Showing Posts For Thor Rising.7850:

How to Burst Conditions~

in Necromancer

Posted by: Thor Rising.7850

Thor Rising.7850

Yea, that’s how I’ve been doing it. Starting with staff helps more imo, as you will have the auto attack from scepter to stack more while other skills are on cooldown. Though if its a large group use your scepter first cause mark of blood with greater marks will give you a lot of aoe stacks.

Necromancer is Mediocre I'm here to help!

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Posted by: Thor Rising.7850

Thor Rising.7850

This gives me hope, and I saw your teammates video yesterday and was actually hoping you guys would come out with a Necro one. I’ll have to try your build, but I do prefer to be focused a bit more into DPS than tanky support.

Necro in WvW aka this is it for me

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Posted by: Thor Rising.7850

Thor Rising.7850

3. No kitten I can do stuff like dodge or DS if I am fortunate enough to have lifeforce built up. IN this situation I actually had full life force & endurance, but I died before I could react since I wasn’t really expecting it. The issue is, I shouldn’t have to worry about dying near instantly like this. Additionally even if I had survived the first hit, what am I going to do afterwards? Fairly stacked odds there.

Please don’t give me advice like that; it’s patronising and offensive.

You must not have played GW1. I could run an Assassin build that would instantly shadowstep to you, keep you knocked down on the ground, when you got up you were dazed so you wouldn’t be able to cast spells as well as blinded, so basically I could kill any squishy in around 5 or 6 seconds.

With another slightly tankier build (had some defensive skills mixed in), I could kill people in around 8 seconds while taking very little damage. People always made fun of Assassins like this because they were so easy to face if you knew how. After they first hit you, just kite them, cripple them, roll away, chill, death shroud for fear.

You have so many ways to keep them out of melee range unless they have multiple gap closers, they shouldn’t be able to touch you. Maybe even go as far as grabbing a warhorn for an offhand if you are getting destroyed that badly by them. When the thief shadowsteps to you, hit 4 then 5, he’s dazed and crippled giving you time to kite away from him, then scepter skill 2 for even longer cripple, when that cripple is starting to run out, just hit him with chilblains. Worst case scenerio, hes still up, hit him with a fear mark, swap to DS hit him with more fear.

The Game Has Content...That You Can't Do

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Posted by: Thor Rising.7850

Thor Rising.7850

Right now I’m being forced to make an alternate and level that up just because I am wasting my time spending more than 20 minutes killing Risen as the anti-farming drop rate prevents me from getting any drops. So yes, I really enjoy playing this game, but I do want to get loot for killing stuff, as getting xp at level 80 doesn’t help me much.

Going back and doing dynamic events and hearts in lower level zones is kind of a waste as well. The drops I get will sometimes be up to level 78, but never above that. The materials they drop are also the same level as the mobs. So essentially there are two areas that I can farm to make any real money, one is all Risen mobs, and the other has about 3 or 4 different mob types that I can kill. The one world event in this area takes usually 1 to 2 hours to complete on my server (Claw of Jormag) and nets me a few silver and some blue items from the chest.

While I do agree with stopping those speed farms that are almost exploits, I really hate how playing my main for more than about an hour a day becomes a complete waste of time as I will barely be getting any karma or gold. And while some of you say that going for items in a game is sad, I happen to enjoy having reachable goals. I don’t grind for them, but limiting how much money I can make in a day this harshly really sucks. I only have a few hours to play and I hit the farm cap in every zone within 20 minutes per zone.

For those who complain that this game lacks of endgame content.

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Posted by: Thor Rising.7850

Thor Rising.7850

The economy is so bad right now. It takes around 8 to 14 gold per piece of exotic gear, and you can only farm about 2 g in a day with all these new restrictions. The explorable nerf didn’t affect me too much, but since the loot from chests is usually bad, there’s no point in grinding them unless you really want to do 10 runs per piece of gear that you will have to transmute onto exotic armor with better stats.

The anti-farming software makes it so I can kill Risen for about 20 minutes and net around 50 silver to 1 g per every few hours. With my limited time to play, I can make around 1 gold per day now to grind towards my exotic armor set. Every day the set I’m going for rises in price, effectively keeping it out of my reach. I can’t do dungeons because I would lose money, I can’t do dynamic events because I get very bad money and the diminishing return makes it worse and worse. Doing world events usually takes about an hour to get a chest full of blue items, sometimes not even level 80 gear. Map completion has never been something I’m interested in.

What I want is to be able to do dungeons and actually make money from them. As it is now, you spend more money on repairs than you get from the dungeon, and sometimes you might get one gold item if you’re lucky. Dungeon runs take at least an hour, and you need to do 10 runs to get one piece of gear that you will need to transmute onto something more expensive.

The Game Has Content...That You Can't Do

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Posted by: Thor Rising.7850

Thor Rising.7850

The DE cap only applies for repeating the same event over and over. Spread out and stop farming the same 2-3 DE’s in Orr.

Nope, even just killing Risen will trigger your loot cap, which can ruin the whole point of being in Orr. With full magic find gear I can farm Risen for maybe 20 minutes before the drops stop happening and 90% of my kills give no loot.

How are lvl 80's even supposed to make money anymore?

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Posted by: Thor Rising.7850

Thor Rising.7850

Title states the main purpose, but it is becoming a larger and larger problem as more players hit 80. Price for gear rises every day, dungeons just got nerfed so you will generally lose money by grinding through them. The anti-farming software, while cool makes it almost impossible to farm for lvl 80 weapons and gear as there are only two places where they drop, and they only drop from similar enemies.

I can only farm Risen for around 20 minutes a day before the anti-farming software kicks in and they stop dropping any loot. Then I switch to Frostgorge sound where I can farm for around 20 minutes of Icebrood, then 20 minutes of Snow Trolls. After that, I am done for the day, I can’t do anything else to make money. Dynamic events, even group events with chests give me a handful of blue items for an hour long fight.

The gear I am currently going for costs around 8 to 10 g a piece, and from a day worth of farming, which I can only effectively do for an hour nets me around 1 g. So I get to spend 8 to 10 days to farm one piece of gear. I really just want to play my Necromancer but it’s like I’m being forced to level an alt. Somethings got to give, dungeons are pure cost and grind for cool looking gear with bad stats that I will have to transmute anyways.

If anyone has a good way to make money that I can actually do for more than an hour a day I’m open to suggestions, but the way things are going it will be nerfed within a week. I used to be able to farm several gold in a couple hours of playing, but now my only hope is to get a rare dye drop that’s worth a lot. It’s just sad that I can’t even play the game and hope to make any money anymore. I would do WvW, but my computer can’t take the stress, and I lag too much for PvP.

So now I am forced to level an alternate when all I want to play is my level 80 necromancer.

TL;DR: Something needs to change, with nerfs to dungeons, DE’s, and the anti-farming software, it’s almost impossible to make more than one or two gold a day as a level 80.

I want to be like HIM !

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Posted by: Thor Rising.7850

Thor Rising.7850

Lol, damage from channel abilities is accumulated. The 5.2k crit you are seeing off life siphon is your entire damage from the skill, the last hit just happened to crit. Otherwise you would see massive chunks of their hp being taken down with each hit.

If you can’t figure that out just from using the ability, then I don’t know what you’re on.

There is still hope!

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Posted by: Thor Rising.7850

Thor Rising.7850

1) I still do great damage, despite what other people say it just takes more skill than playing a warrior or a thief
2) I can solo huge mobs of enemies even with veterans mixed in, never going below 50% hp and without using minons
3) I am almost always the last one alive when my dungeon group wipes, and sometimes I can even finish off the boss or mob before they get back.
4) I can tank as a caster and still do great damage
5) The green effects from spells are just awesome
6) The scythe from using necrotic grasp
7) Death Shroud looks sick and is sick
8) I can perform lots of AoE combos with my wells and marks.
9) Plague, just such an awesome skill, AoE blind spam is amazing
10) I have so much that I like about this class that I don’t feel like sitting here typing it all out when I could be playing my necromancer

Am I the only one who doesn't care about minions?

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Posted by: Thor Rising.7850

Thor Rising.7850

I don’t run minions at all, I much prefer just using my wells for utility, oh and signet of locust for massive heals. Lets me aggro huge mobs and kill them while staying healthy.

A look into the legendaries for necro

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Posted by: Thor Rising.7850

Thor Rising.7850

Legendaries have like 1 point more pre stat than exotics (or even same), they are there for the facny skils, you can transmute the skins onto whatever weapon that has stats you like.

This, plus I don’t even like the look of any of the legendaries that necros can use. I would much rather go for some Arah reward weapons and look kitten without having to blow tons of money.

Fixing Wells - And a few other things

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Posted by: Thor Rising.7850

Thor Rising.7850

Wells are already the best utility skills to take in dungeons imo. I would love to see the either one or the other of these suggestions, but both would be ridiculously strong.

Necro solos CoF exp, now on Arah exp

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Posted by: Thor Rising.7850

Thor Rising.7850

Necros are terrific in group dungeons just for their perma blinds… If you aren’t using the blindness well and plague with 2 on aa, that’s probably your problem in dungeons. Everyone fawns over the guardians aegis, blindness does the same thing and necros can spam it constantly, how is that not great for group pve? I’m not saying that the class couldn’t use some fixes on bugged traits, and a major buff to axe and dagger, but necros are hardly as weak as everyone on this forum seems to think they are.

Also, if you look at some other professions forums, they almost all kitten about how weak their class is.

Death Shroud weakens & complicates builds.

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Posted by: Thor Rising.7850

Thor Rising.7850

I crit for 3k in DS. A warrior in my guild crits for 28k (disclaimer being that while this is spammable, not all of his hits can crit that much; though with such a difference, most of his attacks make DS laughable). Do you understand the problem now Thor?

That warrior is either full of kitten, or this game is broken as hell. I have 19k hp in my current lvl 80 necro build, I have never seen a warrior chunk an enemy for about 28 times my current highest damage with a condition build, usually hit around 1k with Feast of Corruption with decent conditions stacked up. There is no way A net would let a imbalance this large exist in the game. If he could do that, he would 1 shot any regular lvl 80 mob, any player in pvp, and 2 shot most lvl 80 veterans.

Watched some lvl 80 warrior gameplay vids, highest hit I saw was around 6k from hundred blades which is a channel skill. I now believe that warrior in your guild needs his eyes checked. Yes warrior out damage Necromancers, probably should be looked in to, but 28k crit is in no way possible.

Warloc... I mean, Necromancers are Mushrooms

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Posted by: Thor Rising.7850

Thor Rising.7850

At least our ‘only’ good sPVP build is really good.

I just really don’t want to get locked into running one build to be successful. Also, guardians are super easy to faceroll on compared to my necro.

Unified Compendium of Necromancer Balance Issues

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Posted by: Thor Rising.7850

Thor Rising.7850

I agree with everything you said, especially about the Axe and Dagger mainhand needing some rework. There is absolutely no reason to choose axe or dagger over scepter, and since staff is almost a must have for its utility, necros could really use some buffs to open up usage of their other weapons.

I would also like to add, OUR UNDERWATER SKILLS BLOW! I don’t even go into the water on my necro, I’m afraid of it, I do no damage, and DS is super support oriented underwater. So to do damage I either need to go spear into melee range (which doesn’t work well with my conditions scepter build I’m forced in to.) I would really love to see the Necromancer spear get medium range on its 1 attack. Hell even guardian spear has 600 range on its 1 skill and it does vulnerability. Not sure how they thought that was balanced.

My 1 Problem with my Asura :(

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Posted by: Thor Rising.7850

Thor Rising.7850

I still get complements on my Mystic Wand and that thing is tiny. Though two handed weapons or shields are much more obvious for showing off good skins on an Asuran.

Death Shroud weakens & complicates builds.

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Posted by: Thor Rising.7850

Thor Rising.7850

If you guys are complaining this much about death shroud, you are clearly doing something wrong. I do massive damage in death shroud by simply playing smart. Stack up your conditions on them, swap to death shroud, fear them away from you (not sure how fear is pathetic…) and spam 1. I can kill something 90% of the time using this method without being touched.

That being said underwater DS is a whole mess of problems. Most useless thing I’ve ever used, I just try to pretend that underwater doesn’t exist cause we hit about as hard as a pillow.