Showing Posts For warduke.1780:

Salvage or sell back for karma

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

We’ve gone way off topic here guys. Point is, this is something Anet could implement that wouldn’t hurt the economy in any way (as opposed to allowing us to salvage for mats, which could impact the economy and would damage sales of their upgrade extractor).

Salvage or sell back for karma

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

I disagree. The problem with karma at present is that there’s already far too much of it about. This makes it difficult to introduce good karma sinks that don’t break other parts of the economy. You want to remove one of the only existing karma sinks.

Yeah, I get that legendaries cost a lot of karma, but most (all?) of that is in obsidian shards, which can be acquired in a variety of other ways. I think Anet’s done enough to reduce the burden of farming karma for a legendary for newer players.

The usual concern about karma gear being unsalvagable is that it makes it impossible to recover upgrades (runes, sigils, etc) without an excessively expensive gem store item.

In which other ways can you reliably accumulate obsidian shards? There’s PvP which gives a few… 20 for an entire track, if I recall correctly. Then we have Silverwastes – before the chestfarm, that was a decent way to acquire shards. I haven’t been there since but I gather it’s not even worth it now. Then there’s laurels, which are almost always going to be spent on more important stuff.

Finally you have the other methods related to seasonal events etc. like SAB, WvW tournaments… not reliable, as they are not present all year round.

Silver Wastes nets you an insane amount of shards. In the last 2 weeks I accumulated around 1500 shards just from casually playing and opening the chests I come across.

Is this post-nerf? My friends got around 500 shards in one day I believe, before the chest farm was nerfed.

I’ve heard you can’t get anything near that now though.

Salvage or sell back for karma

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

The only way i acquire obsidian shards is with fractal relics since i always use my karma for wool/cotton/linen. 15 relics per shard isnt bad at all esp if you do daily tiers everyday like i do.

I forgot fractals, as I don’t do them (nor does anyone else I know). I’ve heard it’s far slower to acquire them through fractals than through the karma train in Edge of the Mists, though.

Salvage or sell back for karma

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

I disagree. The problem with karma at present is that there’s already far too much of it about. This makes it difficult to introduce good karma sinks that don’t break other parts of the economy. You want to remove one of the only existing karma sinks.

Yeah, I get that legendaries cost a lot of karma, but most (all?) of that is in obsidian shards, which can be acquired in a variety of other ways. I think Anet’s done enough to reduce the burden of farming karma for a legendary for newer players.

The usual concern about karma gear being unsalvagable is that it makes it impossible to recover upgrades (runes, sigils, etc) without an excessively expensive gem store item.

In which other ways can you reliably accumulate obsidian shards? There’s PvP which gives a few… 20 for an entire track, if I recall correctly. Then we have Silverwastes – before the chestfarm, that was a decent way to acquire shards. I haven’t been there since but I gather it’s not even worth it now. Then there’s laurels, which are almost always going to be spent on more important stuff.

Finally you have the other methods related to seasonal events etc. like SAB, WvW tournaments… not reliable, as they are not present all year round.

Salvage or sell back for karma

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

A lot of people have noted that certain types of armor are not salvageable.

Anything you purchase from karma vendors or WvW vendors cannot be salvaged. I’m not going to suggest that these items can be salvaged normally.

Instead, I’m suggesting that players should either be able to salvage or sell back items they bought with karma… for karma.

Often, when a player starts playing the game they may be directed towards Temple merchants who offer armor-for-karma (as well as trinkets). These purchases cost quite a bit of karma each – 42,000 karma.

For early players of the game, karma was easy to come by. You could pop boosters and then use all your karma potions. Many early players had millions of karma without really trying.

Nowadays, karma has to be farmed through the misuse of content (such as Edge of the Mists). Of course, it’s possible to gain karma through regular playing, at a much slower rate. But certain items in the game require huge amounts of karma – I’m talking about legendary weapons. Around 1 million karma is required for the obsidian shards you need to make one weapon.

Imagine if, instead of grinding content that was intended for other purposes, we could just salvage or sell gear we bought with karma and have no further use for? Perhaps at a 75% rate of the original price. I’m sure many players would be happy to forgo their karma trinkets and buy new ones from the TP, or use ascended trinkets shared across characters.

I know that most of the people I’ve spoken to regret spending lots of karma on exotic items when they decide to pursue a legendary. They simply purchased the trinkets because they didn’t know any better, and because back then gold was harder to come by (and there were fewer exotic trinkets on the TP, and no shareable ascended trinkets).

My proposed changes would not harm the economy or have any negative impact that I can see to the game – the karma train in Edge of the Mists may slightly decrease, but that can only be a good thing. In the interests of completion, perhaps WvW armor could be salvaged or sold back for badges too?

Kick the ranger

in Fractals, Dungeons & Raids

Posted by: warduke.1780

warduke.1780

Rangers are great, but people who play ranger suck.
Most of the time you’ll get ranger without spotter or FS, and they will camp LB.
So yeah most of rangers will be kicked for that, the thing is, people don’t know ranger can be good, so they won’t bother checking if the ranger has a sword and the required utilities.

“The required utilities” – required? Who requires it? Last I checked, people can play their class any way they like. Don’t try to be an elitist in a casual game, kthx.

Weapon Mastery

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

Thanks for the heads up. I’ll check it out – hopefully if people were being rude and abusive, they will be dealt with.

Suspension for griefing Maize Balm Farm

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

You’re claiming the player did nothing wrong. Don’t you think it’s wrong and bad player behaviour to come back to the overflow and kill the exact same bugs that the others did, allthough you had the opportunity to do it somewhere where it would have been way better?
What is the logic behind doing something at a worser location – besides harrassing other players?

Funny how it’s always the same people defending the farmers.

The point is the guy didn’t actually do anything wrong. He was killing monsters. So what if other people wanted to kill those monsters too? They should have been faster. This is exactly the point of the current system – and most players are content with it.

The CSR in question clearly prioritised the desires of the farmers over another player. That’s not fair or right, and it sets a precedent that can only negatively impact on the game.

Do you wish to play an MMO in which the only remaining players are farmers who log in every day just to mash 1, and log out as soon as they’ve made X amount of gold?

Suspension for griefing Maize Balm Farm

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

There’s a response from an Anet employee in the reddit thread. The player in question was moved away from the area and warned not to continue his behavior but deliberately disobeyed and went back to continue griefing. This was directly observed by an Anet GM and appropriate action was taken.

Whether you agree with them or not, when a GM specifically tells you “don’t do that,” don’t do that.

So if you were running along and saw, say, a group of moas and started killing them… and then an Anet CSR messaged you saying “please stop killing these moas” you’d stop?

What about if you were walking down the street and a police officer stopped you and asked to search you for no reason? Would you be okay with that too?

People who have power often abuse their power. Blindly following instructions isn’t a good thing. The player in question wasn’t doing anything wrong. Killing ANY monster in this game is completely fine. If that’s no longer the case, then that means players can be banned for (as I suggested earlier) logging onto a level 80 character and killing all the monsters in a starter-zone event before another player has time to tag. That level 80 is “griefing” the lowbies – but I’m sure most people here would agree that any monster is fair game…

The point is you can’t pick and choose when to apply rules, especially when the rules are “I just feel like banning you for ‘griefing’ because some greedy players whined about you.”

It was probably not stated clear enough. Said player was moved to his own overflow where he could farm the Lightning Bugs as long as he wanted.
He came back to the other overflow to interrupt the Balm farmers. He got warned again. His account got suspended.

Yeah, it’s clear to me that Anet made a very foolish mistake which will negatively impact on the future of the game.

Suspension for griefing Maize Balm Farm

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

There’s a response from an Anet employee in the reddit thread. The player in question was moved away from the area and warned not to continue his behavior but deliberately disobeyed and went back to continue griefing. This was directly observed by an Anet GM and appropriate action was taken.

Whether you agree with them or not, when a GM specifically tells you “don’t do that,” don’t do that.

So if you were running along and saw, say, a group of moas and started killing them… and then an Anet CSR messaged you saying “please stop killing these moas” you’d stop?

What about if you were walking down the street and a police officer stopped you and asked to search you for no reason? Would you be okay with that too?

People who have power often abuse their power. Blindly following instructions isn’t a good thing. The player in question wasn’t doing anything wrong. Killing ANY monster in this game is completely fine. If that’s no longer the case, then that means players can be banned for (as I suggested earlier) logging onto a level 80 character and killing all the monsters in a starter-zone event before another player has time to tag. That level 80 is “griefing” the lowbies – but I’m sure most people here would agree that any monster is fair game…

The point is you can’t pick and choose when to apply rules, especially when the rules are “I just feel like banning you for ‘griefing’ because some greedy players whined about you.”

Suspension for griefing Maize Balm Farm

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

Umm, don’t read too much into this. I agree that the maize balm situation is somewhat weird…but who knows how this will develop after Halloween is over.

Besides, ambient critters serve no purpose and farming them like this doesn’t hinder anyone from completing their quests like it did in Queensdale and Frostgorge Sound.

And in the situation mentioned on reddit the guy that was disturbing their farm was intentionally stopping them from farming critters. So yeah, he was griefing and A-Net dealt with him accordingly

No, they dealt with him irrationally. He was killing monsters in the game. Last time I checked, that’s allowed…

Suspension for griefing Maize Balm Farm

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

This is very bad news for the game. Does this mean Anet are going to side with the abusive farmers every time now, as opposed to players who play the game as intended? In other farms such as Coil, Blix and the Queensdale champ train, players who played the game normally were targetted with death threats, insults and harassment.

Now Anet seems to have done a u-turn (again) and is supporting the farmers and BANNING people who play the game normally?

There are so, so many players who – on a daily basis – log into the game and proceed to break most of the rules in the ToC. When such players are reported, Anet does exactly nothing at all about it. How on earth can they justify suspending someone for “griefing” (a term which farmers apply to anybody who interrupts their farm, no matter the reason) when the guy was just killing monsters? Does that mean that level 80s who kill all the event monsters in a starter zone before a new player can tag them should be banned too?

This is a bizarre and worrying case. One particularly strange thing is that an Anet employee commented on the case (I thought it was their policy not to comment on actions taken on other players’ accounts?) in a public forum.

The whole maize farm thing is a complete mess – it’s a sign of a company that goes back on its own rules. Frankly, Anet have lost the plot, and are quickly becoming the laughing stock of the MMO community.

Very disappointed

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

Are you even playing the same game? The trait change was one of the worst ideas I’ve ever seen in an MMO.

I should hope so.

Tell me, do you buy or try to obtain every single trait? Even if you do not use them?
Because that is the only time I could possibly even understand why you would need to complain.

I LIKE the trait system for reasons already mentioned.

I have a LOT of characters and it’s very expensive to gear up alts then unlock all their traits too. The trait change (amongst others) was a kick in the teeth to all those who prefer to have many alts rather than one or two main characters.

Of course, people like you probably can’t see this, because you think everything Anet does is amazing. They should add a /worship emote for you.

I have 12 different characters, all level 80 and all with their needed traits. About six of them were made after the trait system change, so I’ve experienced both systems and had no problems with either one. Getting the traits isn’t hard or even that expensive at all.

If we’re playing this game, try 28 characters.

And actually, yes it is quite expensive. Let’s not forget that before, it costed NOTHING to unlock traits.

Very disappointed

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

Are you even playing the same game? The trait change was one of the worst ideas I’ve ever seen in an MMO.

I should hope so.

Tell me, do you buy or try to obtain every single trait? Even if you do not use them?
Because that is the only time I could possibly even understand why you would need to complain.

I LIKE the trait system for reasons already mentioned.

I have a LOT of characters and it’s very expensive to gear up alts then unlock all their traits too. The trait change (amongst others) was a kick in the teeth to all those who prefer to have many alts rather than one or two main characters.

Of course, people like you probably can’t see this, because you think everything Anet does is amazing. They should add a /worship emote for you.

Very disappointed

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

In regards to Halloween update :

I agree, it was done a little sloppy. But
A : Im enjoying it, and im sure others are too, and
B : You are not paying for it. So your getting nothing for nothing, get it?

Trait requirements :
This is incentives for people to get back into the world, I was tired of empty maps, even AFTER Megaserver got launch it was still a problem.
So please stop complaining and just BUY the traits with GOLD if you REALLY are struggling, you have NO grounds to complain about it unless you did not have the option to buy it for relatively little in game gold.

The Megaserver which discriminates against guilds ? WUT?
This ALMOST makes me dismiss you as a troll, but I will humour you, elaborate?

Ascended implementation :
Not sure how this is discriminating to alts? Elaborate?

Storyline :

A VERY valid point, your first one in your whole post, this is DEFINITELY a cause for concern and I agree needs to be fixed NOW.

Pandering to China :
Elaborate?

So I personally just think your post is a rant, but as said, I will humour you.
VALIDATE your concerns, don’t just name them.

Are you even playing the same game? The trait change was one of the worst ideas I’ve ever seen in an MMO.

Don't sell your ToT bags

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

precursor from a ToT bag ?? nah … it’s just pure manipulation to drive up the bags price

a Fake ‘’ legit ’’ screenshot It’s easy to do .. all you need is two account or a friend you trust.

Put your precursors into your personal guild bank and have your second account pick them up and then mail it back to your main account. Now on your main account just start opening a few bags to fill your chat log with stuff you get from the bags .. then open your mail and loot your own precursors , close your mail windows and open 4-5 additional bags ..

chat logs will show the stuff you get from the bags and something like ‘’ you receive 1 Dusk ’’ between the lines .. take a screenshot and post it on reddit.

simple as that.

No offence but this is laughable. This is Guild Wars 2, not Wall Street Online. What kind of person is going to go to such lengths? Besides, it’s not like a post on reddit is going to change anything.

Personally I think some people who play this game need to get out more, they’re starting to sound a bit paranoid…

Don't sell your ToT bags

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

The Precursors are dropping from the ToT Champion Bags that you get from the three bosses in The Labirynth. The regular ToT bags drop no equipment and, therefore, no Precursors. They do, no doubt, have a chance for valuable rare drops though. I was commanding a group two nights ago in which someone looted The Legend after killing the Wizard.

What about this guy?

http://redd.it/2kdgeo

http://imgur.com/CvAyjmN

He got a precursor from a ToT bag. And lots of other people have got one too. Did Anet overlook something?

No, he did not get it from a ToT bag; weapons and armor do not drop from ToT bags. He either got it from one of the special champion bags that drop from the legendary bosses in the labyrinth or as a random drop from a mob. Or he just pulled it from his bank and dropped it into his inventory.

Do you work for Anet?

If not, how do you know what does/doesn’t drop? Just because something hasn’t dropped for you from a bag, it doesn’t mean it won’t drop for others.

Don't sell your ToT bags

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

The Precursors are dropping from the ToT Champion Bags that you get from the three bosses in The Labirynth. The regular ToT bags drop no equipment and, therefore, no Precursors. They do, no doubt, have a chance for valuable rare drops though. I was commanding a group two nights ago in which someone looted The Legend after killing the Wizard.

What about this guy?

http://redd.it/2kdgeo

http://imgur.com/CvAyjmN

He got a precursor from a ToT bag. And lots of other people have got one too. Did Anet overlook something?

Don't sell your ToT bags

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

Seems a little far-fetched though? I think it’s more likely that people who don’t get drops are just frustrated with those who do, and label them liars or whatever. I can understand that frustration because I’ve never had a precursor drop either.

It’s not farfetched, the simple fact of the matter is that precursors are counted in the loot tables as nothing but exotic weapons. If something drops exotic weapons, it can drop a precursor weapon. But these are not the type of bags that drop weapons, you have no more possibility of getting a precursor from a trick or treat bag than you would from a heavy moldy bag.

Also, the bags already have a super-rare, super-valuable drop. Not sure why people feel they have to sweeten the pot.

So how are people getting precursors from it?

Bear in mind these ToT bags aren’t simple “heavy x bags” or whatever. They’re special bags for a festival.

Don't sell your ToT bags

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

Ive heard about someone getting the Focus (or scepter?) precursor from ToT bags too…but I think it is fake,because it does not drop any equipment,why would it drop PRECURSORS?
I think this rumor was made by someone that bought a lot of ToT bags and want to sell them for profit later on.

Also,I just bought 5000 ToT bags earlier and all I got was a mini Zuzu (the cat) and nothing more,no batwing,no color changing-amulet,no mini ghostly dog…sigh.

But at least my Magic find went from 125 to 140%

Seems a little far-fetched though? I think it’s more likely that people who don’t get drops are just frustrated with those who do, and label them liars or whatever. I can understand that frustration because I’ve never had a precursor drop either.

Don't sell your ToT bags

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

First of all I’d like to thank Anet for a fang-tastic Halloween festival! (Sorry, I couldn’t resist…)

I’ve been farming ToT bags like crazy and until recently I was selling them instead of opening them. I was making some decent gold and I thought “with my luck I’d never get any good drops from the bags”. Then a few things happened to change my mind.

One guildie THREE endless batwing potions from one 250 stack of Trick-or-Treat bags. She made enough gold to buy her precursor. Another received 5 of the black cat minis (I can’t remember the name…)

A friend of mine also got a batwing potion, which he sold to fund his alt habit. Finally, I found a reddit thread in which several people received a precursor from the ToT bags. Whether or not this is possible, I don’t know. All I know is my guildies and my friend are now rich, and I’m opening my bags instead of selling them.

Happy Halloween everyone!

Bat Tonic

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

Yes. Bat tonics would be cool. Not as cool as pet bats for rangers or playable bat characters, but still cool.

I support the bat pet for rangers too. Let’s get both!

Bat Tonic

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

I’ve been searching for a bat tonic for a while and concluded there isn’t one in the game. Perhaps this could be added for Halloween? I know quite a few people who would be interested.

Coil Event Fail Toxicity

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

Now were is the next Fail Farm Event going to be?

Why would anyone be stupid enough to post it in this thread?

How do you feel about the nerf to the Coiled Watch farm, DeWolfe?

Edge of The Mists

in WvW

Posted by: warduke.1780

warduke.1780

The problem with EOTM is that a certain group of players set up a guild in order to attempt to force the karma train on the whole map. They do this by attempting to control all three sides of the map and harassing, abusing or mass-reporting players who have chosen to defend rather than join the karma train.

Here’s some more info about the whole issue: http://redd.it/2b5uib

Remove Champion Bags!

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

This game has many problems right now, and most of them stem from the concept of champion bags. Before champion bags, the community was one of the best in any MMO I’ve ever played (and I’ve played a lot). People would do events just for the sake of doing them, and help others out. Farming was largely a solo affair.

Then champion bags arrived. First there was the Queensdale champion train – a starter zone transformed into a place of hate, greed and anger. Then Edge of the Mists, Boss Blitz, Blix and Coiled Watch, amongst others.

The common denominator here is the champion bag. The funny thing is, the rewards aren’t that great, especially after the monetary nerf – BUT, and here’s the but – there’s a chance of something very valuable, albeit very, very small.

And so people started to chase champ bags as THE endgame. There are players who, if their boasts are to be believed, are gaining thousands of champion bags a week through various exploits.

With the bags comes the toxicity and the endless war between the farmers and the regular players. As a casual MMO, Guild Wars 2 previously attracted a more relaxed playerbase. With no endgame gear-race, you could relax once you hit 80 and just tweak your look, have fun in WvW or – well, do anything you wanted to do.

Why not return to that? If you, ArenaNet, are worried about losing players over a removal of champion bags – I’m sure they’d adapt. And if not, well – I imagine you’ll lose many more over the constant toxicity the bag-farmers bring to EVERY aspect of the game (except sPvP). My former guild is now extinct because everyone had just had enough of the abuse. A friend of mine got so upset she quit not just this game, but video games in general after one player sent her a very threatening message for daring to complete an event that was being “fail farmed”.

Personally, I think that champions don’t need a reward. Sure, give them a random chance to drop random loot like most other monsters in the game, but a bag? It’s not necessary. Most of us wouldn’t miss it if it was gone. As for the farmers – I have no idea about your player numbers, but I’ve seen this pattern before in MMOs. They burn out. If they’re allowed to do the same thing for too long, they just get bored eventually. Why? Because they’re doing it far, far too much. The whole concept of farming is that getting rich is in the farmer’s hands, and they will always push themselves a little bit more. I’m sure that once they sat back in a post-champ bag world they’d realize that actually, there’s plenty of things to enjoy in this wonderful game that don’t require endless farming.

Perhaps champion bags could be replaced with something that didn’t have any impact on the economy. Feel free to brainstorm ideas in this thread!

Players mass-reporting other players

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

This is still a design issue when one or two antisocial players can ruin the game for an entire map. Obviously if a large group starts reporting you, odds are you’ve done something to warrant it.

What makes them anti social?

The fact that they don’t want to stand around in a ball and spam 1 for hours on end?

That they’d rather finish an event?

Confusing argument is confusing.

I have no problems with them finishing the event. I have problems with them finishing the event while openly trolling the rest of the players by naming themselves some variant of “griefer.”

It’s not half as clever as they think it is and it should get them banned.

AND I HATE THE FAIL EVENT TO WIN META AND REFUSE TO TAKE PART.

If the people who agree with you think your actions should get you banned, it’s a pretty good sign you’re doing something wrong.

These “trolls” are merely completing an event. Their names are irrelevant. ALL the abuse I’ve seen has been from the players exploiting the event and trying to make it fail.

I think you’re a farmer yourself, masquerading as an anti-farm player in order to try and get players banned. As has been stated in this thread, that’s not going to happen.

Definitely not a farmer. You’re welcome to read through my post history to get an idea of who I am as a player.

Their names are relevant. That’s the part of the troll. They appear again and again doing the same thing. They’ve named themselves to match their activity of choice: griefing.

Griefing, if it is not already, should be considered an abuse of the terms of service and these two players should be temporarily, and then permanently, banned. End of story.

What’s funny is that the player in question is so well known at this point, she has to have other people post the screenshots who don’t have her post history. Otherwise you’d be able to see the many, many threads in which she’s done exactly this same thing.

This post itself is merely an attempt to troll. I’m sure Ms. Birthday Girl is laughing her head off. Cheers!

You realize people have ironic names in this game right? Or, you know, made-up names? When you see someone called Count Dracculla running around, do you assume he enjoys drinking blood? Or he just picked a name for his character?

My guild members play the game as the game was intended to be played. In return they deal with some very nasty harassment and abuse, some of which has been highlighted in other threads. For what? For completing an event?

I’ve completed that event myself and I can tell you, it doesn’t matter what character name the person completing the event uses. The end effect is the same: horrible insults (including homophobic and racial insults) threats, harassment and abuse of the report function.

So on one side you have a group of players exploiting the game. They’re intentionally failing an event to get much more loot than they would normally get. They’re intentionally upscaling it to make it very difficult for other players to complete. They intentionally try to get players killed and tell others not to help or resurrect them – and if someone DOES complete the event, these exploiters then react in the manner I outlined above.

On the other side you have people who – for whatever reason – are completing an event that aids people in their achievements and living story completion. These people are NOT being abusive or threatening. They’re NOT harassing people with an endless stream of whispers, and they’re NOT encouraging other players to mass report players.

How on earth can you defend this? Seriously?

Personally I applaud anyone who completes this event on a regular basis, putting up with the awful behavior of the farmers. Good for them. This game needs more “griefers” and less obnoxious, entitled farmers.

Players mass-reporting other players

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

This is still a design issue when one or two antisocial players can ruin the game for an entire map. Obviously if a large group starts reporting you, odds are you’ve done something to warrant it.

What makes them anti social?

The fact that they don’t want to stand around in a ball and spam 1 for hours on end?

That they’d rather finish an event?

Confusing argument is confusing.

I have no problems with them finishing the event. I have problems with them finishing the event while openly trolling the rest of the players by naming themselves some variant of “griefer.”

It’s not half as clever as they think it is and it should get them banned.

AND I HATE THE FAIL EVENT TO WIN META AND REFUSE TO TAKE PART.

If the people who agree with you think your actions should get you banned, it’s a pretty good sign you’re doing something wrong.

These “trolls” are merely completing an event. Their names are irrelevant. ALL the abuse I’ve seen has been from the players exploiting the event and trying to make it fail.

I think you’re a farmer yourself, masquerading as an anti-farm player in order to try and get players banned. As has been stated in this thread, that’s not going to happen.

Players mass-reporting other players

in Guild Wars 2 Discussion

Posted by: warduke.1780

warduke.1780

Still no word from Anet on this matter?

Coil Event Fail Toxicity

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Posted by: warduke.1780

warduke.1780

Storytime.

Yesterday I tried to get the achievements for the coil event (still needed to have all allies alive when defend event succeeds). First map I enter had a farming zerg, but wanting to test this toxicity I read about, I gave it a chance. I politely asked if it would be possible to help me succeed the event on the next spawn. The commander politely replied that they had taken a while gathering enough people on the map to upscale the event to farmable proportions and proposed me to try to find another map (and gave me some tips to prevent me from ending up in the same map). While no one else liked the idea of succeeding the event, no one abused me for my proposal either. Note that they were not doing the champ train but were specifically on that map only for coil, so succeeding would indeed force them to look for another map or wait quite a while for the event to restart.

It took me 5 minutes of trying with guesting, standing down from representing my guild, and switching to character screen and logging back in, but I managed to end up on another server. On this one, there was no farming going on. The pre event was starting so I asked in map chat if people wanted to help me get achievement, and by the time the defense event was halfway about 8 people showed up, rezzing the npc’s and getting us the achievement.

I realise some people will be less lucky than me and keep ending up on the same server, and I still believe Anet should address the problem that failing events is more lucrative than succeeding, which would solve the problem of people with different goals ending up working against each other. On the other hand, I found the community not to be as toxic as some here suggest. Partly I might again have been lucky on this one, but I am pretty sure some of the people coming here to complain about toxicity actively antagonized the farmers in some misplaced sense of self-righteousness. Some of the posts around here confirm my belief.

Didn’t you see the screenshots in this very thread?

>:( STAFFS?

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Posted by: warduke.1780

warduke.1780

And remember like my signature says. Language and text have evolved! No more drawing on cave walls.

*Devolved.

Players mass-reporting other players

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Posted by: warduke.1780

warduke.1780

Hi guys. Ever since I started helping a guildie out with her living story I have noticed something disturbing. There is a trend of players encouraging others to “mass report” other players in order to try and get them banned.

My guildie is relatively new to this game. The level of abuse she got recently really upset her, as did players telling her she was going to be banned because them and their friends were all reporting her. Unfortunately, she didn’t take any screenshots – but another guild member did.

The person you refer to is neither new to the game, unaware of what he’s doing, nor a female. He has a very long history of doing exactly what he’s doing here, and quite frankly I’m surprised with the amount of personal harassment he does (targetting specific people and/or guilds), that ANet has allowed him to continue with anything more than token bans.

With all due respect, you have no idea who I’m referring to – she’s not in any of the screenshots, as I mentioned in the original post. I’m not going to name her on here as I don’t want her being abused or stalked by the same obnoxious “farmers” as in Frostgorge.

However, I’m assuming the person you’re actually referring to is one of my guild members who you and your friends have been harassing in EOTM. Given that we both know which guild you’re in, let’s not pretend you’re an innocent party here, shall we?

Coil Event Fail Toxicity

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Posted by: warduke.1780

warduke.1780

remember to those that need completed for LS, let us know you need it, how would we know to help if we dont know someone needs it. please do not go there simply to cause trouble and ruin gameplay for farmers, if you need LS most of us help, but be honest, dont say you do just to cause us grief please :]

There’s the problem right there, you want people to ask if they can finish the event, which they don’t have to.

if they can finish the event themselves more power to them, but its pretty hard. they dont have to ask, they just need to let us know they need it so we know to help em

It’d be much easier if you weren’t trying to get them killed by scaling the event, pushing mobs towards them etc.

But, guess what – I’ve seen it completed by one or two people despite the antics of the farmzerg. Good triumphs over evil!

Players mass-reporting other players

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Posted by: warduke.1780

warduke.1780

Funnily enough his friend’s name is The Griefer. They also turn their commander tags on so they’ll be even more visible. If that’s not obvious trolling I don’t know what is. (Also I hope I don’t get in trouble for naming people x_x)

So now it’s “trolling” to have a commander tag too?

According to you (and other farmers, including the EOTM ktrain farmers) trolling consists of:

Completing an event
Defending objectives in EOTM
Using commander tags when completing large PvE events

All of which are, you must realize, playing the game as it is INTENDED to be played.

You know what I think? I think the people exploiting this event KNOW that what they’re doing is wrong, so they’re transferring their feelings of guilt into anger and flaming anyone who does things properly. I fully support my guildies in completing the event and anybody else who has to suffer the wrath of childish, greedy exploiters.

Still waiting to hear from Anet about the mass-report issue.

Players mass-reporting other players

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Posted by: warduke.1780

warduke.1780

Not to mention the secondary character Greefa. In fact, while I don’t condone threats, exploits, or false reports, your guildie seems like a troll and somebody who is actively trying to ruin things for others.

No kittens given.

I’m not quite sure how my guild member is a “troll” for helping others complete an event? Events are there to be completed…

Anyway, regardless of your misuse of terms like “troll” – the real issue in this thread is that people are mass-reporting other players for playing the game in a legitimate way.

Players mass-reporting other players

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Posted by: warduke.1780

warduke.1780

Sadly mass reporting works. I have been victim of it, but the customer support removed the perm ban relatively fast after contacting them.

Would you mind elaborating on this?

I’d also like to hear Anet’s input. Is this true – do you ban players just because dozens/hundreds of other players report them?

Players mass-reporting other players

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Posted by: warduke.1780

warduke.1780

Hi guys. Ever since I started helping a guildie out with her living story I have noticed something disturbing. There is a trend of players encouraging others to “mass report” other players in order to try and get them banned.

My guildie is relatively new to this game. The level of abuse she got recently really upset her, as did players telling her she was going to be banned because them and their friends were all reporting her. Unfortunately, she didn’t take any screenshots – but another guild member did.

Enclosed is a screenshot showing some players threatening to “mass-report” other players. What I’d like from Anet is a confirmation: can you get banned just because lots of other players report you, even if you’re just playing the game as intended (e.g completing an event that others are trying to exploit?) Or can players be banned for reporting maliciously – that is, using the report function as a weapon because they dislike another player/what that player is doing?

I think someone needs to clear things up because no new player should be made to feel awful just for playing the game as it was intended to be played. And players threatening to get other players banned through mass reporting (getting their friends/guild members/the whole map to report one person) seems like very disturbing behavior.

Here’s the collection of screens: [Image Redacted. Do not “name and shame” in posts or in screenshots.]]

How does the community feel about this?

(edited by Moderator)

Coil Event Fail Toxicity

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Posted by: warduke.1780

warduke.1780

If you genuinely need to get it done – go there while Jormag is on timer.

Fortunately it’s possible to complete the event without the aid of the farmers. So we can do it whenever we want.

Coil Event Fail Toxicity

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Posted by: warduke.1780

warduke.1780

If it’s just one or two people, report and block them. There will be those kinds of players anywhere you go ingame. Instead of making the majority suffer for the few rude players, just report the players who are being rude. I reported a player who was being extremely rude in EotM not long ago, and also sent a support ticket about the player, and they took care of it.

What if it’s someone telling people to mass-report others though? Or harass others? Sounds stupid but there’s one example in the screenshots and another here:

http://i.imgur.com/jxHacdd.png

This is getting out of hand. I wish the game was like it used to be, before champ bags got added.

Coil Event Fail Toxicity

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Posted by: warduke.1780

warduke.1780

There really isn’t much toxicity that I can see in those screenshots. Sure, a few people are rude, but that’s about it. There are rude people all over the game. I farmed this event a few times myself, and everyone was really friendly. When someone needed to succeed, sure, there were a few complaints, but we still succeeded. The majority of the people farming the event will help those who need to succeed.

Oh really? Did you see this?

http://i.imgur.com/goDUOyH.jpg

…in which a player tells those around to “spam reports get bans” and says “with our numbers, it’ll be bound to work”.

Or this one:

http://i.imgur.com/96GCvIm.jpg

I can’t type it out here but the insult is pretty nasty. I just don’t get why people would act like this over an event. What’s the point? Why get so incredibly angry?

Coil Event Fail Toxicity

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Posted by: warduke.1780

warduke.1780

I admit to being dense on occasion, but I’m having difficulty finding this toxicity you’re talking about. A few complaints, sure, but I was expecting wall-to-wall battles between the two sides and what I’m mainly reading about is things like conversations about USB mice and the usual trash-talking between players. So ???

But the OP just gave you a load of screenshots. Try looking at the screenshots? There’s lots of toxicity there.

I also experienced some horrible messages for wanting to complete the Coiled Watch event. Threats, abuse etc.

One guy told me I should have been shot at birth. For what… for completing an event? What the hell, Guild Wars 2?! We’re better than this… come on.

Lol wat, loads of screenies? The last one has 0 “toxicity”. It has one player trying to be funny by quoting The Lord of the Rings.

Is it “funny” to threaten to kill someone in real life because they complete an event?

Coil Event Fail Toxicity

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Posted by: warduke.1780

warduke.1780

I admit to being dense on occasion, but I’m having difficulty finding this toxicity you’re talking about. A few complaints, sure, but I was expecting wall-to-wall battles between the two sides and what I’m mainly reading about is things like conversations about USB mice and the usual trash-talking between players. So ???

But the OP just gave you a load of screenshots. Try looking at the screenshots? There’s lots of toxicity there.

I also experienced some horrible messages for wanting to complete the Coiled Watch event. Threats, abuse etc.

One guy told me I should have been shot at birth. For what… for completing an event? What the hell, Guild Wars 2?! We’re better than this… come on.