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The MOA skill- my point of view

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Posted by: shaolin.9716

shaolin.9716

Sorry but your post is just very anti-mesmer oriented without much sense. Moa is not an I-win button. Moa is not easy to use and can be nullified in several ways. You are also wrong in thinking Mesmers are easy to play. You need to be constantly making Illusions and shattering, using four different effects – damage, Confusion, interrupt, block. We have some of the best utilities though, but thats it.

It’s quite generally accepted that a skilled mesmer will win 1v1 against another profession of equal skill, so it very much does make sense. I’m quite curious how it can be nullified since it also seems generally accepted in this thread that MOA takes you out for 10 seconds without anyway to nullify it except maybe a hell of a lucky dodge. In 1v1 I get MOAed, rooted, then taken out without any way for me to prove that I can hit my defensive buttons to survive through my opponent’s burst abilities. This is unfair. As a HB warrior, my opponents have plenty of ways to not let me HB them, so it should be the same for mesmers. People may say that warrior HB is easy but it’s not quite so. You have to fish for your opponent’s defensive abilities before you TRY to land a HB, while a mesmer doesn’t even need to do that if they use MOA, they are in full control of exactly when they decide to kitten you. Maybe it would be ok if mesmers were not already doing ridiculous damage considering their high escape and survivability.

Randoms being put against premades Tourney

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Posted by: shaolin.9716

shaolin.9716

As a way to protest against this ridiculous policy, I will usually just log out for 10 minutes until the game ends. I don’t need to be wasting my time getting farmed by a bad premade who barely wins by 100 points while having communication and planned team composition. I figure by leaving, others might learn to do the same until changes are made. It’s unfair for solo players, they shouldn’t be served as punching bags to practice on for premades.

This view is also shared by top players apparently. Quoting Azshene from Team Paradigm:

“Also a separation in the ranking system between people queuing solo and a premade team. It’s unfair for people trying to learn the game and the better players don’t learn much from it either, so a ranking system definitely.”

Reference link:
http://www.team-dignitas.org/articles/blogs/Interview/2200/Interview-with-Team-Paradigm-Is-GW2-a-viable-eSport-/

The MOA skill- my point of view

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Posted by: shaolin.9716

shaolin.9716

I agree with the OP. MOA is a ridiculous skill. I’ve been killed more than once by very bad mesmers, you could see that they keyboard turn, backpedal, and overall react slowly in fights. I burst them down to 10-20% health, they pop the bird and i lose my remaining 80% hps before the MOA even expires. Landing a burst is the most difficult on a mesmer in my experience and when you manage to land it they just pop their iwin button and it negates all your much better reaction skill with their skillless ability. It’s true that in big fights I will usually survive MOA by running away, but in tournaments it really sucks when you get 1v1 with a bad mesmer to cap or defend a node and lose because of such a stupid skill, as if they weren’t already overpowered enough in 1v1.