epicsmooth.7825
Im sorry, but I shouldn’t have to ‘handle bugs’ and certainly not the amount that gw2 has.
Why would I stop playing video games? Perhaps you mean I should stop playing video games filled with bugs? I agree, I think we should all stop having to do that.
Really? People are surprised that something anet does is a bugged failure?
Maybe its time they employed some people who know how to make video games.
It’s called fake difficulty, and its just bad game design.
The puzzle is hard for all the wrong reasons.
Having the tonics be account bound is absolutely stupid. I got a halloween tonic after opening about 10 bags, but I don’t actually want it, none of the transformations interest me and I’d much rather have one of the other endless tonics.
I honestly don’t understand the reasoning behind them being bound, but I’ll assume its some kind of money grabbing scheme from anet, practically everything in gw2 is.
I think the main problem here is your high expectations of anet, that’s just going to result in disappointment every time. I find it’s much better to just assume everything will suck/be bugged/require endless grind/require gem store purchase, and that way when they don’t, you’ll be pleasantly surprised.
Trying to spot your asura in a crowd of norn and charr is not a challenge. It’s bad game design.
“OH, BUT NOT BEING ABLE TO SEE IS A FEATURE”. No, it isn’t.
The puzzle itself was pretty easy, more than 90% of the time the failures occur at the start, when there are 20 or so people blocking the view. But saying this is what makes it a challenge is idiocy.
I mean, norn characters suck at many of the jumping puzzles because in cramped spaces their camera messes up and they have trouble seeing where to go. No one ever said that was to make it more challenging, because of course it isn’t, its just bad game design, and this is nothing different.
You’d have thought Anet would have learnt how to run holiday events from gw1. Then again, so many things in gw2 seem like a step backwards.
Their excuse about how they don’t want people to see spoilers is just that, an excuse, and an idiotic one at that. The real reason likely has to do with them not being able to figure out a way to have the event repeat. And I don’t blame them for setting their standards low, they rarely manage to implement anything without bugs as it is. At least with a single one time event they’ll get it right… right?