Showing Posts For Valmir.4590:

Dry Top centaur camp (pictures)

in Lore

Posted by: Valmir.4590

Valmir.4590

I hope that they’ll use the friendly centaur seen in the refugee camp of Gendarran Fields in conjunction with this one, if he remains friendly. Helping to forge a peaceful coalition of centaurs would be great, imho.

Dry Top centaur camp (pictures)

in Lore

Posted by: Valmir.4590

Valmir.4590

So, we could finally work with peaceful Centaurs. It’s actually a good point in my book. Furthermore, it could be used to develop both the Centaurs and the Sylvari; after all, it should be known by now that the Sylvari follow the teachings of Ventari, even y the Centaurs and the Plant-peoples should be more than willing to learn more about the Centaurs themselves.

Plus, hasn’t it be two years (in the timeline) that Ulgoth the Modniir is dead ? We could see some breakup in the Centaur “alliance”, don’t you think ?

First Impressions

in Living World

Posted by: Valmir.4590

Valmir.4590

I don’t like the fact that you need to use the aspects just to explore the zone.

So far, for me, it is the only real problem of this zone. I like the story, all the lore titbits, and the missions of this Chronicles are good, if kind of hard to do alone. But I hate JP, and I hate to have to do the most massive of them to complete the zone.

(edited by Valmir.4590)

How were ritualists able to use magic...

in Lore

Posted by: Valmir.4590

Valmir.4590

It as been revealed that magic predate the Human Gods -by far- but that the same Gods somehow changed it when they played with the Bloodstones. So my guess is that the Ritualists used the magic that was usable at that time, probably with their ancestors doing a sort of connection to the Mists.

Content Idea for Living Story Seasons

in Living World

Posted by: Valmir.4590

Valmir.4590

Sounds like you’re wanting quests. Which Anet has been wanting against doing ever. Even simple Order based ones.

That’s true, but I’ll be honest : the Dynamic Events aren’t the best part of the game, because, while sometime impressive, most of them fail to convey a sense of continuity or impact on the world at large.

I understand that ANet doesn’t want to retract from its previous stance, but in my opinion, a game with only DE isn’t inherently better than a game with only quests with no impacts on the world. A mix between some quests-like events and the pure DE would be better to add versatility to the game, since the quests would allow for more personal choice ingame than the “cold” dynamic events.

The Arc, Dialog, Writing and Season 2

in Lore

Posted by: Valmir.4590

Valmir.4590

Hum, a well written and developed thread, which has attired Anet attention. I find it wonderful, so I’ll say what I feel.

The Personnal Story and LS1 where mostly good. Not great, or incredible, but good nonetheless; however, the Lion Arch battle was awesome. I must confess that, for the first time in an MMo, I felt incredibly in the mood to kill Scarlet for various reasons : a truly ruined LA (and not just an occupied with some smokes) and more than anything else, the screams in the audio background. And inside this wonderful theatre, the characters ‘especially Rox and Braham) felt real, and it gave me some more reasons to go and get Scarlet’s head, even though I couldn’t play much at that time.

But such epic battles can’t constitute the beginning and the end of GW2 Living Story. In my opinion, to achieve greatness, the Season should mix both epic-scale trials and more political/mundane actions. Example : on of the patch deal with the player and other heroes fighting Mordremoth’s minions to prevent them to swarm some important place, then, as the danger seem to recede, the players could deal with political struggle in Krytia (which is probably bolstered by the state of LA, since there is probably some nobles and Ministers seeking to reclaim the city as a part of the Krytian Kingdom, hoping to get enough political clout to threaten Jennah) so we would get both epic battles and political deals which would be extremely important in the lore.

Furthermore, I fell that the LS could be used to advance some plot points which aren’t necessarily that important, but which would still make the world a more living place. Imagine the patch where we deal with Krytian political struggle. It could seems too little for some, so what about adding something about another race (how does the Asura deal with the revelations brought on the Enquest actions in the dungeons, how does the Arcane Council act, etc./ How does the Wolfborn are a novelty in the Norn’s customs and traditions of being lone hunters and how do they deal with the Sons of Svanir in Hoelbrak… or maybe some insight of the Sons to make them more than random evil mooks ?).

But, whatever ANet will do, I’m sure that the LS2 will be better than the first, so I can’t wait for July the First !

Rate the Norn Name Above You

in Norn

Posted by: Valmir.4590

Valmir.4590

Grimmel Asatru and Skwisgar Burzum sounds more germanic than Norse, right ? It’s surprising for a Norn, but I guess it can be explained somehow ?

Mine is Valmir Haakonsson

Son of Haakon Sharpeyes