Showing Posts For waterlemon.6574:
I understand why merc amulet was removed but atm the only amulets with condi and vit on them are Carrion and Sage’s both having major power on them.
I think a 4 stat amulet with major prec/condi minor vit/expertise would allow more classes to use their condi builds without them being as tanky as merc was
People using macros for instant skill use is pretty common. Check out this video of a DNT rev guide from months ago. When he swaps to Glint all facets instantly comeup.
I had an extremely close match earlier, it timed out right before the enemy team got a stomp as well.
Just checked blood. Doesn’t work at all no dmg no healing nodda
I consider myself decent but I usually only play about 6 or so games a day before my wrists start bothering me too much but i’m certainty not as good as ESL players.
That said there needs to be a reason for players like me to keep going at legend besides the ladder. Preferably just some fun matches lol. would be interested to know how many legends stopped after getting to legend or just did 3 games a day for their achievement.
Last season in legend queues it seemed that players with higher MMR were all being stacked on the same team. I would often have matches where the opposing team was 3 or 4 esl players against me and 4 other randoms. A lot of players that got to legend either stopped queuing immediately or soon after experiencing what i just described, Making the pool smaller and problem worse. I don’t know the solution but I’d like to see legend queues stay interesting and not just total washes.
Anyone have any ideas or suggestions?
Will we ever see some of the removed bl skins? Some of us weren’t playing when a lot were available for less than 10 tickets lol. Feels like we’ve seen dragon’s jade brought back countless times but haven’t ever seen many of the others once.
I was super excited to see new reward tracks in HoT with rewards that I actually wanted. Then disappointed to see that there’s only a single repeatable track and it’s just a generic catch all that gives a bit of loot from each new zone.
Came here to make a post but I’ll just add to this one I think match making needs to take into account classes more strongly. Just had this game where both their necros were minion and their ranger was traps. vs our comp it felt like we were stacked to lose from the start
I find the matchmaking feels unchanged to me. I basically change off each day to either winning or losing witch just leaves me frustrated. Feels like I’m on a mmr wave. Also when your team has 2 thieves and they have 3 necros you’re not going to win there needs to be some hard rules about certain class comps
I would be ecstatic if it just didn’t give it to me I just leave a stack of each type on my character and throw it away once it caps off. But maybe an option could become available to not receive luck / minor sigils and runes. Also no one wants grey items and an option to not autoloot them would help tremendously
(edited by waterlemon.6574)
Is this skill working as intended ie it interrupting stomps and working through many evasive skills like blurred frenzy and shelter?
I see, thanks for doing the research Illconceived.
They could be in different instances of the same map. If you right click their portrait in party it should say “Join in (map)”
I would think it would use your MF stat since they said pvp boxes are effected by MF
I Just bought and equipped a magical infusion for a MF boost while opening pvp bags but it doesn’t display any change to my MF in my hero panel while in hotm it correctly displays in LA though.
Thanks
I’m less than impressed with high MF I would leave it at 200% if i was you. the amount of time it takes to pay off going to 300% is too much
I understand all those who like the pop up saving them from salvaging rares but I certainly feel like the option would be an acceptable compromise. and the worst thing to happen if someone somehow turns the warning off and salvages a rare unintentionally is they lose 60s profit on the tp?
Hmm well we could have a check box in the drop down menu in your inventory and when you check it…. it asks are you sure?
lol this reminds me of warning pop ups before missions in GW1. Are you sure? Are you sure you’re sure? You’re positive? Ok then….
Annoying then, mildly entertaining now (to think about).
The problem I see with having some sort of “shut off” for these messages is you just know there is going to be someone that shuts it off “unintentionally”. Then accidentally salvage something that they didn’t want to / intend to but they didn’t get their silly pop up get out of jail free confirmation to warn them. Then they are going to come on here and complain.
I’m sure you’re correct but I think the amount of people that would appreciate this far outweigh the few who would accidentally salvage their rares unintentionally.
No it doesn’t, I would love it if it did haha
Is there anyway that we could an option in the inventory to remove the pop up box when trying to salvage rares. It takes an exorbitant amount of time to salvage any amount of rares between clicking 3 times per rare and moving the mouse back and forth to the salvage kit. For anyone else annoyed with this a temporary work around I’ve found is to type “rare” into my inventory search bar and center the top of my inventory near the center of my screen to minimize travel between clicks. Thanks
After the patch on the 28th my asuran who uses the aviator cap is glitched where she will fall about an inch then reset about 2 times a second and will often get stuck in animation loops for skills. If I hide the cap or take it off it goes away. Thanks
it was disappointing to see that the reward track disappeared when it showed no signs of running out I was 7 of 8 done :\ , iirc the Balthazar track had a timer showing that it would expire but that was missing on the Halloween. So i incorrectly assumed i would have more time to complete it.
It’s from the pvp map forest of niflhel
I came here to make a post but I’ll just add it to this one. It’s really annoying buying a set of armor to use a few pieces out of it then you hold onto the rest in case you want them should let you right click and turn them into charges so you don’t have to mule them