Showing Posts For sachiel.8051:
I do like the elementalist as it stands now. Except for the obviously bugged skills, I don’t think it needs changing. I like the fact that classes are different and do consider the elementalist the Ferrari of the classes, taking skill to drive, you don’t take it out to get your learner’s permit. I laugh at my wife playing a warrior… “1, 2, 2 oh kitten, 5” dead." The versatility is amazing, and I wouldn’t want the class any other way. We have the most powerful utility kit in the game, and much of the time it depends on a well-working team to function, which I’m ok with. It’s not hard to roll another character/class and run them for different situations. I hope the dev’s don’t do anything to affect the current usage state of the ele.
Facetanking with Air #1 and a high crit works pretty well as it’s about a 1k/second autoattack, but you have to hit with all three prongs. I’ll usually cycle fire 2, water 2, lightning 2, 5, 1 and sit on 1 for a bit over and over.
I never noticed this, but it makes sense as to why my targets bounce around so much. Agreed, this should be fixed.
Still broken this morning in Jade Quarry.