Someone in another thread reported that the lightning from weather control was destroying the altar.
Not sure of the circumstances of this case, but perhaps it may have happened.
Same problem with Tarnished Coast. We are matched against Dragonbrand (4 ranks above us), and Maguuma (2 ranks above us).
The two opposing Borderlands are like the return of the first few nightmare days of 24 hour matchmaking – - just completely zerged by the opposition. There is no point even zoning into them. Not only is the enemy camping our spawn with siege weapons, they are camping the back door out to the supply camps.
Our Borderland is at a stalemate, so at least there is some action. And the Battleground appear to be fine.
But, a week of this is just going to be useless. Being matched against Maguuma, and another server a rank or two above us would have been fine. But throw in one four ranks above, and it is the scale is tilted too much against us.
This seems like a screw-up to me.
Some open threads in the forum have no edit, quote or report function icons beside their posts. The only thing visible is the permalink.
There was actually a post I wanted to report, but was unable to do so because of the lack of these options.
Is this a bug, or are there some unlocked threads that lack these choices for a valid reason?
(edited by Moderator)
There is also speculation badge drops were nerfed last week, but I haven’t seen official verification of this.
I agree. I’ve been in Orr for a few days, and I can tell it will provide a long, long spell of things to do.
Combine that with WvW, and I can’t really see why I would think of leaving.
I mean, apart from using it as a quick way to level and karma grind, what is the real reason to do it? You don’t really gain anything from it, it’s not like spvp where you get ranks and rewards.
I just feel like going in and doing anything serious is a waste of effort, anyone else feel this way?
You can amass badges for the WvW armour.
But other than that, it is supposed to be a fun, casual way to spend a few hours. Which so far it is pretty successful in doing.
I believe all AoE in the game displays a red circle on the ground before it hits. So watching for those might help.
I agree this is a problem, and not just for playing with friends.
It affects any high level who returns to a low level zone: the loot in the zone is nowhere close to what is needed to pay for the in-zone waypoints.
Either scale up the loot, or reduce the waypoint charges. Otherwise, the whole efficacy of sidekicking is undermined.
I like Orr a lot. It’s challenging and has a constant sense of danger. The vibe of corruption just adds to that.
I can understand wanting it prettier or easier, but it is one of the end games of GW2. Once you acclimatize yourself to it, everything else seems bland in comparison.
can someone explain to me why achieving “COMMANDER” is by spending gold?
why not unlock WvW achievements?
why not by having X amount of people sign for you to become a commander?Why not all of the above + X amount of Karma + X amount of gold?
Its a WvW thing, if you haven’t done 500 events in WvW and have 2000 kills, then why should we believe you know what you talking about?
being commander now means you are
1) a very good farmer well done
2) Daddy credit card
3) your a Trading post camping freakHow any of the above got anything to do with WvW?
+1 to this especially the player nomination i dont like the fact that ANYONE can be commander when its such a big responsibility last thing we need ais a troll with money to throw around taking advantage of this
We have a PvE hero on our server whose guild bought him the icon through farming.
The guy is absolutely terrible, and the problem is most of people mindlessly follow the blue icon. As a result, they get killed, or we lose valuable objectives because the guy is not a natural leader, and has no strategic sense.
Obviously, this will be less of a problem after a every Tom, kitten and Harry has the icon, or people wise up. Until then, it’s a significant annoyance.
Yes, this has happened to me. Though I only have it equipped underwater, so I was using either a spear or a trident at the time.
/Bumping this as it wasn’t fixed in the latest patch to Guardian skills.
The grub is one of the greatest boss fights in the game. It is fun, weird (spawn the little grubs) and packs a wallop too.
However, it is so annoying when your whole team is fighting it for fifteen minutes.
I hate to see it removed from the game though. Maybe it can be moved to PvE, or made into a capturable objective.
We saw another guild on our server today with a different name than us, but the same guild tags.
I though that guild tags were unique (I believe they were in GW1).
Also, if that guild does something dumb, it could come back to make us look bad, even though we are not associated with them.
Is this WAI, or a bug?
Renewed Focus is great if you max out the Virtue trait line. It makes you virtually unlockable and almost unkillable from DoT.
If Renewed Focus was made mobile, that would be incredible. However, it would probably be OP at that point.
Love the staff, it’s great if you play support in the midline, or in front of a siege or a bridge fight.
Against a tightly bound zerg, from these close positions, the #1 and #2 skills do fine AoE damage.
Empower is also excellent in such conditions. The heal it gets off effects a ludicrous amount of people.
Lack of names overcomes fear of failure.
Looking stupid, loosing or failing in the eyes of others is one of people’s greatest fears. A competitive environment like PvP is an almost continual series of tests where you may fail, loose or look stupid.
Hardcore players love that, but the casual player does not. (And here I mean casual by attitude, not by hours spent ingame).
It’s the right way to go, and will ensure WvW will have a healthy playerbase long-term.
I understand that fear of failure is a common human condition, but I disagree that anonymity overcomes it. If you trip and fall walking across a busy street, you are embarrassed. I don’t think I would be any more embarrassed if I was wearing a name tag. People laugh that you fell in the street, they don’t care what your name is. They go home and tell their wife, “I saw this guy fall in the street today”. They don’t say, “I saw this guy named Michael Moore fall in the street today, better write down his name so we can make fun of him again when we see his name again.”
Regardless of if your name is present or not, you failed and people saw it. Overcoming fear of failure is to succeed after failing. Everyone fails, no reason to fear it.
But walking across the street, and accepting the risk of tripping, is something you have to do as part of your daily life. It really isn’t a voluntary choice.
Tripping while walking across a stage in front of an audience of a hundred people, however, is a different story. There is a reason so many people avoid the voluntary activity of public speaking. It is the same reason casual players would avoid WvW if their names were visible.
because there would be less pressure if you in the dark about who ur fighting i suppose
Yeah because in other games I would look at someone’s name, alt tab, and then look them up in armory or google them to find their guild website and see how much they play and how good they are. Then I alt tab back into the game and decide if I should be scared or not….
Cmon people. I still dont get it. At most there will be 10-15 people on each server that people on other servers have “heard of before”. Even then those people are probably elitists (Commanders who play 24/7 and stream 12/7 with 500 twitch followers). Who cares if you know those few people?
I run away when I see a horde of 20 people coming at me, not when I see some twitch streamer with blue hair who is popular on facebook.
Lack of names overcomes fear of failure.
Looking stupid, loosing or failing in the eyes of others is one of people’s greatest fears. A competitive environment like PvP is an almost continual series of tests where you may fail, loose or look stupid.
Hardcore players love that, but the casual player does not. (And here I mean casual by attitude, not by hours spent ingame).
It’s the right way to go, and will ensure WvW will have a healthy playerbase long-term.
No names.
Rivalries and individual competition is for sPvP.
WvW is for casual players, and should remain anonymous.
This would be absolutely great!
Do it ArenaNet. JUST DO IT!
Things without target caps are abused heavily in WvW. Line of Warding, Wall of Reflection, Portal Entre, etc.
A small handful of guardians forcing dozens of people on your team to use Stability or Immunity cooldowns to bypass their Lines of Warding is why it should have a target cap; no you cannot dodge through it. The target cap is also applied to everything else in the game that has a positive or negative effect on players. There might be technical reasons behind it not working with this ability, but I am reiterating it should be limited in effectiveness like everything else is.
Forcing your team to burn Stability is the whole point of a handful of Guardians controlling an area.
That’s what Guardians are designed to do.
There are a slew of similar threads complaining about other classes’ signature skills: thief stealth too strong, Ranger AoE too strong, Necro/Mesmer boon stripping too hard to counter etc. etc. Find a counter-strategy.
Also, the statement that the target cap is applied to all positive or negative effects on players is simply untrue. The Heal on the Guardian Staff skill empower, heals vast numbers of people in its target area. I’ve seen a dozen or more get the heal.
Useless skill other than fun purposes. Can’t even jump while transformed.
Not true.
There is reason “Become the Snow Leopard” costs 30 skill points, on a par with Tome of Courage. It provides a 5 second stealth — a very useful skill for classes that don’t naturally have it (which is most of them).
The class elites are in the great majority of situations the ones you should be using. But in certain situations, the racial elites can be swapped in. I use Become the Snow Leopard when I am scouting in WvW on my Guardian.
(edited by Thrumdi.9216)
I’ve hit 80 almost exclusively through WvW, and am gold poor, but with lots of karma. As a result, I am trying to open up Orr to get access to the exotic armour karma vendors.
The problem is I have no idea what karma armour choices exist, or even which particular karma merchants sell them.
If some would be kind enough to briefly outlines these options and their locations, myself, and I’m sure many other Guardians would be very grateful.
Can you elaborate why?
Love the staff, my main weapon in WvW. Use Symbol of Swiftness constantly when moving and during attacks, same with the Might channel/heal and the Line of Warding. The attack skills are also great against zergs (which is what I’m usually facing as a support Guardian).
It could be that the Staff is the wrong weapon for the OP, or the Guardian is the wrong class.
Renewed Focus does not reset the cooldown on Virtue of Courage. This behaviour started a few days ago.
Virtue of Justice and Virtue of Resolve appear to be fine.
The function where you right click on someone’s name in chat, and then bring a list of choices (mail, block, report etc.), does not work for me in WvW. It works fine in PvE.
Not sure if this is a problem on my end, or if it is actually bug.
The Guardian Elite Skill Renewed Focus is not reseting the cooldown on Virtue of Courage when used.
This behaviour started within the last two days. The cooldowns on Virtue of Justice and Virtue of Resolve are reset as intended.