possible fix - constant corrupt file errors/crashes
in Account & Technical Support
Posted by: killimandros.5087
in Account & Technical Support
Posted by: killimandros.5087
I wish I understood your solution, but unfortunately I am a bit slow. Could you please make a very noob-friendly explanation, as I believe in you and I havent tried this “fix” yet :-)
Tested the memory. No problems detected.
This is the log I got when I crashed on my 630 card btw;
—> Crash <—
Assertion: !m_transTimeout.Root()
File: ..\..\..\Services\StsInetSocket\StsInetSocket.cpp(1894)
App: Gw2.exe
Pid: 5192
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 15502
When: 2012-09-13T13:14:44Z 2012-09-13T15:14:44+02:00
Uptime: 0 days 0:25:59
Flags: 0
—> System <—
Name: xxxxxx
IpAddr: xxxxxxx
Processors: 8 [GenuineIntel:6:10:9]
OSVersion: Windows 6.1 (64 bit)
—> System Memory <—
Physical: 9092MB/12235MB 74%
Paged: 20804MB/24468MB 85%
Virtual: 2459MB/ 4095MB 60%
Load: 25%
CommitTotal: 3664MB
CommitLimit: 24468MB
CommitPeak: 4323MB
SystemCache: 6375MB
HandleCount: 23837
ProcessCount: 76
ThreadCount: 1025
—> Process Memory <—
Private: 990MB
WorkingSet: 794MB
PeakWorkingSet: 1168MB
PageFaults: 3162689
—> Game Context <—
MapId: 94
Flags: 0×2c1
ElapsedTime: 00:23:18
—> World State <—
<WorldState BufferCapacity=“91361280” BufferUsed=“75821532” DrawCalls=“781” Fps=“1” EffectLights=“0” ImageMemory=“3635152” Lights=“26” Materials=“300” OcclusionQueriesOccluded=“0” OcclusionQueriesStalled=“0” OcclusionQueriesUnoccluded=“0” Particles=“3842” Submodels=“778” TextureLoadsPending=“1” TextureMemory=“870831048” Triangles=“332545” VerticesSoftwareTransformed=“0” VideoMemoryTotal=“45544184” CameraPos=“-1508.12, -19885.7, -1206.28” CameraFwd=“0.810574, 0.228187, 0.539353” MapName=“wZY+N.HLDfZ” MapNamespace=“mR47S” MapSector=“IJwR+.HRVWL” MapType=“WvwRedHome” MapFloor=“3” MapId=“94” PlayerFacing=“0.441246, -0.730233, 0.521595” PlayerPos=“-1022.17, -19748.9, -802.164” PlayerVelocity=“0, 0, -0” />
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]
—> ClientContextThreadProc Thread 0xebc <—
—> Error Logs <—
with that name.
Model ‘0×005eff’: Can’t unlink child ‘0×00d37f’ from parent bone ‘skillfx’, there’s no bone with that name.
Model ‘0×005eff’: Can’t unlink child ‘0×00d16b’ from parent bone ‘wristl’, there’s no bone with that name.
Model ‘0×005eff’: Can’t unlink child ‘0×00d16b’ from parent bone ‘wristr’, there’s no bone with that name.
Model ‘0×0108cb’: UnlinkModel called on CModel without LinkComponent
Model ‘0×0071f7’: Can’t unlink child ‘0×00e2c5’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×0071f7’: Can’t unlink child ‘0×00cf5f’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×00e2e0’: UnlinkModel called on CModel without LinkComponent
Model ‘0×0071f7’: Can’t unlink child ‘0×00e21b’ from parent bone ‘fxwristr’, there’s no bone with that name.
Model ‘0×0071f7’: Can’t unlink child ‘0×00e21b’ from parent bone ‘fxwristl’, there’s no bone with that name.
Model ‘0×0108b9’: UnlinkModel called on CModel without LinkComponent
Model ‘0×0053f0’: UnlinkModel called on CModel without LinkComponent
Model ‘0×007209’: Can’t unlink child ‘0×00d0f8’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×007209’: Can’t unlink child ‘0×00ce66’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×0052b9’: Can’t unlink child ‘0×00ced3’ from parent bone ‘mouth’, there’s no bone with that name.
Model ‘0×0052bd’: Can’t unlink child ‘0×00ced3’ from parent bone ‘mouth’, there’s no bone with that name.
Model ‘0×0070a3’: Can’t unlink child ‘0×00d0f8’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×006630’: UnlinkModel called on CModel without LinkComponent
Model ‘0×005b81’: UnlinkModel called on CModel without LinkComponent
Model ‘0×006eda’: Can’t unlink child ‘0×00d28d’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×006eda’: Can’t unlink child ‘0×00d28d’ from parent bone ‘kneel’, there’s no bone with that name.
Model ‘0×006eda’: Can’t unlink child ‘0×00d28d’ from parent bone ‘kneer’, there’s no bone with that name.
—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×0fc2
Version = 9.18.0013.0479
Description = NVIDIA GeForce GT 630
Compat = 0×00100800
VidMem = 2048 MB
Removed some of the log
in Account & Technical Support
Posted by: killimandros.5087
I upgraded my graphic card just now, and I still have the same problems. I am happy for you, but seriously, I have tweaked every possible setting, tried every homeboiled fix, and just now I even removed ALL programs on my hd, reinstalled even win.7 and installed ONLY gw2. All in vain. If there is anything else I can possibly do, wich is within sanity, I beg you, enlighten me. And also the people at Nvidia, who are as puzzled as myself. I foresee a bright future for you in the hardware industry as you manage to find solutions not yet discovered by us, the mortals (yes, I am more than slightly annoyed)
@killimandros, also the rest of your specs show that card will be your bottleneck. The CPU with the right card should have this game flying. I don’t see you put the RAM info but with Win7 64, you can throw any amount of RAM you can afford at it. But I hope you have at least 4 gigs (I assume so since most people with a 64 bit OS has at least that much).
This is the situation now (I have 12g ram though). Got myself a new card. 660 (just testing). Same problems. But, it looks prettier before it freezes…
Listen here. I run this game on my old GT9800 card which is 9 years old with NO freezes/blackouts. I read that rewiev you linked, and I have also read other rewievs, and what you are saying doesnt make sense.This card should be more than enough to handle gw2, on most settings.
Fact is the 630 is a repackaged 440. You can scream about it being new all you want, but it doesn’t change it’s not better than “older” cards. I went from a 460 to your very card and took it back to the store because I had worse —- repeat WORSE performance and went back to the 460. And the guy asked why I was bringing it back, I told him it was just to replace a working 460 and he said “Oh, that was a downgrade. Let me get your money for you.”
So I should not expect gw2 to un on this card, even though its newer than the game itself. OK…. Which card should one expect the gamers all over to use in order to run this game? Btw. I am playing Max Payne 3 on it right now…
Listen here. I run this game on my old GT9800 card which is 9 years old with NO freezes/blackouts. I read that rewiev you linked, and I have also read other rewievs, and what you are saying is not true. Period. This card should be more than enough to handle gw2, on most settings.
This is my own GPU as well, GT9800. Please tell me your other hardware, and also operating system, drivers version, cause i lag and freeze like hell.Help me out here bro…
Its a really old rig with this card. OS is even Vista hehe. Bad RAM, first dualcore processors series. I tested this card up against my new card (the one assumably too bad for this game) and it should be much better. Which it isnt. Maybe its the Vista, I dont know really.
Listen here. I run this game on my old GT9800 card which is 9 years old with NO freezes/blackouts. I read that rewiev you linked, and I have also read other rewievs, and what you are saying doesnt make sense.This card should be more than enough to handle gw2, on most settings.
(edited by killimandros.5087)
in Account & Technical Support
Posted by: killimandros.5087
I bought a 630 gamecard yesterday as well. Tested it on all games before I bought it, read a couple of rewievs, most saying its a decent card. Should be more than good enough to handle GW2 (which, I btw can run on my superold GT9800 card with NO blackout/freezes, which is 8 years old now). What rigs should players use then? How large percentage of the playerbase would be excluded?
There is no difference wether I play on lowest or highest. My game freezes anyway. And seriously. This graph card is new. I can run ALL other games at max with it.
I have the blackout/freeze issues, and I can say it did not help at all. Same issues since I bought my new pc (2 days ago now). Game is unplayable.Period. Speccs; Acer Aspire, w7, 64-bit. IntelCorei7 processor 3770, NVIDIA GeForce GT630
Got the same issue. Bought myself a new pc today, w7 64 bit, i7 processor 3770, NVIDIA GeForce GT630 up to 4095MB, 12g DDR3 mem, 2tb HD. Game freezes for 3-9 secs, going swift to desktop, then returning back to game. Play 5-10 more minutes, happens again.
My old rig (reeealy old, 9 years), I could play the game no problems. Had to use lowest settings, but it ran.
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