Any other masteries are gonna to be useful in the raids? as far as you said, Gliding level 2, Itzel Lore level 6, anything about Exalted Lore or Nuhoch Lore?
‘Speed Mushrooms’ are Itzel Lore 3, not 6.
Adrenal mushrooms
The only masteries that are required for the raid release are Glider Basics and Updraft Use. They don’t come in to play until the third encounter.
“Required” is a high bar
. Are there any other masteries that have any effect at all inside raid-spaces? Will there be speed ’shrooms on the map for example?
There were speed mushrooms in the Vale Guardian encounter area, but we saw kills from groups that weekend without the mastery. They are there to help you if you are struggling, but it’s possible to defeat him without!
Any other masteries are gonna to be useful in the raids? as far as you said, Gliding level 2, Itzel Lore level 6, anything about Exalted Lore or Nuhoch Lore?
WE WANT THE CHANGES NOW!!!!! \o/\o/\o/\o/\o/
they are working in more important bugs right know. These exploits are too small for banning people for.
I have shame from people that cheese mossman.
Pre Hot fractals were being destroyed too easily with iceBow chains, they could keep the exactly scaling but with the new BreakBar and everything would be perfect.
I was really waiting for new Fractals and increased rewards.
ArenaNet destroyed all my expectations on the instantiated PVE content, and i will not create any more expectations or believe in anything they say, i will wait to see with my own eyes, currently GuildWars2 has NO, absolutely NONE decent instantiated PVE content.
And i expect bad raids, because everything else is bad, how could i expect something good from ArenaNet.
Is some RNG, but not that much, you can drop a random golden skin on the daily chests.
If you get a repeated skin, you can just salvage to get Golden Nuggets back and, or try to get a new random skin, or use the recipe for a specific golden skin
BTW i am currently with all FoTMs achievements, fotm level 100, and i have 881 pristines in the wallet, so with your ideia, i would be someone 1 month in the expansion with all golden skins.
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Too easy to acomplish
4 gold per boss, and one raid will have multiple bosses
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it will be 4 gold per boss…..
Additionally, the gold and Compendium of Knowledge rewards are doubled by the Call of the Mists effect. This effect is given to all players while playing in the most recently added raid wing; initially, everyone will get this in Spirit Vale, but as new raid wings are released, the effect will update to provide bonus rewards to players completing the newest content. That means that killing each boss in the most recent raid wing will award 4 gold and 2 Compendiums of Knowledge.
https://www.guildwars2.com/en/news/raid-rewards-in-guildwars2/
Go and check it, a easy place to check this is SnowBlind fireplace.
Its not only toughness, its a “aggro” system like in every MMO.
In other MMOs tanks have “aggro” specific skills, and High DPS increase Aggro too.
On GW2 instead of aggro skills your DPS aggro is affected by your toughness too.
I would bet aggro is something like:
You get aggro = “Damage* (Thoughness^2)”
Who has more aggro wins
On especific boss fights this change a little, but raid Vale Guardian Boss works like this, it has video evidences, check youtube and twitch
because they don’t care about dungeons anymore, they will not fix any dungeons, they will not develop new dungeons, they will not spend money in dungeons, they want to discourage dungeons.
Wait what? If you are disabling the extremely situational sigils and items (the ones that work against 1 particular type of enemy, then what good are they at all?
I dont need a potion to kill a lvl 50 flame legion, I need one to kill a boss with 6 digit hp pool.
I thought that raids were going to be content that was SO challenging where the use of these situational items would become encouraged. This is kind of disappointing tbh.
These type of consumables don’t make things challenging, just make you spend more gold…… Anyone can buy in the TP these type of stuff.
I am happy that they did balance Raids without those things.
No more swapping sigils 50 times per day.
I might have missed some things here, but you get the picture. Feel free to ask about specific items, however if they are likely to add a edge to combat, they are likely disabled.
I’d like to know if you disable:
- pots of hylek poison
- medical packs
- power matrix/boulder/spikeroot fruits
- golem in a box
- underwater net
- all spy kits and harpy feathers
- birthday blaster?
- food with %dmg when moving (seaweed salad, experimental remnants)
- toilet papersThanks
Same question but some more stuff:
- Skale Venon
- I will be able to use “Toy Axe” but i will not be able to use the Pet summon right? (checking if i did understand right)
- Revive Orb
but I’m already looking at using a bit of dire for the reason stated in the OP
Please, no toughness gear you will get aggro, unless you want to get almost 100% aggro uptime and you have 100% sure you will dodge/survive almost everything, or you will just keep dieing and make your teammates life harder.
Thief condi dps will certainly be lower than ranger or engi, but idk the exact numbers. From my understanding vipers gear is the best condi gear atm with sinister trinkets, and runes of the berserker are the best (hard to beat flat +5% condi and normal damage)
runes of the berserker or not depends on how much Condi Duration you have, if you are under 70% duration i would recommend 4 nightmare and 2 trapper runes
“Is it the same with mesmer clones?”
Yes
Again, there will be probably raids that thief will be necessary/optimal in the comp for some of the thief mechanics, but maybe not on the first wing.
You can do the 40 molten farm. It’s like spider farm but less boring cuz people die often.
LMAO
if people ress you in the beginning and you keep away from everybody (social awkwardness instability) you are fine with 0 agony resist
Representation policy?
They can blink 1200 without a target?
nope
So i believe the fastest running class without toy axe is a thief? or i am missing something?
Dungeon Dailys would be awesome.
i think only rev can blink 1200 distance every 5 seconds
I don’t have a revenant yet i may be wrong when comparing both, i know they are the faster in-game class when wearing a “toy axe”.
They can blink 1200 without a target?
4 Engis and one Cond Ranger for the Sun Spirit GG
The chart is wrong
Thief still the best solo Stealth source/uptime, the fastest running class without toy axe, the class with the highest blinds uptime, the best class for interrupts and more, there will be probably raids that thief will be necessary/optimal in the comp, but maybe not on the first wing.
14 X +7 versatiles
3 X + 10 Agonys
2 X +11 Agonys
Maybe the PR affects the daily chests rewards?
First, what i liked:
Really doing the content, no more burning the mob in 2 minutes without it doing anything, you need to dodge and learn the animations, no more “dont kill target”, no more stack on the corner at aetherblade fractal, no more burning mobs so fast you don’t need to learn the fight, doing the actual strategies is awesome.
Now the stuff i don’t liked:
First: Please instead of fixing jadeMaw, change the fractal, its is not fun, it is not challenging, its boring and takes forever.
High tier fractals are taking forever by one of 3 possible reasons, tons of thoughness, or they did increase tons of the vitality or both.
If you increase tons of thoughness you will just change the meta for only condition damage, please dont do it.
Now about tons of vitality:
So they did change it because people did just burn evrything so fast no one did really know the content, OK, i understand that, but when ONE fractals stage takes 30 minutes you should really take a step back.
The solution in my opinion:
BTW the break bar is awesome, no more chain CC.
Get the old FoTm 50 mobs scaling, put it in FoTm 80~90, double the old bosses HP, make FoTm 90~100 the new real challenge (with the same old scaling, but further).
Condition damage is currently in a good position, if the fight takes +- 1 minute or more it has the same, or even more DPS than berserk, so no need to get TONS of toughness.
The double HP in the mobs will be enough to make people required to learn/do the actual strats without burning the mobs super fast.
If you guys really want to a FoTm 100 take 30~40 minutes, increase the rewards proportionally, currently its not even close of worth doing FoTm 100.
Was duoing a fractal, got dredge, RIP
Please we need/want the math formula for the agony resist needed for the fractals 1-100.
Please i want Superior Sigil of Nullification on my beta character for the raid
Please no more events that i need to expend 6+ hours a day to get the rewards, that`s not fun
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It was not your fault, don’t matter what you did, 4 people should be able to kill fire elemental easily, 1 player isn’t a excuse for failure,
And it was not your fault, don’t matter what you did, 4 people should be able to kill fire elemental easily
I used to not restrict classes on LFG, i used to not be elitist on LFG, but after so much headaches this is what happened, what i do and why:
I got millions of times frustrated because PEOPLE THAT DONT READ OR COMUNICATE EVER, Fear spaming necros and LB 4 spamming rangers, you wanna play non-meta Necro? its ok 4 me, PLEASE DONT SPAM FEAR, and rangers, PLEASE, dont camp long bow 1200 range away and spam 4, mainly if there is a phalanx warrior, get in the might-sharing range PLEASE.
Now i always ask for “Pro Zerk X or Y or Z Only”
Why? Because this way i know the pug at least read LFG/Chat.
Lots of times people pm-me, i dont have a elementalist, i have a engineer, may i join? I say yes, because this prove they did read…..
I have lots of ranger/Necro friends i like doing stuff with, but unfortunately in all my experience, 95% Necro/Ranger pugs spam fear, camp LongBow and spam the 4 LB skill.
In GW2 all classes have good roles/utilitys and decent DPS.
There are Staff only guardians on LFG? yes
There are ShortBow only Thiefs on LFG? yes
no Kits engineers? yes
etc etc etc
But in my experience except for Necro/Rangers that 95% of my experience where this bad, only 20% of the times other classes are at this level of badness.
I want to aegis Ashym 2 hits of flame burst, i memorized the position he gets when casting it, but very often, there are so many effects/players/npcs near him i cant see the “position” he gets when casting, please any tips?
the link on Underground Facility (Dredge) “Suicide strategy” is broken, can you please fix the link.
. Are there any other masteries that have any effect at all inside raid-spaces? Will there be speed ’shrooms on the map for example?