Aurora Glade – Aetheria guild
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Aurora Glade – Aetheria guild
Indeed , Thanks to the devs for an excellent game.
The world you created is amazing , landspaces , cities , sky , undewater , gameplay philosophy , you deserv the best.
best regards.
Aurora Glade – Aetheria guild
I like the transition from real into fantasy scene.
Aurora Glade – Aetheria guild
Yesterday i participated in this event 2 times and there were so many others players in but only 3 centaur were approching the bridge almost %80 duration of the event and people were camping the spawn locations and could hardly find a chance to hit the mob.I think there may be problem / bug in dynamic scaling.
best regards.
Aurora Glade – Aetheria guild
game changing valuable information , thank you for posting.J.S.Bach in Divinity’s Reach
Aurora Glade – Aetheria guild
please remove MF from game, we all know what that did to D3 and it ruined game. and for a love of god please dont force me to make MF gear just to have better chance of drops in party and lower dps/support
agree , i was really suprised and sad when i saw this feature in stats.It is completely opposite to design philosophy of game mechanics.Please remove it completely from the game.I dont want to swap gear , i dont want to inspect people in order to find out if they have mf , i dont want to leech or be leeched in parties , finally i realy dont want any stat that takes away fun but brings greed.
Aurora Glade – Aetheria guild
I stopped playing because of the token system to be honest. I’m not done playing all together, but I don’t see myself playing for awhile (probably pick it back up after I get bored of borderlands 2).
I’m already stat capped, and the cosmetic grind is pretty crazy at the moment. I want to feel like i’m progressing, and cosmetic gear doesn’t give me that feeling. I wouldn’t be afraid to start grinding cosmetic gear, if it didn’t take 50+ runs for 1 set.
The system will make people quit, when it intends to keep people playing for longer. My 2 RL friends also immediately stopped playing at 80 when they realized the grind required for cosmetics.
Please change it ANET, this system will turn PVE players away quickly… If i’m going to do a 50+ dungeon grind, I want to at least feel like i’m getting more powerful. Leave cosmetics to sPVP and give WvW a “max stat” cap if needed.
I’m very surprised to hear people say this and is one of those things that you should have known when picking up this game. It’s one of the most important philosophies of Anet that you shouldn’t have to go on an endless gear treadmill to enjoy the game. You shouldn’t NEED ever increasing numbers to enjoy the game. Then game needs to be FUN. Stat increases are just a mere illusion of fun and is often related to subscription based MMO’s. Why do you think that GW1 has a stat cap that could be reached after a few hours? This isn’t WoW, or Diablo 3. This is GW2 and yes I WILL stop playing if they ever chose to implement the systems you are suggesting.
You don’t NEED to farm these token. If you enjoy the game you will get these items over time. You can stop whenever you want. You are not paying a sub. And that is what I’m planning to do.
I agree totaly.i think downscaling is very good application cause i dont see any fun in killing a 20 level lower mob with one shot to feel powerful.I also support any design decision which makes the game less gear depended and prevents it from having faceroll farm runs.
Aurora Glade – Aetheria guild
aggree totaly , outlineing destroys the 3D feel of environment in my humbe opinion.
Aurora Glade – Aetheria guild
You may want to check this out
https://forum-en.gw2archive.eu/forum/support/bugs/Targeting/first#post52462
Aurora Glade – Aetheria guild
this kind of attacking keeps you awake i think , otherwise combat just gets boring.
Aurora Glade – Aetheria guild
You have a list of ‘Followers’ and you can just block them if you don’t want them following you.
We would like to be informed before someone has access to our privacy not afterwards.This issue needs to be revised in common sense.
Do you play other MMO’s?
No i dont and i dont care about other mmos either.I would rather like people to be able to discuss something , re-desing , and create without looking other examples.
Aurora Glade – Aetheria guild
You have a list of ‘Followers’ and you can just block them if you don’t want them following you.
We would like to be informed before someone has access to our privacy not afterwards.This issue needs to be revised in common sense.
Aurora Glade – Aetheria guild
It may be an information which has statictical value , but , because you should aim for crafing / discovering the items that are highest level possible in sake of efficiency ( fast leveling up in profession ) , you will unlikely %100 the lower level recipes.So information like “%74 on initiate level” may be misleading such that you should make it %100 .
Aurora Glade – Aetheria guild
Sure there is an algorithmic solution for this and hope Arenanet will implement it.
you know that besides the “next enemy” which is bound to the tab-key there is also a “nearest enemy” which is by default unbound. So the mechanic you want to have is already in there.
Thank you mate , gonna check it out.This will help me alot.
Aurora Glade – Aetheria guild
I think that tab targeting needs to be revised too.I mostly do pve and experiencing the situation that Maze mentions.Here is en example ;
I target a mob in front of me with tab , let say mob A
there is also mob B which is behind mob A
then suddenly mob C comes into scene and stays between me and mob A
i keep attacking mob A , when mob A is about die i press tab assuming it will select the mob C which is closer to me than mob B
but targeting selects mob B causing unintended agro.
Sure there is an algorithmic solution for this and hope Arenanet will implement it.
Aurora Glade – Aetheria guild
(edited by theli.3542)