Showing Posts For Webley.1295:

Thiefs Discussion Thread [Merged]

in PvP

Posted by: Webley.1295

Webley.1295

I wonder how many people in here actually do tourney play with groups that arent random… I dont have any issues with backstab thieves. Im glad Anet dont nerf something because the forum pro is bad at playing in game

The real problem here is invisible enemies. Give their algorithms time to match servers properly.

in WvW

Posted by: Webley.1295

Webley.1295

why not just make them all look the same?

This question we keep asking developers for weeks. All races * All professions * 2 genders = not a lot of default models.

No response.

This is not a fix and would cause me to leave GW2. All the other games have nice graphics and customisation without the ability of loosing great gameplay. The Invisible WvWvW thing will go. Its been working fine for me up until the 7th Oct. And Im sure it will go away again. If you kids were able to wait 48hours for a coder to get his head around it im sure we will get it the way we all want it.

Graphics and customisation is half the experiance in GW2. If you want garbage to look at, with some good game play hop over to Runescape and be gone with you

Kodash/Seafarers rest/Desolation pvp

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Posted by: Webley.1295

Webley.1295

me and a few guys are actually having some fun without the orbs. killing kodash guys in a team of 5 or 4. our builds and skills have grown massively in wvwvw without them. that’s not to say we want this forever.when we do get 3 orbs our squad can grief and hold up to 10 to 12 players on the enemy team

WPC Webley. SFR

The real problem here is invisible enemies. Give their algorithms time to match servers properly.

in WvW

Posted by: Webley.1295

Webley.1295

Same here

Image of what is happening: http://postimage.org/image/h9f1p4tht/
(Me targeting a Sentry Veteran)

Only happened after the recent Patch on 7/OCT/2012

Various chat on the Map and Team Channel on Sea Farers rest about it with people logging out