Showing Posts For traeler.5274:
Gotta chime in to address some of the cynicism I’m seeing. There was an innocent bug many people were experiencing, giving out the occasional free rewards. However, this innocent bug is so easily reproducible that it would not be hard for people to purposely exploit it for profit at no expense. Has it been happening en masse? Only ArenaNet knows. My guess is it is happening enough to warrant disabling.
I keep seeing a lot of people who would rather lose both the damage component of the Deathly Chill trait and all the effectiveness of Chill — arguably the most powerful CC condition — in one single cleanse. This is a short-sighted assessment of this balance change.
This Deathly Chill rework means — among other things — that now you get to keep one or the other. In theory, the compromise is that the overall damage is reduced. In practice, however, the damage loss is being wildly exaggerated. Once you actually see how much Bleeding you stack against a Chilled target or during a team fight you’ll wonder why the anemic DPS from Deathly Chill ever impressed you.
Is there anyone (outside of the WvW dev team) that legitimately feels that WvW rank shouldn’t be account bound, with character-bound traits? I came here expecting to see a logical thought-out argument (probably written by someone on the WvW dev team) in favor of an unpopular position. I’m not sure if I’m disappointed, and I blame my sleepiness in this regard.
I’ll go one step further and say they should decouple WvW traits from WvW ranks entirely and rework/balance them around a set budget that everyone has in common regardless of rank. Then WvW rank would provide prestige alone: titles, improved aesthetics, exclusive skins, etc.
Making WvW rank account bound would probably mitigate my growing distaste for the game mode, but in my sleep-deprived state I can’t think of the word that would adequately describe my feelings towards WvW if traits were decoupled from rank.
The best part is if you had been using a build that was at all appropriate for the encounter, you probably would have killed it.
It is a good thing I really only come to these forums to remind myself that people can and will complain about anything.
I sincerely I hope this happens often to anyone that uses guides.
The only achievement on my monthly sitting at 0 is the Monthly Dungeon Participation, but I don’t think asking the player base to do 5 dungeon paths a month (75-150 minutes over a span of 28-31 days) is really asking too much.
I’ve only avoided it because I would rather run dungeons with people also experiencing them for the first time rather than finding a pick-up-group which is going to be focused on mechanical efficiency rather than enjoying the experience.
We did all this because for 3 weeks prior to the event, ANet made it very clear that there would be nice rewards for those who participated, particularly in phase III.
Source please.
We hated pretty much everything about the content in all three phases.
In the end, this is what really matters.
Just because they said legendary weapons will never fall from the top tier doesn’t mean its true. Of course, just because someone contradicts themselves doesn’t mean that they always will contradict themselves, but it does pose a problem for their credibility.
If they do introduce a new top tier, they should probably use a word that literally means “the best,” “the top,” or “the last,” like Ultimate or Zenith, that way it will be all the more hilarious when it is inevitably relegated to second-best as well.
The promotional materials also referred to the karka as nearly indestructible, and we would have to solve an “epic mystery” to even figure out how to damage them. Nope, and nope. I’m guessing the quests of Phase One that a small percentage of the population were able to complete (not for lack of trying) were supposed to be the epic mystery. The karka are just typical monsters. Marginally tougher, maybe, but you don’t need to be a mystic to even damage them.
Technically Tyria changed since Lion’s Arch now houses a portal to the Fractals of the Mists, but much of the content of the promotional page turned out to be indulgent, attention-grabbing falsehood.