Showing Posts For uraldum.8513:

Make PVP pips buyable in the trading post.

in PvP

Posted by: uraldum.8513

uraldum.8513

Guild Wars 2 isn’t casual enough.
Rich people should be able to get Legend in sPvP!
Older people deserve simplified mechanics!
Less abilities so it’s easier to balance classes!
Allow botting!

For real though, this is probably the worst suggestion for sPvP I’ve seen on the forums.

The Meta

in PvP

Posted by: uraldum.8513

uraldum.8513

It’s dependent on the player more than the class. People playing what’s strong instead of what they enjoy is a big reason sPvP isn’t all that fun.

You shouldn’t be playing ranked spvp if thats your mentality. go do hot join.

I’m just commenting on how cookie cutter builds are now. I’ve been enjoying Scrapper (which has a strong placement in the meta) more than any other class this season because I can change my heal/utilities/elite depending on the comp we’re facing, and that’s nice. When I play thief, 90% of the time I’ll be running trickery/deadly arts/daredevil with withdraw, shadow step, and bandit’s defense to even stand a chance against other classes.

Necro is too OP

in Necromancer

Posted by: uraldum.8513

uraldum.8513

I see more DH then anything else currently, and necs not op sorry to burst your bubble dat trap spammich. Alot of people like to base their opness on 1 on 1 fights but when you have a team working in unison with good knowledge of thier class, and can pick up ques it’s pretty devastating. That’s why you see peeps cry about premades.

You posted earlier “ranting” about how warrior, thief etc. weren’t viable and now you’re saying that reaper is balanced. It’s one of the major reasons those classes aren’t used as much. I can only assume that it’s your only class and that’s why you think it’s fair. It’s obvious that you’ve got no concept of fairness in sPvP yet.

The Meta

in PvP

Posted by: uraldum.8513

uraldum.8513

It’s dependent on the player more than the class. People playing what’s strong instead of what they enjoy is a big reason sPvP isn’t all that fun.

Legendary Weapon Effects

in Guild Wars 2 Discussion

Posted by: uraldum.8513

uraldum.8513

I said that. ineedthistobeatleast15characters

Profession Balance Goals for the Winter 2016

in Guild Wars 2 Discussion

Posted by: uraldum.8513

uraldum.8513

I don’t mean to be rude, but the balance changes involving nerfs are for classes that need them. Thief and Warrior are very often singled out for being the reason that an spvp match ends in a loss and they’re going to be buffed. There is very minimal information in that post and it shouldn’t be risen against so quickly.

Legendary Weapon Effects

in Guild Wars 2 Discussion

Posted by: uraldum.8513

uraldum.8513

I play a thief, and I really enjoy dagger/pistol. I recently finished H.O.P.E. and, as expected, Headshot and Blackpowder fire that beautiful mini sun. However, since my main hand is Incinerator, Shadow Shot still fires the Incinerator blade. It’s a shame that I can’t see my hard work’s reward on my possibly most used off-hand ability.

Main-hand weapon takes animation/footstep priority. I’d like an option to change that.
This can easily play into the Mastery system.

As an example, since I’m wielding Incinerator and H.O.P.E., there could be choice between either the fire footsteps, or the red/blue footsteps. Between the flaming, spinning dagger projectile, and the plasma ball…

I also need to mention that Shadow Shot having the Incinerator projectile animation was a strange (in my opinion, bad) move.

Devouring the Brand

in Bugs: Game, Forum, Website

Posted by: uraldum.8513

uraldum.8513

Guesting on one of the low pop servers was my solution, for those still in need of this event chain.

Devouring the Brand

in Bugs: Game, Forum, Website

Posted by: uraldum.8513

uraldum.8513

It’s the Iron Marches META EVENT CHAIN and yet for over a year, it’s been bugged at multiple points. NPCs, Centurion Bloodfist and Sentinel Whiptail, and frozen in place. I have to either hope they’re not on another server, or wait months for a new patch so I can attempt it. That’s still not a guarantee.

The new legendary, H.O.P.E., requires this event to be crafted.
I have no doubt that devs knew this was an issue seeing that this has been posted before.
I’m moderately upset.

Impairing daggers still broken.

in Thief

Posted by: uraldum.8513

uraldum.8513

Combo finisher bjork’d too apparently

Forgot to list this. It WOULD be useful, you know, if it worked.

Impairing daggers still broken.

in Thief

Posted by: uraldum.8513

uraldum.8513

Range is clearly not 900.
Obstructed by thin air.
Goes on interrupt c/d half the time even when I’m facing my target.
Stop killing thief. I’m giving you money.

Vertical Position Far keeps resetting

in Bugs: Game, Forum, Website

Posted by: uraldum.8513

uraldum.8513

I’ve chosen to hold off learning to play with the action camera due to it resetting my vertical position. I was hoping a fix was coming with the patch on November 4th, but nope.