The [KoM]ies and [PAXA] out steamrolling. With a little [PAXA] vent chatter for your enjoyment. ENJOY folks.
Should post some videos of the 5-7 man KOM and PAXA groups steamrolling the solo and duo players out roaming. I know there is plenty of footage of that to show off.
I know it hurts to be killed in less than 5 seconds. I’ve experienced it many times myself.
It’s part of the game to die in WvW. I have personally been in bigger groups of 5-40 and chased down one person and kill them. It’s not particularly fun for me but hey I needed my daily.
The point of open world sandbox games is to have fun in different ways. I challenge more people to find a way to counter KoM, Paxa, Yarr, SS, BS, etc and fight back.
In experience when 5-7 good players band up against any 5-7 man group of HoD, HoD will lose, Ive seen equal numbers destroy them, and specially when you have people who know when to hit who and when to dodge out and stay alive, another thing is to learn to dodge the CC, also CCing is fun but takes no skill rather just locking the other opponent, its like if Anet gave us the mesmer the gift to multi stun lock targets, if mesmers had a build that could stun lock multiple targets, with a stun lock build lasting 15-20 secs it be a nice thing.. oh wait there might be a chance to make one, ill brb gonna go theory craft..
hahah CC takes no skill. I like rainbows and sugar plums.
Ohh your a mesmer lol. That’s like a guard around here that thinks hes great cause he plays a good solo class. Come talk to me when you do it on a necro.
Video update.
Fun video of this matchup from before the random server flips.
Thanks to [Deth] for putting a competitive team together to go head to head (even though it was only once), we appreciated the go and would love to see more of your A squad.
The [KoM]ies and [PAXA] out steamrolling. With a little [PAXA] vent chatter for your enjoyment. ENJOY folks.
Little hint of advice, watch the video in 1080P.
o hey. i saw myself in this vid. i remember that fight. everyone was saying “what’s PAXA doing at garrison?? they roam!” lol. good stuff. interesting vid
Ya you where bugged we tried to stomp you like 5 times then we had to just dps u down lol. Good old A-net.
HoD needs to teach its players how to survive ina fight lol, always running back to the keep or running away when they can’t stand the heat against 1 person, and here we are a zerg of HoD pursuing one player around the whole map, lol and the whole dance and bowing is shameful, oh and your players from PHZE and PAXA still suck ina 1v1 , haha had some fights and those jerks run away, please L2Fight, otherwise stay away from my camps, yeah go get your zerg for 1 person, I’ll be waiting here my lovelies
No idea who you are but none of us are built for 1 v 1. Some of us solo at times but with our group builds most the time. I guess you suck in a 5v5 then guy I never heard of. We will be waiting for you to make that group and come kill us my pretty.
Here is the fight with there good group that they messaged us to set up.
Fun video of this matchup from before the random server flips.
http://www.youtube.com/watch?v=KE9lMUu8X8cNice video – I love WvW videos. Make more pls.
There are about 12 videos total I have posted.
(edited by subcrazy.1098)
The [KoM]ies and [PAXA] out steamrolling. With a little [PAXA] vent chatter for your enjoyment. ENJOY folks.
Should post some videos of the 5-7 man KOM and PAXA groups steamrolling the solo and duo players out roaming. I know there is plenty of footage of that to show off.
I don’t record 5v1 not our style. As someone not from paxa said, you think your the only kill paxa got that night, you just got in there way no hard feelings.
Also I forget to frap a lot stuff even good fights.
(edited by subcrazy.1098)
ouch.
15char.qew.rfqew.fewofk
You PAXA guys have so much potential. Funnel those troll skills into a more productive skill! Make me laugh on the forums and you can be better than KoM! Think about it.
Lies paxa was so last year.
It is a nice vid, really like the intro, you get those pugs.
jelly is jelly.
Calling your own guild mates pugs hehe got it.
I love how u can’t view our real cry thread no more. They locked it up thats too bad now ill have to change my link again :P
Pretty sure we have videos of rolling them a lot.
Ohh ya here it is.
https://www.youtube.com/watch?v=_5Mt628kNcU
It is beyond mildly embarrassing that we have fought ONE guild under 10 players this week. Graduate from zerg school already, challenge yourselves past relying on 15+ people to stay alive.
We did attempt to engage you tonight but we pulled a lot of others with us.
We aslo did try to stay out of your fights with the AD and NOQQ guys but some of the people following jumped in.
I am sorry for this but sadly, this is the way of things. If they aren’t in the guild and on on TS, it’s hard to stop them.
/salute
I wouldn’t be sorry nor apologize for it Lorek, nor stop them. Pretty much all night my little group only had 4 (1 BSTY/2 NoQQ/1 AD) and at one point got up to 6. Numerous times we would be fighting small unit stuff or against a zerg only to be added in on by KOM and/or PAXA when fighting enemies. They didn’t hesitate to add in so you shouldn’t either. They continue the advocation for small man but no honor of honoring those that are fighting small man on their part so why should anyone honor leaving their small man fights alone on our side when they add in themselves all the time no matter the circumstances.
Zizanzi (Stylii)
(NoQQ) Leader
ADNoQQBsty Alliance
Sorry but we never seen any AD or noqq with less then 8 tonight.
I read a lot of post are more or less come from “we lost horribily against a zerg, we went 5v30! Lets buff the 5 people and nerf the 30 so we can fight them!” but isn’t losing horribly is suppose to happen when you are heavily out numbered?
I think the problem is not “zerg is OP omg”, I think the problem rose from not having enough intel for players. The fog of war is the one that OP in this situation. Give player more intel thru UI design would solve most of the problem of steamrolled by zerg as the player can avoid 1v6 situation more easily and more convenient to make tactical plan.
on the other hand, more robust UI intel would be beneficial for commanders to break off zergs to pursued tactical advantage, instead of size advantage
but until then chat is our main source of intel, and zerg is the most reliable advantage in this fog of war
No one is asking to nerf 30. Ppl are asking for a small chance to win. Lets look at hockey, guy gets a penalty it’s 5 on 4. So the guys that have 4 should never have a chance to score ever? Then why not just give the team with more numbers a goal instead. This is how wvw is right now. Look at it this way. Screw small man lets go with small pop server. If the aoe cap was adjusted they would have a better chance aginst a higher pop server if they played smart. Atleast give them a fighting chance. Would also help in off hours as well. Same thing goes with small group fights. If u out play the Zerg u have a chance to win.
There’s no fog here at all. Thing is this aoe cap adjustment would effect Zerg vs Zerg as well. Your in the 30 man Zerg up against a 60 man one. Wouldn’t you want a chance to kill them if u played smarter then them even if thechance is small. Just sucks the game is designed around numbers not skill ATM.
This thread is like watching someone trying to teach multi-variable calculus to someone who hasn’t passed basic algebra.
Can I figure this out on my fingers? Cause if I need to add my toes i’m out. lol
stuff
I just want to talk about boons they wont have 100% up time on anything unless they are organized zerg which I know is out there and that’s cool. The reason boons are not on 100% of the time is cause u cant zergball no more you need to spread out and if ur not by ur guard (for example) your not getting boons from him no more cause your out of range.
You 5 spike a choke hold and drop your uncapped AoE. It will NOT kill them, they dodge roll out or use cool downs. They spread like bugs. Now you have 10:1 on you. You think that you can take on 10 guys yourself, with them all spread out? It only helps you in Towers and Keeps where they (temporarily) cannot get to you. Siege already does this.
You seem to be describing players that know what they are doing. Skilless players, which there are plenty of in WvW, will not be playing smartly, and deserved to be punished for it. Right now, they are not punished what-so-ever for their lack of game knowledge.
Seconded. Lack of game knowledge shouldn’t be catered to after a point. This game allows for content land to extend forever with success!
“You consider dodge rolling or using cool downs to get out of mass AoE skill? If they do this they “know what they are doing” and if they do not they are “skill less”. If that’s all that makes the difference from a skilled player to a not skilled I think you and are talking very different levels of tactics. I apologize for wasting your time.” – Me
Then your lack of comprehending what sarsbear wrote is a falsity. 3 staff eles aoeing on top of 30 guys should drop said 30 guys if clumped and remain clumped. That is fact if the Aoe cap was removed. You telling us that Aoe cap won’t help is incorrect.
That is not precisely why the AoE cap was put in place, see my earlier responses.
I would like to confirm from you though that you think it is fair for 3 Eles to drop meteor shower on a group of 25, and should wipe them out without actually putting thought in to the fight beyond “put them in the choke and drop one spell”. That would be “tactics” to you?
I think u missed the most important line jscull put in there. “3 staff eles aoeing on top of 30 guys should drop said 30 guys if clumped and remain clumped.” Cause most ppl will not move out of said AOE and stay clumped and should DIE. If they move out of clump they live eles die. Its not tactic in this example just gives the 3 eles a small chance to win if the 30 don’t move, which is the case in 50% of zerg fights lol.
Uncap AoE!!!!
Or atleast up it to 10
Aoe is capped at 5 due to technical reasons, so they won’t be changing that.
Wrong there used to be no cap but ppl didn’t like dieing in 25 sec. Check this thread here its being talked about it. https://forum-en.gw2archive.eu/forum/wuv/wuv/Small-Mans-Encouraged-Mindless-Zergs-Not/first
I do agree with a larger AoE cap. although I don’t think you understand that they are gonna carry the same firepower of mass AoE that you do when they have uncapped AoE. They are still gonna send five people after every one of you, and still have people to spare. I just think it will help small groups slow down a zerg, but it for sure isn’t going to stop them.
We have been dealing with 5 people to our 1 for months now. thats not new, what would be new, is my 5 being able to hit your 25……deal with that and then lets talk. Because we are already dealing many times with the 5 to 1 ratio of incoming damage. We are saying even up the playing field with DMG OUTPUT and you are scared and dont like the idea.
I do not understand what you are saying here. I would like to respond though.
He’s saying that changing the AoE cap has no effect on the zerg. A group of 25 has already been enjoying hitting all 5 players in a group for months, while the group of 5 has been only allowed to do dmg to 20% of them because of game mechanics.
If the cap was changed to 10 the zerg would still hit all 5 of the group, but the group of 5 can now hit 40%. In reality with all the pets and minions and clones, this probably means the group of 5 can now do dmg to actual players.
You’ll see far fewer players running right through your cripple/stun/whatever field immune to its effects just because he’s surrounded by friendlies. Your small group of 5 can use more baiting/terrain/whatever tactics because their abilities will now work against the larger force. Should 5 beat 60? No, never really, but they shouldn’t have their abilities made useless just because there are more than 5 enemies.
Thank you, he re-wrote it so I could understand and I replied. There is no reason to believe that uncapping the AoE will do anything in open world. They will dodge roll out or use cool downs, they spread out and you’re dead anyways.
If you don’t think it will help then it should be no big deal if they do it. I could be wrong cause I started playing WVW late cause I used to spvp. But didn’t the 5 cap come in later cause small organized groups where killing zergs? I could be wrong I thought I read that somewhere.
I just want to remind you guys that I agree with you for removing the AoE cap. The five man cap came in because the fights did not last long enough to player’s and ArenaNet’s goals. You would have 50 on 50, they would drop all of their AoE, and the fight would be over in a matter of seconds, as opposed to the more long and drawn out encounters we have now, NOT because small mans were wiping out big groups. I agree with that, it would suck to roam a map as a zerg with 5 Eles for a few minutes to finally find another force, then only get 4 seconds of fighting because they had 10 Eles.
Well maybe then the AOE cap just needs to be raised to 10 or 15. It makes sense why they did it then, tho you can get back into the fight in under 15 sec the way the maps are made hehe. I think raising the AOE cap to hit players is raised to 10 would be a great start.
But it certainly isn’t the end all be all of WvW, and if you aren’t playing for points anyways, then you have an even bigger advantage in the fact that you can take your time in breaking those zergs up. It’s like surgery without a timer!
I was just saying that cause you seemed to wonder why we didn’t play for points. No AOE cap or lets say a 15 limit to AOE cap would make sense as sarsbear stated in that way.
I do agree with a larger AoE cap. although I don’t think you understand that they are gonna carry the same firepower of mass AoE that you do when they have uncapped AoE. They are still gonna send five people after every one of you, and still have people to spare. I just think it will help small groups slow down a zerg, but it for sure isn’t going to stop them.
We have been dealing with 5 people to our 1 for months now. thats not new, what would be new, is my 5 being able to hit your 25……deal with that and then lets talk. Because we are already dealing many times with the 5 to 1 ratio of incoming damage. We are saying even up the playing field with DMG OUTPUT and you are scared and dont like the idea.
I do not understand what you are saying here. I would like to respond though.
He’s saying that changing the AoE cap has no effect on the zerg. A group of 25 has already been enjoying hitting all 5 players in a group for months, while the group of 5 has been only allowed to do dmg to 20% of them because of game mechanics.
If the cap was changed to 10 the zerg would still hit all 5 of the group, but the group of 5 can now hit 40%. In reality with all the pets and minions and clones, this probably means the group of 5 can now do dmg to actual players.
You’ll see far fewer players running right through your cripple/stun/whatever field immune to its effects just because he’s surrounded by friendlies. Your small group of 5 can use more baiting/terrain/whatever tactics because their abilities will now work against the larger force. Should 5 beat 60? No, never really, but they shouldn’t have their abilities made useless just because there are more than 5 enemies.
Thank you, he re-wrote it so I could understand and I replied. There is no reason to believe that uncapping the AoE will do anything in open world. They will dodge roll out or use cool downs, they spread out and you’re dead anyways.
If you don’t think it will help then it should be no big deal if they do it. I could be wrong cause I started playing WVW late cause I used to spvp. But didn’t the 5 cap come in later cause small organized groups where killing zergs? I could be wrong I thought I read that somewhere.
I do agree with a larger AoE cap. although I don’t think you understand that they are gonna carry the same firepower of mass AoE that you do when they have uncapped AoE. They are still gonna send five people after every one of you, and still have people to spare. I just think it will help small groups slow down a zerg, but it for sure isn’t going to stop them.
We have been dealing with 5 people to our 1 for months now. thats not new, what would be new, is my 5 being able to hit your 25……deal with that and then lets talk. Because we are already dealing many times with the 5 to 1 ratio of incoming damage. We are saying even up the playing field with DMG OUTPUT and you are scared and dont like the idea.
I do not understand what you are saying here. I would like to respond though.
He’s saying that changing the AoE cap has no effect on the zerg. A group of 25 has already been enjoying hitting all 5 players in a group for months, while the group of 5 has been only allowed to do dmg to 20% of them because of game mechanics.
If the cap was changed to 10 the zerg would still hit all 5 of the group, but the group of 5 can now hit 40%. In reality with all the pets and minions and clones, this probably means the group of 5 can now do dmg to actual players.
You’ll see far fewer players running right through your cripple/stun/whatever field immune to its effects just because he’s surrounded by friendlies. Your small group of 5 can use more baiting/terrain/whatever tactics because their abilities will now work against the larger force. Should 5 beat 60? No, never really, but they shouldn’t have their abilities made useless just because there are more than 5 enemies.
Well put sarsbear.
That’s WvW, you want to change points?
Again it suck but points = nothing in this game at this time all it does is = population.
What do you get for being 1st on t1 or being 1st on t8 nothing its the same. So whats the difference, population.
I do agree with a larger AoE cap. although I don’t think you understand that they are gonna carry the same firepower of mass AoE that you do when they have uncapped AoE. They are still gonna send five people after every one of you, and still have people to spare. I just think it will help small groups slow down a zerg, but it for sure isn’t going to stop them.
Ya they will have mass AOE and thats cool but ppl will have to think when they play instead of being in a ball.
They are gonna spread like bugs, and will still have 5:1 on you, they wil still wipe you open field
When they(zerg) spread out leaves the small group to start taking out the ppl 1 by 1(and they cant focus rezz cause there not in a ball) and this is where the skill comes in from the zerg side or the small man side.
They are going to spread out just far enough to kill you 5:1Also allows a small man group to defend a tower aginst 30 if they all ball up outside of the gate, or allows them to hold off the wall thats down by AOEing the choke point.
They already allow you to do this. With Siege. That’s what defensive siege is forWhich in turn will help small pop servers as well. Look its not 100% fix but it will help. And I don’t think they should do unlimited aoe cap to start with make 10 or 15 and go from there.
I agreeResponses in bold
Why would it be 5 v 1 on me? if my group moves together not in a ball to avoid the aoe. Wouldn’t that make it 5v5 or 7vs5 for a lil bit allowing us to kill a couple ppl and stomp before kitting back. If those 5 or 7 are good players then we will die and we are cool with that.
I think its just sour grapes. Maybe PAXA’s oh so skilled small groups have gotten wiped by zergs so they’ve taken to the forums to try and get ANet to change the game in their favor.
I applaud thier tactics…but at the same time, I’m not going to let them go un-challenged either.
Why are you tuning this into a PAXA thing? The post was cause maybe the AOE cap will be lifted or something else to help the small groups or lower pop servers to compete due to what ANET posted. We have a couple PAXA guys in here saying how we feel about it and you getting bum hurt.
I do agree with a larger AoE cap. although I don’t think you understand that they are gonna carry the same firepower of mass AoE that you do when they have uncapped AoE. They are still gonna send five people after every one of you, and still have people to spare. I just think it will help small groups slow down a zerg, but it for sure isn’t going to stop them.
Ya they will have mass AOE and thats cool but ppl will have to think when they play instead of being in a ball. When they(zerg) spread out leaves the small group to start taking out the ppl 1 by 1(and they cant focus rezz cause there not in a ball) and this is where the skill comes in from the zerg side or the small man side.
Also allows a small man group to defend a tower aginst 30 if they all ball up outside of the gate, or allows them to hold off the wall thats down by AOEing the choke point. Which in turn will help small pop servers as well. Look its not 100% fix but it will help. And I don’t think they should do unlimited aoe cap to start with make 10 or 15 and go from there.
stuff
Some small man want to fight ppl not with siege, but with the skills on there bar. Yes I think a small group that knows what they are doing should be able to wipe a zerg. But if the zerg has half a brain they should kill them or make them run.
Also ppl that think PPT means anything is just silly cause it means nothing. PPT has nothing to do with skill 95% of the time, PPT is population. If the AOE cap was removed or brought to a decent number then I think servers with less pop have a better fighting chance if they have there kitten together.
Still funny how ppl still fight and think PPT means something.
You joined World vs World, to have small fights? And don’t care about your worlds progress? Seems like you should be in SPvP.
And a small group should not be able to take out a large group head on. There is a reason that when the U.S. goes to war, it’s enemies hide, run small groups, and use guerrilla tactics. Only a novice would take their rebel group of 500 against an army of several million. You force them to fight on your level, read my previous reply and fight with your brain, stop trying to go head on.
Spvp is about capping points not fighting other players all the time. Worlds progress? Progress to what? Population = progress in this game nothing else at this time. If there was something to be the number 1 server then i’m sure my mind would change but there isn’t. Servers in T1 are there cause they have numbers 24 hours a day.
stuff
Some small man want to fight ppl not with siege, but with the skills on there bar. Yes I think a small group that knows what they are doing should be able to wipe a zerg. But if the zerg has half a brain they should kill them or make them run.
Also ppl that think PPT means anything is just silly cause it means nothing. PPT has nothing to do with skill 95% of the time, PPT is population. If the AOE cap was removed or brought to a decent number then I think servers with less pop have a better fighting chance if they have there kitten together.
Still funny how ppl still fight and think PPT means something.
(edited by subcrazy.1098)
Wait! Who are you again?
Oh no you di’unt!
Ur not banned yet hahaah.
Need to play the ele more in my off time to get the rust off.
No you’re just bad. Inc. forum ban.
Wait! Who are you again?
Lol, that is our resident EB troll..
I noticed most rangers use Longbow now. Last I checked everyone was “qqqqqqqqqqq LB sucks qqqqqqqqq” so what happened? haha
When this happened on SFR it spawned a huge increase in guardians and wall of reflection usage….until all the rangers quit/rerolled
oh god that guy. i think 95% of ET has him on ignore.
i don’t even HAVE a longbow on my ranger. i probably should as it has it’s uses, but i run shortbow and currently experimenting with axe/horn. i’ve also run GS and sword/horn as my 2nd weapon
Had a good 1v1 vs a ele in PK, I was on my ele(which i haven’t touched in like 2 months till last night) at the time. I got him to about 10% life he came back and got me kudos to him. Was a s/d lol. Need to play the ele more in my off time to get the rust off.
but then again you play for a different reason than most. and the way PAXA plays is very uncommon, especially in lower tiers. so your probably going to be alone in your reasoning for a long time.
Uncommon in lower tiers? Its uncommon across all servers. When they tried to get the small mans on 1 server there was maybe 7-10 guilds. In T8 at the time there was already 3 of them here. Then we had like 5 or so here, then anet messed it up. So your wrong about uncommon in lower tiers if it was different in upper tiers we would of moved there.
All i can think about is how PAXA’s small man tier is already ruined
Yep sucks but we are over it. Such is life. Can’t blame us for trying.
I just took some time to read through Ungood’s thread on his little separate QQ forum… made my day. It must be eating him up not being able to respond on these forums, as he posts responses to subcrazy on the whine about PAXA thread. Really, can’t wait 3 days? Too long of a vacation for a forum warrior? lol. So money.
Its like trolling with out really trolling. Who knew. Umm score update please.
Hi.
To answer your question. It does not chew me up to be honest, in fact I could have responded to you yesterday.
Anyway, thanks for the free advertisement to the public ET forums.
Also, You can get up to minute score updates with maps Here
If you call bad press and ppl leaving, advertisement that you want, then glad I can help.
Cheers.
I heard different but don’t really care lol. But ya I could of made someone else mad, but that’s a shocker to me. :p
How hard is it to get a score update around here.
Fair does! Trying a new look and a new build can renew interest in a class, a few players i know do this
I did this but didn’t delete my old necro, I didn’t like the race I picked.
What? ANET fix this fast. No siege? People will have to use their own skills now. Unacceptable. This game mode is ACvAC for a reason.
Yea, that’s great if you’re the side that vastly outnumbers the opposing side, Which wouldn’t be a problem if the AOE cap wasn’t limited to just 5 people..
But since the only way handle large numbers like that is an Arrow cart, the low population realms get screwed as usual.
Maybe the AOE cap is bugged atm and you can hit more then 5?
I just took some time to read through Ungood’s thread on his little separate QQ forum… made my day. It must be eating him up not being able to respond on these forums, as he posts responses to subcrazy on the whine about PAXA thread. Really, can’t wait 3 days? Too long of a vacation for a forum warrior? lol. So money.
Its like trolling with out really trolling. Who knew. Umm score update please.
We’ve found a bug in the siege cap and are working on addressing the problem as soon as we can.
So next month?
They will tell you next month but it will about 3 months. But once that’s fixed they will screw something else up like the doors won’t take DMG making the fix to siege pointless.
Its funny ppl think its 1 server when all do it. I have footage of us standing out side a keep just 5 of us with 20ish ppl inside and won’t come fight. But there waiting on the AC’s.
same issue here hopefully they’ll fix it TODAY!
Lol wishful thinking.
At this point…
I think at this point they are making bugs, just to have more stuff to put in the patch notes…
It’s not like they actually do anything in a timely manner, but at least the list of patch notes can try to lie about it.
Lol
It’s coming in 2016. It’s a great idea bhawb and should of been in since release.
I sure hope not
wats wrong here. no drama. no scores. i iz sad
and i’ll mail you a copper tomrrow… i’m out for tjhe night. XD
Ya your internal forums says to report everything so you get the boring stuff now, speak to you know who. Check my sig if u need to see what i’m talking about or a reminder :p
Really you did lmao. I wish I flaged you. Ever since the last tier thread drama lots of ppl report now, other forums telling ppl to report paxa tags just to report them. Its sad really. I’m sure this will get reported and be gone in 20min.
Like someone said in the previous thread:
http://www.youtube.com/watch?v=jjy_7haflaMEdit for on topic-ness: score update plox
Did it get flagged cause I missed that but its funny and wheres that score update?
You know you’re kittening awesome when you get a 3 day forum ban for calling your own guildy bad. SUP
Really you did lmao. I wish I flaged you. Ever since the last tier thread drama lots of ppl report now, other forums telling ppl to report paxa tags just to report them. Its sad really. I’m sure this will get reported and be gone in 20min.
(edited by subcrazy.1098)
added another small man condi necro stuff.
You got something against Elites? You slot ghost wolf -or whatever its called- and I couldn’t help but noticed the number of moments when a golem or plague would have been perfect!
Well since we mostly fight 2-3x our numbers I needed something to help kite at times. It helped a lot with that. I do use plague as well, I guess I use it all the time now since I changed to asura..
@Subcrazy
“Right cause I’m in school and everything typed incorrect is bad. You have forum rules too. Please let us know your rules from wvw to the forums so we can all follow them. Ohh here’s some more incorrrrect tyieign rof u hoppppe youou enjoy itititit.”LOL What is this nonsense about me and “my rules” anyways? I wasn’t aware I had any rules, and the fact that you continue responding to me in this way just goes to further prove that your just a person who can’t take any criticism. That being the case you should do as I suggested and ignore me, because all your doing is making yourself and your guild look bad at this point. Yes, I did make fun of you for not being able to form a sentence, because its a very simple and easy thing to do and I think the fact that you couldn’t do it was funny.
On an unrelated issue, I can’t wait for the new matchups to come out, only to find out that we drew the luck of getting SF again XD I’m gonna laugh so hard if that happens, lol.
My guild8765 won’T&$)324 care anD You should kEep,.? replying .., it makeS!,, !, the day go :;/,by fas5(,;tEr.
Who are you again?