Showing Posts For skitzogreg.1457:
Title says all. This SP quest is bugged.
Well, this is surely an odd request. The client application’s dock icon will not bounce before loaded (or at all). I utilize the bounce to determine load time and status with other applications open. Can this be added to the client?
nVidia 650m, Macbook Pro 2012 c/rmbp Issues
in Account & Technical Support
Posted by: skitzogreg.1457
vsync is supposed to force you at 15fps when you go down from 30 and so on, so I think it’s working as intended, you should disable it if you want to maximize your fps.
That said, would be cool to have a drivers update, but don’t hold your breath, Apple doesn’t care much about graphic drivers.
The only issue is that it’s going from 30 to, well, into the single digits. With everything on low, the 1GB 650M should not be performing this way. Same exact settings on Boot Camp lock me at 60FPS.
For those of you on nVidia cards, it appears to be a driver issue. Even though my report is for the 650m, the drivers themselves are universal for nVida products.
nVidia 650m, Macbook Pro 2012 c/rmbp Issues
in Account & Technical Support
Posted by: skitzogreg.1457
Dev team,
I’ve compiled a list of specific nVidia 6-series issues with Guild Wars 2 on a new Macbook Pro mid-2012 (classic MBP and retina MBP). This is catered to nVidia issues only, as the ATi counterparts on other systems are not experiencing the same issues. This is primarily due to adapted ‘beta’ drivers that have not been updated since the launch of Mountain Lion. Essentially, Mac users with the 6 series chipset are using modified pre v.300 drivers which are known to have performance issues with Guild Wars 2, and it’s amplified due to the Mac/Cider transfer.
1) FPS Issues – FPS’ hover anywhere from 15-35 on 1680×1050 (and lower resolutions, surprisingly). Simply moving the camera with or without VSync on will cause a drastic reduction in FPS’ when rendering. This is a driver issue, not a Cider one. However, the legacy ATi chipsets are not having this issue.
2) VSync/Default Refresh Rate – VSync causes a major performance hit (more than it should). If VSync is set on while the default refresh rate is at 60hz, the game will periodically lock at 30FPS, with space to go lower.
3) Settings Not Differentiating – Whether on ‘Better Performance’ or ‘Default’, changing the settings/sliders does not change performance. This is tantamount for diagnosing issues with this chipset and the beta. The system will fade performance down, but won’t change performance with added settings. You should have a noticable hit with everything turned up, but the performance is locked at the lowest setting.
TL;DR – There are significant driver issues for this card. Can you work with nVidia and Apple to get these updated on the 8.2 or 8.3 updates? This client would be amazing without having to switch to Windows all the time. For the record, nVidia users, keep using Boot Camp for now.
System(s) Test Settings:
MacBook Pro mid-2012 classic/retina
OS 10.8.1 – Mountain Lion
Intel i7 2.6ghz Ivy Bridge
nVidia 650m (default clock speeds)
16GB DDR3 1600mhz RAM
512GB SSD
1680×1050 resolutions and lower (not optimized for retina)
(edited by skitzogreg.1457)
What’s the best way to refresh the server list? Keep hitting “cancel” and re-logging in? I appreciate the help!
Good evening! I figured that this question wasn’t per say a technical one, so I’m throwing it in the general area. I purchased GW2 today with the intent of playing with real life friends. Upon entering the server connection screen, the server that I would like to create as my homeworld, “Dragonbrand”, was full. This isn’t surprising, but what did surprise me was my inability to create a character on there at all – even while willing to be queued. Is this a temporary thing (e.g., if I log in tomorrow morning, will I be able to get in), or is the server permanently full, only to be relieved upon a character transferring out? Any recommendations? Going to a different server is out of the question at this point, so I’m slightly concerned.