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Showing Posts For soysauce.1246:
Patch after patch this skill is still buggy as hell. We’re consider the weakest class right now in pvp and have to rely a lot on this skill to survive and for initiation….Does the dev have any idea? I can’t count how many times this put me at at disadvantage when I try to combo someone and they turn around and laugh at me because I just charge to a wall or just freeze in one place. Fix this kitten already!
if this guy is a mesmer, who the hell care? Everyone already knows mesmer can beat any class 1v1. Any bad player can just hide behind this op class and think they’re good…you sir probably fall into that category. Move along nothing to see here.
Bunker eles is such a boring build to play because you can’t really kill anything. Not to mention it doesn’t take any skill at all to play this build. Any moron can hit the dodge button or heal button once in awhile to get back to full life without even taking much damage at all even with 2 or 3 people beating on you….it’s not that hard. I would rather play damage builds if they’re not broken and weak. Just ashame we eles are forced to play this stupid bunker spec just to be effective in tpvp.
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I won against 2 players on my Mesmer the other day, in a very close tournament match. Luckily for me, I also managed to finish them thanks to my Phantasms and the ability to stealth.
A very proud and rare moment considering the professions I was fighting (a thief and warrior).
Yes but you’re playing a mesmer….nuff said. Try doing the same with any other class other than mesmer.
“Try really hard” in your statement = outgear your opponent.
So glad that this game doesn’t allow that, and so glad that it’s so different from WoW. Thank God.
who said anything about outgearing my opponents. We’re in spvp forum, whatever argument anyone says here should not refer to gear but plain skills only. Unless you only do wvw then you’re in the wrong section.
I don’t mind the downstate idea. I think it’s a great idea but they need to make it so you can’t do anything while downed and that the only way is having someone rez you in the course of 30 sec or some short timer or you die.
I ran into lots of situations where I was outnumbered by two to one on my eles and could have won those fights if downstate does not exist. So I kill one guy and he’s in downstate and I heal up a bit. At this point to stop the damage from the downstate guy shooting at me or prevent him from coming back to life, I need to stomp him. But I can’t do that because I still have another guy beating on me so I need to kill him too. It puts me at a disadvantage because the downstate guy can still do good damage to me while I am fighting his friend. I am pretty sure a lot of these fights, I can kill them both if I didn’t have to worry about the downstate guy.
I really like 1v2 fights because I love a good challenge. In this game, downstate just ruin these experiences. Why can’t it be like wow or something where if you try really hard, you can still overcome the odds without having to worry about a dead guy that you just killed.
if you’re talking about tpvp, there’s really no point right now except just to have fun with friends. And if you’re like me who doesn’t really care much about looks, then you might be seeing yourself saying “what’s the point” sometimes. I don’t even play that much anymore. I used to play a lot but after while it gets really old… If the end game pvp is to focus on skilled pvp and no gear advantages then you got to have a ranking system. This game pretty much designed to have a ranking system and I am sure they will put it in eventually. The question is when. I’ll probably take a break and play dota 2 or something till this ranking system is in place.
Ele played to its max potential will never die in a 1on1 situation. Heck, he wont even die to 3 enemies aslong as he has 1 cooldown left, and will get away easily an shift numbers somewhere else. Until I see some valid proofs, the determine factor is always the team with the most guardian/mesmer/thief wins.
Ele has by far the highgest survivability when specced and played right even with a Berserker Amu.
This is old news. Sure you can survive with support spec but you can’t kill kitten. Try playing anything other than support bunker spec and see if you can survive from 3 enemies.
Ele as a roamer can destroy multiple enemies in the blink of a second.
Really? show me a video of this happening. Unless your enemies all have low health when the ele aoe to finish them off…. But if you’re focus by multiple enemies, you’re pretty much dead in 2 sec as a roamer.
Don’t kid yourself. Even at the highest level of competitiveness, assuming both team are equal in skill level, a team with 2 guardians, 2 thiefs, 1 mesmer will beat any team with an eles in it and with only one guardian. Until I see some valid proofs, as it stands right now its the team with the most guardian/thief/mesmer wins.
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I think these two videos highlight the evolving meta game quite well using the example of the Elementalist class.
Just three weeks ago, Elementalists weren’t considered a serious threat in PvP. Most considered them underpowered or no much less than average. This video reflects that pretty well: http://www.youtube.com/watch?v=Hh5zjK7ITpQ
Yet now, not three weeks later we’re seeing stuff like this: http://www.youtube.com/watch?v=r15NcmZoF_M
Now granted, these are two very different videos but they help me make my point. The relative power of Elementalists has changed drastically simply due to the meta-game and all that without any significant balance changes.
This is to all who cry for nerfs/buffs and expect ANet to respond immediately. Some requests are warranted surely, but some imbalanced just find a way of sorting themselves out.
Dude, you do realized that the second video showing the ele ownage is from world vs world pvp right? There are a lot of bad players who play world vs world and I suspect these are some of them. Not to mention that fact that in wvw, everyone level is different. Sure they raise your level to 80 but you can still using level 10 skills and gears. The ones that lost to the eles is probably undergear and level probably.
Most of the problems from the eles class comes from spvp and tpvp not wvw….make sure you get straight.
So nothing special about this video and it doesn’t prove anything. Eles still in need badly of a buff.
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so here again another video showing off the imbalance of the thief in spvp:
http://www.youtube.com/watch?v=-udk3CEtc7Ehitting low thoughness targets 10-13k
high toughness targets 7-8k.
even the tanky targets die in a blink of an eye… someone might “argument” about cooldowns and so on but please save your time and dont make yourself look stupid. in a serious tournament removing someone from a fight instantly is a big advantage and pretty much imbalanced.
how unfair is this that it takes my ele much more effort and time to be able to try to do the same damage as this thief in this video. On most of his kills, he does about 15k-20k to someone in like 1-2 secs. It takes my eles 5 sec just to cast a spell that does 6k damage. If I want to do 15k damage to someone, it would probably take at least 10 secs with the chance of my combos getting avoide or missed.
To all of those who said the thief sacrifice their surviablitity for this “1-shot” spec, that’s not true. I have personally dueled a thief with this spec at least 10 times and I can tell you that his surviability is still a lot better than a lot of classes even with glass canon spec. One time I got the thief down next to nothing but he steatlhed and came back almost full life and instant gibbed me from 15k heatlh to nothing in 1 sec….it’s just kitten
I don’t think I ever get one shotted by a rogue class in any game besides this one. No rogue ever one shot me in wow. A rogue in wow can try to do massive damage to me in beginning but I can recover quickly and once he pops out, I can still outsmart him and kill him. Or you can try to pop the rogue out by spamming aoe. In this game, you can’t really spam any spells since everything has a cooldown so it makes it even more impossible to pop out the thief meaning he will always get the initiative on you.
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Lately, it’s getting to the point where everyone and their mother is running with thief/mesmer/guardian in their setup in order to win in tpvp. There’s not one game that I’ve seen in tpvp who won round 2 or 3 without any of these three classes. If this is how its going to be, things are going to get old pretty fast unless ArenaNet do something about it.
mug actually gives it a lot of damage, a ton really and 6k on a squishy isn’t surprising
even a 14k backstab isn’t that much i think i went as high as 17k on a necro and 19k on a frenzy warrior
it’s rather simple really, stack as much +%damage as you can get and boom there you go getting called out for damage hacks
That’s just plain imbalance. No skill should be able to do 19k damage in one shot to someone no matter what the circumstances is.
Nah it’s pretty common nowaday to get backstab by a thief for around that much if he spec for it. Yesterday I was dueling this one thief at least 5 times on my eles in a hot join, and everytime im getting backstab for at least 12k….it’s prettykitten There was one time when i thought I had him, he was down to literally no health while I had about 10k health….he stealthed then backstabed me for 12k one shot…im dead.
that’s justkitten Nevermind the fact that there wasn’t a mesmer but the op has a good reason for complaining. In order to do that same 15k damage on my eles, it would take at least three or four skills which require you to take much more coordination and time to land. Dragon tooth -> ring of fire -> fire grab → phoenix -> lightinig strike -> arc lightinng -> churning earth. All of these skills if all hit can possible do 15k damage in total where the thief just do it in one skill lol. Not to mention all of these skills from my eles can easily be dodged.
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I don’t know Ele very well,
I stopped reading at this point…
The op is the same troll that posted the same exact crap on the other posts. Ignore the troll….
Talk is cheap, why don’t you message me in game, I bet you I can beat you 1v1 on any class that you play on my eles then we’ll see who the baddie is.
Sure, but what would that prove? That you’re a spiteful player that just because you can 1v1 someone that all of your arguments must be right? Grow up.
My point stands. You learn the classes you play against, most people believe they don’t have to, and that if they have to use half a brain to bother to win a battle, that suddenly the game is utterly broken and they need to destroy the core mechanics of a class so the game appeals to their personal playstyle, even if that playstyle is innately bad and flawed.
Beating me in 1 v 1, would just prove my point further: Skill is more important here than the game mechanics. So stop griping that a class appeals to a simpler playstyle and beat them.
Oh, and how’s your sunday looking? Win or loss I’d love to see an Elementalist that knows what they’re doing.
No it doesn’t. I just want to stomp you just to prove that you’re a baddie who come on forum to talk kitten but got nothing to back it up. That doesn’t mean the classes are fine. Don’t play dumb and try to mix those two together. The whole point of this thread is not about skill level but how imbalance these classes are compare to others. Let me put it this way so you understand. Assuming both side have equal skills, the team with the most mesmer/thief/guardian always win. Go and do some tourney games then keep the score, I am not making this up.
The reason why many, not all, of the complaints are literally a learn to play issue is because many of these builds are flatly hard countered by taking the time to think beyond the easiest method of doing things.
Again, 2/3s of a mesmers damage is phantasms, you destroy them, consistently, and they become a non element.
Safest way of doing that while still pressuring/damaging the mesmer? AoE damage.
Best way to counter a bunker player? Condition damage.
It’s players who refuse to take the step away from shiny numbers for the sake of a team that are dragging entire groups down, and then they cry nerf when tactics that top the performance ratings in a specific meta outshine them.
It’s more like there needs to be some mechanic improvements to the builds that serve as counters to these builds so that they’re not so unpopular. Again, I’ll reiterate, aside from obvious exploits like carrying bundles across portals, and fixing the long list of class bugs that plague everyone. There shouldn’t be any real nerfing that needs to be done. More like buffing of Condition and AoE Builds and a rise in buff removal.
Beyond that, sPvP needs to be segregated along skill lines like most other eSports before any major adjustments should be made, just like any other eSport. Quality of life adjustments should be made on confirmed high skill and low skill play individually, not based on the wailing masses of baddies who cant think beyond their first skill rotation.
key Kalar, stop coming here telling people how to pvp and calling us baddies. Everyone here already know that so you’re not telling us anything we don’t know. You’re just being an annoying nonfactor who probably playing one of these classes as your main and pretending to be a pro. Talk is cheap, why don’t you message me in game, I bet you I can beat you 1v1 on any class that you play on my eles then we’ll see who the baddie is.
I pretty much disagree with everything you said.
First, I disagree. Pretty much every class in this game has high burst potential, each one has to set up that burst differently. Thief, does this set up more traditionally and therefore you claim it’s overpowered. But get caught in the wrong combo by a Warrior, Engineer, Elle and you’re just as dead.
Not entirely true. Every class can have some kind of burst but whether they are efficient and effective is another story. It takes a thief 1-2 sec to do a combo which can one or two shot a swishy or someone with less than 50 percent hp. The same thing cannot be said for an eles since it takes an eles way more time and skills to setup the kill combo. Not to mention the fact that eles combos are way slower and much easier to dodge then that of the thief. Nevermind the fact that thief will out dps an eles any day of the week.
Thief’s defenses tend to rely mostly on its stealths, especially when you’re talking burst glass cannons like the one you’re complaining about. This is severely a learn to play issue in particular. You shut down a thief early, it can’t get the combo it wants off, and melts.
You’re speaking the obvious dude. Everyone knows if you shut down thief early, it cant get combo off. An average joe thief will wait till you least expect and combo you to get the one or two shot kill. No thief is going to pop out of stealth and say “hey im here, let’s fight are you ready?”
Same with Guardian. Yes, they are heavily tanky, but to do so, they have to sacrifice most of everything else to get that way, and is most often reliant on keeping up buffs to survive. So strip off the buffs, lay down the conditions and watch him choke to death.
not true, some guardians can do decent damage and still have high surviablility
Mesmers are reliant on their illusion mechanics. They fuel their shatters, are a huge source of their damage output, and pretty much the core of their own defenses. You shut down the illusions, you shut down the mesmer.
Really? Again mr.obvious. You think people here don’t know that? You can try to shut down illusions all you want, he’ll just spawn more. Not to mention that by the time you finish killing the first set of illusions, your health is pretty much next to nothing.
There needs to be a clearer latter ranking or ‘elo’ system to start weeding out the bads and organized players/groups from one another to start truly making established tactics. Cause right now there’s a pretty big skill disparity between players and that’s causing bad feedback to be given.
Not everyone who agree these classes need to be fixed are bad. People who been denying the fact that these classes are OP are just baddies themselves who chose to play one of these classes as their main and don’t want them to get nerfed.
I am in support against Profession Stacking in tournaments for the time being so players don’t have to worry too much about it. However many of the people who are trying to make feedback are not actually making apt and intelligent critisim. They’re just complaining., and it’s kinda saddening.
Have you been reading some of the concerns people have with these classes and actually been doing a lot of tpvp yourself? I am guessing you’re just speaking out of your kitten. It’s not complaining when it’s the truth.
Again, hopefully Anet realizes that much of this is players ignoring obvious solutions to their problems, refusing to admit “Hey, my build is bad for this trend.” And changing until they find something that clicks well.
Again you’re just speaking out of your kitten with no proof saying everyone build is bad. My guess is that ArenaNet already are working on a fix for these classes…they just haven’t announce it yet
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@OP’s edit. you say that these classes are far superior in comparison at everything but I fail to see the proof behind it. Stating something and supporting that statement are two different things. For instance I’m taking the opposing position on your argument because I’m certain that an Ele can have just as crazy burst and roam as a thief albeit with a higher skill cap. Like wise and Engineer can hold a point just like a guardian can the difference being a higher amounr of cond. dmg.
What other proofs do you need other than everyone and their mother on this forum section is complaining about the above three said classes. People posts screenshots and videos as well to show how op these classes are so you might want to look those up.
Just yesterday, I was playing with a group and we would lose every game probably because our composition didn’t have any mesmer/guardian/thief. So two of the members in the group decided to switch to their mesmer and thief see if we can improve the win ratio and behold, we won three out of the four games we played. It’s amazing how one mesmer and one thief can have such an impact on the win ratio…
To everyone who disagree that these classes don’t need a nerf, do this. Do about 10 tourney games BY YOURSELF and count how many of those games is win by the team with the most mesmer/guardian/thief. Then report back here and tell us why you still think these classes are fine as they are.
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So I was doing a survey earlier by doing about 10 different tourney games. 9 out of 10 games, it’s pretty much the team with the most thief/mesmer/guardian wins. There was one game where the team with the most thief/mesmer/guardian lost but it was real close. Anyway just a food for thought.
No point in making your case in the “mesmer” forum. Mostly everyone here will disagree with you because they don’t want their OP class getting nerfed. You’re better off posting in the SPVP section to see the real consensus of what the community is thinking.
I was expecting Kyros & Zarerei in my 1st post (without knowing Kyros also challenged others too) see each other in crunch time because I believe they are really reasonable, civil & skillful in their craft enough to prove the problem one way or another.
Why don’t you guys give each other a list of possible time that you both can meet then square 3 rounds of challenge. Even though it won’t prove all things 100% due to some variables, but it’s a step in the right direction for the benefit of the community and I thank you both (and to any other participants want to test their proof of concept with Kyros that ele is a squishy meatball). You both have my respect whether you win or lose.We had our fights around an hour ago. He claims he’s going to post up the whole unedited recording, however I doubt this for obvious reasons.
I played his guild-mates (nice people actually) and Kyros himself four or five times, I can’t remember. I had to move to the US servers in order to play him though.
Long story short, I didn’t die. I won against his guildmate (guardian) and almost necro (if the time didn’t run out) but the ele vs ele was pretty much a “Can I take that last bit of HP before some random guy comes and steals the kill?”
This happened THREE times when fighting Kyros. Anyways, I didn’t really see the point, but he said he doesn’t care, it was to see my credibility. I know where that stands now.. ;D
Kyros and the others are guys that do play their classes well, however my point was not reinforced even though I tried to explain to him many times. He believes damage = everything and that because his combo can deal a decent amount, then the class is fine, however it is not, as you watch the video (if he posts)
What I noticed, is that he has a very aggressive playstyle, which is understandable by analysing how he acts here. He is far too predictable and places all hopes on this one combo that would actually leave most people dead. Kyros is no doubt a good elementalist, but still has much to learn. His knowledge is up there, but his attitude is blocking any other “version” or “disagreement” that’s not his, or what he views.
I had a choice to either bring one of my other classes at the end, or meet with the missus, to further illustrate that the other classes have a much easier time or defending OR attacking, but I thought I would waste my time.
Kyros, try not to be so aggressive next time, but you’re a good player. As for that point about my build, you were wrong, as you failed to take the point from me as you were so confident to say you would. I’m not purposely trying to attack you in any way, I’m just saying be more open minded. Listen to what both myself and other people are saying before assuming we’re just scrubs, because as you found out today, other people can play well besides yourself.
Good games.
I take it you’re using a support staff build?
You found the time to reply with some unintelligible statements yet you couldn’t simply say “I’m on the phone, wait a minute”?
There are no your or my terms, there are just THE terms, Everybody plays by them. Saying tough stuff like you never back down and don’t care to begin with requires strong credibility in the form of a pretty high pvp success record (note: gw2 success record), which you don’t have. You were offered a challenge, from which you never back down, and you backed down. We have a screenshot.
If you did look at the screenshot Kyros posted, I did tell him I was on the phone and I will duel when I am off the phone. I even accepted his party invite. I did tell him to wait a minute on two occasions and he chose to ignore whatever I said and interpreted as an “excuse” and keep going on about making a SS if I don’t do it now like I would give a crap. Why should I even bother with such an ignorant person. and why should I agree under his term? I don’t give a ratkitten seeing him duel his buddies….I don’t know if they will go easy on him or what to make him look good….nobody knows. That’s why I said it’s his term.
Look I am not the one who trying to make it sound like he’s better than everyone here just because they think eles needs some fixes. I am not the one who want to improve his kitten skill by starting to challenge everyone who don’t agree with him. I am not the one who decided to post a weak video of him owning noobs and another video of him getting owned by noobs.
If he wants to duel me, just message me whenever I am on and if I am not busy I will duel.
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I didn’t want to make a reference to wow but was just trying to make a point. I could bring up sb,war,l2,aion ect….all games of which my guild dominated our server in pvp but who cares right? again was just trying to make a point. The only reason I picked wow as a reference is probably that’s where the majority of the gw2 community came from at least the ones that pvp….And there’s a whole different level of skill when you play competitively in wow arena but let’s not get into that.
All right let’s not over exaggerating things. One person doesn’t matter what class cannot 1v3 and win ok. Assuming those three people got half a brain, it’s not possible. Though you can argue that other classes like guardian or mesmer can handle multiple foes at a time and still be able to live long enough till helps arrive better than an elementalist. An elementalist can barely hold his own let alone taking on multiple targets at a time and by the time helps arrive, he’s already dead. Let’s just put this thread to rest with the conclusion that the OP argument is weak to prove that eles is strong….
Moa is not a 1v1 skill… Can it be used 1v1? Yes, by really bad mesmers… If you are in a 1v1 and need to utilize you are just bad. It’s for engaging more than one player at a time and shutting down opponents elite skills.
This is exactly what I meant. If bad player can still kill an average or experienced player with this skill without much effort, it’s indeed way too overpowered and need to be toned asap. Like I said the best way to change it is just make it so the first damage breaks the morph. At least it forces you to put a little more effort into timing your kill than just pressing one button and win.
Every mesmer and their mother uses this skill, it’s a fact.
In WvW, at least half run Time Warp since it’s way more effective for your team.
Other class elites like Thieves Guild (for 1v1), or Tome of fullhealyourwholegroup (for group fighting) are no less significant.
not sure about WvW, i am just talking about spvp.
you people make it seem like it’s so easy to dodge and interrupt while everything else is going on the midst of battle. Not to mention the fact that I have to worry about your illusions hitting me for 7k. And 2 sec cast time is not that long wtf how can you even complain. I cast churning earth on my eles all the time and that skill is 5 sec cast time. I know you’re trying to defend your op class from getting nerf but don’t give me the craps about this skill is not powerful and not being used. Every mesmer and their mother uses this skill, it’s a fact.
This skill is so OP I don’t even know where to begin. How can you give a skill that disable someone completely for 10 long seconds in a game where everything is so fast pace. It doesn’t make any sense. Any moron can use this “i win button” skill and that’s pretty much decide the outcome of the fight. Arenanet, please fix this asap as it clearly not working as intended. Make it so as soon as you take damage, the morph breaks or something.
In many ways I find Mesmer a harder class to play than ele….
Did he really just say that? How hard it is to play a mesmer when all you have to do is turn someone into a bird for quite a long time and beat them to death while they can’t do nothing about it. How can you even justify for putting a skill like this into a game where everything is so fast paced. This skill should be revamped immediately like as soon as you take damage, the morph should break…
kyros. your recent video is an epic fail. all i saw was you getting stomped everytime you got focus or just die to aoe. you need to do a better job pro if you wanna make your case believable
I watched your video, and I wasn’t impressed. All I saw was you adding damage to someone already engaged in combat, not to mention this is a mini-montage that consists of only your kills. To be fair, that other team doesn’t look like it has a clue what it’s doing.
If you really want to make a video that backs your claims, just do a run from start to finish, and commentate over it, that way no one can say anything. When anyone actually does focus on you, you take insane amounts of damage.
I’m not saying you’re a bad elementalist at all, I’m just saying that even with what you’ve said and how you’ve chosen your selected clips, you’re still only “supporting” and avoiding combat. If they had any sense, you’d be the first target and you’d drop like a fly with minimal effort.
I really wish guys would stop assuming everyone that complains is an average joe with no skill.
Elementalists certainly are not weak beyond all means, but they aren’t good as other classes. Of course, videos as this aren’t going to be great help when we’re talking about skill levels either. Just because you’ve beaten this (to be honest fairly weak / random team) doesn’t mean elementalists are strong.
(Ps, finally great to see someone actually using their attunements, and who tactically thinks about what skills they’re using and why.)
Agreed with this. Just because we think eles needs a little buff doesn’t mean we’re an average joe player. I could say the op is an average joe player but it’s all a matter of opinion.
to OP, as Raz said if you really want to prove a point, make a video of you doing two of three different tourney games from start to finish (no cutting the bad parts) and then we’ll see what happen. I want to see what you’re going to do when you’re getting focus….I did not see it anywhere in your video. I mean we know that you’re a decent player but you should not use your current video to say that there’s nothing wrong with eles because it’s clearly a bad example.
People keep bringing on this “effort”. Is pressing 4 keys instead of two really that much more effort? I think you should get into shape if you have to stop to catch your breath after playing an Elementalist. I’m pretty out of shape and fat and all that and even I only run out of breath after 20 keypresses, which is plenty for Eles.
You clearly got no clue how ele works to make such stupid statement. It’s not about how many buttons you have to press, it’s about the overall “weak” state of the class compare to others. I don’t have a problem playing a high skilled cap class, I actually enjoy it. The problem is this class is so weak right now that you always gotta put in twice the effort to make up for this disadvantage. If my class is to do massive damage and have low surviablility, I can accept that. But if other classes can do more damage than me and still have better surviability with much less effort, something is wrong.
my lvl 22 warrior does twice single target damage i can do on my lvl 80 full rare gear elle
Does it do twice AoE damage as well or are you only comparing 1/10th of one class to 1/10th of another?
Without anyone illustrating why a class is unbalanced, I can only surmise that the player hasn’t figured out how to play said class.
In the case of eles, I wonder if it the same eles in GW who start the fight with their biggest nuke and then complain when they get immediately, appropriately squished. (I played ele and I played warr in GW and was the silly ele and was the annoyed “tank”)
I don’t want bursty damage; I want to deal appropriate damage without drawing attention to myself, denying hostiles the ability to deal damage, and to enable nearby allies to do the same (allies help that whole not-getting-attention-from-foes thing).
I am far from mastering the class and I had the same knee-jerk perceptions but I’m going to “L2P” before I have the hubris to tell Anet that they don’t know what they’re doing and “demanding” they turn my ele into a thief (who, in my last dungeon was getting squished the entire time—CM story, mind you!—and the two eles weren’t—I and the ranger almost got monthly survivor but there just wasn’t enough XP in the dungeon—and none of us were in CM before except the guardian who disconnected from ISP issues right after we entered and never returned).
Right now I’m playing 30 water w/staff and sceptre/focus and like it. I don’t kill things quickly solo but champion plus two veterans plus respawning trash doesn’t make me fret either (man that was a fun fight…long fight but fun fight and I learned to dodge-roll better and I felt nigh invincible rather than squishy, so there’s a continuum here).
I intend to revisit D/D after I hit a certain level of competence with S/F. A fire-centric build doesn’t appeal to me but I will eventually try it (I like trying different things to find what clicks for me and to see what fits best in different contexts—I just wish we could change traits more easily), which is all part of mastering a class anyway.
My advice to a new player would be if you want something more straightforward, then avoid Elementalist and Engineer and maybe Necromancer. If said new player is bent on only dealing damage and without doing anything else,—errrrrmmmm….GW2 might not be for you; go in with a group with specific builds perhaps or just get with the program.
Note that I am not saying eles are “just fine”—I don’t know enough to say either way—but I am asserting that neither does most anyone else, who’s posts reflect such.
Sounds like you’re talking about pve. No one really care about pve. If you can’t handle pve and complain about it, you’re just plain bad. But the problem most people are having is how underpowered eles is in pvp especially in spvp. Let’s be clear on that.
Op is right. I have been playing an eles since day 1 and I have to say that the learning curve is really high and the effort the you put into it just to do “ok” in spvp is quite challenging. Sometimes you just want to pull your hair out. I have had moments like “really? after all the effort almost killing the thief 1v1, he stealthed and came back almost full life, press one I win button and kill me in 3 secs” or “really? this mesmer can just pop illusion and hit me for 7k nonstop while he mindlessly running around doing little to nothing while I am having to fight for my life and trying to kill him at the same time” if you played an eles, you know what i am talking about.
To a few of you who came to this thread and say “learn to play”, come on who are you kidding? You people are obviously came here to troll and trying to fake it like you did play an eles but the fact is that you’re playing an op class like mesmer. I don’t think Arenanet is dumb enough to fall for that.
So my advice is the same as the op, new players should stay away from this class until they fix it. The amount of frustration you are about to endure is not worth your time unless you really want a challenge. And that was the reason why I am still playing an eles. If I can somehow master an underpowered class, when they fix it, i’d be amazing
what’s an Ementalist?
well the op is a decent player who knows how to play an ele well. I gotta give him credit for posting an instructional video to try to help the community but let’s be honest….this is afterall a pvp video.. You’re seeing clips of the “good” moments where the op was successful….Maybe 50 percent of the time you’re successful? It’s obvious that the op would not show any clips where he was getting stomped left and right. not to mention the fact that mots of the time, the op wasn’t the target they’re focusing on…he’s usually “late to the fight” kinda moments. That and his opponents are not smart enough to sit in the churning earth. When I was playing tourney, ppl are too smart for that. Having said that I still think one needs to do way too much work as an ele just to be as competitive as any other classes….we still need to get buffed.
(edited by soysauce.1246)
I don’t really know what your experience with this class is, but on my Water Staff Elementalist I can keep whole groups up for the entirety of a dungeon boss fight while also contributing decent off-damage with Ice Bow/my other attunements. I feel like Elementalist may be more complex to play effectively than other classes because you can’t really just stack damage stats – but their base numbers are pretty good. It just involves a lot of stance-dancing and utilizing cooldowns effectively. I feel like you also have to make sure you’re using your utility skills correctly and slotting the right ones – there’s a lot of planning and choices to make.
hi. we’re talking about pvp not pve…
It’s clearly that Ele are underpowered right now. Everyone who played an ele knows it and Arenanet better know it too. Like everyone said, we’re suppose to be a swishy class so why does every other class does more damage than us and have more surviability? This is from a glass canon build.
I consider myself a skilled player and I play very carefully to keep myself alive during fights but no matter how careful I am, if the opposide side sees me, I am dead in 10 secs before I could do all my combos.
Also I know spvp is a team game but if I am more skilled than the other guy, I should be able to beat him 1v1. But as it stands right now, I can’t beat any class even if the guy is not that good. The only class I can beat in 1v1 situations is pretty much another eles. And don’t get me started on our retardedly stupid our down state skills are. Other classes actually have skills they can use effectively when they’re down. What do we have? we have one auto attack and one recovery skill. And one skill that is always on cooldown….is this a bug or what?? what’s the point of having a skill that’s always on cooldown lol.
You know something funny, I rarely see any ele in spvp anymore. Out of 10 games, maybe one eles. Maybe people got tired of pulling their hair out trying to play an eles that they are forced to roll another class lol. It’s no secret eles needs fixing. Give us more damage/surviablity or nerf other classes (mesmer,ranger,thief) comes to mind. Mesmer with their one button i win MOA morph and illusions that hit for 7k… Ranger can just mindlessly sit there and spam one I win button without even doing anything else. Thief can get down to 1 hp then stealth and come back full life and kill you….
(edited by soysauce.1246)