Showing Posts For tlenex.7901:

Ogre Wars

in Bugs: Game, Forum, Website

Posted by: tlenex.7901

tlenex.7901

We are currently investigating issues in this meta chain.

Thanks for the report!

@Lauren any updates on this? 2 years later and the bug still occurs

https://imgur.com/a/MHXJI

(edited by tlenex.7901)

Ranger Pets Bugged [merged]

in Bugs: Game, Forum, Website

Posted by: tlenex.7901

tlenex.7901

@Zaklex.6308 What pet were you using? What map were you on when it happened?

Ranger Pets Bugged [merged]

in Bugs: Game, Forum, Website

Posted by: tlenex.7901

tlenex.7901

ANet please, holidays gonna be soon and rangers have terribly broken ‘avoid combat’ pet mechanic

Ranger Pets Bugged [merged]

in Bugs: Game, Forum, Website

Posted by: tlenex.7901

tlenex.7901

But I don’t want to play any other class

ANet please cure pet’s Prince Rurik-mania!

Pets buggy?

in Ranger

Posted by: tlenex.7901

tlenex.7901

Fix this please! Rangers on dungeons became unplayable again!

Mature audience is no longer supported in GW2

in Guild Wars 2 Discussion

Posted by: tlenex.7901

tlenex.7901

I’m only PvE player as well as most of my guild. I think this game is no longer interesting for me and my guildmates. We just move to other mmo’s that are better for ppl who need challange for 18+.

2 years ago I remember this game to be challenging, unique and breathtaking, but many of the old devs are no longer working in ANet, their ideas and spirit they’ve put into the game are gone long ago – I’m talking about those ideas which made me buy and support this game. For me it was solid gameplay with dark, fascinating and mature story.

ANet was from the very begining of GW2 with you, and after all this time you need to show me when to use my heal skill? WTF? That’s annoying, really. Don’t treat me like 12 year old kid, I want to figure out things for myself, and this game is too much “kid freindly” to do it now.

Another example: killing a world boss, please ANet don’t show me how I suppose to kill my opponent, just let me kill it my way! That’s the fun part of any game!

We waited for Guild Halls, we waited for GvG mode, we wanted duels, we wanted challenges, we waited for new expansions that we could buy. Dynamic events on maps, yes, that was cool at the beginig, but in endgame whey are just something that you pass on the map if you aren’t afk in LA.

Living story – I never was fan of it, I knew that small parts of content won’t keep me online in game for long – just like those dynamic events. It’s like too thinly spread butter on a slice of bread. If you are hungry you will eat it, but after so much time with those slices you got sick of them.

Our guild, like many other old ones, needs something big, and I mean like really big! Also make sure that new content is tested, we don’t like to be free beta-testers after final launch of the game.

Please ANet, treat old players with respect – they are were your main supporters!

AVAST scans "...\awesomium_process.exe"

in Account & Technical Support

Posted by: tlenex.7901

tlenex.7901

Newest AVAST antivirus scans “…\awesomium_process.exe” for malware. I know this process funcions as web browser for TP, but I can’t get it working correctly and my TP is not loading few times a day

Anyone knows what to do?

Stalwart skin - bug or feature?

in Bugs: Game, Forum, Website

Posted by: tlenex.7901

tlenex.7901

I’ve seen it already, but did author of that Wiki page tried his luck with Mystic Forge? Why is it so unobtainable?

(edited by tlenex.7901)

Stalwart skin - bug or feature?

in Bugs: Game, Forum, Website

Posted by: tlenex.7901

tlenex.7901

Once upon a time there was a PvP armor called Stalwart, everyone was happy and able to craft it in Mystic Forge back in the days ^.^

After April’s 2014 “feature patch” and Glory removal, I wanted to get my hands on:


chat link: [&C8gGAAA=]

so… my journey began…

I made a lot of digging on the net and in game in each game mode, wiki, reddit, this forum, blogs, Dulfy, fanbased forums and sites… simply everywhere…

I couldn’t find any way to get it except the chest armor from personal storyline. There is no info about the rest of the set after that patch.

So, I tried the very last remaining option… mixing one type of armors in Mistic Forge just to get that skin. After dozens of mixed shoulders… I still didn’t get it

So… my question is:
Is it a bug or feature? Was this skin completly removed from the game? Should I try harder with Mystic Forge, wait for update, or check again all vendors in the world?

Please ANet! Just one small tip!

Is there any offcial content for fan-videos?

in Community Creations

Posted by: tlenex.7901

tlenex.7901

I was looking for some Guild Wars 2 and ArenaNet high resolution videos and/or logo images or any other official content for our “Only in Guild Wars 2” fan-made video.

Anyone knows something about those? Where they published somewhere?

Cheers!

(edited by tlenex.7901)

Collaborative Development: Ranger Profession

in CDI

Posted by: tlenex.7901

tlenex.7901

Specific Game Mode
PvE

Proposal Overview
Add “trigger” button for Ranger traps.

Goal of Proposal
Fix an issue for traps being useless for structures / structure-based bosses.

Proposal Functionality
Just like spirits, first icon to place trap, then changes to “effect trigger”.

Associated Risks
Trap cooldown mechanic, might get unballanced.

Issues with character art, weapons, or armor?

in Bugs: Game, Forum, Website

Posted by: tlenex.7901

tlenex.7901

Race: Sylvarii (as I remember every other get this too)
Gender: male
Class: Thief
Weapon: any one-handed weapon

Anonymity Hood has a weird texture bug making your character have “elvish ear” on the right of your head. Especially visible while wielding a weapon or in combat.

Attachments:

(edited by tlenex.7901)

Developer Livestream Questions

in Guild Wars 2 Discussion

Posted by: tlenex.7901

tlenex.7901

1.

What will be happening to legendary weapons? Will they go account bound?

+1, I hope they will. End game is already poor in GW2 and the legendary status is just a little more expensive skin for exotic weapon.

2. Will there be any legendary armors?

3. Will class balance will be changed for light and medium armor classes? The is so little place where they excels, its much easier and safer to farm orr in PvE, faster and safer dungeon runs, great survivability and damage in pvp and wvw – all that with just warrior/guardian classes. Why ANet? Why?

4. Will you fight ingame bots more often? They ruin economy and some of them use instant teleporting from one gathering node to next gathering node making them impossible to report.

(edited by tlenex.7901)

[Suggestion] Option: auto-swap pet if dead

in Ranger

Posted by: tlenex.7901

tlenex.7901

Claiming that they will see pets in combat 2x longer by having auto swap is a complete joke, I don’t know where you get those statements from. If you were talking about auto-swap when the pet reaches X% HP then that might become somewhat close to being true.

That’s simple, take a simple newbie who dosn’t even know how to or don’t want to swap pets and realize how valuable it is, without this option he will get no advantage of he’s second pet unless he figures it out by himself. Game is already forcing them to use pet, so why not to do it as effectively as possible.

About the X% HP auto-swap, can be, it will be even better if ANet devs agrees – without their notice this topic is just worthless like most of them on this forum.

(edited by tlenex.7901)

[Suggestion] Option: auto-swap pet if dead

in Ranger

Posted by: tlenex.7901

tlenex.7901

Making ranger worse? The worst are those who completely ignore their pet, no matter if its dead or alive. By giving this option enabled they will see their pets in single combat 2x longer.

3-5 hours isn’t enough for fixing pet’s combat abilities or making other advanced balance changes, cos’ they are much more harder to solve than simple:
“if (pet = dead && cooldown = ready) swap_pet();”
and mistake can cause a lot of flaming in the community – just like latest SB animation “fix”.

@Atherakhia.4086 Sad, but true.

(edited by tlenex.7901)

[Suggestion] Option: auto-swap pet if dead

in Ranger

Posted by: tlenex.7901

tlenex.7901

Even if this were optional, it would be a waste of the developers’ time.

If they made this optional, then hey, why not make the F2 attack autocast? And, while they’re at it, add autocast to burst attacks on warriors or shatters on mesmers?

The point of the F1-4 skills in any class are that they are class-specific mechanics that you either learn to utilize properly, or you play the class at less than full potential.

The reason many people find the ranger the most boring class is that they don’t like having to look after their pet, while people who enjoy playing the class, and play it well, know when to swap their pet, when to have it attack and when to have it stay out of combat.

If you don’t like using these mechanics, then don’t, but also don’t ask somebody who has much better things to work on (pet AI, across all professions [turrets and clones can be even more stupid than pets, and let’s not get started on minions]) take time to build a feature that dumbs-down a class mechanic that doesn’t require it.

I do use pets swap them before they die, sometimes after they die in 1-2 hit, use their skills and change them to fit current situation and I’m a programmer. Making of this switch shouldn’t have take more than 3-5 hours, while most of the time will take creating an UI button.

It doesn’t hurt: it doesn’t make Ranger OP, it doesn’t interfere with GW2 balance. It just helps getting our pets back to life ASAP. It’s just one of ideas I’d like to see in the game, if don’t like it fine I won’t blame you.

But if you want to talk about ranger balance and it’s pet improvements, instead create your own topic. I’m not the one to explain that ability of your pet being alive is much more important than making it auto-use it’s skill – pet is half of your dps and assistance of your weak armor. You may be pro gamer and even making 100% dps with pet only, but not everyone is like that. GW2 is the only MMO where new players can play and use their class at full potential from the very beginning, whats why I came up with auto-swap idea to be even more user-friendly.

Mesmer creates it’s illusions automatically by auto-attack, necro can put auto-use on utility skill, why don’t make this improvement to our beloved rangers?

[Suggestion] Option: auto-swap pet if dead

in Ranger

Posted by: tlenex.7901

tlenex.7901

To begin with, if you want to maximize ranger’s pet DPS you have to learn to swap your pet BEFORE it dies, so it defeats completely the point of having a pet swap when pet dies.

this.

also sometimes you might NOT instantly want to swap even when it died, you probably want to wait 2-3 more sec to get a better use out of the quickness you get from the 5 point trait. as already mentioned by some people, its no improvement at all, its just for your lazyness.

I suggest using birds if your gameplay tactic is based on quickness. They evade attacks and give 30sec speed boon. I tell it again once more: IT WOULD BE OPTIONAL.

(edited by tlenex.7901)

[Suggestion] Option: auto-swap pet if dead

in Ranger

Posted by: tlenex.7901

tlenex.7901

Auto-swap solves nothing but your lazyness, it won’t make your pet be alive more often, it won’t make the pet do more DPS…it will just allow you to forget about the pet not caring if it dies or not.

I’m not lazy, I’d say a little incautious after several hours of gaming, but I think some players may like this idea too. The truth is that even if you can’t swap the pet(it died & cooldown isn’t ready) ppl mainly forgot to swap it after that 48-60sec in advanced combat. Mesmer’s illusions appear automatically for example.

Moreover:

I just try to make them as useful as possible, if they die so quickly why not to auto-swap them if the cooldown in ready?

That’s just the wrong point to work on. Instead of work aroung certain things, they need to work on the actual problem.

I totally agree with you, but as John has written:

I made some changes to improve pets hitting moving targets in this upcoming build. I wouldn’t expect those changes to light the world on fire, but they have improved. There is more to be done in this area still but feedback on how much this upcoming change helped, once it is in, would be great.

You can realize that ANet will make small steps with balancing ranger(or any other class) and their pets – this takes time, a lot of time. Meanwhile I’ve came up with an idea to increase pets combat-uptime with very small cost and avoiding balance issues at the same time.

(edited by tlenex.7901)

[Suggestion] Option: auto-swap pet if dead

in Ranger

Posted by: tlenex.7901

tlenex.7901

[sarcasm]I know some ppl spaming “1” button anyway, so lets make life harder for bots! [/sarcasm]

Thats not the point of this feature, the point is to maximize ranger’s pets dps. As you know: dead dps = zero dps. Auto-swap may solve this partially.

[Suggestion] Option: auto-swap pet if dead

in Ranger

Posted by: tlenex.7901

tlenex.7901

Useless, the least thing you need on a game is more “automatized” stuff which plays for you.

Forgetting about switching your pet is no different than forgetting to dodge by yourself an attack.

Then remove skill auto-attack feature, its no different than auto-swaping pet. Geez we are humans not bots, game is meant to be fun, not pain in the kitten

Don’t want it. I like the challenge of having to keep my pet alive.

Thats the point of making this an optional feature.

(edited by tlenex.7901)

[Suggestion] Option: auto-swap pet if dead

in Ranger

Posted by: tlenex.7901

tlenex.7901

I meant to use it if you ARE in combat and -> forgot <- about the swap option.

right THERE is your problem, nowhere else.

not trying to be mean or anything, but get used to these skills, id prefer to control my pet and calling it back myself anytime over any ai.

Not only my problem, I’m sure of it. Ranger is and will be my main char, I know how to control my pet, but aren’t you annoyed with current constant pet swapping in combat? You really never have forgotten to swap it when needed? I don’t think so – thats the lack of Ranger dps – human memory and awareness – we can improve it to make everyone fight at the same level. Let the players skill be counted as spvp map tactics knowledge, and skill/eq/trait/pet choosing, not the “whos going to push button faster, wins”.

no please NO don’t do anything on pet swap.
forget about pet trait 5?imagine you pet die and you are running back to a safe place with nothing to hit 0o
what’s the point?

Sorry, but I can’t understand you. Beastmastery “V” triat: Pet skills (F2) recharge faster. This has nothing to do with pet swap (F4).

I think a lot are forgetting this feature would be OPTIONAL.

Thats exactly it! Imagine small “Auto On/Off” swich right above the F4 swap button.

[Suggestion] Option: auto-swap pet if dead

in Ranger

Posted by: tlenex.7901

tlenex.7901

I just try to make them as useful as possible, if they die so quickly why not to auto-swap them if the cooldown in ready?

That’s just the wrong point to work on. Instead of work aroung certain things, they need to work on the actual problem.

I totally agree with you, but as John has written:

I made some changes to improve pets hitting moving targets in this upcoming build. I wouldn’t expect those changes to light the world on fire, but they have improved. There is more to be done in this area still but feedback on how much this upcoming change helped, once it is in, would be great.

You can realize that ANet will make small steps with balancing ranger(or any other class) and their pets – this takes time, a lot of time. Meanwhile I’ve came up with an idea to increase pets combat-uptime with very small cost and avoiding balance issues at the same time.

[Suggestion] Option: auto-swap pet if dead

in Ranger

Posted by: tlenex.7901

tlenex.7901

I just try to make them as useful as possible, if they die so quickly why not to auto-swap them if the cooldown in ready?

(edited by tlenex.7901)

[Suggestion] Option: auto-swap pet if dead

in Ranger

Posted by: tlenex.7901

tlenex.7901

I’m not sure how this will help. Unless you’re saying it completely bypass the pet swap cooldown?

No, I didn’t meant to bypass cooldown. I thought about some small switch (on/off) above the skillbar.

Don’t want it, sometimes it’s faster just to let it regen after you leave combat.

I meant to use it if you ARE in combat and forgot about the swap option.

(edited by tlenex.7901)

[Suggestion] Option: auto-swap pet if dead

in Ranger

Posted by: tlenex.7901

tlenex.7901

I’d like to suggest an auto-swap pet option for rangers due to their instant-die weakness.

Imagine optional “Auto On/Off” switch above the F4 swap button.
Wouldn’t it make our life easier in long combat?

(edited by tlenex.7901)

Precursors

in Suggestions

Posted by: tlenex.7901

tlenex.7901

Can we make precursors soulbound or at least account bound and make it a little bit more possible to craft them in Mystic Forge? What do you think about this idea?

this video makes me cry about current situation
and even if you try to buy it on AH it’s price can go like +100G in 15min

(edited by tlenex.7901)

Ranger update

in Ranger

Posted by: tlenex.7901

tlenex.7901

Can trap fix time for active when touch like…
“when someone stomp and next 0.1sec trap will active.”
Trap can fix time for active by instant touch or 0.1 0.2 0.3 0.4 0.5 1sec active when trick by something?

Leave traps as they are! It’s the only thing that can lure out thieves from stealth!

Ranger SB Nerf: Not 40 milliseconds

in Ranger

Posted by: tlenex.7901

tlenex.7901

I also don’t like this nerf. I’d like to come up with one of four solutions:

1. Return SB and to the state of before this “fix”. It was fun, not really overpowered with QZ and I really like this idea.
Btw. Imagine small Sylvari with that mushroom-hairstyle – it looks like little Chinese boy who whole life didn’t do anything but short bow shooting

2. Buff SB bleed duration/stacks – can be if you take it like 2x longer/2x more stacks, a little challenging, but still usable weapon

3. Buff SB so it can bleed even hitting in front of foe and buff SB and QZ damage. Don’t like it too much – it will make players lazy.

4. Add additional conditions to other weapons skills. Dunno how it will look like, it can make ranger overpowered like warrior/mesmer.

Moving a character between accounts

in Suggestions

Posted by: tlenex.7901

tlenex.7901

In GW2 you can get it too in few days, but the point is I’m not talking about no-lifes, but normal players.
and itn’t just about character lvl, it’s about it’s design and storyline decisions and rewards from it. I can bet, that you don’t remember all your character storyline decisions.

(edited by tlenex.7901)

Moving a character between accounts

in Suggestions

Posted by: tlenex.7901

tlenex.7901

This is sick.

One character move per account should stop it from massive character production, moreover it will force those “traders”, who will continue it, to buy a new account and seriously decreasing their profit. Maybe if character price is very high, in other case it shouldn’t be mass practice.

Secondly, making a high lvl char in GW2 is a matter of weeks, not months/years like in other games, so anyone can achieve it. This make this deal pointless to sell any characters.

Moving a character between accounts

in Suggestions

Posted by: tlenex.7901

tlenex.7901

Sorry I didn’t play WoW. But I still think, that we can figure out a solution between moving a character in good intentions and preventing of character trading, like: one character move per year/account or something.

I think more popular is re-selling whole accounts… but isn’t it a different topic?

(edited by tlenex.7901)

Moving a character between accounts

in Suggestions

Posted by: tlenex.7901

tlenex.7901

Hello everyone.

Few weeks ago I’ve sent an support ticket asking about moving a character:

My friend let me play Guild Wars 2 game and now I want to buy my own account. I have a question about a character I’ve created on friend’s account. Can it be transferred to my new account? And if yes, what should we prepare to transfer it?

Support Team Member Tina, told me that is impossible now due to limitations of their tools and asked me to post this idea on this forum so it may be possible in the future. What do you think about this feature?