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LW Season 1 had the best story

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marelooke.9708

Well, whether one feels it is ‘unacceptable’, or no, the Devs have stated why it is not likely to make an appearance any time soon. (You can find the Dev posts [quoted] in the other current LWS1 thread.) The Devs are pointing players to the video created now, so I’m guessing that further removed any feelings of need (by the Devs) to create a longer cut-scene compilation/recap.

Do be aware…should LWS1 ever return, it won’t be anything like the original. Even way back when Season One was fresh, and players asked about it being brought back, the Devs stated it would only be brought back as something like Fractals, or content similar.

Good luck.

Fractals lack context though. Most of the LS1 fractals make absolutely no sense (story wise) to me as someone who wasn’t playing during (most of) LS1 (and I did bother to read up on some of it). That’s something that really needs to be addressed imho (eg. add a questchain around the fractals to provide context or something like that)

Most boring race

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Posted by: marelooke.9708

marelooke.9708

If you want lore, play Guild Wars 1.

GW2 lore is sparse and weak and refers to GW1 all the time, so players who didn’t play the first game don’t engage with what lore there is in the second game.

Lore wise, here is my opinion on the backgrounds (which is basically all Guild Wars 1 story, I think):
The story about humans being pushed back into one city is good.
The story about the sylvari treemother and the tablet guy is good.
The story about asura being forced to the surface world is good.
The story about charrs is forgetable. What was that about? They are disgraced because they are the race that prevents us having cool-looking equipment and clothes.

And the Norn weren’t even worth mentioning ;-)

The White Mantle Bandit Leaders

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Posted by: marelooke.9708

marelooke.9708

Considering they pop up every 30 minutes or so, if the last one you beat was a few weeks ago that should tell yousomething about the interest level in these events now.

Usually when I come across one in a map and call it out I’ll get a few people to participate, having a commander tag would probably help substantially more. Other times I get no one, and I’m not quite sure if its because of a low interest level or if its because I was on a dead map.

Advertising in LFG helps majorly though. When I was doing these I checked map first, then looked in LFG, often there were groups for these guys there and I could just hop instance. Might take a bit but many people still do them as they’re repeatable and as such an endless source of AP.

Caudecus - Had to walk away for an hour.

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Posted by: marelooke.9708

marelooke.9708

I knew this boss to be a pain based on the forum rage, one tip I found that helped me immensely was to bind “counter magic” to an easily accessible key (I picked ‘c’ as I use wasd for movement) and if in doubt just spam that during the fight, that way I managed to avoid any stuns (which only occur if you miss a counter magic, if you hit them he will get stunned).

I didn’t get any Jades though, not sure what the requirements are for those to spawn, perhaps my glass cannon thief had enough DPS to avoid those if they’re timed (even though I lost time due to being downed), or it’s tied to missing counter magic, I can’t say.

I hope that helps at least as much as it helped me.

The White Mantle Bandit Leaders

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Posted by: marelooke.9708

marelooke.9708

Hmm, I see these still being done quite often. Creating a group in LFG during peak hours will probably get you a bunch of people to help. If the map is the daily then there’s even more chance I imagine.

Class 1 Magic Rift (Current Events)

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Posted by: marelooke.9708

marelooke.9708

I believe I stated this before, but if not:

You can ask someone to open a Rift for you, while you wait for the fix, (if the Devs feel a fix should be forthcoming).

I’d hope so. Having these “invisible” events show up all over the map is bound to give the impression that the event pointer is broken…

Most boring race

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Posted by: marelooke.9708

marelooke.9708

I’ve always found sylvari more bland than the other races. Simply because they’re close to being elves, but not. You can’t tie them with Ents even though they’re ‘tree-based’ or dendroids (Dungeon & Dragons) tree units.

Something about having a similarly humanoid form just puts me off to them. Perhaps if they had a less symmetrical physical form, it might make it more interesting for me.

I like some of the faces and colors, but that’s about it.

Heh, I always thought of them as the exact opposite of elves. Elves, since Tolkien, have been “old” and “wise” while Sylvari are young, innocent and inexperienced (at life, the universe and everything), which is what I liked about them (maybe also due to a vague resemblance to the elfs in Lyonesse with their pranking).

Of course, making them the exact opposite of Elves might be just as ofputting to some, though to me it makes them rather unique (although the Fae in EverQuest 2 are similar in being rather “newly awakened” iirc).

Though physically and due to their link to nature I could see why people might feel they’re kind of like elves and honestly the inexperience isn’t really played out much after the really early bits of the Personal Story aside from ambient dialogue when you hang around The Grove (and the odd NPC in Central Tyria). In a way it makes sense, I mean, Sylvari that end up fighting with the Pact and stuff are bound to lose a bunch of their innocence due to being slammed face first into the ugliness of reality…

Most other races I feel are rather, I dunno, cliche. If anything Asura resemble elves best mentality wise: arrogant, wise, smart and xenophobic.
Humans are, well, humans. Same old, same old. Charr resemble Orc cliches and Norn are drunk Vikings which crossbred with Celts or something, not to mention that the most prominent Norn don’t exactly embody the virtues you’d expect of Norn very well (thinking of Eir and Braham here). (note: Norn is the one personal story I haven’t played through yet)

(edited by marelooke.9708)

Racial Utility Skills - Useful or useless?

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marelooke.9708

I think I used the Sylvari healing turret to get that achievement for healing/buffing Lord Faren in Verdant Brink on my Thief…

Question: impossible to add new weapon types?

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marelooke.9708

Err, didn’t they do this already? Melee staff is basically a new weapon type, after all as it required new animations for all classes/races using them and well, there is a bit of a skin shortage

But yeah, instead of new classes, races or so I wouldn’t mind some more new weapon types. (eg. “land” spears or other polearms come to mind). Or some of the weapon types of GW1 that didn’t make a return (Cestas! Though I guess they could fall in the Focus category, dunno)

Worst and best voice acting?

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marelooke.9708

Err, I have no issue with the voice acting on the female Sylvari PC (and I have quite a few of them…), nor specifically with the two examples you quote later. The problem here (imho) being that you hear them too often rather than that the lines are bad, but otoh they provide an audible cue that certain buffs are up (however standing around in LA as a Mesmer. Oh kitten , shut up already!)

Mounts [merged]

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marelooke.9708

Objectively looking at it, its just another toy to play with and there’s no reason whatsoever that it can’t be for the entirety of the game. Regardless of speedboosts, waypoints and other travel options.

Other than that I think I always said that the game doesn’t need mounts nor benefits from it. But the same could be said about gliding, tea. It’s just another fun toy for players to play with.

Gliding literally changed the way people get around. No matter whether you think the impact was good or bad it should be pretty clear that it was massive and “just another fun toy” is severely understating the impact gliding has had.

Lots of tricky jumping (often required for vistas) can now simply be skipped, even some JPs are now trivial since they don’t all disallow gliding. Instead of having to go the long way around (and having to deal with the mobs on the way) you can just glide across half the map!

Mounts, depending on how they are implemented, could very well have a similar impact.

Mounts [merged]

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marelooke.9708

It all honestly depends on what they are aiming for. If they are more complex than just an out of combat speed buff and if they integrate well with the new maps and there’s good lore justification to keep them confined to the new maps then I’d be OK with them.

If they just function as a fancy out of combat speed buff in pre-xpac3-content I’d request they are no faster than normal speed buffs (eg. the Thief one), function like them too (get hit by mob and be slowed down, etc etc) and that there be an option to not show your own mount, or other people’s mounts (and/or both, of course).

Either of the above would work for me. Having a decent runspeed on my Guardian without having to Retreat! all the time would be pretty great honestly.

Where do you feel most "at home"?

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marelooke.9708

I don’t feel the least bit “at home” at The Grove. It is poorly designed, partially cheesy, and the layout is a pain in the behind. The onyl spot I like here is the hidden garden. Also, the NPC chatter makes Sylvari sound like wimps.

Sylvari are, after all a very young race (a bit over 20years…) and as such rather inexperienced at, you know, life. I think the conversations reflect this very well and I like going there to be reminded of that fact. The PC and some other notable Sylvari (Canach, Caithe, Trahearne, …) got slammed pretty hard face first into the realities of the world, most Sylvari that never left the grove are rather…innocent.

Incidentally I like The Grove, the layout is fairly efficient once you figure it out and it’s relatively calm compared to LA/DR or Rata Sum. It’s also fairly. Hmm, “not over the top”, unlike most other cities (eg. DR has these huge glass canopies, Hoelbrak* just has everything big for the sake of being big…).

(*) I don’t particularly like the Norn, so I’m likely biased.

Y'all need to chill out about Braham.

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marelooke.9708

He is actively threatening everything Eir fought (and died) to achieve and my PC would kitten well have told him so. His actions are a disgrace to his mother’s name.

Not that I was that fond of Eir but trying to bring people together and get them to work together towards the greater good was one of the things I at least respected about her.

Braham just throws a temper tantrum, insults those trying to help him, makes a bunch of xenophobic remarks about “Norn not needing anyone else”, insults his mother’s compatriots by hijacking the Destiny’s Edge name and is likely to get lots of innocents killed because he can’t see beyond his own issues like an angsty teenager.

It’s not just that I dislike him, it’s that the brat is a danger to himself and everyone around him and certainly not “hero” material as he can’t see past his own issues. I wouldn’t trust him with anything after this as he has proven to be unreliable. Writers are going to have to do a hell of a job to convince me I would even want such an unreliable element in Dragon’s Watch. (and “otherwise Rox leaves” is not a good argument)

EDIT: spelling

(edited by marelooke.9708)

does anyone play without youtube?

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marelooke.9708

I gave up on doing the scavenger hunts without YouTube, most of them have things hidden in such ridiculous locations that finding them on my own won’t happen in this lifetime.

Same goes for some of the overly long and overly complicated/convoluted Jumping Puzzles. Chalice of Tears comes to mind, it’s not hard to do if you know the way, but as far as I can tell the only way to figure out where to go is trial and error. In contrast to Not So Secret, where it’s relatively clear where you need to go but the entire thing is just so obnoxious that you’ll have broken a few keyboards before you make it there. (only JP I actually just gave up on so far, especially knowing I’d have to do it twice for the diving goggles).

Question about the device

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Posted by: marelooke.9708

marelooke.9708

Just want to point out that Taimi’s comment about not knowing how it works was about Omadd’s Machine, which was only a component of the device she built. I don’t think it’s unreasonable to use parts you don’t understand the inner workings of to build something else (eg. it’s not because you can’t build an engine that you can’t build a car if you find an engine lying around somewhere)

Will we ever going to see Gear Progression?

in Guild Wars 2: Heart of Thorns

Posted by: marelooke.9708

marelooke.9708

I totally understand you coming from MMORPG’s where being the most powerful was the most important goal.

You can. This kind of “progression” does exist here. It’s just skill based, not gear based. In order to become more powerful, you need to become more skilled at the game. There’s no shortcut of just getting a better gear and pretending that it somehow made you a better player.

This.

Higher and higher tiers of gear that allow you to do astronomical amounts of damage to old foes in order to create the illusion of being more powerful while maintaining the status quo in new content, rather than learning to play better is the antithesis of the gw franchise.

Not to mention that this type of gear treadmill tends to make older content effectively obsolete. Which is why most MMOs are a wasteland except for the endgame zones.

HoT final story - too long (spoilers)

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Posted by: marelooke.9708

marelooke.9708

Yeah, the Mordremoth fight is cool, but it’s way too long (and that’s if you don’t die and have to do the whole thing again from the beginning).

Also, nobody tuned the Blighted Pale Tree fight for solo players at all. Being knocked down literally every second or two is fun, right?

Judging by how liberally Anet hands out knockbacks, stuns and snares to mobs I wouldn’t be surprised if that’s exactly what they think…

Favorite Guild Wars 2 character/NPC?

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marelooke.9708

Magister Sieran, I thought she embodied the Sylvari really well. I mean, the game often makes it easy to forget how young and inexperienced at life the Sylvari as a race are since we, as players, tend to be dealing mostly with the exceptions… (Trahearne, Caithe, Tegwen & Carys, Canach…all of them pretty scarred by the outside world already)

Endless Tonic and Town Clothes Tab

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marelooke.9708

Because Anet wants you to buy more bank tabs and bag slots, which, incidentally, bag slots are on sale today for 20% off.

Don’t you want to support Anet by buying more bag spaces?

Then why can I only have 14 bank slots total? I’d love to buy more, but alas, no can do…

How about: Re-balancing HoT Metas.

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marelooke.9708

My advice: get used to using the LFG feature in this game.

Good advice for us all, regardless of which metas we love or hate, which story instance we can master.

1. Go to DS way on time
2. Get in a good squad through LFG
2. Dragon blasts everyone off the map
3. You get dumped along with a few others in empty instances away from your initial squad
4. Can’t rejoin the instance of the squad you were in the same instance with seconds before, because full
5. Game over, wait another two hours and try the slot machine again

Sorry but I call bs. I have not been on map for any of the runs I had and joined within 5-30 minutes after reset and all the runs were successful.

I’ve been through DS with almost every one of my 18 characters. Most of them just to get the elite specialisation done asap because it’s easy 70 hero points. If you do not get in the exact 1 map you want, then be flexible and join a different one. The map is nearly fail proof if full and it is always full when advertised in LFG unless you start less than 1 hour before reset.

Never having seen something doesn’t mean it doesn’t exist. The responses in map chat indicated quite clearly that it was a known problem.

So granted, it probably doesn’t happen often, but it’s seriously annoying when it does.

How about: Re-balancing HoT Metas.

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marelooke.9708

My advice: get used to using the LFG feature in this game.

Good advice for us all, regardless of which metas we love or hate, which story instance we can master.

1. Go to DS way on time
2. Get in a good squad through LFG
2. Dragon blasts everyone off the map
3. You get dumped along with a few others in empty instances away from your initial squad
4. Can’t rejoin the instance of the squad you were in the same instance with seconds before, because full
5. Game over, wait another two hours and try the slot machine again

Hearts and Minds: Mordremoth fight :(

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Posted by: marelooke.9708

marelooke.9708

I actually completed it with the bubble this time. Thanks a lot to whoever fixed this fight (on another note: updrafts seemed to work more reliably too, though I didn’t feel like trying whether I could get past the “regular” way at this point)

Hearts and Minds: Mordremoth fight :(

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Posted by: marelooke.9708

marelooke.9708

I sympathise with the OP.
The issue with this event which I eventually got thru is that its simply not fun.
I dont know about everyone else, but I play games for fun, not to bash my head against a brickwall for hours and wonder why it hurts.
There seems to be some kind of mentality in this game that all events are there to test your uberness, and that people who have difficulty should not complain.
Having someone else help you to do an event still does not make it fun.
This game has many events in it , especially in the personal stories that fall into the head banging exercise.
You will most likely get them out eventually if you perservere, but will wonder why did I bother.

I have to question this because there seems to be a part of the community, me included, not only failing to see the problems with this story instance (and probably others) but also Feeling that it can be fun.
The question now is: How do you play ? What exactly keeps you from having fun in this, in my opinion, rather epic fight?
Where are the problems in this instance?

The fact that it’s not the fight (as in, the part using normal profession mechanics) itself that makes people fail but the glider phase, in other words, most people cannot get past this fight due to something that has absolutely no relation to their ability to play their chosen profession. Eg. I had the NPCs-doing-nothing bug at the end of LS2, which I ended up powering past by gearing up and changing my build (so the fight was shorter and I was less liable to make a mistake and get stomped). Gearing up or learning to play my profession better won’t help me here, at all.

The fact that you have to redo the entire slog of a fight (well, it becomes a slog if you have to keep going through it, first few times were perfectly enjoyable) on each failure just to get to have another try at the glider phase doesn’t help any either. Nor does the fact that there’s no place (except chronologically after the fight, apparently) where you can practice for said glider phase so that the only way to improve yourself is to keep putting up with redoing the first half of the battle over and over again just to try and get better (or lucky) at this glider phase .

The fact that for many people the entire thing is buggy (good for you if you’ve never had any bugs happen in it, doesn’t help any of us less lucky though) doesn’t exactly improve on the situation either.

I’m sure some people consider this fun, there is, after all, a market for Dark Souls. But the majority of people don’t enjoy this kind of extremely punishing slog. “De gustibus et coloribus…” and all that…

Add a retry point before the glider phase in normal mode and I, for one, would happy. Though right now I’m just happy to read this in the patch notes so I can, hopefully, finally get past this:

Standing in the ally shield during the “Take to the skies” phase will now make players invulnerable on normal mode. On challenge mode, the shield will provide no safety. Standing in the shield will remove qualification for Flights of Fancy as the achievement text indicates on normal mode only, as it provides no benefit on challenge mode.

Hearts and Minds: Mordremoth fight :(

in Guild Wars 2: Heart of Thorns

Posted by: marelooke.9708

marelooke.9708

Thanks for the reply and apologies for the, errr, rant. Frustration has kind of reached epic levels with this boss. I did in fact find this thread before attempting and made it onto the vine fine in the first air phase (used it to test getting there). Then I had trouble with the updrafts on the second phase and died (they didn’t deploy, struggled to get up in the air and then got instagibbed by a rock since I was focused on getting off the ground and finding the vine, not on rock-throwing lizards).

Second attempt that time the updraft just didn’t work (hitting ‘f’ did nothing, jumping did nothing,…). That’s when I just gave up. The entire fight is just too long and tedious to keep trying this over and over again.
It’s just this stupid phase. Hell, I’m pretty sure that if you only bother with killing the NPCs and closing the rifts the other NPCs will finish of Mordremoth without you lifting a finger but that realization only makes the mess that is that air phase all the more bitter.

I found another thread of a little while ago where someone from Anet said he was looking into the fight, so I’m hoping that’s still coming and I’ll just wait for that (if it’s already been implemented I’m SoL I guess)

As for access to post HoT areas: nope. Gotta get past Mordremoth first, I’m sort of attached to story continuity (besides I’d have to buy extra gems to afford the first two episodes of LS3 and after having been stuck on the last fight of LS2 for weeks due to it bugging and now this I respectfully don’t feel like spending extra on this game right now). But I know what you mean by the dropping down to go higher: it’s often necessary to reach the final reward chest in Dragon’s Stand as well.

Hearts and Minds: Mordremoth fight :(

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Posted by: marelooke.9708

marelooke.9708

I give up, it’s been like a month since I first tried this fight. It’s kittening impossible for me. Either the kitten updrafts don’t work or I mess up somewhere myself when they suddenly do work (probably in shock that they actually worked), which doesn’ t guarantee they’ll work properly during the next air phase, of course….

The rest of the fight is just boring at this point, but I just can’t get past the stupid gliding phase. Last few tries I couldn’t even get past the first gliding phase due to the updrafts just not working. I’ll just add it to the list of progression impairing bugs along with NPCs doing kitten all during (almost all) story missions.

At this point I’d rather go back to wiping on M’uru than fighting Mordremoth again.

And no, these things shouldn’t be more fun in a group (and they won’t be, for me), getting a group for this is just me getting carried through the air phase. Though at this point I guess it doesn’t even matter anymore, any enjoyment the story or this fight provided is at this point long gone.

Last HoT campaign mission is horrible

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marelooke.9708

I’m 100% with the OP. The Mordremoth battle is just, wow, one of the worst fights I’ve had the misfortune to experience. The “normal” mechanics are straightforward enough, but then they had to toss in the gimmicky glider phase, which is just an extremely cheap one-shot mechanic, twice (so in case you luck past it the first time you sure as hell get caught out the second time). Oh, and to top if off you get to restart the entire fight.

If this is ArenaNet’s idea of “fun” and “hard” then I’m out as it’s neither, it’s just unfair and frustrating.

"Into the Labyrinth" is bugged

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Posted by: marelooke.9708

marelooke.9708

Appears to still be broken in this way. Takes ages to kill the kitten boss and one mistake and you can start over because the NPCs don’t even revive you, so by the time you get back the boss will have healed up at least partially.

Authenticator Questions/Concerns [merged]

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marelooke.9708

Im tired of checking mail and having tones of “Authorise login attempt” spam in my mailbox, just becouse im using dynamic IP.

Let me disable it.

For the love of all that is holy, this.

Not only that but e-mail is NOT an instant communication medium so stop abusing it as if it was one! It can take quite a while for an e-mail to arrive, so having 50 of those stupid e-mails none of which still works because the request timed out aeons ago is not helping (it sure does keep my account secure though, as eve I can’t get in anymore)

What made you want to play a Sylvari?

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Posted by: marelooke.9708

marelooke.9708

Started rolling characters yesterday without any preoccupation (didn’t really know anything about the races before installing), so I went by elimination:

  • Humans? Meh.
  • Charr, wolvish brutes? Not really my style.
  • Norn, big nordic type humans. Meh.
  • Asura, small tinkerers, gnome-style small races aren’t usually my cup of tea but rolled one anyway. Bit too arrogant to my tastes, so back to character creation.

So yes, ended up with a Sylvari and loving her. Seems like a mix of tree-shaped elves with some of EverQuest 2-style Fae lore mixed in. I loved my Fae Warden. They miss the ancient arrogant wiser-and-older-than-thou style made popular by Tolkien which is a welcome change.

Thief seemed like a good fit for the race. I sort of went for the pixie style naughtiness coupled with playful innocence theme.

I’ll probably end up trying the other races as well, eventually. Maybe.