DR—There was no way I thought we were going to survive Hills. Spammed the waypoint and was immediately surrounded by golems. I have definitely been wiped in situations that did not appear to be nearly as dangerous. Turned out to be one of the most exciting things of WvW today for us. I guess one benefit of playing GoM two weeks in a row is that I’m pretty fearless about meleeing with golems now.
Good fights today everyone, looking forward to an exciting rest of the week.
GoM, thanks for letting us stay in your Hills, we had a fun time. Definitely fun with the golems vs. zerg at the end.
A blah blah blah yadda yadda yah some sort of rage remark =P
Thanks for the bags!
<3 IOJ Legend [CORE] at the front
Good fights tonight all, looking forward to some good times this week.
I’m going to suggest something rather radical for this weeks match up that could potentially make WvW much more fun for everyone involved.
Many of us are in these lower Tiers for the sole purpose of avoiding what’s become known as…“The Blob”, “The unskilled Zerg” the “Holy Kitten TURN AROUND!” we are here for the fight.
It’s unfortunate that this game promotes zerging in every way, shape, and form. You get more bags, more WvW exp, and more money. I completely understand the benefit to running with an unstoppable force but at what cost? Do you really find that to be enjoyable? If so, by all means continue to Zerg, take keeps, and most importantly have a great time in WvW!
For those of you who are like me, and many others in these lower tiers listen up. This is GUILD WARS. Not PUG Wars, not Zerg Wars, or Siege Wars. Let’s change the direction of these lower tiers. Let’s make this more enjoyable for those of us who still enjoy a great fight.
Please, let’s take this week and make a concerted effort to increase the number of smaller scale fights. Run with your friends, your GUILD. Make a stand against uneven odds, and have the courage to venture off on your own without the backing of 30-40 players from your server. You’ll be rewarded with great fights and earn the respect of the games remaining roamers.
TL;DR : If you’re a commander Tag up, please. More commanders on the maps let’s create more fights. Try to create a more diverse WvW rather than everyone amassing on one commander.
Roamers/Solo artists/Guilds Take this time to break free from the zerg and work on your group composition, builds, individual skill.
Thanks for making the late night keep-watching shift a little more exciting. Definitely broke up the monotony! I agree with your thoughts on strategy for the week and I know we’ve been wanting to push more people to act independently from commanders. That way when someone has to detag without a replacement, we can maintain the status quo.
Fun fight night even though most of us who came at the beginning are pretty new to PvP. Thanks for setting that up, a nice change of pace from killing red character names on sight, and got to know some new people and get advice on my build! Good stuff.
Fight Club has been officially moved from Thursday to today so the American’s can go have a holiday without missing fight club.
Time and location: 8PM EST (5PM server time I believe) at the windmill on DR BL.
You guys should all know the rules by now.
If you have any questions pm/mail me in-game or pm Gwyndor.Hope to see you all there!
Can we set up a 5v5?
Got bored, so we took IoJ’s Bay and sieged it up.
Fear us!
1 treb, 1 cata, 2 flame rams, and 1 bali.!Yearrghh!
- S.S. DDLG
Thanks for the laugh, the boat siege was a nice touch.
I agree that this is a big problem. It undermines the integrity of WvW. It’s something that should be an easy enough fix, and if left unchecked could damper the really novel and fun experience that is WvW. This guy literally sits in the spawn of whichever map has the most action going on. Even if we don’t use map or team chat, he can see the commander tag and where we are. Sometimes it’s just a little too strange how fast another server responds to our position, especially when he DOES go out of his way to occasionally mock us in team chat after a wipe.
Let WvW be about commanders and their tactics, not a spy meta-game.