the point is an example do not take the actual numbers seriously lol
if you want to be taken seriously, suggest some actually relevant numbers, or people will think you don’t know what you are talking about. I’m not trying to be offensive, just many people will come into this thread think to themselves “LOL” and leave.
I don’t need to come up with “relevant number” that’s not my job that’s the dev’s.
My point is that I used what I said as an example to show the suggestion I am bringing to the table.
If people come in here and read my post and take it as a joke because they can’t understand the terms as an example and leave, then that’s more people who wouldn’t bring and good feedback anyways. Their loss.
(edited by panda the chop chop.4712)
the point is an example do not take the actual numbers seriously lol
A new twist on runes, lets trying something like (as an example)
-33% condition damage
-33% physical damage
-Immune to (x) “poision, burning, knock back, launch..ect.” under or over % health ..or while certain condition is met like under the effects of, regen..protection, resistance, while having an aura, under effect of shout ect..
Cast healing skills, elites, utilities a % faster
cannot be blocked or interupted while under effects of/or when condition is met..
thinking outside the box but i think these types of runes will help balance allot of issues since they will be viable and countered and balanced itself.
discuss!
Hey everyone stilll loking for 5th
https://www.reddit.com/r/GuildWars2PvPTeams/comments/3nwoq9/na_team_lf_ele_5th/
NA PVP TEAM LF ELE / NECRO
being too OP ..evade while hitting for 5k..joke.
you missed spelled buffs
As the titles asked and will scrapper & Druid get another beta with those changes before HoT?
FAIR, WELL BALANCED … RISK/REWARD (PVP FEEDBACK)
I’ll keep it short:
1. Increase normal mode healing by 8-10% healing effectiveness towards pet + 10% of base for loves
2. Increase charge (time it takes to build up force of celestial avatar by 2-2.5x longer! )
(should be a Rampage warrior effect feeling ) It will give *ALOT more risk/reward…and getting moa’ed or focused reall badly in cele should be a HUGE risk factor but being able to potentially turn the tides in that small moment should be the reward. sooo……………
3.*Increase healing in cele mode by 20-35%, then damage by 15-25%.4. Decrease cele mode duration by 5%
5. decrease lunar impact daze from 3 seconds to 2.5 (seems a bit more fair for everyone)
*AFTER THAT OVER ALL.. WELL BALANCE COOL DOWNS, DURATIONS ECT!!..
GOING TO ADD ON TOP OF THE FACT OF MAKING THIS F5 MODE A (TARGET ON MY HEAD RISK/REWARD CONCEPT) WITH THE LESS DURATION & LOT MORE HEAL/DAMAGE…
ADD STABILITY CONCEPT; THE BIGGEST WAY TO HAVE COUNTER PLAY TO FROM A DRUID FROM ITS RISK/REWARD WORTH IT BUT ALSO A FACTOR TO BE COUNTERED BY THE (hey team druid poped celestial avatar focus it down) factor.
CELESTIAL AVATAR
Base healing of what it is should def. be increased… (note) please refer to my other post/ideas for more skilled Risk/Reward
BUT
From that base healing what it is now.. DRASTICALLY increase the healing scale with healing power!
&
PLEASE INCREASE AREA OF (c-mode) 1 skill to 300 ish radius!
TU building AF is intended its working 100% righ*t, TU just to happens to work a lot better because its how the mechanics work.
DO NOT CONFUSE TU AS BEING THE ONLY MEANS TO FILL IT UP AND CALLING IT “UNINTENDED” it is simply right mechanics working well together.
killing people is WAY to easy, I can use sword 3 on a person not in hit range, I don’t feel any risk/reward, Stacking might is way to easy, I barely need to dodge, it feels wrong to be this easy…
The way it works is more based on every time you deal damage and/or heal. Since troll is per-second its a great build-up working 100% as intended!
especially since it’s a survival skill, use of a full druid/glyph spec wouldn’t work so there is that negative to get the full druid healer benifit
simply put; yes, as intended
Can be balanced to be very skill based Risk/reward. Please help with feed back on ranger forums on what you guys think would make druid worth being viable in team comp.
this makes me a bit happy to see that its somthing on their checklist of things to look at.
thanks a ton
FAIR, WELL BALANCED … RISK/REWARD (PVP FEEDBACK)
I’ll keep it short:
1. Increase normal mode healing by 8-10% healing effectiveness towards pet + 10% of base for loves
2. Increase charge (time it takes to build up force of celestial avatar by 2-2.5x longer! )
(should be a Rampage warrior effect feeling ) It will give *ALOT more risk/reward…and getting moa’ed or focused reall badly in cele should be a HUGE risk factor but being able to potentially turn the tides in that small moment should be the reward. sooo……………
3.*Increase healing in cele mode by 20-35%, then damage by 15-25%.4. Decrease cele mode duration by 5%
5. decrease lunar impact daze from 3 seconds to 2.5 (seems a bit more fair for everyone)
*AFTER THAT OVER ALL.. WELL BALANCE COOL DOWNS, DURATIONS ECT!!..
GOING TO ADD ON TOP OF THE FACT OF MAKING THIS F5 MODE A (TARGET ON MY HEAD RISK/REWARD CONCEPT) WITH THE LESS DURATION & LOT MORE HEAL/DAMAGE…
ADD STABILITY CONCEPT; THE BIGGEST WAY TO HAVE COUNTER PLAY TO FROM A DRUID FROM ITS RISK/REWARD WORTH IT BUT ALSO A FACTOR TO BE COUNTERED BY THE (hey team druid poped celestial avatar focus it down) factor.
(edited by panda the chop chop.4712)
FAIR, WELL BALANCED … RISK/REWARD (PVP FEEDBACK)
I’ll keep it short:
1. Increase normal mode healing by 8-10% healing effectiveness towards pet + 10% of base for loves
2. Increase charge (time it takes to build up force of celestial avatar by 2-2.5x longer! )
(should be a Rampage warrior effect feeling ) It will give *ALOT more risk/reward…and getting moa’ed or focused reall badly in cele should be a HUGE risk factor but being able to potentially turn the tides in that small moment should be the reward. sooo……………
3.*Increase healing in cele mode by 20-35%, then damage by 15-25%.
4. Decrease cele mode duration by 5%
5. decrease lunar impact daze from 3 seconds to 2.5 (seems a bit more fair for everyone)
*AFTER THAT OVER ALL.. WELL BALANCE COOL DOWNS, DURATIONS ECT!!..
please copy/paste this on ranger Whao feed back thread
Play time, build crafting (in game) in pvp, my numbers were based on actual viable builds to run potential builds in a pvp team comp or +1. Quickness stacking did not work as a viable build and even if you tried to run quickness, it was so much you couldn’t even do anything with it.. Press 12345, swap wepons 12345?…. It wasn’t worth the traits, there was no clear builds, stacking might as aLB/Gs didn’t work either and the damage was still normal, enemies double dodge, the heal was wasted and we died,
Only viable build that worked with might was Cele and rune of strength? And even then the damage was completely lack luster compared to when I run my ele same runes same Amy
Alright well let’s discuss, a full explanation in complete detail in why these changes were made, why was ranger boons were discussed on Twitter rather than the ranger community to begin with, why was the inherent issues of “boon duration” discussed via Twitter only to have two side changes made on top of those durations made without announcement ANYWHERE?
I hope you understand how disrespected and shocked many of of us are, hundreds? Thousands of us. I hope you realize that some of them don’t want to stand up but that’s why those of us who will fight for those who can’t are right here to stand up against this unjust treatment. We diserve better than a Twitter feed.
IGN: Itspanda
Alright well let’s discuss, a full explanation in complete detail in why these changes were made, why was ranger boons were discussed on Twitter rather than the ranger community to begin with, why was the inherent issues of “boon duration” discussed via Twitter only to have two side changes made on top of those durations made without announcement ANYWHERE?
I hope you understand how disrespected and shocked many of of us are, hundreds? Thousands of us. I hope you realize that some of them don’t want to stand up but that’s why those of us who will fight for those who can’t are right here to stand up against this unjust treatment. We diserve better than a Twitter feed.
Explain how it is broken when the only way you go might was Cele Amy and Holbrak type runes,
Ignore the quickness because obviously any viable build didn’t work to use quickness upkeep unless you ran a kitteny build that didn’t work to have quickness
the issue is that the only ACTUAL viable builds that worked (in pvp at least) wasnt zerker, or settlers, it was cele…. no real build in pvp would of used quickness to that extend, and might… im sure you played with it yourself you got nothing more than 1.1k…
people complained and complained complained and complained, but we ranger were just testing….. no realy build would have used quickness to that extent and might just didn’t work well unless you traited into it and even then LB/GS just wouldnt work…
ive never been so heated over a GAME like honestly, they say they are looking into the boon duration and then BAM f-n nerf to MIGHT?!?!?!?!?! f-n joke..
You didn’t die to the ranger with stacks of might, in fact you laughed at the builds they ran because they didn’t make sense, you saw quickness and might and immediately grabbed the nearest salt shaker and pored it on yourself because when you died your literally thought it was “op” but in reality if you ACTUALLY play ranger and tested out the builds the only build viable to run 25 stack might with celetial amy didn’t even do more thank 1k attacks on broken sword skills……. no build worked well with the might stack other than cele…. and quickness? lmao you honestly think a build keeping quickness up was even viable? NO thats how petty this whole thing was none of you actually ran ranger to use a real build, you just went on ranger to prove the might and quickness, BUT did it work in team play or 1v1? NO
petty
“Instead of copying durations blowing them out, we are still going to have heal as one do all boons, but instead use static durations.”
INSTEAD
We Heal As One: (Tuned the copied boons to use flat duration values per boon) stated
apply boons to the ranger pet before copying boons back to the player. [loophole nerf]
This skill will now only grant three stacks of might if that boon is copied.
[ COMPLETELY UN-STATED NERF
Im sure this will get deleted probs, BUT the damage is done…. ive never been turned off so much in my life over a game f-n love
The ranger community sees how it is …
“We heal as one!”.png We Heal As One: Tuned the copied boons to use flat duration values per boon and apply boons to the ranger pet before copying boons back to the player. This skill will now only grant three stacks of might if that boon is copied.
there is NO viable build that uses quickness up keep that high anyways! NONE… thats so much quickness there is nothing else you can do after you press 12345…………………
https://twitter.com/RoyCronacher
“Instead of copying durations blowing them out, we are still going to have heal as one do all boons, but instead use static durations.”
I’ve been playing, pvp ALL yesterday and today and quite honestly the quickness builds, and or might Stacking isnt even on par with ele D/D dammage…no bs this is an unnessary re change, no viable high burst damage build even works, the only thing that is works is some type of cele ranger BUT EVEN THEN the damage on sword, warhorn, dagger, ect.. is so much lower than other class meta builds!
this is going to be every other class cries and complain so lets “turn it down a bit” change .
Mik Kesirog ?
@RoyCronacher please make that you copy only own boons, problem solved! And leave ranger as it is! (this is a great idea)!
I highley recommond the ranger community come and support keeping our only good thing in a looooooooooooooooong while!!
No, rangers are just running a trait to give pets 1 stack of might when they crit. why? So the ranger can get some might from WHAO.. doesnt even last longer than 2 seconds so its still not even that great either.
….nothing new, move on.
This is getting sad. The real ranger mains are seriously trying to voice out our real feedback for druids, & there is SOO many other people coming in on our threads saying
“Im a Ranger main and i hate the druid blah blah ect.. "
I’m in map and I see people saying they hate rangers and how they go on the forums to troll pretending to give feed back on druids lol …..so I look at their account name and boom what do you know its them!
Yes some rangers might not be completely happy with every detail of the druid, but as far as reading the forums ( all classes) everyday for 3 years I can tell you one thing! The REAL Ranger mains look at what we feel can be better and *make/suggest real changes that are realistic & viable to all aspects of the game.
I Hope one day there is a way for serious main classes are able to put in feed back
example you have class forum where anyone can contribute and underneath
( class main forum) where accounts with a large amount of hours dedicated to the class can enter so we can give experience feed back)
enough with the “Im really a ranger” trolls its sad
Druid no matter what fails?????
in Guild Wars 2: Heart of Thorns
Posted by: panda the chop chop.4712
This whole thread in a nut shell: “omg I dont want a Ranger(druid) cry cry I’m too stuck up to lower myself to running a ranger in my pve raids.. cry cry.. salty salty salt salt….”
salty like the ocean..
Get over it, druid brings so much team support and you just want to be one sided, the class isn’t just about Raids either so get that straight ranger needed (on top of all the fixes it needs) alot of team support, yes it may not exactly be what EVERYONE wanted, but since its 1 elite spec out of many.. how about stop cry like like a man child and deal with it
Looking for Ele, theif, must be able to have good communication & a try out session
your idea already is a trait on nature magic.
this^ is a great idea…….. in fact, future new (astral mode) utilities?
Still looking for players willing to try out tonight! pm/mail me; itspanda
at least with dash you can run away from druid
I (insert kitten word) LOVE YOUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
<3 thanks for the help on getting this out too!
A GREAT IDEA THOUGH MAKE THE MAP WINTER THEMED AND FREEZE THE WATER at least … lol
Ele style aspect swapping (summer/winter/fall/spring)
+ Mesmer http://i.imgur.com/DlFWOoL.png (portal)
+ Ranger
= Druid
dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger dagger
this lol
^
CHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOCHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOCHOOOOOOOOOOOOOOOOOOCHOOOOOOOOOOOOOCHOOOOOOOOOOOOOCHOOOOO!!!!!! HYPEEEEEEEE OMG OMG OMG YESSSSSSSSS <3
Overhauling the team; Looking for: 1 Ele (d/d) 1 Thief (D/p) 1 Necro (Sig)
Trying out individuals who want to communicate, have a strict schedule, but have a positive attitude and work together with everyone to fix any and all mistakes! (practice makes perfect)
The schedule is below, if you’re open that time (eastern) during the week at least hit me up!
Wisper or mail :panda the chop chop.4712 (IGN) itspanda
practice Schedule:
Mon – Fri ~4:30 – 9pm Eastern
Sat – Sun ~10:00am-2:30pm And/Or ~4:30 – 9pm
Reddit post link..
https://www.reddit.com/r/GuildWars2PvPTeams/comments/3m3h7a/na_rebel_division_roku/
I say freeze applied opponents in a block of ice for 1.5-2 seconds, with 3-5 seconds of chill after the effects of ice block or breaking out with a stun break
I love the feed back! keep it up guys #wewanttheraid Yarrr!
I plan on providing as much info as possible, i also will (try) to start the official druid (fixes/bugs….ect) thread
Bummping for the cause! <3 hope this gets read and a reply from a DEV!!
I really hope they read this, and consider it!
The community should knowledge underwater combat for what it is, as such as the courtyard is to zerg mobbing, nothing is perfect, but the point is: the map was beautiful, it was fun, and it’s dearly missed
Okay look, some or many whatever it is may not like underwater combat, but on the same level as everyone opinion goes: not everyone likes every map the same. That’s is why we have ranked maps (normal cup/tournaments straight forward conquest) and unranked (for fun) maps.
We also have a voting system in place so people vote for the map they’d prefer the most.
That being said, why not bring back the map.. we have courtyard, skyhammer, spirit .. ect..alot of different play styles to win. Raid it self is no different, just added underwater combat.
Do you think that we should get this back considering the fact it can be put in unranked and voted upon?