Showing Posts For variablenonsense.9763:

Only 10 Daily Achivements?

in Guild Wars 2 Discussion

Posted by: variablenonsense.9763

variablenonsense.9763

I don’t really understand this change.

Unification I … suppose I can understand, okay, but limiting us to ten possible choices when there are very distinct playstyles available is … It’s really kittenty, to be honest.

I’m a pve-er. I’m also fairly often sick or unable to play for extremely long periods, so having an array of options available meant that when I did play, I could have both choices and be able to play the way I wanted to; with this, I’m forced into doing things I don’t enjoy or don’t have the time for. When you only have five pve options, that means that I can either 1. do all of them or 2. forget my daily. This is ridiculous, especially when they can be a mix of things from different regions or even include dungeon running!

I thought they wanted to give us flexibility and options – this might as well be the original iteration of dailies, and I for one greatly dislike the change. If it was about the AP, then put a kitten cap on the possible number of AP available per day … DON’T limit the possible dailies! This is an extreme annoyance and inconvenience to those of us that don’t play all areas of the game or don’t have the time to devote to running all over doing all sorts of bull just to get dailies.

I have never gotten into MMOs heavily before because I absolutely hate the slog of The Grind. GW2 hasn’t been like that for me, but with going back into this direction it will be – and as a gem buying customer who surely can’t be alone in this I don’t think it’s a very good idea for Anet.

I want to play the game how I enjoy it – wasn’t that one of the ideas behind this game, anyway? Don’t “encourage” your players towards other areas of the game; many of us have TRIED PVP / PVE and those of us that stick to just one – guess what? We don’t like the other. Don’t make kitten a slog just because you want us to “experience” everything. Don’t ruin the game for those of us that don’t spend all day on one game because of AP addicts, either. Apply sensible limits instead of this … forcing people to grind on extremely specific goals in areas they really don’t enjoy.

The point of a game is to play, not to be a job!

Harathi Hinterlands - Kingsgate Camp

in Bugs: Game, Forum, Website

Posted by: variablenonsense.9763

variablenonsense.9763

Is this one on a timer like the other bosses? We did Ulgoth today on Maguuma, perhaps he already spawned and just … can’t again?

If that’s the case, why can we still do all the preceding events leading up to a boss that won’t spawn?

(It may not be of course, but I thought it was worth noting that on Maguuma at least he did spawn today.)

[Merged topics] Achievement bug: no chests, dailies stuck

in Bugs: Game, Forum, Website

Posted by: variablenonsense.9763

variablenonsense.9763

I would also like to know what’s going on with this. I completed mine before, no reset, so I’m still showing 2/2 completed. This is kind of a big deal if some players are getting two rewards.

I know there are people who didn’t get their first set of monthlies even though they FINISHED all of the monthly goals, too. Anet really needs to speak up about what the heck’s going on.

Not getting credit for monthly achievement

in Bugs: Game, Forum, Website

Posted by: variablenonsense.9763

variablenonsense.9763

I just wanted to chime in and say that I did get mine when I finished 2/2 – immediately – so this is definitely a bug. I’m not sure what it’s showing on my achieve listing as I’m not in-game at the moment, but I got mine at about the same time constantLogic didn’t get his, so something weird is up.

Elementalist: Scepter and focus skills broken

in Bugs: Game, Forum, Website

Posted by: variablenonsense.9763

variablenonsense.9763

I have to agree that if I was a new player, this would really turn me off to the game. I’ve played ele as staff for a while, just now trying out scepter and focus and immediately noticed it. Very annoying since I wanted to try something other than staff ele.