level. You can check for yourself in the hero menu.
Anyone that judges by mastery level isn’t worth the space they occupy in the game.
While I agree, at least giving people the option to keep some details about their character private would be cool. I mean, GW2 doesn’t have the ‘examine’ feature that other games have that let you scrutinize another player’s gear. Personally if it were up to me I’d do away with the visibility altogether, since it doesn’t really serve a purpose, but obviously people would yell about it. I would just like the ability to keep it to myself. Let me play like the dirty casual I am without other people being informed that I am in fact a dirty casual.
I’ll start off by saying what everyone assumes, that I’m a casual player. I’ve played since launch (technically early access, is that what it’s called?), but I don’t play a lot, probably less than 2000 hours total. Intermittently, since I can’t play anything for long periods of time, and tend to get burned out easily.
Anyway, the concept of mastery levels is cool, but having it be visible to everyone can cause problems. My reasoning for this is that similar concepts are in other MMO or online-only games. Like the item level (or ‘ilevel’) in Final Fantasy XIV, ‘light level’ in Destiny (maybe they changed it since I last played), etc. and it’s basically the ‘yeah we get that you’re the max level but show everyone how much you’ve actually played after that’ sort of thing. And people do get treated differently for it. Before mastery levels were added, it was nice that everyone at level 80 was basically the same, and they didn’t seem more level 80 than anyone else.
So now I’ve seen people get talked down to after joining a dungeon group for having a mastery level of 30 or something, usually by people who have 150+ (or whatever the maximum is, I can’t remember). And even vice versa in rare cases (like the 30 telling the 150+ they have no life or try too hard yadda yadda).
People are no doubt going to give me hate for this, but keep in mind that I just think there should be an option for people who want it. Just to change it so it has the little symbol then a ??? or — after or something. And before anyone make the comparison, hiding the mastery level is different from hiding the actual level.
(edited by SmirkDog.3160)
Race: Charr
Sex: Male
Class: Guardian
Armor: Dreadnought Fists
Issue: Nearly every shield that can be equipped by my character clips so far into the armour, it’s ridiculous. Just a few examples are attached, but so many of them go beyond just having the pointy bits stick through a bit. Some look like they’re halfway into the arm itself. And it’s not just a bug with the preview window, since the shield he has equipped normally also does this (but it’s harder to see because he has aegis for the rest of eternity).
(edited by SmirkDog.3160)
Get friends, do the hero points.
Maybe, who knows you’ll actually find someone or a group of people you enjoy playing with. Which is the entire point of those challenges. They aren’t designed as solo content. The jungle was designed as group content from the group up.
Oh, put a sock in the passive-aggressive “be more social” mantra. I’ve been playing this game for over a year now (albeit with a few breaks), I’ve done almost entirely open world content, and in all of that “group” content, I probably have an actual conversation 1 out of every 1,000 events, if that.
Most of it is “thanks” for rezzes, if that, or “thanks for the help” (and variations of) if people help each other out on a HP. Unless you go out of your way to go in teamspeak or something, the game isn’t even friendly for getting to know people in open world because the nature of event chains means that much of your time spent is killing, surviving, and running to the next event. Time for typing out words for long conversations is rare. Voice chat is far easier to talk in while playing, but the game itself does not encourage this in any way.
So don’t give people crap about making friends, as if they are asocial losers. The so-called “group” content (90% of the events and virtually every HP) doesn’t even require social interaction. It just requires the presence of other players.
Don’t conflate social and group because, believe it or not, they are not the same thing in this context. Raids will be a different story, I’m sure, and raids are true social group content. Open world content in this game provides a feeling of solidarity. That’s most of what it does.
So let me get this straight you really don’t get that if you have friends you can get those “Hard Hero Points” done ?
Gotcha, funny how people want hard content then are so very quick to want it nerfed to the floor. Either get friends or get good enough to solo the content
Don’t tell someone to Get Betterâ„¢ and find more people to play with if you’re not also offering to help them.
My male human Revenant also does this.
My friend says he’s getting an error too, but I just get the stupid yellow spinning circle where the buy orders/listings would be.
Also it seems kind of weird that the earmuffs for charr have the actual ears clip through them anyway. They should disappear like with charr hair under certain headgear.
I really hope it’s a collection that can be completed just by committing time, and not hoping for random 0.0001% drops from an event that spawns once a day or something. Rewards should be challenging but able to be completed by anyone who’s willing to put in the effort, not make them get so frustrated that they’d just want to stop playing forever or something. People can complain about casuals all they want, but making stuff inaccessible because someone doesn’t play 24/7 is not a good thing.
The Mistward Armor is the set I want for my Rev, and I’ll be really upset if it’s content I can’t do.
Items: Mistward Headwrap, Mist Scrim
Race: Human
Profession: Any
Gender: Male
Bug detail: The back of the headbands severely clip through hair, even on short hairstyles.
Additional info: The first two attached images are the Mistward Headwrap, the third one is the Mist Scrim.
I’ve been having similar problems, but it eventually lets me try to buy gems until this:
I don’t think it’s as hard as you think. Everything you mentioned: Skills, appearance, story should be determined by entries in a database — it should not be hard to change — it could be as easy as a few search and replace scripts.
The most difficult issue would be what to do with the story, but I say: wipe your story progress to 0. That’s the price you have to pay to change races.
As for cost: certainly it should cost at least as much as a total makeover kit since it has more functionality. I see no problems with that.
The problem with wiping the story means someone could, say, level up to 40 while doing all the story missions, change their race, then do all those missions again and gain easy experience.
The only way that could work would be to remove any exp and rewards from missions that were previously done. Or reset their level too.
Yes, just take the entire community aspect out of the game for people who can’t be nice, join a guild, and/or make friends. It’s called GUILD Wars, not ANTI-SOCIAL Wars.
And how would you expect them to play, by your control or with AI?
Yeah exactly. I mean Square Enix has Crysta that you can buy almost any amount of. I think 1 Crysta = 1 cent. Since I’m pretty sure they wouldn’t be able to get it that exact, they could let us buy gems for at least $1 (which would be 80 gems). Sometimes I just need a Black Lion key or a few transmutation stones, so why should I have to wait until I have about $10.60 in order to get the smallest amount of gems I can buy?
People don’t realize that they’re actually losing money this way.
I buy a lot of prepaid cards for games and what not, and it’s pretty frustrating when I have less than $10 left and all I want to buy is gems. Or if I have exactly $10 but can’t buy them because of taxes/conversion rates. Other games I know allow you to buy currency in $5 increments, so why doesn’t GW2 have it?
I use invisible bags for that, but yeah a mini slot would be nice.
Same problem here. I originally thought it was my crappy connection, so I guess it’s kind of a relief that it’s not a problem on my end. I’m in Canada, but apparently my friend in Australia is also getting disconnected a lot.
If there’s going to be a third heavy armour class let it be something dark and use scythes and two-handed axes.
Well seeing as we have the Warrior and Guardian (which is basically a Paladin), we could use something like a Dark Knight. Instead of boons and protection for allies, they do more conditions and have similar skills to the Necromancer.
I would really go for something like that, since I already have a Warrior and Guardian and would like a third heavy armour class character but I don’t want to do the same crap over again.
Did you double click to ‘consume’ it? When you buy it it’s just one item, but then you sort of ‘open’ it and you get the actual skin and a rawhide leather strap thing that you can combine with it.
…How did this go from the price of u. dyes to how much women spend on ‘cosmetics’ and how much you have to make a year to support a family?
Looking for a guild that isn’t ~super hxcore~?
Just need a group of people to play with while receiving bonuses?
Bloodmouths [NOM] is recruiting.
We just formed recently, so we don’t have many people, so that’s great opportunity for you guys. We don’t have websites and junk, but frankly we don’t really see the point. We’re not one of those ‘organized’ guilds, and that’s what we were aiming for. We’re here to have fun. It’s a game right?
We’re not picky about profession/level/etc., just as long as you’re relaxed and don’t take things too seriously. I, our guild leader, am more than happy to tag along on story quests with any members (as I’m available rather often).
We’re based in Yak’s Bend. Our primary language is English, but our second-in-command also speaks Japanese (if that’s relevant at all). We’re also LGBTQ* friendly.
Post any questions or invite requests here, or send a PM to Farik or Tumikin in-game.
(edited by SmirkDog.3160)
