Kormir is the goddess of water,
No she’s not. Grenth took over water after the first fall of Abaddon.
Does anyone know what minimum level is required for this dungeon?
This would be a cool feature to have. I support this.
I mean it some what depends on where your character came from. Such as the Prophecies hero would have a different fate than the one from Factions or Nightfall. Personally I see my main (Human Warrior) as the descendant of my GW1 character. My GW1 name is Exelion The Great and my main in GW2 is Exelion The Last.
They purposely had certain classes that could only use bows (rangers), only use guns (engineers), and both (warrior and theif). I mean realistically any of them could use any weapon.
As far as ecosystems go Tyria is a bizarre amalgamation of different ones in some areas. Also people can change the ecosystem quite well depending on what they are growing for agriculture.
For what reason why would any one profession want to be another? It’s like if a welder just decided to become a chemist. While they both deal with chemistry what reason is there for them to do that?
I think it would be a great idea to add a choice of a cultural ancestry like being able to pick being Ascalonian, Krytan, Elonian, and Canthan. I think it would add further depth to the Human.
http://wiki.guildwars.com/wiki/Magic
That is all we know about magic in the world of Tyria.