Make sure you get some food. +10xp from weaponsmith +10xp from chef. You may check the wiki for more information.
since there are foes out there that are able to remove or turn your boons i am not a fan of anything boon related.
You can use beserker so you do a lot more damage at the cost of in your case toughness.
(edited by raubvogel.5071)
Are you happy with our elite skills? No, I don’t like them. I usually use racial ones. What I would like to see is something like signet of rage (low cooldoown and some boons)
(edited by raubvogel.5071)
- Remove commander from pve. Reason theres no need to display a commander in the mini map.
- achievements: make 3 groups instead of 2: pve, wvw, spvp.
- control effects in pve: limit them. Its frustating and annoying if something knockes you down and you can’t do much. I know that theres stability among others but usually it does not last long. Or the same with pull. Ever got pulled 2 times?
- downed state: add auto attack, add target the lowest health foe in range automatically. Add a button like give up i’m annoyed and i’d like to go to the next waypoint.
or bring back good old heros
i agree bring previewing back
I think the cooldown on elite skills is to high. Usually you have to wait 180/240 to use that skill again.
And usually elite skills aren’t the difference maker at all. They don’t fell like an elite skill.
ok then EM only for guardians and not five and FG with an internal cooldown
biggest difference is useless if you play solo ever considered that? And what’s the benefit if you give your boons someone else. If you don’t play AH -> nothing. They won’t thank you either. It’s more: Oh I got a boon there where is it from? And what’s it doing?
straight damage in this game > all
(edited by raubvogel.5071)
Empowering Might appears to have a 1-second internal cooldown while Forceful Greatsword has not. Is one of this traits incorrect?
EM would buff the guardian if it is a bug while FG would nerfe the warriors GS if changed.
http://wiki.guildwars2.com/wiki/Empowering_Might
http://wiki.guildwars2.com/wiki/Forceful_Greatsword
Well, their way to fix or should i say kill this, was to reduce the frequency so now we don’t have that loot, karma, efficiency, maybe fun (I had fun doing plinx) per minute/hour whatever.
If I can’t play efficient why should i play? It’s now boring to wait until an event pops up. You could do plinx primary and the surrounding events secondary what’s wrong with that at all?
The better way would be something like plinx in the other 80 areas. That snow thing in the north and karka.
Plinx can’t be that bad if a lot of people played it. But the reaction is what counts.
Okay maybe there are skills in the game that compensate the lower health. But what if you want to roll your guardian with signets? What if you want to play with the spirit weapons?
I’d like to complain about the health on a guardian. I don’t understand why the necromancer has the health of a melee and the melee guardian the health of a backline charackter. Any logic on this?
I want him back too. I like to be efficient and now why should i play the game. It’s boring.
I’m not up to a leg. They look bad. Those footstep suck. And above all that I’m to lazy to do all the stuff. They can keep the leg. for themself.
I’m done with their game and their fun.
Why did you reduce the frequency of the event chain? I’d like to understand the developers!